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  1. - Top - End - #61
    Ogre in the Playground
     
    Kobold

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    Holt Orthesian

    The transition out of the warp finds Master Orthesian reviewing reports from his agents, especially the interrogators who recently had some new clients upon which to practice their art.
    Spoiler
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    (1d100)[18] vs 50 Inquiry

  2. - Top - End - #62
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    Tome's Avatar

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    Victris Alverse

    The Enginseer Prime, currently overseeing the repairs to the torpedo bays, looks up as he feels the transition into real-space ripple through the ship. His mechadendrites continue to work as he reaches one hand up to his ear, activating his Vox Implant. His voice, calm and collected in his natural element, is broadcast to his subordinates. "This is the Enginseer Prime to all repair crews. We have just re-entered real-space. Begin standard post re-entry maintenance sweeps, I want a full report of any damage we may have suffered. All scheduled real-space repair work will begin shortly after I have conferred with the captain. Praise to the Omnissiah".

    He hesitates a moment before activating his vox again, this time contacting the Captain. "Captain, this is the Enginseer Prime. Is it safe to proceed with the scheduled real-space repair work?".

    Not that there's much real-space work to do. Most maintenance can be handled fairly easily with the gellar field active. Still, there's always the odd few things that can't be fixed unless we're in real-space.
    Last edited by Tome; 2011-08-27 at 07:03 PM.
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  3. - Top - End - #63
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    ClericGuy

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    Gabriel heard the klaxon, and paused for a moment as the ship returned from the warp. As with any journey, he was thankful to be in real-space. Reaching for the vox, he addressed the crews again, his voice rolling out in cadence to the prayer he proffered.

    "Brothers and Sisters of the Sin of Pride, I welcome you back as we return to real space. The Emperor's light guided us safely to our destination, and our faith has seen his enemies destroyed. It is a good day to be in service to the Emperor! Join me in the Emperor's Prayer ...

    "Love the Emperor for He is the salvation of mankind"

    "Obey His words for He will lead you into the light of the future"

    "Heed his wisdom for He will protect you from evil"

    "Whisper his prayers with devotion, for they will save your soul"

    "Honour His servants, for they speak in His voice"

    "Tremble before His majesty, for we all walk in His immortal shadow!"

    "Have Faith in the Emperor, for it will guard you in dark times. Trust in the Emperor, for he will not fail you. Serve well the Emperor, that you do not fail him. When your time comes, die for the Emperor."

    "Have a fantastic day."


    Gabriel clicked off the vox and sighed a moment. While he was as devout as any, and more than most, service to the Emperor aboard the Sin of Pride often required extra attention to the stricter teachings of the Imperial Cult - least the Lord Inquisitor question one's devotion.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  4. - Top - End - #64
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    The sound of the confessor's voice boomed around the ship, in many compartments ragged cheers rose form the massed ranks of the common menials and from the Soratius Choir chamber a 100 female voices soared in a praise to the Emperor and their successful warp transit

    In other places on the ship the prayers and the sentiments were very different...

    Holt
    Spoiler
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    The vox crackles slightly in response to your query AARRGGGHH, the scream resonating over the open comm-lin as your interrogations team in the cold easily washed steel brig cells contacted you.
    My apologies Master Holt. The prisoners we received have not yet broken. They are proving most resistant to interrogation. Of more concern Master. One of the heretics appears to have some sort of alien parasitic infection. We removed it as a matter of course but in doing so the heretic went into a rage and had to be pacified. His body has been sent to the medicae for dissection. The parasitic organism, still in some sort of foetal stage, has also been sent to the medicae for further study.


    Victris
    Spoiler
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    The purged torpedo tube was a hive of activity as hundreds of servitiors and menial crew supervised by the red-robed techno-priests began to repair the manga-coils, replate the interior sections where rents had appeared and most importantly placate the long ignored and now irate machine spirits. The heady metallic tang of sacred oil was heavy in the air. The repairs were extensive however and Victris doubted that they could be done without some osrt of space dock to render assiatance. A combination of decades of minor damage and the vengeful and angry machine spirit complicating matters.

    The news from the rest of the ships was far better. Enginseer-Prime, the vox crackled from his sub-ordinate, We have recieved damage reports from all sections now from warp transit. No further damage to the ship has been reported. The Omnissah was with us on this journey. The most ancient fusion generators are operating within normal parameters and we have begun to appease the Strelov spirits within the warp generator. It is hale and healthy

    Spoiler
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    The damage was mildly extensive and the complicated nature of a ship means its a more than Challenging (+0) test I'm afraid. This tube has been out of commission for decades, its a tricky one.




    In the Astopthican Choir

    Spoiler
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    As the ship rips free of the warp a confusing mass of emotions, mainly relief and thanks, rise from the mass of the ship around you. One of your acolytes groans, blood streaming from his nose before passing out at the sudden psychic surge from the ~67000 souls on board.
    Leaving the warp though Mikhael is still stuck by a unsettling feeling of vague wrongness, both on board the mighty vessel and from without as the mental scream of anguish jumps into sharp focus. Looking out of the small viewing window that forms part of his personal balcony the screams are centred ona tiny speck of yellow almost swallowed up by the vast swirl of nebula dust.


    In the chapel

    Spoiler
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    As Garbiel relaxes after his sermon his microbead activates and the Inquisitor's scratchy voice fills his ear. Confessor. I am impressed with your piety. I will keep my eye on you. The Ordo is always in need of those who hold to the true faith. Remember Confessor, we are always being weighed in his eyes. With that comforting message the micro-bead goes silent leaving the Confessor to his thoughts and devotions.


    On the Bridge

    Hololithic displays crackle into life, the cruiser spinning on the displays thankfully all showing the glowing green aquillas of nominally perfect working order. Out the armourglass windows the nebula loomed. A tiny speck of yellow barely visible the planet of Morwen VI almost obscured by the huge mysterious dust cloud.
    A faint PING emanated from the ship as augury systems began to activate. Colonel Wolfe's distant voice Began active scans. I want no surprises out this far.. A muttered chorus of Yes sir. At once sir. Beginning scan now, following the orders. The screens on the bridge began to fill with rapidly expanding screens of data, gas particle density, solar wind strength, radiation strength...

    Spoiler
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    Active Augury scan (1d100)[29] TN 30(base)+20 (detection)


    The augerury crew all stared hard, a second PING booming out from the massive arrays that lined the spine of the ship. Both Colonel Wolfe and Commander Korvin could see the consternation on the bridge sensor team as they listened to the reports from the tech priests and sensorium teams that manned the 50m long arrays. Colonel, we are picking up a faint fusion spike. Hidden in the long arm of the nebula some 28VU distant on bearing 001 by 006. The senior augury Lt pauses before continuing. Its hard to get an exact fix Colonel. The neubula is disrupting sensors to a considerable degree.

    Last edited by DrK; 2011-08-28 at 07:58 AM.

  5. - Top - End - #65
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    Mikael voxes the bridge from the choir chamber.

    ++I'm getting a warp impression from something in the nebula. The psyker I sensed earlier seems to be located there. Maybe there's a ship or a station there?++

  6. - Top - End - #66
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    Colonel Lamar Wolfe

    Lamar nods, turning to the captain, would you like me to set a course, Captain?

  7. - Top - End - #67
    Dwarf in the Playground
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    Commander Anarette Korvin

    "Set a course for Morwen VI that will bring us within two hundred thousand kilometers of the return from the nebula," Anarette replies after a moment of consideration. "With luck we will be able to get a firmer contact. If not, have the ready Lightning squdron standing by to take a closer look."

    "Enginseer, Commander Korvin," she then says into her comm-bead. "No immediate threats present themselves, so your crews should have at least a few hours of peace."

    Spoiler
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    20 V.U.s is the standard range for augers, is the effective range of Lightning interceptors, and is the extreme range of our plasma batteries, so that should be a good distance to let us discover anything while keeping relatively safe.
    Last edited by Intro; 2011-08-28 at 01:04 PM.

  8. - Top - End - #68
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    Default Re: The Sin of Pride IC

    "Thank you Captain" Victris acknowledges, nodding to himself, "Maintenance crews report no damage sustained during transit and that the ship is in good health, barring the torpedo tubes, whose machine spirits remain unappeased despite our ministrations. Enginseer Prime out". He switches channels, sending a second broadcast to the maintenance crews. "Enginseer Prime to all maintenance crews, the Captain has given the all-clear. Give thanks to the Emperor-As-Omnissiah and begin scheduled real-space repair rites".

    Vcitris smiles contently, checking off another task on his internal checklist. His duties satisfied for the moment, he turns back to the busy repair work, mentally drafting a proposal for outlawing the use of grenades in shipboard conflicts as does so.
    Last edited by Tome; 2011-08-28 at 01:22 PM.
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  9. - Top - End - #69
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    Kobold

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    Holt Orthesian
    At the news his interrogators provide him with, Holt's eyebrows furrow in concentration, trying to figure out why that sounds familiar...
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    "Make sure I receive pictures of the parasite as well as the mutations of the prisoners."
    Spoiler
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    Skill checks: Forbidden Lore: Xenos (1d100)[75] vs 56
    Total Recall: (1d100)[86] vs 56
    Am attempting to remember any thing he might have read concerning parasitic xenos.


    After breaking communication, he turns to his collection of books, trying to find any pertinent information.

  10. - Top - End - #70
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    ClericGuy

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    Gabriel listened carefully to the Inquisitor, nodding to himself. "Wise words, sir, that I shall take to heart. Vigilence, Lord Inquisitor."

    Sitting for a moment, he considered the implied opportunity in the message ... and the inherent threat. It would not be above the Inquisitor to test someone's resolve and piety through the simple dangling of carrots. Gabriel would continue to demonstrate his loyalty was to the Emperor first - not to veiled promises of power or subtle massaging of his ego. It was one of the first lessons you had to internalize aboard a ship named the Sin of Pride.

    Turning back to his books, Gabriel perused the histories for cautionary tales about the seduction of power.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  11. - Top - End - #71
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    The elegant form of the Sin uts through the light nebula gases and dust as it slices through space running parallel to vast swirling arms of the Adrantis Nebula. As it closes approaching the 200000km mark deep in the nebula something flares and multiple flashes of light mark multiple launches of something as 6 huge 80m mettalic tubes accelerat to terminal velocity, behind them the dusts are swirled and moved by the faint whooshing of tens of sharp pointed wedge shapes slicing corewards....

    On the bridge auger readings snap into life, red warning triangles glowing as they spread across the expanding hololithic sensor sphere. The sensorium Lt. looks up, something approaching panic on his face. RAID WARNING! Ordinance incoming! he shouts across the bridge towards the Colonel and the Lady Captain. I count six torpedos and 90, say again 90 strike craft....

    Meanwhile... In the Master of Whisper's office Holt pores over his records, both on the massive computer records and in a pile of vellum scrolls ancient and worn brought to him by a couple of librarian-servitors.
    Spoiler
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    Even with the +10 from the librarium you don't get the information you need. THough something is tickling the back of Holt's mind...




    OOC:
    Spoiler
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    Ship initiative time!
    Fusion spikes in the nebula! There are at least 2 craft in the edge of the nebula some 22 VU distant.
    More pressing there is 6 torpedos and a total of 9 fighter-bomber squadrons inbound... At the edge of the surprise round they are both 10VU distant from the Sin of Pride.

    Unless you were heading straight at the nebula the power spikes and incoming are at about 45 degrees starboard (Right) of your current heading...


  12. - Top - End - #72
    Dwarf in the Playground
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    Commander Anarette Korvin

    "Well, it looks like we'll be launching the Furies in any case," Anarette says dryly to Colonel Wolfe. "See to it, if you will, and commence a Combat Void Patrol oriented towards the incoming torpedoes."

    Spoiler
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    Initiative: (1d10+2)[10]

    Action-wise, on our turn I'm thinking a flank speed from the Enginseer/increase speed maneuver - bombers are fairly slow so we should be able to outrun them, and unless they're homing torpedos we can get out from in front of them, maybe loop around to see who's shooting at us. Hopefully we get to go first.
    Last edited by Intro; 2011-08-30 at 09:09 AM.

  13. - Top - End - #73
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    Default Re: The Sin of Pride IC

    Colonel Lamar Wolfe

    Lamar recognized the auger readings as they lit up across the holoshpere and had a hand on the vox link before the captain addressed him.
    Yes Lady-Captain. I never liked navigation anyway, leave it to the navigators His voice echoed across the hangar bays and pilots chambers,
    ++Raid Warning! Pilots; standard combat void patrol all fighter squadrons!++


    Captain, our squadrons will eradicate the bombers, a simple maneuvering around the torpedos will negate their threat. Are our torpedoes functional?

  14. - Top - End - #74
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    The raid alarm sounds over the length and breadth of the Sin of Pride. Deep in the heart of the auger room a second faint blip appears as a second ship lights up its fusion engines/

    Spoiler
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    The second ship has cancelled silent running so you'll see a blip automatically. For information on either of the ships you'll have to make some detection rolls.

    Enemy Initative
    (1d10+3)[5]


    At the moment you have 1 blip 45 degrees of off starboard at a distance of 20VU, a second blip on the same arc at 18VU.
    6 Torpedoes in a wide salvo and 6 squadrons of as yet unidentified attack craft coming in down that vector.

    I'm happy for you to use that rule for shooting down attack craft/ torpedos at a -20 to hit.


    Last edited by DrK; 2011-08-30 at 01:58 PM.

  15. - Top - End - #75
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    Default Re: The Sin of Pride IC

    Victris is already halfway back to the Sacred Halls of the Omnissiah, having satisfied himself that the crews working on the torpedo tubes can handle the work on their own. He practically leaps straight into the air as the alarms sound, and comes down running. "Oh dear oh dear oh dear. I h-hate this part..." he mutters as he activates his Vox, awaiting the captain's orders.
    Last edited by Tome; 2011-08-30 at 03:01 PM.
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  16. - Top - End - #76
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    ClericGuy

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    Gabriel heard the alarm, raising an eyebrow at how rapidly events were proceeding. We've only been in system a short time and we're already in combat? Excellent, a chance to show them who they're dealing with!

    Already dressed, he paused only to grab his hammer and his tome, which (among other readings) contained a full version of Melfonte's Orthodoxy. Appropriately 'armed' he headed to the bridge with controlled haste. As he traveled, he made eye contact with crewmembers along the way and provided small words of encouragement. "Faith in the Emperor." "The Emperor Protects" "Faith and Honor!"

    Within moments, he was on the bridge, looking to the Lady Captain for a moment. Her eyes flickered to the weapons station, but she held up a hand, giving him pause. He waited for her nod before he moved.

    OOC - When it's time to fire, Gabriel will do the following:

    Stepping to the weapons station, Gabriel spoke, his deep voice pitched for their ears only. "Hail, warriors of the Emperor!

    He struck an impressive figure, his purple eyes piercing, a huge rune-inscribed Thunder Hammer in one hand, and a holy tome in the other. He spread his solemn gaze across the weapons crew, nodding in encouragement.

    "I know what you're thinking, and it's true."

    "I could weave you tales of past victories, but this is not the place."

    "I could lead you in prayers, but now is not the time."

    "I could fill you with overblown praises, but that is not what you need."

    "All that you need, all that we need, is what you already have - a steady hand, true aim, faith in the Emperor."
    He paused for a moment, then broke into a huge grin. "And having the biggest, baddest guns this side of the Eye of Terror don't hurt, eh lads? Forget words and frak these bastiches. UNLEASH HELL!"

    Spoiler
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    Okay ... here we go:
    Put Your Backs Into it to increase BS skill by +5
    Charm 70 (Fe 40 + 0 (Challenging) + 10 (Talent) +10 (Ship's Confessor) + 10 (Orthodoxy): (1d100)[40]
    WOOT! 3 degrees of success, so I'd add +5 to an additional BS test (if any) or Emergency Repairs (if we get lit up first).
    Last edited by Starbin; 2011-08-30 at 03:00 PM.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  17. - Top - End - #77
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    Commander Anarette Korvin

    "While your confidence in your fighter crews does you credit," Anarette replies dryly, "Let us try to even the odds that they face and give the gunnery crews some practice of their own. And get our own bombers ready; once we see what we're aiming at I intend to hit back."

    She nods to the Ship's Confessor, arriving at the bridge with the Emperor clearly guiding his timing, and she nods at him to continue towards the officers at the targeting auspexes and Colonel Wolfe standing at their shoulders, and turns her mind towards the preparation of the rest of the ship.

    "Enginseer Alverse, Captain Korvin. It seems our arrival shall not be particularly peaceful after all. We have been fired upon and the Adrantis Swirl is interfering with our auspex readings. Please try and do what you can with them, ten prepare for damage control and attack craft recovery operations. I don't suppose the torpedoes will be operational and fully blessed any time soon?" she asks with only a very slight amount of hope before turning her comm-bead to another channel. "Choir Master Mikael, Captain Korvin. Please report to the bridge soonest."

    "Master Orthesian, Captain Korvin. We have been attacked by two unknown vessels and have enemy attack craft and torpedoes incoming. Please inform the Inquisitor in his chambers. I hope to have more information for you shortly," Anarette says, turning her attention back to the unfolding battle.

    Spoiler
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    Orders:

    Mandalkan - Put Your Backs Into It (+5 BS) [Complete]
    Crew 1 - Launch Fighter squadrons [Complete]
    Korvin - Preflight bombers (Command 70 + 5 Command Bridge + 10 Ordinary: TN 85 (1d100)[82]) [Complete]
    Mikael - Mental Alacrity(?) on Auger officer
    Orthesian - Inform/Liase w/ the Inquisitor
    Alverse - Aid the Machine Spirit (Tech Use +0, +5 Detection + 5/2 DoS)
    Crew 2 - Focused Augury Contact 1 (+20 Detection + AtMS bonus)
    Crew 3 - Adjust Speed (+0, +9 Maneuverability) to speed up to be sure of staying out of range of those torpedoes.
    Wolfe - Fire battery at bombers (-20 Small Target, +10 Exceptional Leader, +10 Angevin Crusade, +5 PYBII + 5 Command Bridge)
    Last edited by Intro; 2011-08-31 at 01:39 PM.

  18. - Top - End - #78
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    Kobold

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    "Of course m'lady." Too frightened to tell him directly are you? Well, perhaps a break from this problem will allow me to solve it later. Holt makes his way to the Inquisitor's chambers, walking with purpose without looking like he is hurrying. Upon reaching the Inquisitor's chambers, Master Holt addresses the guards: "I have been sent by the captain to brief the Inquisitor should he wish it."

  19. - Top - End - #79
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    In the Palacial luxury quarters at the top of the spire.

    Quote Originally Posted by Caimheul View Post
    "Of course m'lady." Too frightened to tell him directly are you? Well, perhaps a break from this problem will allow me to solve it later. Holt makes his way to the Inquisitor's chambers, walking with purpose without looking like he is hurrying. Upon reaching the Inquisitor's chambers, Master Holt addresses the guards: "I have been sent by the captain to brief the Inquisitor should he wish it."
    The two guards. Dressed head to head in thick black carapace armour clutching aquilla covered crackling two-handed power falchions in their hands regard for you for a moment. As part of the Inquisitor's personal guard they are less scared of you than most. One of them touches a hand to his microbead and whispers a few words in a tongue you don't recognise. He pauses a second before nodding you in His lordship will speak with you. he mutters as the doors, 3m tall edifices emblazoned with the inquisitorial seal slide open.

    Inside the room is in almost pitch darkness. The whirring of cherubium wings and the metallic hissing of a servo skull emanate from the darkness and only a pulsing warm yellow candle shines in the centre of the room illuminating the cowled inquisitor hunched over his desk reading through scrolls that he quickly covers up. The rest of the room is still shrouded in darkness though the shapes of books, partially illuminated green glowing data-slates and the blue glowing stasis tubes of even more ancient scrolls appear to litter the floor. The scent of something floral, seemingly coming from the candle, masks the more sharper smells of paper and ink. Looking up from his work, the choral symphony exploding into new heights of fervour to encourage the man Holt has to strain to hear Lord Theocle's whisper. Yes Master Holt, You bring news of our agressors? Their strength? their composition or identity perhaps?...

    In the cold of the void

    Launch doors slide smoothly open with faint exhalations of gas and debris from the launch tubes quickly followed by the fury starfighters exploring out them on plumes of super heated plasma as the 40 starfighters form up and streak away from the Sin on an intercept course with the 90 strong fighter bombers of unknown configuration. A few bits of chatter from the pilots as they run system checks...
    ..."Fire control activated"..."Punching full thrust".... "Set guns to manual" ... "Amasec for the first kill" .... "You wish Angel 3, kiss my...."


    On the bridge

    The auger teams start trying to triangulate the targets whilst the firing command team bellows orders down the vox to the gun batteries that line the spine of the ship. Hundreds of sweating men with cranes and hoists wrestling the 26 ton plasma shells into the firing tubes as Gabriel's orations cheer and inspire them.

    Spoiler
    Show

    The torpedo weapons are working fine. Though you may have to load them first as its not that wise to keep fish in the tubes lest they explode! The damage tube is one of many so doesn't impact the performance of the overall weapon battery.

    Copied from OOC thread.
    I need the crew's Adjust speed check and scanning check and the command check for the intercept that will happen on the enemies initiative.
    If you turn to port you'll take your fore/port/starboard plasma battery out of fire arc of the torpedos


    Last edited by DrK; 2011-08-31 at 05:36 AM.

  20. - Top - End - #80
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    Kobold

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    Quote Originally Posted by DrK View Post
    In the Palacial luxury quarters at the top of the spire.
    Yes Master Holt, You bring news of our agressors? Their strength? their composition or identity perhaps?...
    Before replying to the Inquisitor, Master Holt bows deeply and then respectfully addresses him,
    "M'lord, the captain has asked me to be her liaison to keep you informed should you so wish. The extent of our current intelligence is that we are being attacked by two vessels of unknown origin and strength. Our attackers have launched torpedoes and bombers, which are currently bearing down on our position."

  21. - Top - End - #81
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    Quote Originally Posted by Caimheul View Post
    Before replying to the Inquisitor, Master Holt bows deeply and then respectfully addresses him,
    "M'lord, the captain has asked me to be her liaison to keep you informed should you so wish. The extent of our current intelligence is that we are being attacked by two vessels of unknown origin and strength. Our attackers have launched torpedoes and bombers, which are currently bearing down on our position."
    The Inquisitor regards the Master of Whispers for a second before nodding. I have faith in the Commander and her command staff. We are the hammer of the Emperor and we shall be purge the heretic.. He looks again at Holt, strange runes glowing on his metallic hood, his eyes boring into Holt's. A feeling unease and of a heavy hand squeezing his skull afflicting him. A cult you say... once the matter with pirates is dealt with I want your attention focused on this. I will not have the stench of the Xeno and the blight of the Heretic on board this ship

    Spoiler
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    Holt's WP test (1d100)[68]
    Last edited by DrK; 2011-08-31 at 07:14 AM.

  22. - Top - End - #82
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    "Of course m'lord. In anticipation of your orders I have already begun researching the origin of the xenos taint. My inital attempts have proved fruitless, however the interrogators and medicae staff are in the process of providing me with additional information. I shall not rest until the light of knowedge burns our hidden enemies."
    Last edited by Caimheul; 2011-08-31 at 07:32 AM.

  23. - Top - End - #83
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    Default Re: The Sin of Pride IC


    The inquisitor looks at Holt, seemingly satisfied by the answer. Thank you Master Holt, I'm sure you have more pressing matter to deal with. With that he waves a hand to dismiss his Master of Whipsers, a pair of Cherubium, both decorated with primitive armour to resemble tiny flying knights, fluttering over to the door to close them.






    Space Map

  24. - Top - End - #84
    Ogre in the Playground
     
    Kobold

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    Default Re: The Sin of Pride IC

    "M'lord, do you desire to be notified of any additional information we uncover during this present incident, or will an after action report be sufficient?" upon receiving his answer, Master Holt again bows and departs the inquisitor's chambers, heading for his post on the bridge should his skills be needed.

  25. - Top - End - #85
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    rb780nm's Avatar

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    Default Re: The Sin of Pride IC

    Mikael makes his way to the bridge, where he stands behind the Augur crewman's station. Placing his hands on the man's shoulders he whispers "calm your mind..."

    Spoiler
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    Mental Alacrity on Crewman, Fettered auto works, gain +7 to his perception
    Last edited by rb780nm; 2011-08-31 at 11:23 AM.

  26. - Top - End - #86
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    Tome's Avatar

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    Default Re: The Sin of Pride IC

    "Yes Captain" comes Victris' stuttered reply, the sound of his footsteps and ragged breathing fortunately not carrying over thanks to the synthesised voice of his vox, "I am currently en-route t-to the sacred halls of the Omnissiah. I shall commune with the machine spirits and attempt to aid them to the best of my abilities once I arrive. The damaged torpedo tubes are, regrettably, quite heavily damaged and will it will take some time to placate their spirits after the offence they have suffered. All other torpedo tubes are, however, still fully operational. Enginseer Prime out".

    Victris enters the sacred halls at a dead run, weaving through the carefully planned chaos as repair crews scramble to receive enemy fire. He makes his way to the cogitator banks, skidding to a halt in front of the nearest terminal. His breath still ragged as he begins to chant the sacred litanies of communion and types the secret and holy codes of access, his utility mechadendrite extends an MIU connector, linking him to the ship's cogitator arrays. "Enginseer Prime to bridge. I am communing with the auspex spirits. Attempting to compensate for interference in three, two, one".

    Spoiler
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    Aid the Machine Spirit: Tech Use (79 Base + 10 Talented + 10 MIU + 10 Utility Mechadendrite) 109 (1d100)[31]

    EDIT That's seven degrees of success if my math is right, or six if you rule that one of his bits of equipment isn't applicable/skills can't exceed 100. Which means +20 Detection either way.
    Last edited by Tome; 2011-09-01 at 12:38 PM.
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  27. - Top - End - #87
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    DrK's Avatar

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    Default Re: The Sin of Pride IC

    With torpedos bearing down upon them alongside 90 enemy void craft panic spread slightly down in the engine rooms. A team of 12 voidsmen connecting a coolant line rush and slip. Seconds later carnage erupts as liquid helium pours across the scarred and heat scoured deck plating. men scream as the liquid condenses around them embracing them in deaths icy grip. The commotion, whilst only costing the lives of 6 men slows down the engine room as the ship resolutely plods along at its standard stellar crusing rate of ~100000kph

    In the sensorium it is a different story. Placated by Victris's soothing words and rituals the machine spirits quest outwards across the void, the operators exmaing every detail of the display, their eyes and hands moving swiftly through the holodisplays with Mikhael guiding and calming them.
    THe senior Lt. glances up Colonel. Contact 1 has been identified as the Goliath-class terraforming vessel The Eternal Profit. Deep auger scans have detected internal launch bays and void craft heating up. Macro-cannons and missile batteries are also active and tracking us.
    Contact 2 fits the profile of Raider Class vessel- unknown configuration, unkown capabilities. The torpedo vectors track to contact 2 Colonel.


    Spoiler
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    Contact 1: The nearer one is a Goliath class Transport The Eternal profit. She has retrofitted her twin holds with launch bays and has mounted mezoa patter macro-cannons and jovian missile batteries. Also has a military grade void shield.
    Contact 2 is approximately the same size as a Cobra class destroyer but of unknown configuration. It fired the torpedos


    At the fire control the gunnery officers lean over their plotting table, the oratory of Gabriel putting a smile on their face and making them stand a little straighter.We have bearing on enemy attack craft Colonel. Permission to fire?. On the screens ancient fire control drives, thousands of years old from the original Angevin Crusade light up, golden targeting aquillas bracketing predictive kill zones around the oncoming void craft whilst avoiding the 2 squadrons of friendly Fury Interceptors


    Spoiler
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    Wolfe; When you make the attack roll you have the following modifiers
    -20 Small target; +10 (Korvin) +10 Angevin Crusade +5 bridge +5 Gabriel

    Once that's done I'll do ythe bad guys roll

  28. - Top - End - #88
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    DrK's Avatar

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    Default Re: The Sin of Pride IC

    Colonel Wolfe

    Pacing behind the firing control the Col. Glances down at the firing solution seeing the 3 enemy squadrons entering the kill zone of the plasme battery. With a nod and a Fire all batteries the Sin rocks slightly as literally hundreds of tons of plasma shells careen 90000km across the voiid before detonating in massive bursts of plasma.
    The attack craft bracketed in the kill zone and being hit by shells bugger than their craft are anhilliated, the few survivors turning tail and limping back towards their mother ship.

    Spoiler
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    (1d100)[3] TN 52+10= 62
    3 degrees of success destroy all 3 enemy squadrons



    In The Void

    The second enemy attack wing, 45 strong banks round smartly lining up for their bombing run. They are unprepared for the sudden assault of Lightning squadron blasting down on trails of autocannon tracer, lasblasts and melta missiles. Immediatly carnage breaks out with fighter bombers and fury's dogfighting and jinking. The enemy fighters are skilled however and the void is soon filled with the dull explosions of fighter craft and planitive wails over the auspex and bleeping beacon lights erupting onto the screen. As the duel ended, a few survivors from each fllight breaking off as missiles and ammo run low the scorched and broken remains of dozens of void craft littered the void.

    Spoiler
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    With your 4 degrees of success you wipe out all 3 enemy squadrons. However with their 3 degrees of success lightning squadron is also wiped out/ dispersed.



    The Void capital ships

    Both the vast 4km long goliath terraforming vessel, holds comfigured for attack craft, and smaller more nimble streely grey and heavily modified raider pull out the nebula. Both vessles launching massive barrages of missiles and multi-tonne warheads at the Sin of Pride. Of more concern are the torpedoes taht suddenly correct course, steering round on a course leading directly into the Sin's stern. Several torpedoes fly wide as warning go up and down the ship and dozens of automated mega-bolter turretes spring into life millions of rounds streaking throgh the void as smaller anti-missile emplacements manned by brave voidsmen join in. Thankfully the last torpedo is detonated by the defensive turrets a scant 15km short of the hull. The void shield crackling and ship creaking with the force of the impact.

    A scant few minutes after that the ordinance arrives, the void shield fizzling and crackling and overloading as the missile strikes slam into the side of the ship but the heavy armour- dating back to the crusade holds as the Sin is undamged save for superficial scratches and a few tens of dead and injured crew...

    Spoiler
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    Raider 1
    Tech-Use test (1d100)[70] TN 72
    Torpedo attack roll (1d100)[58] TN60
    (Turret defensive attack (1d100)[42] TN 45)
    -Damage (2d10+14)[24](2d10+14)[29]) -turret destroyed torpedo

    Cruises 8 further forward moving into the starboard-rear quarter.
    Lock on tests (1d100)[34] TN 46
    Firing batteries (1d100)[52] TN 30
    -Damage (1d10+3)[13](1d10+3)[11] missed

    Goliath

    Moves 2 forward
    Re-load launch bays (1d100)[53] TN 40
    Fire macrobattery (1d100)[48] TN 40
    -- Damage (1d10+3)[7](1d10+3)[10]- Miss
    Fire missile battery (1d100)[11] TN 40
    -- Damage (1d10+2)[10](1d10+2)[5]
    Including 3rd damage roll from OOC thread does 0 damage. 1st hit takes out void shields, 2nd 2 hits fail to total more than the armour value of 20.



    Summary
    Spoiler
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    ROund 1:
    Bad guys launch fighters/torpedoes. All fighters destroyed by either sin attack squadrons or plasma main battery fire.

    Bad guys leave nebula and opoen fire with missile and macro-batteries and either miss or do no damage.

    Now the players shot.


    Last edited by DrK; 2011-09-03 at 04:48 PM.

  29. - Top - End - #89
    Dwarf in the Playground
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    Default Re: The Sin of Pride IC

    Commander Anarette Korvin

    "Master Wolfe, please convey to our opponents my displeasure over their decision to attack us." Anarette says coldly. "Have the remaining fighters escort the bombers to keep that raider off our stern, and concentrate battery fire on the carrier."

    "Lt. Coyl," she says as she turned to the vox officer. "Please open a vox channel to our attackers and identify the Sin of Pride. It would be in their best interest to cease their attack and stand down their batteries, as I'm sure Col. Wolfe is about to convey an object lesson thereof."

    Spoiler
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    Orders:

    Crew 1 - Standard maneuver (3 squares forward, 45° starboard), Hail the Enemy (+10 Angevin Crusade, TN40 Intimidate)
    Lord-Captain - Bombing Run on Raider (send remaining fighter squadron as escorts), preferentially targeting torpedoes (Command 70 + 5 Command Bridge + 2 Pilots' Chambers + 5 Second Squadron = TN 82) (1d100)[87] EDIT: Meh! Fate Point Reroll in OOC. Much better second time around.
    Master of Whispers - ??? (Sorry, still not sure. Once you get Tech-Use at Rank 2, I think Holt would be admirably-suited, both in position and skill, to Jam/Intercept communications. So we just need a bit of XP.)
    Astropath Transcendent - Mental Alacrity on Crew 3
    Enginseer Prime - Aid the Machine Spirit
    Crew 2 - Focused Augury on Raider (TN50 + ? Aid the Machine Spirit)
    Crew 3 - Lock on Target (TN50 + ? Aid the Machine Spirit)
    Ship's Confessor - Put Your Backs Into It
    First Officer - Battery Fire on Goliath, preferentially targeting launch bays (BS 52 + 10 Exceptional Leader + 10 Angevin Veteran + 5 Command Bridge + 5 Put Your Backs Into It + 10 Lock on Target = TN 77 + 92)
    Last edited by Intro; 2011-09-04 at 03:36 PM.

  30. - Top - End - #90
    Barbarian in the Playground
     
    rb780nm's Avatar

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    Default Re: The Sin of Pride IC

    At the captain's unspoken suggestion, Mikael walks over to the gunnery pit, where he repeats his focussing rituals. "calm your mind..."

    Spoiler
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    Mental Alacrity on Crewman 3, Fettered auto works, gain +7 to his perception

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