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  1. - Top - End - #331
    Bugbear in the Playground
     
    Daryk's Avatar

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    Nov 2007

    Default Re: [3.5] Ryclend Deephold

    Halad

    Keeping an eye out for the wraith, Halad shook his head in answer to the question of being able to see in the dark.

  2. - Top - End - #332
    Barbarian in the Playground
     
    Vauron's Avatar

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    Nov 2009

    Default Re: [3.5] Ryclend Deephold

    "Darkness? Not a problem," commented Victor. "Thing is, I'm no good in melee. I guess I'd be in the second or third row?

  3. - Top - End - #333
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Ferdinand

    I can't see in the darkness, but I think I have a good chance to survive. I will move second. I would indeed prefer someone with skills in the field of traps to go in front and see if there are any traps. I can also make light for almost an hour, but that would give us away if we meet potential enemies.

    Ferdinand draws his blade, getting it ready in case something attacks them.
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  4. - Top - End - #334
    Barbarian in the Playground
     
    PaladinGuy

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    Oct 2011
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    Default Re: [3.5] Ryclend Deephold

    "Traps are no problem. I have trouble seeing in the dark, if someone behind me could hold up a torch or lantern, I should be fine."
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  5. - Top - End - #335
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Ferdinand

    I give you something better. He starts chanting and it sounds like a prayer, untill he touches the top of the head of Carn. He starts shining with a soft glowing light.

    Spoiler
    Show

    Ferdinand casts Light on Carn's head (it was Carn right??), he now shines like a torch for 1 hour (60 minutes).
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  6. - Top - End - #336
    Bugbear in the Playground
     
    Beholder

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    Dec 2011
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    Default Re: [3.5] Ryclend Deephold

    Rukesh does a *facepalm*.

    "May as well put target on his head that says 'hit me here'." He looks at Drynch in disbelief, shaking his head, then says to Carn "Go on then. I'll be right behind you. Drynch with me, then how about you two, then you two. " He indicates Ferdinand, Roderick, Halad, and Victor in turn. "Sorry about the you's and pointing, but it takes me a while to learn names." Realizing he'd forgotten Droska, he says "Droska, you can jump in wherever you'd like." For all he knew, maybe the spider preferred to walk above them on the ceiling.
    Spoiler
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    ooc: just a marching order suggestion. We can go two at a time.
    Last edited by Grodech; 2012-03-29 at 01:57 PM.

  7. - Top - End - #337
    Bugbear in the Playground
     
    Daryk's Avatar

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    Nov 2007

    Default Re: [3.5] Ryclend Deephold

    Halad

    "It'll be easier for me to shoot over the dwarf's head, so why don't I fall in behind him," Halad suggested.

  8. - Top - End - #338
    Dwarf in the Playground
     
    RogueGirl

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    Default Re: [3.5] Ryclend Deephold

    Droska listens to all intently then finally speaks, "I can't see in the dark, but I think that I should be able to cling to the ceiling enough and shoot my bow over the heads of everyone should that be needed."
    If all else fails, use force. If force doesn't work, you're not using enough.

    Ryclend Deephold - Droska

  9. - Top - End - #339
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Carn raises an eyebrow at his glowing head. "Alright than, now that I am nice and conspicuous, let us begin.
    Carn draws his swords and walks in.
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  10. - Top - End - #340
    Dwarf in the Playground
     
    RogueGirl

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    Default Re: [3.5] Ryclend Deephold

    Droska walks into the cave opening and climbs her way up the wall - moving until she is over the others heads.
    Last edited by bookworm913; 2012-04-02 at 05:49 PM.
    If all else fails, use force. If force doesn't work, you're not using enough.

    Ryclend Deephold - Droska

  11. - Top - End - #341
    Barbarian in the Playground
     
    Vauron's Avatar

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    Nov 2009

    Default Re: [3.5] Ryclend Deephold

    Victor follows, while floating a few inches above the ground to keep from setting an pressure plates off.

  12. - Top - End - #342
    Dwarf in the Playground
     
    GnomePirate

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    Default Re: [3.5] Ryclend Deephold

    Roderick falls into place near the back of the group.
    Run like you mean it boys & girls,
    that there's a lich!

  13. - Top - End - #343
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Drynch

    The dwarf shrugged at Rukesh and chuckled, "Aye, Carn be a beacon ta any foes now. But better'n havin' some o'ye walk inta danger blind I suppose."

    Holding his axe and shield, Drynch prepared to descend in the order decided, "I doubt da giants were clever enuf ta lay any traps, but no sense in hurryin' down. Take our time I say, lookin' fer traps oughta prevent wastin' spells ta save lives when we can avoid it by searchin'."


    DM
    The group formed up and began their slow progress down the stairs, slowed considerably by Carn searching for any traps along the way.

    OOC:
    Spoiler
    Show
    Carn give me 4 search checks. Anybody else doing anything special on the way while he searches?

    Wounds
    Carn 3
    Drynch 11
    Ferdinand 6 (+11 temp)

    Active Spells
    Victor See the Unseen, Fell Flight
    Ferdinand Shield (+5 AC, 12 minutes)
    Last edited by Gryndel; 2012-06-05 at 09:00 AM.
    Game on...

    MW
    Ryclend Game OOC Dice

  14. - Top - End - #344
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Carn carefully searches for traps
    rolls:
    Spoiler
    Show
    (1d20+13)[32]
    (1d20+13)[28]
    (1d20+13)[20]
    (1d20+13)[31]
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  15. - Top - End - #345
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    OOC: Oh everyone post a listen & spot check please...

    Spoiler
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    Drynch
    Listen (1d20+4)[5]
    Spot (1d20+4)[8]
    Game on...

    MW
    Ryclend Game OOC Dice

  16. - Top - End - #346
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Well here it goes:

    Spoiler
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    Listen: (1d20-1)[10] +1 Key bonus = 11
    Spot: (1d20-1)[10] +1 Key bonus = 11
    Last edited by Duskranger; 2012-04-11 at 11:29 AM.
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  17. - Top - End - #347
    Barbarian in the Playground
     
    Vauron's Avatar

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    Nov 2009

    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    Spot
    (1d20+1)[14]
    Listen
    (1d20+1)[18]
    I bet Victor sees nothing

  18. - Top - End - #348
    Bugbear in the Playground
     
    Daryk's Avatar

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    Nov 2007

    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    From the back row:
    Spot: (1d20+11)[14]
    Listen: (1d20+11)[15]
    It's good to be a gangst...er... ranger!

  19. - Top - End - #349
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    spot:(1d20+12)[15]
    listen: (1d20+1)[17]
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  20. - Top - End - #350
    Dwarf in the Playground
     
    GnomePirate

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    Apr 2007
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    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    The character profiler at the tangled web seems to be down for me. Here are rolls with just stat modifier, I cannot remember if I put ranks in Spot or Listen, so we'll just go with the raw roll.

    Spot: (1d20+5)[12]

    Listen (1d20+5)[21]

    Can anyone else see my char sheet?

    Run like you mean it boys & girls,
    that there's a lich!

  21. - Top - End - #351
    Bugbear in the Playground
     
    Beholder

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    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    Listen:(1d20+10)[22]
    Spot: (1d20+8)[27]
    Please add 1 to each for the Key.
    Last edited by Grodech; 2012-04-11 at 05:25 PM.

  22. - Top - End - #352
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Psst, did everyone include the +1 Key bonus? I forgot to add it in for Drynch, so thought I should ask...
    Game on...

    MW
    Ryclend Game OOC Dice

  23. - Top - End - #353
    Barbarian in the Playground
     
    Vauron's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    Whoops, forgot the key bonus. Admittedly, I'm not that bothered, as Victor rolled well below some of the others.

  24. - Top - End - #354
    Dwarf in the Playground
     
    GnomePirate

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    Apr 2007
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    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    ooc

    forgot key as well, and i can see my sheet now, add 3 to spot for ranks and key, and 1 to listen please


    Run like you mean it boys & girls,
    that there's a lich!

  25. - Top - End - #355
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Oops, I forgot the key as well. Just add 1 to both rolls.
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  26. - Top - End - #356
    Dwarf in the Playground
     
    RogueGirl

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    Default Re: [3.5] Ryclend Deephold

    Spoiler
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    Listen [roll]1d20+10[/roll] Spot [roll]1d20+5[/roll]
    Last edited by bookworm913; 2012-04-12 at 03:28 AM.
    If all else fails, use force. If force doesn't work, you're not using enough.

    Ryclend Deephold - Droska

  27. - Top - End - #357
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Carn sees the oozes, and reacts, igniting his blades into pillars of flame. The rogue yells out to the others before letting rip with a whirlwind of blades. (Assuming the monsters are in my reach. If not, I delay until they are.)
    Spoiler
    Show
    (1d20+10)[25], (1d10+5)[10] damage and (1d6)[2] fire
    (1d20+5)[7], (1d10+5)[14] damage and (1d6)[5] fire
    (1d20+10)[18], (1d10+3)[12] damage and (1d6)[1] fire
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  28. - Top - End - #358
    Bugbear in the Playground
     
    Beholder

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    Northwest Ohio
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    Default Re: [3.5] Ryclend Deephold

    Rukesh does his best to stay out of the ooze, and takes a swipe with his axe.

    Attack: (1d20+12)[13]
    Damage: (1d10+8)[9]

    ooh - double 1's. Let me know if I need to make a critical miss roll
    Last edited by Grodech; 2012-05-03 at 09:14 PM.

  29. - Top - End - #359
    Dwarf in the Playground
     
    GnomePirate

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    Default Re: [3.5] Ryclend Deephold

    Roderick swings back around to watch behind the party, scanning the area with his detect evil ability. At the same time, he utters a quick blessing to aid his party in the combat of these oozes.

    Spoiler
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    Standard action: Bless 8 minute duration.
    Run like you mean it boys & girls,
    that there's a lich!

  30. - Top - End - #360
    Barbarian in the Playground
     
    Vauron's Avatar

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    Nov 2009

    Default Re: [3.5] Ryclend Deephold

    Twin rays of light shot out from Victor's finger, rushing out to smash toward the blobs. Having struck one foe, the rays arc behind the ooze to strike the blob behind the ooze in front.

    Spoiler
    Show
    attack 1a (near Ooze)
    (1d20+12)[22] Add 1 if within 30 feet
    (5d6+2)[19] Add 1 if within 30 feet

    attack 1b (far ooze)
    (1d20+12)[28]
    (5d6+2)[25] Halve

    attack2a (near ooze)
    (1d20+7)[8]
    (5d6+2)[18]

    attack2b (far ooze)
    (1d20+7)[21]
    (5d6+2)[25] Halve

    My understanding of the battlefield:
    {table]-|Front|-
    |?|?
    Left|Near Ooze|Near Ooze
    |NearOoze|Near Ooze
    |Carn|Drynch
    |Ferdinand|Rukesh
    |Droska*|Victor**
    |Halad's cooshee|Halad+raven
    |Roderick|
    [/table]

    *On ceiling
    ** Levitating just off the ground
    Last edited by Vauron; 2012-05-04 at 03:11 PM.

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