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  1. - Top - End - #511
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Carn, now standing, swings at the worg in the doorway.
    Spoiler
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    I GET TO FLANK! WOO! SNEAK ATTACK!!!1!11!1!ONE!!!1!ELEVEN
    1)(1d20+10)[16], (1d10+5)[14] damage plus (4d6)[13] sneak attack and (1d6)[2] cold
    2)(1d20+10)[20], (1d10+3)[10] damage plus (4d6)[15] sneak attack and (1d6)[5] cold
    3)(1d20+5)[10], (1d10+5)[12] damage plus (4d6)[13] sneak attack and (1d6)[4] cold
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  2. - Top - End - #512
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Rd 9 (cont)
    Halad [21] continued to struggle with the stubborn spell of the goblin priest, remaining motionless for now.


    Rukesh [19] tactically turned the sharp blade of his axe toward the foe in the doorway (g5). Slashing deeply into the goblin warrior, crunching through armor, he inflicted a severe wound but failed to slay it in one stroke. He stood ready to take the spot if possible...

    26 hit 15 dmg



    Carn [16] lunged back into the battle, stabbing the worg in the side with both flaming blades. The wounded goblin fell off awkwardly and landed prone, exposing it to an easy strike from the return stroke of Carn’s primary blade.

    16 hit 15 dmg
    20 hit 20 dmg = DEAD
    10 hit the goblin 17 = DEAD



    Rukesh beat the goblin opposite him on the quick step, occupying the strategic spot in the doorway.


    The giant [10] adjusted quickly, gleefully stepping up and attacking the shifty dwarf twice.

    30 hit 34 dmg
    12 miss



    Roderick [8] dodged the spiritual weapon as he cast a spell to invigorate his nearby comrades

    Cast Mass Lesser Vigor on himself, Carn, Drynch, and Rukesh (fast healing 1)



    Drynch [3] took a step back out of the door, narrowing the access the goblins and worgs had, and making it all but impossible for the giant axe to reach. He then cast a spell to cure more of his wounds, ready to continue the fight.

    "Ferdinand, if ye can heal me I can fight fer some time yet!"

    5' step back, Cast CCW heal 23
    Spiritual Axe 21, 25 both hit total 7 dmg


    The goblin on foot (G9) jumped onto the worg (W3), which advanced on Drynch


    OOC
    Spoiler
    Show



    Initiative
    Ferdinand 23
    Goblins 22
    Halad 21
    Rukesh 19
    Carn 16
    Giant 10
    Roderick 8
    Drynch 3

    Wounds
    Carn 15 (6 con dmg, full HP = 32)
    Drynch 65
    Halad Hold Person Rd 2
    Roderick 71
    Rukesh 12
    Ga (-8 dying)
    Gb 146
    G4 14
    W5 9

    Active Spells
    Roderick Bless (8 min), Veil of Shadow (20% miss) 8 min, Mass Lesser Vigor (self, Carn, Drynch, and Rukesh - fast healing 1, rd 1/18)
    Drynch Divine Favor (+2 atk/dmg , Rd 9/10)
    Goblin Cleric Hold Person (Halad Rd 2), Spiritual Weapon (Rd 1/10)
    Last edited by Gryndel; 2013-07-19 at 08:11 PM.
    Game on...

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    Ryclend Game OOC Dice

  3. - Top - End - #513
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Ferdinand

    I will try my Dwarven friend.

    With those words he put his hands on the shoulders of Drynch empowering him with one charge of his belt.

    Spoiler
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    Ferdinand used one charge of his healing belt.
    (2d8)[9]

    Remaining 0 lay on hands
    1 charge on his belt (if I'm correct at least).
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  4. - Top - End - #514
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Rd 10
    Ferdinand [23] used his magic belt to heal more of Drynch’s many wounds.

    Belt (1 cg of 3) Cure 9



    The goblins [22] attacked mercilessly, feeling they had the advantage and pressing it with whoops of ill intended delight and battle cries of victory. One mounted warrior (g4) behind the lines in the giant room turned suddenly and moved to the other room to join the attack on Rukesh. Despite inflicting no further wounds the goblins and worgs fought with grim determination and confidence.

    Vs D
    g1/10/G9 Swords 19, 8, 13 all miss
    W1/3/10 Bite 21, 19, 9 all miss
    g7/8/9 Crossbow 11, 14, 14 all miss

    Vs Ru
    G4/6/8/g4/6 sword 21, 23, 11, 12, 15 all miss
    W4/6 bite 24, 12 both miss
    G10 crossbow 24 miss



    The goblin priest’s Spiritual Weapon continued its attack on Ferdinand, hitting twice true and hard! Unseen, the evil humanoid cast another spell to decrease his foes’ chances.

    Spiritual Weapon vs Ferdinand 28, 21 both hit total 16 dmg

    Cast Mass Curse of Ill Fortune on all foes!(Will save negate DC 21)
    Spoiler
    Show
    Spell Penetration (if needed) (1d20+10)[17]
    Drynch (1d20+12)[15]
    Roderick (1d20+14)[30]


    Hold Person on Halad (Will save DC 18 on his turn)


    OOC
    Spoiler
    Show

    Initiative
    Ferdinand 23
    Goblins 22

    Halad 21
    Rukesh 19
    Carn 16
    Giant 10
    Roderick 8
    Drynch 3


    Wounds
    Carn 14 (6 con dmg, full HP = 32)
    Drynch 55
    Ferdinand 17
    Halad Hold Person Rd 3
    Roderick 72
    Rukesh 11
    Ga (-9 dying)
    Gb 146
    G4 14
    W3 9

    Active Spells
    Roderick Bless (8 min), Veil of Shadow (20% miss) 8 min, Mass Lesser Vigor (self, Carn, Drynch, and Rukesh - fast healing 1, rd 2/18 marked this rd)
    Drynch Divine Favor (+2 atk/dmg , Rd 10/10), Spiritual Weapon (vs Giant Rd 3/8)
    Goblin Cleric Hold Person (Halad, Rd 3/10), Spiritual Weapon (Ferdinand, Rd 2/10), Mass Curse of Ill Fortune (-3 Atk, Save, Ability, Skill, Rd 1; Drynch)
    Last edited by Gryndel; 2013-07-21 at 09:24 AM.
    Game on...

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    Ryclend Game OOC Dice

  5. - Top - End - #515
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    Daryk's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Halad

    Halad continued to struggle with the priests dark spell, and felt a new wave of malevolence wash over him.

    Spoiler
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    DC 18 Will save vs. Hold Person: (1d20+10)[16]
    DC 21 Will save vs. new spell: (1d20+10)[27]

  6. - Top - End - #516
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Ferdinand

    Feeling fool feelings wash over him, his force of will tried to reinstate itself as master over his body.

    Spoiler
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    Will save: (1d20+17)[24]


    He felt the spectral weapon hitting him twice and saw some blood flowing. Not paying attention to the blood he used the pain to focus and defeat the invasion of his mind.
    Last edited by Duskranger; 2012-11-09 at 03:44 PM.
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  7. - Top - End - #517
    Bugbear in the Playground
     
    Beholder

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    Default Re: [3.5] Ryclend Deephold

    Rukesh - Round 10

    DC 21 Will save: 25 (26, with the Bless still in affect that I forgot)

    Rukesh took another slash at the goblin he had hit once already (G4) before stepping out into the hallway [5 foot step]

    Attack: (1d20+13)[19]
    Damage: (1d10+8)[17]

    ooc: figures - low attack roll and high damage roll.... At least his will save was high.
    Last edited by Grodech; 2012-11-09 at 04:34 PM.

  8. - Top - End - #518
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Saving throw: (1d20+6)[24]
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  9. - Top - End - #519
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Quote Originally Posted by white rider View Post
    Saving throw: [roll0]
    Success! Now we just need his action for this round
    Game on...

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    Ryclend Game OOC Dice

  10. - Top - End - #520
    Barbarian in the Playground
     
    PaladinGuy

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    Default Re: [3.5] Ryclend Deephold

    Carn, unable to reach the goblins with his swords, pulls out his bow and fires an arrow at G4, leaving his swords leaning against the wall.
    Spoiler
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    (1d20+11)[29], (1d6)[6] damage
    My wifi is down. It should be back up by the 22nd. Sorry, snowy, morcy, drack, hat, etc.

  11. - Top - End - #521
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    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Rd 10 (cont)
    Halad [21] remained frozen in place by the spell the goblin priest had cast, somehow avoiding the curse by will alone.


    Rukesh [19] swiped his axe clean through the wounded goblin (G4), cutting it down in one swift stroke. He stepped back through the door, holding the critical position as a mounted goblin (g6) moved forward.


    Carn [16] set his swords against the wall and drew his bow, firing an arrow into the fray. While not an expert shot, having no training to make such precise shots into melee, he nonetheless aimed true and hit his intended target.

    25 hit, 6 dmg
    OOC: G4 was already down by his turn, so I switched to the foot soldier (g4) in the doorway.




    The giant [10] reached over and dropped its axe (free) atop its brethren, which glowed oddly bluish briefly and stopped the bleeding just in time to save it from death. While its brethren remained motionless, the other grinned fiercely and picked up (move) the huge spear it had previously dropped. Leering into the tunnel it stabbed at Ferdinand but failed to penetrate the tough defenses of the Sorcadin.

    18 miss



    Roderick [8 NPC mode] tried to unravel the spell on the elf, attempting to free the deadly archer from his paralyzed state but his effort failed.

    Cast Defensively Dispel Magic (18) vs Hold Person (DC21)



    Drynch [3] concentrated on the worg in the doorway, trying to cut it out from under the goblin rider. Despite the attempt by the expert rider to avoid such damage with his advanced riding skill, the dwarf priest of war succeeded. The goblin hopped off the dead mount as it fell, ready to continue the battle on foot.

    "Anytime Ferdinand!"

    Spiritual Axe 18, 19 both miss
    24 hit 17 dmg, 15 hit 22 dmg = DEAD



    Rd 11
    Ferdinand [23] cast Glitterdust into the room, trying to blind several goblins and the giant.

    g1, g8, g9, GB all failed save = Blind


    The goblin warriors [22] attacked feverishly, still convinced that they had the advantage against the tactically retreating enemy. They laid into those they could reach with increased whoops of ill intended delight and battle cries of pending victory despite any real success in their attacks.

    Vs D
    g1/10/G9 Swords 23, 9, 13 all miss
    W1/10 Bite 10, 23, 9 all miss
    g7/8/9 Crossbow 15 miss, 27, 26 hit 4 total dmg

    Vs Ru (not sure of his AC but using previous results posted…)
    G8/g4/6 sword 21, 21, 19 all miss
    W4/6 bite 9, 20 both miss
    G8/10 crossbow 13, 21 both miss


    The goblin priest’s Spiritual Weapon continued its attack on Ferdinand, hitting once and missing once. The evil humanoid cast a spell against the dwarf, trying to freeze the implacable enemy.

    Spiritual Weapon vs Ferdinand 26 hit 5 dmg, 20 miss

    Cast Hypothermia on Drynch, 28 saved = 20 dmg

    Hold Person on Halad (Will save DC 18 on his turn)



    OOC
    Spoiler
    Show


    Initiative
    Ferdinand 23
    Goblins 22
    Halad 21
    Rukesh 19
    Carn 16
    Giant 10
    Roderick 8
    Drynch 3


    Wounds
    Carn 13 (6 con dmg, full HP = 32)
    Drynch 78
    Ferdinand 22
    Roderick 61
    Rukesh 10
    Ga at 0
    Gb 146 (Blind)
    g4 6
    g1, 8,9 (Blind)

    Active Spells
    Roderick Bless (8 min), Veil of Shadow (20% miss) 8 min, Mass Lesser Vigor (self, Carn, Drynch, and Rukesh - fast healing 1, rd 3/18, marked this rd)
    Drynch Spiritual Weapon (vs Giant Rd 4/8)
    Goblin Cleric Hold Person (Halad Rd 4), Spiritual Weapon (Rd 3/10), Mass Curse of Ill Fortune (-3 Atk, Save, Ability, Skill, Drynch Rd 2)
    Ferdinand Glitterdust on g1,8,9 & GB (1/6 rds)
    Last edited by Gryndel; 2013-08-07 at 06:12 PM.
    Game on...

    MW
    Ryclend Game OOC Dice

  12. - Top - End - #522
    Bugbear in the Playground
     
    Daryk's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Halad

    Sweat breaking out on his immobile forehead, Halad concentrated on freeing himself from the goblin priest's spell.

    Spoiler
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    DC 18 Will save vs. Hold Person: (1d20+10)[27]

  13. - Top - End - #523
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    OOC: Ooops, NPCed the wrong character! Sorry Duskranger, I'll edit that and wait for your post, then fix up anything your action(s) change in what else I have there in rd 11.
    Last edited by Gryndel; 2013-07-21 at 01:46 PM.
    Game on...

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    Ryclend Game OOC Dice

  14. - Top - End - #524
    Bugbear in the Playground
     
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    Default Re: [3.5] Ryclend Deephold

    Halad

    Finally free of the infernal spell, the elf turned to Roderick and said, "Switch with me! I can do more good where I can shoot the giant!"

    OOC: If Roderick complies, Halad takes a five foot step into his square in order to shoot the giant next round.

  15. - Top - End - #525
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Roderick NPC mode

    The Inquisitor nodded and moved to switch places with Halad, "Acceptable elf, I can cure myself and prepare to heal others to continue in battle."

    So 5' step, then cast Cure Critical Wounds on himself and pull his shield (if he didn't have it out already).

    Spoiler
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    (4d8+8)[23]
    Last edited by Gryndel; 2013-07-21 at 08:39 PM.
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    Ryclend Game OOC Dice

  16. - Top - End - #526
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    Default Re: [3.5] Ryclend Deephold

    Craban & Ryn

    As Halad and Roderick swapped spots, the raven flew over to land on his master's shoulder. "Shoot the giant, almost dead he is, almost..."

    The cooshee slipped past everyone and ran back down the hall to have a look around the corner, back the way they had entered.
    Last edited by Gryndel; 2013-07-21 at 08:49 PM.
    Game on...

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    Ryclend Game OOC Dice

  17. - Top - End - #527
    Bugbear in the Playground
     
    Beholder

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    Default Re: [3.5] Ryclend Deephold

    Rukesh - Round 11

    "Carn, get past me." Rukesh says as he swings his axe at the goblin in the doorway [g6] "We need to get with the others. Halad needs help."

    Attack: (1d20+13)[30]
    Damage: (1d10+8)[11]

    If Carn gets past him and moves to help Halad, Rukesh will take a 5 foot step to follow down the hallway.
    Last edited by Grodech; 2013-07-22 at 01:08 PM.

  18. - Top - End - #528
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    Default Re: [3.5] Ryclend Deephold

    Halad

    Finally free of the goblin's spell Halad drew his bow with a feral grin and fired at the remaining giant three times.

    Spoiler
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    Sorry for the delay there... it's been so long since I had anything to DO...

    Attack #1: (1d20+13)[25] (includes key and Bless)
    Damage #1: (1d8+8)[13] (includes key and Bless)

    Attack #2: (1d20+13)[30] (includes key and Bless)
    Damage #2: (1d8+8)[14] (includes key and Bless)

    Attack #3: (1d20+8)[26] (includes key and Bless)
    Damage #3: (1d8+8)[9] (includes key and Bless)

  19. - Top - End - #529
    Ogre in the Playground
     
    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Ferdinand

    Drynch don't be afraid I will try to make the field a bit more even.

    Ferdinand said before throwing something in the air, in front of Drynch a wall of glittering particles started to form growing into the room untill it had flowed over all in range of the spell.

    Spoiler
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    Ferdinand casts glitterdust on G1, G8, GB, G9.

    It will stay for 6 levels.
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  20. - Top - End - #530
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Rukesh received a magical mental message from Elduin:

    "A whisper gnome will soon be joining you. Please treat him as you would any other group member. He's been interviewed and cleared by us."

    If desired, he could tell others whatever he wants, and return a message of up to 25 words.

    OOC
    Spoiler
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    I was waiting on White Rider to post for Carn. By this evening I'll move things along, whether he posts or not.
    Game on...

    MW
    Ryclend Game OOC Dice

  21. - Top - End - #531
    Bugbear in the Playground
     
    Beholder

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    Default Re: [3.5] Ryclend Deephold

    "Understood." was the answer Rukesh gave Elduin. He was a little busy at the moment for anything more...

    "Oy!" he yells to the others over the din of the battle. "Inbound gnome! Keep an eye out, he's one of us!"

  22. - Top - End - #532
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    Default Re: [3.5] Ryclend Deephold

    Rd 11 (cont)
    Halad [21] finally broke the hold on himself, then switched positions with Roderick as he prepared to fire upon the giant.

    27 save vs Hold Person = full round, 5’ step



    Rukesh [19] swung his axe and cleaved a nasty wound across the belly of the goblin in the doorway (g6). As goblin blood and guts oozed from his attack, he hollered for Carn to step past him. He then informed the group of the incoming ally he had been told of by Elduin via a magic Sending.

    30 hit 11 dmg



    Carn [16] seemed conflicted about the words Rukesh spoke. On one hand he seemed to be indicating they should retreat, while announcing they were getting an additional ally soon. He decided to take advantage of the position and fired two arrows at the goblin in the doorway. Unfortunately, due to his lack of precise expertise with a bow he missed both shots!

    13, 5 both miss




    Following orders from the goblin priest, the now blinded giant [10] aimed his long spear at Ferdinand. The first thrust barely missed and the sorcadin dodged just in time to avoid the second jab of the horrible spear.

    24 hit (miss due to Blindness), 11 miss



    After swapping places with Halad, Roderick [8] cast a spell to heal some of his wounds.

    5’ step, Cast Cure Critical Wounds Heal 38



    Nearly out of options and suffering from several wounds, Drynch [3] raised his shield and spoke a few words to create a shimmering magical field around himself for more protection. His Spiritual Axe hit the giant twice, but to only minor affect.

    Spiritual Axe 21, 25 both hit total 7 dmg
    Cast Shield of Faith (+3 deflection bonus to AC)



    Rd 12
    Ferdinand [23]



    The goblins [22]


    OOC
    Spoiler
    Show



    Initiative
    Ferdinand 23
    Goblins 22
    Halad 21
    Rukesh 19
    Carn 16
    Giant 10
    Roderick 8
    Drynch 3

    Wounds
    Carn 13 (6 con dmg, full HP = 32)
    Drynch 78
    Ferdinand 38
    Roderick 23
    Rukesh 10
    Gb 153 (Blind)
    g4 6
    g6 11
    g1, 8,9 (Blind)

    Active Spells
    Roderick Bless (8 min), Veil of Shadow (20% miss) 8 min, Mass Lesser Vigor (self, Carn, Drynch, and Rukesh - fast healing 1, rd 3/18)
    Drynch Spiritual Weapon (vs Giant Rd 4/8), Shield of Faith (+3 AC deflection, 7 min)
    Goblin Cleric Spiritual Weapon (Rd 3/10), Mass Curse of Ill Fortune - Drynch (-3 Atk, Save, Ability, Skill, Rd 2)
    Ferdinand Glitterdust on g1,8,9 & GB (1/6 rds)
    Last edited by Gryndel; 2013-08-15 at 10:42 PM.
    Game on...

    MW
    Ryclend Game OOC Dice

  23. - Top - End - #533
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    RedWizardGuy

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    Default Re: [3.5] Ryclend Deephold


    Joran

    Once in his room Joran secures the door and looks it over. Giving the room a quick inspection he is satisfied and fumbles at the key. Making sure he is ready he activates the magic of the key and watches the portal open. He starts mumbling some invocations and adding his finger gestures when needed and calls forth that arcane energy within!
    Spoiler
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    Casting the following invocations: Devils Sight, Fell Flight and re-casting Walk Unseen
    Afterwards he flies threw the gate and looks around and tries to detect the direction of the group!
    Last edited by Freelance; 2013-08-07 at 03:50 PM.
    Perhaps today is a good day to die . . .

  24. - Top - End - #534
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    Beholder

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    Default Re: [3.5] Ryclend Deephold

    Rukesh - Round 12

    Rukesh swings his sword at the same goblin, attempting to take it down. [g6] Then he takes a 5 foot step towards Roderick in order to let one get into the hallway so Carn can have a better shot.

    Attack: (1d20+11)[31]
    Damage: (1d10+8)[11]

    Relevant effects in effect:
    · Mass Lesser Vigor -cast by Roderick in Round 9 (fast healing 1)
    · Bless (+1 attack, saves vs fear)
    · Immunity to Poison
    Current AC: 27
    Last edited by Grodech; 2013-08-07 at 09:43 PM.

  25. - Top - End - #535
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    Beholder

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    Default Re: [3.5] Ryclend Deephold

    Rukesh - chance for crit:
    Critical Chance (1d20+11)[28]
    Additional damage if crit: (1d10+8)[18]

  26. - Top - End - #536
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    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Ferdinand

    Ferdinand, not liking that the giant took a swipe at him, started chanting, when done a fiery ray tried to burn itself into the giant.

    Spoiler
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    Ferdinand casts Scorching ray at the left-over giant.
    (1d20+11)[24] for (4d6)[12] damage.



    Drynch are you still okay fighting from that position or would you prefer to switch places with me in the next round. That way we can keep up with the defense here untill the new ally has arrived, or oud attackers have perished. I don't like that we need to kill them, but they leave us no choice.
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  27. - Top - End - #537
    Troll in the Playground
     
    Gryndel's Avatar

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    Default Re: [3.5] Ryclend Deephold

    Rd 12
    Ferdinand [23] fired a scorching ray that struck the frost giant hard, burning into its chest and causing it to roar in palpable pain. Dead on its feet, it stared down and the sizzling hole in its chest a moment before crumpling to the ground.

    RTA 24 hit 18 dmg = DEAD



    The goblins [22] seemed oblivious to reality, having little luck in combat drawing blood they continued fighting with inexplicable zeal. They had the giants, worgs, and their religious leader to inspire them, but this wouldn’t normally account for such eagerness to fight against such obviously superior forces. Nonetheless they fought on, unmindful of the situation, clearly fanatical.

    Vs D (AC 29)
    g1/10/G9 Swords 25, 13, 20 all miss
    W1/10 Bite 26, 10 both miss
    g7/8/9 Crossbow 18, 9, 17 all miss

    Vs Ru (AC 27)
    G8/g4/6 sword 7, 23, 14 all miss
    W4/6 bite 22 miss 27 (unconfirmed critical) hit 6 dmg
    Trip Touch Attack 23 hit (str or dex check vs 9)
    G6/10 crossbow 8,15 both miss



    The goblin priest’s Spiritual Weapon continued its attack on Ferdinand, slicing into the sorcadin once for a minor wound and missing the follow up attack. Meanwhile he called on the frigid powers of whatever deity of icy intent he worshiped and cast a spell to command his foes to “HALT!”

    Spiritual Weapon vs Ferdinand 28 hit 4 dmg 12 miss
    Cast Greater Command Will save DC 21
    Drynch (1d20+10)[27]
    Roderick OOC: Immune to Enchantments (Charm/Compulsion) - PrC - So I took out the roll



    OOC what is Halad's target now that the giant is dead before his turn?

    Spoiler
    Show

    Map is still the same right now...

    Initiative
    Ferdinand 23
    Goblins 22
    Halad 21
    Rukesh 19
    Carn 16
    Joran 11
    Roderick 8
    Drynch 3

    Wounds
    Carn 12 (6 con dmg, full HP = 32)
    Drynch 77
    Ferdinand 42
    Roderick 22
    Rukesh 15
    g4 6
    G6 11
    g1, 8,9 (Blind)

    Active Spells
    Roderick Bless (8 min), Veil of Shadow (20% miss) 8 min, Mass Lesser Vigor (self, Carn, Drynch, and Rukesh - fast healing 1, rd 4/18 - marked off this rd)
    Drynch Spiritual Weapon (vs Giant Rd 5/8), Shield of Faith (+3 AC deflection, 7 min)
    Goblin Cleric Spiritual Weapon (Rd 4/10), Mass Curse of Ill Fortune (-3 Atk, Save, Ability, Skill, 10 min), Greater Command (Drop, Will DC 21, rd 1/10)
    Ferdinand Glitterdust on g1,8,9 & GB (rd 2/6)

    * post roll count doesn't match database
    Last edited by Gryndel; 2013-08-15 at 01:35 AM.
    Game on...

    MW
    Ryclend Game OOC Dice

  28. - Top - End - #538
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    Default Re: [3.5] Ryclend Deephold

    Halad

    Seeing the giant fall, the elf shifted targets to the goblin priest that had enspelled him.

  29. - Top - End - #539
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    SolithKnightGuy

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    Default Re: [3.5] Ryclend Deephold

    Ferdinand

    You will never get me foul beast. My god protects me from whatever powers your god tries to use on me. For I am his blessed son, and thou blasphemer shall perish today.

    Ferdinand shouts out, defeating the force coming over him with what he feels was divine protection.
    “Beware the Jabberwock, my son!
    The jaws that bite, the claws that catch!
    Beware the Jubjub bird, and shun
    The frumious Bandersnatch!”

    Lewis Carroll

  30. - Top - End - #540
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    Default Re: [3.5] Ryclend Deephold

    Rd 12 Cont'd

    Halad [21] shot his arrows at the shadow veiled goblin priest, who had the glow of many magic effects around him. The first and third arrows flew past harmlessly as they only just barely grazed the corner of the wall and were deflected by his armor and magic protections. Though the second shaft cleared the cover provided by the wall, it caromed off his armor and magic protections and failed to do any harm.

    25, 30, 26 all miss



    Rukesh [19] avoided being tripped by the worg attack, his great strength preventing the beast from dragging him from his feet. He resisted the Greater Command of the goblin priest, and struck the goblin warrior hard with his sword. The humanoid fell to the ground clutching his wounded belly, rolling around and dying in a growing pool of dark goblin blood. Rukesh stepped back to give Carn a better shot

    Will save 23, Str Chk 16 vs 9, Sword Atk (g6) 28 hit 11 dmg = Dying -1 HP
    5' step to G8



    Carn [16] shot again, trying hard to hit the goblin in the doorway. Unfortunately for him, Rukesh was in the midst of moving in melee and too often got in the way, causing him to miss both shots.

    16 6 both miss



    Joran [11] slipped through the magical gate created by the key. As it vanished he flew around the corner, his sharp ears alert to the sounds of battle ahead. As he flew to the corner of the long hall, he saw a rather strange looking canine standing there, apparently alert to his presence. It seemed to be guarding the rear of the party, but appeared unaggressive toward Joran.

    Thinking back to his training about magical beasts, he seemed to recall a creature known as a cooshee, an elven dog. Though he’d never seen one before, this creature looked exactly like the artist rendering in the book he had studied.

    Double move to E15
    Arcana knowledge check succeeds



    Roderick [8] was very unhappy with the developments of this battle so far. While immune to the compulsion of the evil cleric, the tactical position and defenses the foe enjoyed meant real trouble for the group. Though some had called for retreat, and those engaged with the enemy directly were slowly enacting that wise strategy, he decided to take drastic action. Clicking the heels of his magic boots together, he teleported himself into the room next to the goblin cleric.

    “Now, foul cleric of cold, shall ye face the wrath brought to you by the Inquisitioner of Heironeous!“

    Standard Action - 2 charges – teleport 40’ to M12, 5’ step top M13



    Drynch [3] redirected his Spiritual Axe to the goblin priest, aiding Roderick by this action, though the magical flying axe failed to penetrate the icy defenses of the goblin. He growled and slashed his own axe into the goblin warrior blocking the door, slicing a rather nasty wound the armor and across the chest of his chosen foe.

    Move action to redirect Spiritual Axe 26 miss
    Axe (vs G10) 25 hit 11 dmg



    OOC
    Spoiler
    Show


    Initiative
    Ferdinand 23
    Goblins 22
    Halad 21
    Rukesh 19
    Carn 16
    Joran 11
    Roderick 8
    Drynch 3

    Wounds
    Carn 12 (6 con dmg, full HP = 32)
    Drynch 77
    Ferdinand 42
    Roderick 22
    Rukesh 15
    g4 6
    g6 22 (dying -1)
    G10 11
    g1, 8,9 (Blind)

    Active Spells
    Roderick Bless (8 min), Veil of Shadow (20% miss) 8 min, Mass Lesser Vigor (self, Carn, Drynch, and Rukesh - fast healing 1, rd 4/18)
    Drynch Spiritual Weapon (vs goblin cleric Rd 5/8), Shield of Faith (+3 AC deflection, 7 min)
    Goblin Cleric Spiritual Weapon (Rd 4/10), Mass Curse of Ill Fortune (-3 Atk, Save, Ability, Skill, 10 min), Greater Command (Drop, Will DC 21, rd 1/10)
    Ferdinand Glitterdust on g1,8,9 & GB (rd 2/6)
    Last edited by Gryndel; 2013-08-28 at 02:21 PM.
    Game on...

    MW
    Ryclend Game OOC Dice

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