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2012-04-12, 06:12 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Yep. Now you'll have to wait until next year
Well, we know the throne room is warded from scrying. We also know that Xykon was unable to scry it, so it's a fair bet that Eugene wasn't able to scry it either, and thus would be unaware of Soon's existence. Plus the Azureans end up in a different section of the afterlife.
I suspect it's just a matter of time before either Nale betrays Tarquin, or Tarquin betrays Nale, or Malack and Nale start fighting again; and at that point, the Linear Guild will be back to Nale, Sabine, Thog, Zz'dtri and possibly Qarr. Still, in the meantime, it is what it is now. And it wouldn't be the first time The Giant threw us a curveball.
Ah, let's just list him with "Abilities: flight" for now, thath's the same as for Blackwing and Qarr.
Thank you, but I'm not convinced Jirix is an important enough character to add to the list. He doesn't appear in a lot of strips, and we know next to nothing about him.Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
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2012-04-12, 06:49 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
I wouldn't bet on that. Redcloak (I think) has explicitly stated that scrying is not one of Xykon's strong points, so I doubt Xykon actually has any epic scrying magic. Yes, he's got epic magic, but it's probably all focused on other areas. Thus, I believe blocking non-epic scrying is sufficient to keep Xykon from peeking, but Eugene in the afterlife has access to scrying-specific epic magic and can probably beat the throne room's protection with that.
Eugene still has a high chance of not knowing about Soon, but for entirely different reasons. If he looked at any point other than during the Soon/Xykon battle, there wouldn't have been anything to see. While that battle was going on, there was an enormous battle covering the entire city, any detail of which could have distracted Eugene from checking the throne room.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2012-04-12, 06:55 PM (ISO 8601)
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2012-04-12, 07:21 PM (ISO 8601)
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- Nov 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
It was Tsukiko who said divination's not his forte, which is why he has crystal balls.
Eugene still has a high chance of not knowing about Soon, but for entirely different reasons. If he looked at any point other than during the Soon/Xykon battle, there wouldn't have been anything to see. While that battle was going on, there was an enormous battle covering the entire city, any detail of which could have distracted Eugene from checking the throne room.Assistant Treasurer of the Haley fan club
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2012-04-12, 07:44 PM (ISO 8601)
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2012-04-13, 02:41 AM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Good point. I'll use #847 as the citing example, because I believe it's the first time he was flying more than ten feet off the ground.
I agree at this time. If we see him in a combat situation where a paladin isn't one hit killing him, we can look at revising this."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-13, 08:23 AM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Reading the main discussion for 848, I note that both Tarquin and Xykon are more dangerous villains than they would be otherwise due to their genre-savviness. So, for that matter, is Elan.
Which makes me wonder: Should we hypothesize a homebrew feat for OOTS world called "Genre Savvy"? It should give a +2 circumstance bonus to rolls in dramatically appropriate situations. Possibly also Great Genre Savvy for a +4. This might explain why Elan is able to survive in the most horrible situations while Roy (who doesn't have this feat) sort of blunders about.
Respectfully,
Brian P.
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2012-04-13, 08:34 AM (ISO 8601)
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- Mar 2012
Re: Class and Level Geekery VIII (spoilers ahoy!)
Yes, we should. And I think the proposed boni are way too small for the effects we see in the comic.
If you want to create a rule, +2 or +4 is fine, but note it's the uber-munchkin-feat and Rich plays it out as much higher than these numbers.
For the rules-analysis here, I think indicating the extreme "Genre Savy" of some chars with a feat is not a bad idea.
It's not RAW and as such people here will argue against it and in the end, it won't happen (because it's not RAW). But the idea still rocks.Ser Ilyn, Ser Meryn, Queen Cersei, King Joffrey, The Tickler, The Hound, Ser Amory, Polliver, Raff the Sweetling, Weese, Dunsen, Nale, Ser Gregor Clegane and Chiswyck: Winter is coming!
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2012-04-13, 09:19 AM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
I had previously experimented with trying to define homebrew stuff like Cloister and the Crimson Mantle, and setting aside everything else, it was hard to hammer anything down. Now if they explain this proposed feat in comic I'd be willing to consider it, but trying to squeeze narrative conventions into D&D rules is a bit of a sidetrack. Also it undermines Rich's previous statement that Story trumps Rules.
Last edited by RMS Oceanic; 2012-04-13 at 09:20 AM.
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-13, 09:57 AM (ISO 8601)
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- Mar 2012
Re: Class and Level Geekery VIII (spoilers ahoy!)
Can we in some other way indicate the Genre Savy characters? Like after the name, similar to "age" or something? That way, we keep the rules very fuzzy but also are able to indicate that some characters are in-comic mentioned genre Savy (Xykon, Elan, Tarquin). This seems to be a very determining factor so I'd be nice if we can note that somehow.
Ser Ilyn, Ser Meryn, Queen Cersei, King Joffrey, The Tickler, The Hound, Ser Amory, Polliver, Raff the Sweetling, Weese, Dunsen, Nale, Ser Gregor Clegane and Chiswyck: Winter is coming!
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2012-04-13, 10:19 AM (ISO 8601)
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- Jun 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-04-13, 01:57 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
The problem with a Genre Savvy feat/item/skill/whatever is that such a homebrew rule is indistinguishable from a departure from the rules for the purpose of story, unless the rule is explicitly laid out. If we don't know exactly what Cloister does, we at least know it exists, because it was explicitly described in the comic. For the proposed homebrew...thing, we don't even have that much.
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2012-04-13, 02:12 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Therefore I suggest to just note it somehow (not as rule).
Ser Ilyn, Ser Meryn, Queen Cersei, King Joffrey, The Tickler, The Hound, Ser Amory, Polliver, Raff the Sweetling, Weese, Dunsen, Nale, Ser Gregor Clegane and Chiswyck: Winter is coming!
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2012-04-13, 02:39 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
I seriously don't see the point in doing that, as it has no connection to the D&D rules at all. You might as well note the characters' personalities.
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-13, 02:45 PM (ISO 8601)
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- Mar 2012
Re: Class and Level Geekery VIII (spoilers ahoy!)
It does have a massive impact on the plot/world and seems to make a big difference from an in-comic perspective. So it might be worthwhile to note.
And yeah, why not add a short intro about personality etc to each character (like 3 to 5 lines (not specified how wide))? It's not this thread has massive new entires in regard to the rules, so why not create entire char sheets?Ser Ilyn, Ser Meryn, Queen Cersei, King Joffrey, The Tickler, The Hound, Ser Amory, Polliver, Raff the Sweetling, Weese, Dunsen, Nale, Ser Gregor Clegane and Chiswyck: Winter is coming!
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2012-04-13, 02:51 PM (ISO 8601)
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- Nov 2004
Re: Class and Level Geekery VIII (spoilers ahoy!)
Orth Plays: Currently Baldur's Gate II
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2012-04-13, 02:56 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
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2012-04-13, 03:01 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Hmm ... because we've seen no artifacts or items related to this, and in Elan's case it seems related to his training, so it would not be an item. I'm not a great d20 expert, but I get the impression that skills are something used outside combat , while feats provide bonuses to attack rolls, saving throws, etc. In the case of Elan and Roy escaping Dorukan's dungeon just ahead of the explosion, that looks more like the use of a feat than of a skill.
Respectfully,
Brian P.
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2012-04-13, 03:03 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Hey, he might have a Belkaresque bristle cut.
But seriously, trying to hammer down a succinct and accurate description of a character's personality will be just as subjective as our views on alignment without a definitive source. For example, Haley killing Crystal: Does this mean she is ruthless in eliminating threats, or just pragmatic enough to know when to strike first? I've seen that debated even with the Don't Split the Party Scene to provide additional context. Your proposal is interesting, but it is also entirely outside the purview of recording character stats and levels."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-13, 03:08 PM (ISO 8601)
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- Nov 2004
Re: Class and Level Geekery VIII (spoilers ahoy!)
That is no part of the definition of a skill.
while feats provide bonuses to attack rolls, saving throws, etc.
In the case of Elan and Roy escaping Dorukan's dungeon just ahead of the explosion, that looks more like the use of a feat than of a skill.
(From context, I'm guessing you meant the way Elan insisted they couldn't jump until the explosion was right behind them, which...looks like catastrophically bad Wisdom, which luckily we already know Elan has.)Orth Plays: Currently Baldur's Gate II
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2012-04-13, 06:49 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-04-13, 11:50 PM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Added Tarquin's Glamored Armor.
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2012-04-14, 01:03 AM (ISO 8601)
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- Jul 2009
Re: Class and Level Geekery VIII (spoilers ahoy!)
Malack having Control Winds should be noted.
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2012-04-14, 01:05 AM (ISO 8601)
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- Nov 2007
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2012-04-14, 01:08 AM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
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2012-04-14, 04:10 AM (ISO 8601)
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- Jun 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-04-14, 04:23 AM (ISO 8601)
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Re: Class and Level Geekery VIII (spoilers ahoy!)
Or that he really really wanted to prepare something else in his fifth-level domain slot. Not that Nergal granting the Air domain, despite his wings, is terribly likely.
On another note, it looks like a full-fledged fight is developing, which is another opportunity to tally damage! So far we have:
6d6 acid + 6d6 acid + 9d6 acid + 6d6-30 acid + 9d6-30 acid + 9d6-30 acid + 3d6 falling (24-198)
6d6 acid + 6d6 acid + 9d6 acid + 6d6-30 acid + 9d6-30 acid + 9d6-30 acid + 3d6 falling (24-198)
6d6 acid + 6d6 acid + 9d6 acid + 6d6-30 acid + 9d6-30 acid + 9d6-30 acid + 3d6 falling (24-198)
9d6 acid + 9d6-30 acid + 9d6-30 acid + 3d6 falling (12-120)
3d6 falling (3-18)
7d6 falling/bludgeoning (7-42)
The source of the acid damage is obvious. As for the falling damage, the highest a Carpet of Flying, with its 40 ft. fly speed and average maneuverability, can fly in one round is 35 feet.
V's total damage is 7d6 because rock crushing traps and pit traps deal damage expressed in d6s, and her minimum HP total at level 15 total is 39.Last edited by zimmerwald1915; 2012-04-14 at 05:43 AM.
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2012-04-14, 04:53 AM (ISO 8601)
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- Nov 2007
Re: Class and Level Geekery VIII (spoilers ahoy!)
Malack describes Nergal as a god of Death and Destruction; in the absence of any other evidence I'd guess those were his domains.
Assistant Treasurer of the Haley fan club
Crewman of the Bandana fan club
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2012-04-14, 05:46 AM (ISO 8601)
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- Nov 2004
Re: Class and Level Geekery VIII (spoilers ahoy!)
Orth Plays: Currently Baldur's Gate II
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2012-04-14, 05:51 AM (ISO 8601)
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- Mar 2012
Re: Class and Level Geekery VIII (spoilers ahoy!)
Gods usually offer like five domains (or so). Being God of X and Y does not mean a cleric can only pick those. Depending on what Nergal stands for, he might even sport protection, war, chaos, law, evil, ...
It's not that Selūne in the Forgotten Realms only allows "Moon" and "Travel" as domains... gods usually at least feature their [aligment] (if good or evil, lawful or chaotic).Ser Ilyn, Ser Meryn, Queen Cersei, King Joffrey, The Tickler, The Hound, Ser Amory, Polliver, Raff the Sweetling, Weese, Dunsen, Nale, Ser Gregor Clegane and Chiswyck: Winter is coming!