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Thread: New World IC, Group 1
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2011-09-05, 09:21 PM (ISO 8601)
- Join Date
- Nov 2008
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2011-09-05, 09:59 PM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
Jon nods to the others as he heads to aid Tyr. "Let's get them free then."
He holsters his pistol and bends down to lay healing hands on his battered companion. I didn't hear him go down in all the commotion. Need to be more attentive, if he died it would be on my head.
Spoilerheal 10 from OOC roll, 2 uses of lay hands. Anyone else call the other 2? If not, Jon's in rough shape too.
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2011-09-06, 12:22 AM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: New World IC, Group 1
Thanks for the assist, I was worried that it might be bad to take a dirt nap in battle, guess we won?
Tyr said as he stretched and yawned.
Ooh, loot, Let me attempt see what those bottle are.
Spoiler
Hey, there is a blunderbus but no ammo, was the guy shooting pebbles at us?
Oh, Tyr reloads his own Blunder with pebbles as well. And puts both guns away.
Perception - (1d20+5)[16]
Perception - (1d20+5)[10]
Perception - (1d20+5)[20]
Perception - (1d20+5)[21]
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2011-09-06, 01:44 AM (ISO 8601)
- Join Date
- Apr 2011
Re: New World IC, Group 1
Tyr takes a nip from each vial, trying to discern their contents. The first two stump him, but the others carry the familiar bitter kick of healing draughts.
Spoiler2x potion of cure moderate wounds
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2011-09-06, 02:06 AM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
Mika takes a small look over the various items and equipment with detect magic. Once she finished looking over everything, "Maybe those people could use some of the equipment. If no one else wants anything. Only the ring and potions are unique."
Spoiler
spellcraft for the ring (1d20+9)[24]
For the other 2 potions (+3 if I have to use perception or +9 if I can use spellcraft)
potion 1 (1d20)[4]
potion 2 (1d20)[6]
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2011-09-06, 04:29 AM (ISO 8601)
- Join Date
- Apr 2011
Re: New World IC, Group 1
Mika gets nowhere with the remaining potions, but she recognizes minor protective properties in the ring.
Spoilerring of protection +1
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2011-09-06, 07:14 AM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
Jon takes in Mika's suggestion. "The armor and blades are much better than the other natives had. May unbalance the tribes a bit when they get home. Also be used against travelers. On the other hand, they may help prevent recapture. Not sure what the right answer is.
Does anyone else need healing?"
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2011-09-06, 07:25 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: New World IC, Group 1
"Unless all that laughin' unhinged somethin' inside me, I'm fine," Huril said, poking himself a bit to make his non-point even more moot. He looked over the mundane loot from the guards and shrugged it off, none if it was his kinda stuff anyway.
~ZA
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2011-09-06, 08:05 AM (ISO 8601)
- Join Date
- Nov 2008
Re: New World IC, Group 1
"I caught some shot, but I've had worse." Says Genevieve. "A healer's ministrations and a night's rest, and I'll be good to go." She starts hauling the bodies of the downed guards towards the river. "We might as well let the slaves have the mundane equipment... Too much chance of that stuff being recognized if we try to reuse or pawn it."
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2011-09-06, 08:57 AM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
"Very well. I have a thought to fix that blunderbuss. I doubt any will know it when I finish. Let's break those chains." Jon shoulders the flared gun and takes the key to start undoing the chains.
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2011-09-06, 11:12 AM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: New World IC, Group 1
May I have the chain shirt, my leather is really not protecting me as much as I though it would.
Tyr said as he looked over the chain shirt.
I can give the slaves my old leather if we are giving them stuff. I can't wait to get back, I need a bit of time to repair my gun and a good night sleep.
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2011-09-06, 11:41 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: New World IC, Group 1
"I got a feelin' this whole thing aint over yet," Huril said to the others as he glanced down the river after disposing of one of the bodies in it.
~ZA
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2011-09-06, 01:53 PM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
"Jon, you might be a bit better with this wand then me. Could you use it?" As Mika offers the wand of CLW to Jon.
"I see no problem with that Tyr. Mmmm...and we have a weak ring of protection. Shall we draw lots for it?" With a faint sound of desire in her voice.
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2011-09-06, 02:20 PM (ISO 8601)
- Join Date
- Nov 2008
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2011-09-06, 02:25 PM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
After freeing the slaves and ushering them into the woods, Jon returns. Taking the wand from Mika, he heals the others, first using his own power, then the wand.
Spoilerlay hands x 2 on himself (2d6)[4]
Wand use - anyone who needs it, maybe roll your own 1d8+1 in the OOC and let Kon Lesh know to subtract it from the charge total?
Regarding the ring, he pats the blunderbuss. "I've taken more than my share. I'll leave it to you all to decide who takes it, though casting lots sound fair. If you need a mediator for whatever method you choose..."
Looting the dead...but there is no use it letting things go to waste. Or to bandits and scavengers. We'll surely put them to better use than their previous owners. Not that I like this subterfuge, but I can't overturn the whole structure of the settlement overnight. Maybe this new mining will be the best path to freeing all the slaves and bettering the colony. And to making peace with the natives.
He whispers a brief blessing over the bodies as they toss them into the river.
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2011-09-06, 02:34 PM (ISO 8601)
- Join Date
- Nov 2008
Re: New World IC, Group 1
Genevieve shakes the dice and rolls them on the ground.
(2d6)[6]
"Mm, probably won't be me then." She heads over to the slaves' pen, and starts removing manacles and freeing fetters.
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2011-09-06, 03:00 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: New World IC, Group 1
Ah, a game of chance, let me roll those bones.
Tyr rolled the dice skillfully:
lots - (2d6)[11]
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2011-09-06, 03:09 PM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
Mika takes the dice next and makes her roll
(2d6)[10]
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2011-09-06, 03:26 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: New World IC, Group 1
"Well, that eleven won it, so I'll toss them dice too," Huril said, bending over and taking the dice, giving them a small toss with a flick of his wrist, assuming the roll was lost.
(2d6)[8]
(wouldn't it be funny if I got a 12? Edit: nope! good.)Last edited by ZeltArruin; 2011-09-06 at 03:26 PM.
~ZA
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2011-09-06, 03:36 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: New World IC, Group 1
I think I got it. You guys can split the gold since this ring is worth more. Ooh, look how the ring matches my mask.
Tyr said as he looked at ring on finger.
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2011-09-06, 05:07 PM (ISO 8601)
- Join Date
- Apr 2011
Re: New World IC, Group 1
The treasure divided and the bodies disposed of, you hear a clanking of chains from the slave pen. Clearly the natives are restless.
Last edited by Bhaakon; 2011-09-06 at 06:29 PM.
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2011-09-06, 05:41 PM (ISO 8601)
- Join Date
- Nov 2008
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2011-09-06, 08:26 PM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
Jon is beside her, pulling the chains through their anchors as soon as the locks drop.
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2011-09-06, 11:21 PM (ISO 8601)
- Join Date
- Apr 2011
Re: New World IC, Group 1
It takes a few minutes to convince some of the freed slaves that this isn't a trick, a difficulty compounded by the language barrier, but eventually you get the point across. They grab the offered equipment and run away from the city.
As the last of the freed skraelings disappears into the darkness, you hear the unmistakable clop-clop of draft horses approaching the slave pen. "Oi, Flinn" comes a shout, "We caught this little bugger lurking around. He the one what tossed the dog crap at yuh?". The driver of the approaching cart reaches back and grabs an unconscious young man's head by the hair, lifting it to reveal Peter's face.
"Er, Mitch, where's the other guys?" Asks the guard riding shotgun.
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2011-09-07, 01:38 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: New World IC, Group 1
Whispering: Guys, I think we have more company. We should ambush them.
Tyr said as he drew his blunderbus.
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2011-09-07, 01:41 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: New World IC, Group 1
Huril spun around and nodded in consent, looking around for a decent place to hide and quickly taking up a position there, his scimitar in hand.
Spoilerstealth (if allowed):(1d20+5)[15]~ZA
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2011-09-07, 02:37 PM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
Jon nods to the others, then leans against the inside of the slave enclosure near the entrance, revolver and sword in hand. Good thing I reloaded when we were cleaning up.
Spoilerhide at I-5 (assuming he was still near the enclosure)
stealth (1d20+2)[16]
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2011-09-07, 07:14 PM (ISO 8601)
- Join Date
- Jun 2011
Re: New World IC, Group 1
Mika bolts from the rest of the group and hides behind a far wall. She puts her whole body up against the wall, listening for any type of aggression.
Just leave...Please just leave.
Spoiler
stealth (1d20+2)[6]
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2011-09-09, 12:59 PM (ISO 8601)
- Join Date
- Nov 2008
Re: New World IC, Group 1
Genevieve considers hiding. But... There's the boy. We need to save him. Wouldn't do to have him on my conscience. If I draw some attention...
She steps out from behind the wall, and laughs heartily, hands on her hips!
"I AM THE DREAD PIRATE ROBERTA! THERE WILL BE NO SURVIVORS! I'LL KILL YOU LIKE I KILLED EVERY MAN, WOMAN AND CHILD HERE!"
SpoilerUsing Braggart for a Dazzling Display! Which, thanks to my class feature, means I don't have to brandish a weapon to do so. Intimidate roll says... (1d20+8)[25]
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2011-09-09, 06:08 PM (ISO 8601)
- Join Date
- Apr 2011
Re: New World IC, Group 1
"Another p-pirate! Thought I left those behind when I went to land." stumbles the shotgun-riding guard.
"Yah! Go! I'm not getting paid enough to die" Shouts the driver, as he snaps the reins of the team. The wagon was already moving at a fair clip, soon you'll have to run to keep pace.
map
SpoilerThe wagon was moving at 50ft/rd, next round it will accelerate to 75, then to 100 (its top speed). Yes, that means it's heading well off map; I'll be running this one without a map from here on out.
H: horse
D: driver (he has a longsword)
S: shotgun (despite the name, he's only got a blunderbuss)