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  1. - Top - End - #751
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    BardGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q 424

    I'm wondering about the compatibility of a full armor and certain magical items.
    I guess you can change some of the components of your armor for some magical ones, like your helm, your gauntlets or your boots. Does it affect your AC bonus?

    Wearing a ring under your gauntlets?
    What about bracers or headbands?

    Is it ruled out somewhere in the core books?
    Last edited by godryk; 2012-03-20 at 09:00 AM.
    "78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature."

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  2. - Top - End - #752
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q425
    How do you stack concealment? If you have an opponent who is adjcent to you in fog cloud (20% concealment ) and invisible (50%), is this just 70% concealment?

    Q425b
    True Seeing says:
    True seeing, however, does not penetrate solid objects. It in no way confers X-ray vision or its equivalent. It does not negate concealment, including that caused by fog and the like.
    Invisibility grants total concealment. True seeing negates invisibility. If you have concealment from a fog cloud, does that mean your True Seeing cannot see through the fog in order to see through Invisibility? --what is the total miss chance from someone in this situation (Adjacent in fog cloud, invisible, being viewed by True Seeing)
    Last edited by Ditto; 2012-03-20 at 10:48 AM.
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  3. - Top - End - #753
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A422

    You could help others gain a flanking bonus, since that's dependent on the opponent being threatened on opposite sides and you threaten with your bow. You could not, however, gaining a flanking bonus yourself this way; the flanking bonus only applies to melee attacks.

    Quote Originally Posted by SRD
    When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.

    When in doubt about whether two friendly characters flank an opponent in the middle, trace an imaginary line between the two friendly characters’ centers. If the line passes through opposite borders of the opponent’s space (including corners of those borders), then the opponent is flanked.

    Exception: If a flanker takes up more than 1 square, it gets the flanking bonus if any square it occupies counts for flanking.

    Only a creature or character that threatens the defender can help an attacker get a flanking bonus.

    A423

    Yes.
    Quote Originally Posted by Wish, SRD
    ...
    Transport travelers. A wish can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.
    ...
    An AMF is certainly a local condition.


    A424

    You can switch out such "accessory" items without impacting your AC. While full plate is described as including "gauntlets, heavy leather boots, a visored helmet"; none of them have a listed AC bonus, so you can choose not to use them without reducing your AC.


    A425

    Here's the SRD's section on concealment.

    Multiple concealment conditions do not stack. You would only use the largest miss chance (in your example, the 50%).

    A425b

    In this case, true seeing negates the invisibility (and the corresponding total concealment and its 50% miss chance), but not the fog cloud. The 20% miss chance from the fog cloud's concealment would be the final miss chance from concealment.
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  4. - Top - End - #754
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q426 Can you "stack" alternative class features? Specifically would it be legal for a bard to get an animal companion from the unearthed arcana alternative class feature (page 58) and then take urban companion (from here)?

  5. - Top - End - #755
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A426

    By RAW, no. The urban companion class feature requires Druid level 1st or Ranger level 4th; neither of which the bard meets. That said, I believe you would be better served asking this question to the DM of the game.
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  6. - Top - End - #756
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    Last edited by Coidzor; 2012-03-20 at 08:28 PM.
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    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
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  7. - Top - End - #757
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A427

    The section you bolded is relevant for spells and effects that have a modifier of some sort based on the caster's familiarity with something. Two such things in core are the will save modifier for Scrying and the accuracy of Teleport. For example, someone who the familiar knows well would get a -5 penalty against the wizard's Scrying even if the wizard somehow knows nothing about the subject.
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  8. - Top - End - #758
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q428

    What is the volume of a PHB/SRD Barrel? They're listed as 30 pounds empty, but I can find nothing on their size or carrying capacity.

    Q428B
    Are there other options for transporting large quantities of water other than buying dozens of waterskins or a pile of jugs that add 9 lbs per gallon?

    Q429
    Are there tables for buying bulk foods other than the ambiguous and fairly expensive "trail rations"? If my character wanted to buy a sack of rice, where should I look for information?
    Last edited by Voyager_I; 2012-03-20 at 07:49 PM.
    Praise me not for my born strengths, but for what I make of them.
    Scorn me not for my born faults, but for my failure to overcome them.

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  9. - Top - End - #759
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q 430

    The DMG p. 135 lists Table 5-1, Character Wealth by Level. Does this refer to the Market Price of the character's combined assets, the sell price (i.e. 1/2 market price), or something else?


    Also, the directly related sub-questions:

    Q 430a

    How about the Treasure Values Per Encounter table on p.51?

    Q430 b

    What about the Wealth Comparisons table on p. 54? Do the Treasure per Character and Expected Wealth Gain refer to the Market or Sell price?

  10. - Top - End - #760
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A430

    Prices listed are always assumed to be market values, which is also how much the PCs would pay for the item in question.

    This means PCs start with equipment worth the stated amount, reached simply by adding up the given prices.
    Last edited by Voyager_I; 2012-03-20 at 10:26 PM.
    Praise me not for my born strengths, but for what I make of them.
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  11. - Top - End - #761
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    AssassinGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A 428

    From WikiAnswers on winemaking barrels: "A new 59 gallon oak barrel weighs about 120 lbs when empty." That agrees with Wikipedia on barrel volume: 59.4 gallons.

    Assuming the barrel thickness remains the same, scaling the 120 lb. barrel down yields a 30 lb. barrel with about 14.85 gallons capacity.

  12. - Top - End - #762
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q 431

    Do human "subraces" such as Neanderthal, Karsite or Underfolk qualify to take the Able Learner feat, or the Human Paragon or Chameleon classes?

  13. - Top - End - #763
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q 432

    I vaguely remember someone mentioning that WBL only applied to certain classifications of items, i.e. those that are useful in combat and such. So what types of items are and/or are not included in WBL?

    I believe they may have been referring to real property such as a stronghold or somesuch, but I am curious as to whether something like a Bag of Holding or Portable Hole counts against WBL.

  14. - Top - End - #764
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q 433

    Do creatures with the type Humanoid with the Human subtype treat feats, classes, and magic items as if they where human, Or do they still count as another race?
    Last edited by Axier; 2012-03-21 at 08:51 AM.

  15. - Top - End - #765
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q434: When as a wizard you spell progress, past 1st level, do you get only two spells of each level you can cast, or two spells of each level you can cast + a number of spells equal to your INT modifier?
    Last edited by killem2; 2012-03-21 at 08:57 AM.
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  16. - Top - End - #766
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A434

    Neither. You get two spells, total. These can be of any level you can cast, but are typically the highest level you can cast because that is almost always the most powerful choice possible.
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  17. - Top - End - #767
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    Kobold

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q435
    Can Cleric/Specialist Wizard cast cleric spells from schools chosen as prohibited schools as Wizard?

  18. - Top - End - #768
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A 431 Yes.

    These are explicitly declared as human, and meet Able Learner's "Prerequisite: Human or doppelganger." and Chameleon's "Race: Human or Doppelganger." requirements.
    Subraces And Paragon Classes

    As a general rule, a member of a subrace can take levels in the standard race's paragon class unless a specific paragon class exists for the subrace.
    There are no paragon classes for human subraces that I know of.

    A 433

    Race and subtype are different classifications. Any race requirement must be met independent of subtype.

    A 435 Yes.

    Wizard school restrictions apply just to Wizard spellcasting.
    Last edited by Curmudgeon; 2012-03-21 at 11:08 AM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A432

    If I understand what you're referencing...that only applies to NPCs, whose listed "NPC gear by level" in the DMG is only for the value of the equipment they carry with them in an encounter. There is no actual WBL listed for them.

    PC WBL encompasses all of a PC's possessions.
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  20. - Top - End - #770
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q436:
    I'm looking to start doing custom item crafting. I was wondering: Can I have a continuous effect that isn't personal range (example: Ring of Continuous Bless).
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  21. - Top - End - #771
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q437
    Does a Javelin of Lightning take a standard action (per standard single use item that replicates a spell with standard action casting time), or is it part of an attack (allowing a character with quick draw to throw as many as he gets attacks in a turn)?

  22. - Top - End - #772
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    AssassinGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A 436 Ask your DM.

    All custom item creation is subject to DM judgment. You may make, possess, or sell such an item only if your individual DM agrees, on a case-by-case basis. Note that an item created under one DM may be ruled as not possible to exist in another DM's game.

    A 437

    A Javelin of Lightning is a weapon, and follows the weapon rules. It takes an attack to throw one.

  23. - Top - End - #773
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    yuk Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q438

    In gaseous form, your fly speed is 10ft/Perfect.
    A gaseous creature can’t run, but it can fly at a speed of 10 feet (maneuverability perfect).
    What is your speed if you were under the effects of a fly spell (60ft/Good)?
    What if you were also under the effects of Heart of Air (+10 ft Fly speed)?
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  24. - Top - End - #774
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A 438

    If the creature were subject to Fly, Gaseous Form would then give the creature another fly speed which would operate in parallel and be largely irrelevant unless a need for perfect maneuverability arose. (If the creature were subject to Gaseous Form first, Fly could not then be imposed because it requires touching, and you can't touch an insubstantial form.)

    If the creature is capable of casting Heart of Air (Complete Mage, page 106) after gaining a fly speed, the spell would operate as described: +10' to any existing fly speed.
    Quote Originally Posted by Gaseous Form
    It can’t attack or cast spells with verbal, somatic, material, or focus components while in gaseous form. (This does not rule out the use of certain spells that the subject may have prepared using the feats Silent Spell, Still Spell, and Eschew Materials.)
    So:
    1. Fly + Gaseous Form:
      • Fly 10' (perfect)
      • Fly 60' (good)
    2. Fly + Gaseous Form + Heart of Air
      • Fly 20' (perfect)
      • Fly 70' (good)
    Last edited by Curmudgeon; 2012-03-21 at 05:10 PM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q439

    In the description of the feat "apprentice" from the DMG 2 it says spontaneous casters who study with another caster of the same type recieve the benefit of an extra first level spell known, and that at every level, they can swap a spell they know for another spell. It doesn't say anything about another spell on their spell list, and it doesn't mention spontaneous spellcasters with pre-picked lists. So two questions:

    A: Can a sorcerer use this benefit to learn cure light wounds? To learn lesser confussion? To learn an assassin only level 1 spell?

    B: If a class like a beguiller takes this feat, what spells do they learn? Any arcane? Any spell already on their list? Or the feat is meaningless?

    I think I have a general gist of the answers, so I'm really looking for citations...

    Thanks!
    Last edited by Roguenewb; 2012-03-21 at 05:44 PM.

  26. - Top - End - #776
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A 439 A: No.
    The tutelage of a spellcasting mentor grants additional benefits only if the apprentice shares the same class as his mentor. ... If the apprentice and his mentor are arcane spellcasters, he gains one additional spell known at 1st level. Wizards gain this spell in their spellbooks, and spontaneous casters such as sorcerers or bards gain an additional 1st-level spell beyond their normal number of spells known.
    The Apprentice gains the additional spell benefit from the Mentor only within the benefit constraints described in Mentor Types (Dungeon Master's Guide II, pages 177-178) for the "Spellcasting" Mentor type: their shared spellcasting class. Cure Light Wounds is not available inside the Sorcerer class, and thus cannot be gained via the Apprentice feat.

    A 439 B:
    Spells: A beguiler casts arcane spells, which are drawn from the beguiler spell list on page 11. When you gain access to a new level of spells, you automatically know all the spells for that level on the beguiler’s spell list.
    There would be no additional benefit to a Beguiler with Apprentice.

  27. - Top - End - #777
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q440

    If you have a double weapon, let's use a Spiked Chain for example, and you give it a bonus, let's say Keen, does it only apply to one side? So if you rolled a 19 on both attack rolls for each side, would they both be crits or just one?
    Last edited by maxrz; 2012-03-21 at 09:25 PM.

  28. - Top - End - #778
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A 440

    Yes, enhancements like keen apply to only one side of a double weapon. All double weapons are treated as two connected weapons after the initial crafting (where the entire weapon must be made masterwork). All magical enhancements are applied to each side independently. If you enhance one side of the weapon with keen, only that side will have an increased critical threat range.

  29. - Top - End - #779
    Pixie in the Playground
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    Q440 Part B

    Being as you answered so quickly (thank you), I have a secondary question. If you bought Keen for both sides of the Chain, would the bonuses stack, so it becomes a +2 weapon, or do they activate individually, so it'd be a +1/+1 Spiked Chain? To take this further, could you have potentially have a +2/+1 Spiked Chain?

  30. - Top - End - #780
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XX

    A 440 B

    Firstly, a spiked chain is not a double weapon, so no double weapon parameters ever apply to a spiked chain. I had thought you meant a dire flail instead in my earlier answer, but neglected to mention that. Since you repeated the spiked chain reference in this secondary question, I see I should have addressed that directly. I apologize for the earlier, incomplete, answer.

    For actual double weapons such as a dire flail, keen provides no bonus to hit or damage, so enhancing each side of a double weapon with keen would result in a +1 keen/+1 keen weapon (as you would first need to buy the minimum +1 numerical enhancement for each side before you were allowed any non-numerical enhancements).

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