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  1. - Top - End - #31
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    RandomAction's Avatar

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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Sorry should have posted that my turn is over, go ahead Kyeudo.
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  2. - Top - End - #32
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Lyir - Round 6

    Something is very screwy in this match and I don't know what it is. Yet. And that worries me.

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    Ready an action:
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    Attack with tanglefoot bag if I see him.



    End of Turn.

    Stats:
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    HP: 13/13
    AC: 21 (+2 Dex, +5 Armor, +4 Shield)
    Location: Q18

    Buffs
    Rageclaws
    Shield 5/10

  3. - Top - End - #33
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Veldryn,R-7:
    Refs/LoS:
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    Move to P-17.
    Cast Color Spray @ Lyir - standard.


    A spray of colors comes from P-17, after which Veldryn appears in that square.
    Will DC:14 or become unconscious/blinded/stunned for (2d4)[3] rounds, blinded/stunned for (1d4)[3] and then stunned for one.

    I may have an immediate action based on the results of the save\readied.

    End turn.

    Stats:
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    location: P17 from J17
    Animalistic Power 7/10 {+2 to Str/Dex/Con}
    Hp: 9/9 {10/10}
    AC: 16{17}, T-12{13}, F-14 (+4armor+2{+3}Dex)
    Saves: F+4/R+2{+3}/W+3
    Listen/Spot: +0/+2
    Spells:
    3/3(-1)/1(-1)
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  4. - Top - End - #34
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    I knew this would come in handy some day:
    Moment of Perfect Mind: (1d20+6)[17]

    Assuming that you don't just knock me out and end the match right there, I get my readied action as soon as you become visible. I 5 foot step to Q19 and attack with a tanglefoot bag.
    Attack:(1d20+1)[15]
    Duration:(2d4)[3]

    EDIT: Looks like I need to know the result of your Reflex save to avoid being stuck to the floor.
    Last edited by Kyeudo; 2011-09-28 at 12:14 AM.

  5. - Top - End - #35
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    As an immediate action to your movement and before your attack, use GotSQ feat to create (1d4)[2] mirror images and here is the reflex save, whats the DC again?

    Save vs being stuck to floor: (1d20+3)[10]

    You made need to roll a miss chance......
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  6. - Top - End - #36
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Sorry for the delay. The subscription reminder got lost.

    I hit image (1d3)[3] with my tanglefoot bag (I believe precedent is that a 1 means I hit the real you). The save DC is 15, so you failed if you got hit.

  7. - Top - End - #37
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Lyir - Round 7

    Looks like I missed, unless I have precedent backwards.
    Move action to draw another tanglefoot bag. Standard action to throw it.
    Attack:(1d20+1)[14]
    Duration:[roll]2d4[roll]
    Miss Chance:(1d2)[1]
    If that doesn't stick you to the ground, 5 foot step to Q20. If it does, remain where I am.

    Stats:
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    HP: 13/13
    AC: 21 (+2 Dex, +5 Armor, +4 Shield)
    Location: Q19

    Buffs
    Rageclaws
    Shield 4/10

  8. - Top - End - #38
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Goofed the duration tag and it looks like it might matter:(2d4)[6]

  9. - Top - End - #39
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    I believe precedent is that low is always a miss (here's the only one I've got on short notice, but it does make sense to keep it consistent with concealment), so the first would have hit.
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  10. - Top - End - #40
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Lyir - Round 7

    Well, that changes things a bit.
    I attack with Steely Strike.
    Attack:(1d20+8)[11]
    Damage:(1d10+3)[9]
    Mirror Image:(1d3)[2]

    Stats:
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    HP: 13/13
    AC: 21 (+2 Dex, +5 Armor, +4 Shield)
    Location: Q19

    Buffs
    Rageclaws
    Shield 4/10

  11. - Top - End - #41
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    I'll post my turn tomorrow night some time. I am away from my notes and everything else right now due to job reasons. Sorry for the delay, but these things happen.

    To make it clear your readied attack missed, since ever since I have used this ability to hit me you must have rolled a #1. Your R7 would have hit and you are needing a Reflex save: (1d20+3)[23]
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  12. - Top - End - #42
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Quote Originally Posted by RandomAction View Post
    To make it clear your readied attack missed, since ever since I have used this ability to hit me you must have rolled a #1. Your R7 would have hit and you are needing a Reflex save: [roll0]
    Wait, I'm confused here. In post 36 I rolled a 3 on which image I hit. Sallera tells me precedent is that high is hit, low is miss. How did my ready attack miss?

  13. - Top - End - #43
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    If high is hit, then there are a couple of matches that Veldryn has been in in which a one was rolled and it was called a 'hit'. Here is one match for example.
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  14. - Top - End - #44
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    That... doesn't appear to be the case, as far as I can see. There was some discussion, as that match was right after we implemented the ruling, but the hit there is a 3, not a 1. Again, I don't see why Mirror Images should use the reverse of the concealment rules, unless the spell description specifies otherwise.
    Last edited by Sallera; 2011-10-05 at 08:06 PM.
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  15. - Top - End - #45
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Lack of sleep on my part, sorry. I guess it is my turn now.

    Veldryn,R-8

    Attempt to break free - standard(?)
    DC:17 Str check:(1d20+4)[20]

    If pass, 5' step to Q-18. (I think this puts me adjacent.)

    End turn.

    Stats:
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    location: Q18 from P17
    Animalistic Power 6/10 {+2 to Str/Dex/Con}
    Mirror Images 1 image: 9/10
    Hp: 9/9 {10/10}
    AC: 16{17}, T-12{13}, F-14 (+4armor+2{+3}Dex)
    Saves: F+4/R+2{+3}/W+3
    Listen/Spot: +0/+2
    Spells:
    3/3(-1)/1(-1)
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  16. - Top - End - #46
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    You can't 5ft step after breaking free, as you can still only move at half speed.
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  17. - Top - End - #47
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Then I wish to make the change and move the 10' required to get to Q-18.
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  18. - Top - End - #48
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    While I would love to take an attack of oppourtunity on my opponent, I do believe he can take his 5 foot step, as his movement speed is still above 5 ft and he is not impeded by darkness or difficult terran.

  19. - Top - End - #49
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    The restriction listed in the RC is broader: "As long as your movement isn't hampered or prohibited."
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  20. - Top - End - #50
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Lyir - Round 8

    Well, RC does trump all others, so I'll take what I can get.
    Attack of Oppourtunity:(1d20+4)[21]
    Damage:(1d10+3)[8]
    Mirror Image:(1d3)[1]

    5 foot step to P20, swift action to recover my manuvers, and attack:
    Attack:(1d20+4)[14]
    Damage:(1d10+3)[13]
    Mirror Image:(1d3)[1] or Mirror Image:(1d2)[1] if the AoO hits.

    EDIT: How many images does this leave you with?

    Stats:
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    HP: 13/13
    AC: 21 (+2 Dex, +5 Armor, +4 Shield)
    Location: P20

    Buffs
    Rageclaws
    Shield 3/10
    Last edited by Kyeudo; 2011-10-07 at 02:31 PM.

  21. - Top - End - #51
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Looking back over the match, I still have one image. The AoO took care of one and your last attack was a miss aimed at me. I am gong to need some major luck.

    Veldryn,R-9:
    Attack with Ripper - standard.
    Attack:(1d20+6)[14]
    Damage:(2d4+6)[13]

    End turn.

    Stats:
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    location: Q18 from P17
    Animalistic Power 5/10 {+2 to Str/Dex/Con}
    Mirror Images 1 image: 8/10
    Hp: 9/9 {10/10}
    AC: 16{17}, T-12{13}, F-14 (+4armor+2{+3}Dex)
    Saves: F+4/R+2{+3}/W+3
    Listen/Spot: +0/+2
    Spells:
    3/3(-1)/1(-1)
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  22. - Top - End - #52
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Where are you standing? The Ripper isn't a reach weapon and I stepped away from you.

  23. - Top - End - #53
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Somehow I missed your movement. Is it possible to allow a free action to 5' step closer to you to be added into my turn or what?
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  24. - Top - End - #54
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Go for it. Your illegal attack would just garner you a rewind anyway.

  25. - Top - End - #55
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    To make it legit.


    Veldryn,R-9:p2

    5' step to P-19 before attack-free.

    End turn.

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  26. - Top - End - #56
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Didn't Sallera just rule you couldn't take a 5ft step while suffering from a tanglefoot bag? You can make that a move action, but I'd get an AoO.

    Yes, this is why I wanted you to move to attack me.

  27. - Top - End - #57
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Ok make it a move to P-19 then.

    Go ahead.......
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  28. - Top - End - #58
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Lyir - Round 9

    Oh, it looks like you forgot to include the -2 attack penalty from being entangled in your attack, but since it missed anyway no harm no foul.

    Attack of Oppourtunity:(1d20+4)[11]
    Damage:(1d10+3)[4]
    Mirror Image:(1d2)[1]

    5 ft step to P21, attack with Steely Strike
    Attack:(1d20+8)[28]
    Damage:(1d10+3)[9]
    If needed, Mirror Image:(1d2)[1]

    EDIT: Well, that's a possible crit, but since I hit the image, I won't bother confirming it. Looks like you are now exposed.

    End of Turn.

    Stats:
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    HP: 13/13
    AC: 21 (+2 Dex, +5 Armor, +4 Shield)
    Location: P21

    Buffs
    Rageclaws
    Shield 2/10
    Last edited by Kyeudo; 2011-10-09 at 10:20 PM.

  29. - Top - End - #59
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Unless I'm missing something, both the images should be gone; you rolled two 1s on your Round 8 attack and AoO, and neither missed the images' AC.
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  30. - Top - End - #60
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    Default Re: Arena Tournament, Round 108: Lyir Torsis vs. Veldryn v'Two

    Oh, yeah, they don't get armor bonuses. Forgot about that.

    Crit Confirm:(1d20+8)[12]
    Damage:(1d10+3)[7]

    EDIT: Well, no crit, but hey, damage is damage.
    Last edited by Kyeudo; 2011-10-09 at 11:38 PM.

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