Results 1 to 4 of 4
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2015-03-26, 02:44 PM (ISO 8601)
- Join Date
- Oct 2008
Ending a Campaign: What should I ask?
I plan on conducting an epilogue for my players from what they did in game.
Generally what type of questions should I be asking to figure out the future of their characters?
I.e where do you see yourself in 5 years?
I have a few:
Will you marry and have kids?
Where do you plan to settle down?
What do you do?
This is all going to factor into my new campaign starting in a couple of weeks.
I plan on asking what type of campaign do they want to try next, like investigative or frontier or Scifi.
All of this will be set sometime in the future of the world.
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2015-03-26, 03:00 PM (ISO 8601)
- Join Date
- Dec 2014
Re: Ending a Campaign: What should I ask?
Nothing specific, or really leading.
"Tell me something that happens to your character after this."
Based on that response, maybe follow up with some questions.
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2015-03-26, 03:11 PM (ISO 8601)
- Join Date
- Feb 2014
- Gender
Re: Ending a Campaign: What should I ask?
You ask them exactly the same thing you've been asking them the entire campaign.
"So, what does your character do?"
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2015-03-26, 03:31 PM (ISO 8601)
- Join Date
- Mar 2015
- Location
- Texas
- Gender
Re: Ending a Campaign: What should I ask?
This. Proceeded by a long prompt about the future of the world. Example, "BBEG is dead, the heroes are welcomed to the capital in open arms, parades, made knights, etc". You can make it specific if any had goals like "restore honor to their family" or "find a cure for disease X". S