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  1. - Top - End - #2101
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Ryxikor, Savin, enemies, (Action stopped there), Quill, Maesyn

    Quill fires his wand of magic missiles at the scorpion facing Savin and burns it badly but not enough to send it back where it came from (HP <20%).

    Maesyn does his final round of countersong, wishing the banelar would use a sound component spell.

    Axara tries to hit the scorpion but her weapon hit the ground next to it, missing the beast by a lot.

    Ryxikor moves south and shoot an arrow at the banelar. Even with the additional cover of being in the water, the elf shot strikes true. He tells Axara to get the lizardfolk in.

    Axara yells “Steersissk, come here with your friends to finish the evil that destroyed your tribe and your nest mates..

    The group hears from the other side in draconic “cloud too stinky and smelly. We waiting until cloud is gone. ”

    Savin crushes the skull of the scorpion facing him, sending it back to its plane and move south closer to the banelar.

    The banelar takes a 5 foot steps and touches the plainsman. Suddenly Savin feels sick and like a weakling.

    Spoiler
    Show
    Savin: -18HP Permanent – Currently 5/35 (cursed) – (uncursed 23/53) + 12 Bear Endurance


    The remaining fiendish medium scorpion attack Axara and is able to clip the cleric with one of its claws.

    Spoiler
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    Axara: -3HP Currently 18/34


    Terrain information
    Spoiler
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    Uneven Slick Floor: A successful DC 12 balance check is required to run or charge across the surface. Failure means that the character cannot move in that round.
    Tree Trunk: A creature standing in the same square as a tree trunk gain a +2 bonua to AC and a +1 bonus on reflex saves (don’t stack on other cover bonuses)


    Status
    Spoiler
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    Axara spell: L0 5/5, L1 0/4 +1D, L2 0/4 +1D, L3 0/3+ 1D
    Turning attempts left: 0/5 – 2/7 with Eagle splendor
    CLW Wand 1d8+3 – 34 charges left
    Message and Tongues: 26/50 remaining.
    Ryxikor – Cat Grace (+4 DEX) – 27/50 remaining
    Axara – Eagle Splendor (+4 CHA) – 28/50
    Ryxikor – Protection from Evil (+2 Ac +2 saves vs. evil) – 28/50 -
    Bless: +1 to Hit and Save vs fear – 34/50 remaining
    Enlarge – Savin: - 0/10 Remaining
    Countersong: roll 36 – 10/10
    Hide from Undead – Ryxikor – 592/600 remaining
    See invisibility – Quill – 1191/1200 remaining
    Smokestick cloud - 592/600 remaining
    Antitoxin – Ryxikor: +5 FORT save 595/600 remaining
    Bear Endurance – Savin: 20/30 remaining
    Stinking Cloud: round 3/6 remaining
    Spoiler
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  2. - Top - End - #2102
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Ryx moves around Savin, not wanting to hit him, as he draws another arrow, to fire from a different vantage point, "Quit hiding in the water!" Ryx yells out. "If you feel your powerful enough, come out and face us, or are you as coward as their dead leader." the elf mocks.

    "Axara, Maesyn, will poison have any effect on this thing?". Once the elf has a shot he lets another arrow fly.

    Spoiler
    Show

    HP: 41/41
    AC: 23

    move action: move 25' to R29, draw arrow
    standard action: range attack

    attack: (1d20+12)[23]
    damage: (1d6+2)[3]
    concealment: hit>50: (1d100)[71]

    ooc: Achinca, do crit hits and sneak attacks work on this thing? Just curious, if it comes out of the water, that's what Ryx will move into position for. Unless we all just want to pelt it with ranged weapons.
    Last edited by puffmagicdragon; 2013-11-02 at 11:52 AM.

  3. - Top - End - #2103
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    moving to R27 Quill makes sure the scorpion is lighted enough

    he the foccuse at the stink cloud as he burns away his last dispel magic scroll (1d20+6)[22]

    and incase it fails here is the reroll for a hero point (1d20+6)[22]
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  4. - Top - End - #2104
    Ogre in the Playground
    Join Date
    Dec 2005

    Default Re: Cormyr - The Tearing of the Wave

    AC: 21
    HP: 25/25
    Spells: bard: 0 1/3, 1 4/5, 2 1/3; sorc: 0 3/3
    Bardic Music: 2/6

    "Your guess is as good as mine," Maesyn replies to Ryxikor after finishing his countersong. He casts a spell that will probably just drive the Banelar out of the water... but if not, it might distract it for a time.

    Spoiler
    Show
    Move action: Move six squares to U27.

    Standard action: Cast summon monster II: 1d3 Celestial porpoises ((1d3)[2]) at locations (in order) T32, W32, and T33.

    Celestial porpoises attack with Slam:
    T32: (1d20+4)[15] Damage (with Smite Evil if hit): (2d4+2)[7]
    W32 (if present): (1d20+4)[19] Damage (with Smite Evil if hit): (2d4+2)[8]
    T33 (if present): (1d20+4)[15] Damage (with Smite Evil if hit): (2d4+2)[7]



    Maesyn Silverhair

  5. - Top - End - #2105
    Titan in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin falters as he stands, the waves of fatigue washing over him, as the Banelar uses its fell magic upon him. Shaking his head, he belts out a defiant scream of rage at the creature.
    "You have just assured your doom!"

    Spoiler
    Show

    Savin
    AC ~17; Current ~ 17
    HP ~ 53 35; Current ~5 + 12 (Bear's Endurance)

    Free Action
    Yell out in rage


    Full Round Action
    Attack 1 with Spiked Chain Banelar
    (1d20+11)[6](17) +2 if aberration and/or +1 if an underground creature.

    Crit Conf
    (1d20+11)[4](15) +2 if aberration and/or +1 if an underground creature.

    Damage
    (2d4+5)[1][2](8) +2 if aberration and/or +1 if an underground creature.

    Attack 2 with Spiked Chain against Banelar
    (1d20+6)[3](9) +2 if aberration and/or +1 if an underground creature.

    Crit Conf
    (1d20+6)[12](18) +2 if aberration and/or +1 if an underground creature.

    Damage
    (2d4+5)[2][2](9) +2 if aberration and/or +1 if an underground creature.




    Effects ~
    Bear's Endurance - 7/30
    Bless: +1 to Hit and Save vs fear – 35/50 remaining

  6. - Top - End - #2106
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    When the two porpoises slide into the water the gnome can't resist a bad joke.

    "So where porpoisoning his drink now?"
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  7. - Top - End - #2107
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Ryxikor, Savin, lizardfolks, enemies, (Action stopped there), Quill, Maesyn

    Quill moves the lights to lit the scorpion and dismisses the stinking cloud.

    Maesyn once again, uses his magic creatively and summon two porpoises, placing them on each side of the banelar, flanking it. Each one slams the large snake like creature hard, bloodying it (HP < 50%).

    Axara moves past the scorpion and avoids its attack of opportunity to be next to Savin to be able to heal him next round. (only 20 feet movement)

    Ryxikor moves north and shoot an arrow at the banelar. Even with the additional cover of being in the water, the elf shot strikes true but the arrows does little damage.

    Savin instead of pulling back yells his rage and decides to fight to the death. His courage is truly heroic. He attacks the banelar which his spiked chained but only the first swing hits the aberration, dealing significant damages. (HP<20%)

    The 3 lizardfolks enters the room, holding the javelins they got from the undead lizardfolks killed earlier. Steersissk and the male are the only one with a chance of range attack even if the banelar has some cover. Both javelins fly high and miss their target.

    The banelar takes a 5 foot steps, concentrate and heals itself.

    The scorpion follows Axara and attacks her. It is able to clip the cleric with one of its claws.

    Spoiler
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    Axara: -5HP Currently 13/34


    Terrain information
    Spoiler
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    Uneven Slick Floor: A successful DC 12 balance check is required to run or charge across the surface. Failure means that the character cannot move in that round.
    Tree Trunk: A creature standing in the same square as a tree trunk gain a +2 bonua to AC and a +1 bonus on reflex saves (don’t stack on other cover bonuses)


    Status
    Spoiler
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    Axara spell: L0 5/5, L1 0/4 +1D, L2 0/4 +1D, L3 0/3+ 1D
    Turning attempts left: 0/5 – 2/7 with Eagle splendor
    CLW Wand 1d8+3 – 34 charges left
    Message and Tongues: 25/50 remaining.
    Ryxikor – Cat Grace (+4 DEX) – 26/50 remaining
    Axara – Eagle Splendor (+4 CHA) – 27/50
    Ryxikor – Protection from Evil (+2 Ac +2 saves vs. evil) – 27/50 -
    Bless: +1 to Hit and Save vs fear – 33/50 remaining
    Enlarge – Savin: - 0/10 Remaining
    Hide from Undead – Ryxikor – 591/600 remaining
    See invisibility – Quill – 1190/1200 remaining
    Smokestick cloud - 591/600 remaining
    Antitoxin – Ryxikor: +5 FORT save 594/600 remaining
    Bear Endurance – Savin: 19/30 remaining
    Spoiler
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  8. - Top - End - #2108
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Ryx moves a step closer to the waters edge, pulling another arrow and nocking it quickly. Pulling the fletchings to his cheek, he lets the arrow fly.

    Spoiler
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    HP: 41/41
    AC: 23

    move action: grab arrow, move to R30
    standard action: range attack

    attack: (1d20+4)[13] includes -4 attacking in melee and -4 water
    damage: (1d6+2)[4]
    concealment: hit>20: (1d100)[22]

  9. - Top - End - #2109
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 21
    HP: 25/25
    Spells: bard: 0 1/3, 1 4/5, 2 0/3; sorc: 0 3/3
    Bardic Music: 2/6

    Maesyn draws his rapier and attacks the scorpion in front of him.

    Spoiler
    Show
    Move action: Draw rapier. Maesyn is in square U27 per my last post.

    Standard action: Attack S2: (1d20+7)[19]
    Damage: (1d6+1)[7]


    The porpoises move back into flanking position and again slam into the Banelar, though this time without the holy radiance they previously brought forth.

    Spoiler
    Show
    P1 takes a 5-foot "step" to T33. P2 to W33.

    P1 Slam (with flanking): (1d20+6)[7] Damage: (2d4)[2]
    P2 Slam (with flanking): (1d20+6)[11] Damage: (2d4)[8]



    Maesyn Silverhair

  10. - Top - End - #2110
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    Out of ideas Quill moves his dancing lights 10 feet to the south and 25 to the east so both enemies are lighted.

    And fires his trusty wand at Wormy (1d4+1)[3]
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  11. - Top - End - #2111
    Titan in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Savin, catching the scorpion still assaulting the prietess, swings out at the creatures before moving to stand next to her.
    "We move together, I think, is are only chance, otherwise this thing is going to tear us apart."

    Spoiler
    Show


    Savin
    AC ~17; Current ~ 17
    HP ~ 53 35; Current ~5 + 12 (Bear's Endurance)

    Free Action
    Speak; 5 foot step after attack to V-28


    Full Round Action
    Attack 1 with Spiked Chain S2
    (1d20+11)[5](16)+2 if aberration and/or +1 if an underground creature.

    Crit Conf
    (1d20+11)[8](19)+2 if aberration and/or +1 if an underground creature.

    Damage
    (2d4+5)[1][1](7)+2 if aberration and/or +1 if an underground creature.


    Attack 2 with Spiked Chain S2
    (1d20+6)[11](17)+2 if aberration and/or +1 if an underground creature.

    Crit Conf
    (1d20+6)[8](14)+2 if aberration and/or +1 if an underground creature.

    Damage
    (2d4+5)[2][4](11)+2 if aberration and/or +1 if an underground creature.




    Effects ~
    Bear's Endurance - 8/30
    Bless: +1 to Hit and Save vs fear – 34/50 remaining

  12. - Top - End - #2112
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Ryxikor, Savin, lizardfolks, enemies, (Action stopped there), Quill, Maesyn

    Quill moves the lights to lit the two enemies and fires his trusted wand which slightly burn the banelar, which the gnome affectionately calls Wormy..

    Maesyn pierces the scorpion attacking Axara, bringing it to the edge of returning to its native plane. The two porpoises, moves to flank the aberration but cannot slam it.

    Axara takes a 5 feet step to be next to Savin and use one of her last domain spell. She gives Savin temporary health and makes him more likely to hit.

    Spoiler
    Show
    Savin: +15 Temporary HP (Aid 600 rounds) – With Curse: 20 / 50 – Without Curse and not aid 23/53. Not included + 12 Bear endurance
    +1 vs Fear and to Attack roll


    Ryxikor moves east and fires another arrow at the banelar. The arrow barely missed the snake like creature.

    Savin takes a 5 feet step and crushed the body of the scorpion with his spiked chain, sending the creature back to where it came from.

    The 3 lizardfolks position themselves to have a clean shot at the banelar but must content on firing in melee on a creature in water. Only the femal hit the monster true. She gloats “See that Kruthaak! I amm too good to be your nest partner. You cannot even hit a little snake”

    The banelar hit one porpoise with his sting and send it back to its natural plane. It also concentrates and cast a spell, sending a color spray that immerge Axara. The cleric easily keeps her focus.

    Spoiler
    Show
    Not a mistake. A banelar can cast a single spell a s a free action every round while attacking.

    Terrain information
    Spoiler
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    Uneven Slick Floor: A successful DC 12 balance check is required to run or charge across the surface. Failure means that the character cannot move in that round.
    Tree Trunk: A creature standing in the same square as a tree trunk gain a +2 bonus to AC and a +1 bonus on reflex saves (don’t stack on other cover bonuses)


    Status
    Spoiler
    Show

    Axara spell: L0 5/5, L1 0/4 +1D, L2 0/4 +1D 9sued), L3 0/3+ 1D
    Turning attempts left: 0/5 – 2/7 with Eagle splendor
    CLW Wand 1d8+3 – 34 charges left
    Message and Tongues: 24/50 remaining.
    Ryxikor – Cat Grace (+4 DEX) – 25/50 remaining
    Axara – Eagle Splendor (+4 CHA) – 26/50
    Ryxikor – Protection from Evil (+2 Ac +2 saves vs. evil) – 26/50 -
    Bless: +1 to Hit and Save vs fear – 32/50 remaining
    Enlarge – Savin: - 0/10 Remaining
    Hide from Undead – Ryxikor – 590/600 remaining
    See invisibility – Quill – 1190/1200 remaining
    Smokestick cloud - 590/600 remaining
    Antitoxin – Ryxikor: +5 FORT save 593/600 remaining
    Bear Endurance – Savin: 18/30 remaining
    Aid: Savin: +1 vs fear and to hit – 15 HP temporary 599/600
    Spoiler
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  13. - Top - End - #2113
    Bugbear in the Playground
     
    Ouroborosi's Avatar

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    Default Re: Cormyr - The Tearing of the Wave

    "Best two out of tree, Kruthaak?" Quill speaks in dragonic with a slight smile.

    (1d4+1)[3] "How about that? I do think my weapon is in opposition to rules I am out."
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  14. - Top - End - #2114
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Ryx takes yet another step closer to the waters edge, pulling another arrow as he moves. He watches one of the porpoises leave this plane and has to adjust his shot as to not hit the remaining porpoise. Once he has a clean shot, he fires his arrow and watches it as it trails off towards the creature.

    Spoiler
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    HP: 41/41
    AC: 23

    move action: 5' step to R31, grab arrow
    standard action: range attack on banelar

    attack: (1d20+4)[19] includes -4 water, -4 melee
    damage: (1d6+2)[8]

    ooc: we don't need to roll for concealment do we, for all the light?

  15. - Top - End - #2115
    Ogre in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    AC: 21
    HP: 25/25
    Spells: bard: 0 1/3, 1 4/5, 2 0/3; sorc: 0 3/3
    Bardic Music: 2/6

    Maesyn, his crossbow left behind in the other room, has no ranged attack options remaining. He opts to improve his allies' chance of hitting the banelar, and begins again his inspirational oratory, but not before replying to Savin. "I am with you, plainsman." Feeling somewhat protected by his Lizardfolk hide, he advances with the warrior and the cleric.

    Spoiler
    Show
    Move action: Move to W30.

    Standard action: Inspire courage. +1 morale bonus to saves vs fear/charm, and +1 morale bonus on attack rolls and weapon damage for all allies who can hear him, including the porpoise and the Lizardfolk.


    The remaining celestial porpoise continues its attack, knowing that this evil creature must be defeated, and its presence is helping the mightier allies do that, even if it doesn't do much damage.

    [SPOILER]Move action: 5-foot-"step" to T34.

    Standard action: Slam attack (+1 morale): (1d20+5)[8]
    Damage (+1 morale): (2d4+1)[4]


    Maesyn Silverhair

  16. - Top - End - #2116
    Titan in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Spoiler
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    Savin
    AC ~17; Current ~ 17
    HP ~ 53 35; Current ~5 + 15 (Aid) + 12 (Bear's Endurance)

    Move Action
    5 foot step to T-30 while taking out spear


    Standard Action
    Throw spear at Banelar
    (1d20+13)[3](16)+2 if aberration and/or +1 if an underground creature.

    Crit Conf
    (1d20+13)[14](27)+2 if aberration and/or +1 if an underground creature.

    Damage
    (1d8+6)[1](7)+2 if aberration and/or +1 if an underground creature.





    Free Action
    Speak


    Effects ~
    Bear's Endurance - 9/30
    Bless: +1 to Hit and Save vs fear – 33/50 remaining
    Aid - +1 vs. fear and +1 to hit
    Inspire Courage - +1 to hit & damage


    After he steps up and throws his spear, Savin nods to his long-time ally
    "Aye! Let us finish this."
    Turning back towards the creature, he yells out "You hear that, fiend! Your doom is sealed!"
    Last edited by razorback; 2013-11-06 at 07:33 AM.

  17. - Top - End - #2117
    Ettin in the Playground
     
    Zombie

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    Default Re: Cormyr - The Tearing of the Wave

    Initiative: Axara, Ryxikor, Savin, lizardfolks, enemies, (Action stopped there), Quill, Maesyn

    Quill joins the discussion with the lizardfolks as he fires his wand of magic missiles. Kruthaak replies to the female lizardfolk “Ghaan .. that was a lucky shot ….. You know I am worthier that Steersissk.” Steersissk replies “Therre is more than just hitting snakes. Who is better as massaging mud on you scales? ”.

    Maesyn decides to inspire courage to his friends to be stronger against fear and more accurate in their attacks and damages. The remaining porpoises tries to slam the aberration but fails to do so.

    Without moving, Axara takes her crossbow, load it and fire. The bolt hit the monster who is now very bloodied (HP <20%).

    Ryxikor moves 5 feet and and fires another arrow that does significant damages to the banelar. The monster looks on the brink.

    Savin takes a 5 feet step and and fires a javelin. Even with the extra help given by the magic and his knowledge of aberration, he misses the snake like creature.

    Ghann moves to be able to fire her javelin without problem. Steersissk and Kruthaak also throw their javelin. All 3 projectiles weapons miss their target.

    The banelar realizes that it is a lost fight and decides to withdraw. He moves away from the porpoise. He passes by Axara who is holding a range weapon and thus not able to make an attack of opportunity. The last obstacle is Ghaan. As the banelar is about to escape, the lizardfolk female extends her claws and catch the banelar, thank to Maesyn inspiring discussion. The aberration drops it in the negative. Ghaan yells “I am the best fighter than the two of you combined. You will not share my nest.” Steersissk looks at Kruthaak “We are not worthy”.

    Spoiler
    Show
    I am staying in combat mode because a banelar has fast healing and could become conscious again.


    Axara looks at the unconscious banelar and notices a holy symbol of Cyric. “This creature is a follower of Cyric. Why would they help the Sharrans?

    Terrain information
    Spoiler
    Show

    Uneven Slick Floor: A successful DC 12 balance check is required to run or charge across the surface. Failure means that the character cannot move in that round.
    Tree Trunk: A creature standing in the same square as a tree trunk gain a +2 bonus to AC and a +1 bonus on reflex saves (don’t stack on other cover bonuses)


    Status
    Spoiler
    Show

    Axara spell: L0 5/5, L1 0/4 +1D, L2 0/4 +1D 9sued), L3 0/3+ 1D
    Turning attempts left: 0/5 – 2/7 with Eagle splendor
    CLW Wand 1d8+3 – 34 charges left
    Message and Tongues: 23/50 remaining.
    Ryxikor – Cat Grace (+4 DEX) – 24/50 remaining
    Axara – Eagle Splendor (+4 CHA) – 25/50
    Ryxikor – Protection from Evil (+2 Ac +2 saves vs. evil) – 25/50 -
    Bless: +1 to Hit and Save vs fear – 31/50 remaining
    Enlarge – Savin: - 0/10 Remaining
    Hide from Undead – Ryxikor – 589/600 remaining
    See invisibility – Quill – 1189/1200 remaining
    Smokestick cloud - 589/600 remaining
    Antitoxin – Ryxikor: +5 FORT save 592/600 remaining
    Bear Endurance – Savin: 17/30 remaining
    Aid: Savin: +1 vs fear and to hit – 15 HP temporary 598/600
    Inspire courage – All - +1 vs fear and to hit and damages
    Spoiler
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    I am DMing Red Hand of Doom - IC - OOC

    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  18. - Top - End - #2118
    Bugbear in the Playground
     
    ElfPirate

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    Default Re: Cormyr - The Tearing of the Wave

    Having witnessed the creature heal itself throughout the battle, the elven mercenary decides to take no chances, "Be careful, I watched it heal itself without potions or spells.", he drops his short bow and quickly moves along the waters edge, drawing his dagger organripper and rapier. Once he gets to the prone serpent creature, Ryx pulls his magnificent drow dagger across the creature's throat.

    Spoiler
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    HP: 41/41
    AC: 25, now has 2 weapons

    free action: drop bow, speak
    move action: move 30' to X31
    standard action: attack (sneak attack) with organripper

    attack: (1d20+14)[28] plus it's prone
    damage: (1d4+4)[5]
    sneak attack damage (if applicable): (3d6)[7]

  19. - Top - End - #2119
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    Default Re: Cormyr - The Tearing of the Wave

    Quill looks at the rightfully proud lizardfolk woman he then smiles at Silks "It's like Rayen never left"

    Quill walks to the the dying Banelar and presses his yellow wand of shocking grasp aganst it Touch attack [roll]1d20+5[/roll] +3 as it is dripping wet? It is not in the spell description but come on the metal conduction is the same thing. [roll]1d6[/roll]
    when sure that wormy is dead the illusist starts to search the ashes that once where shadowslain
    Last edited by Ouroborosi; 2013-11-06 at 04:27 PM.
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  20. - Top - End - #2120
    Ettin in the Playground
     
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    Default Re: Cormyr - The Tearing of the Wave

    Quill approaches the unconscious and bleeding banelar. He hits it with his shocking grasp wand.

    A few second pass and Ryxikor noticed that a wound slightly healed. The elf pulls his trusted dagger, Organripper, and buries it deep into the heart of the aberration.

    The group waits for a few seconds and realizes that the snake like creature is finally.

    Axara breathes a sigh of relief. She slaps Ryxikor on the back "Well done elf. You seems quite good at finishing monsters." She looks at the rest of the group and pulls out the wand. "I will heal you some. We need to rest. This will allow me to ask the Lady of Mysteries to grant me the power to remove the curse on Savin."

    She smiles at the plainsman "You are a true hero, Savin." She winks at him.

    In the meantime, Steersissk and Khutaar and on their knees bowing at Ghaan. "We are not worthy!" The lizardfolk seem to enjoy the attention.
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    Bugbear in the Playground
     
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    Default Re: Cormyr - The Tearing of the Wave

    The dangerous elf stands up, over the now dead banelar, he wipes off his dagger and places his weapons back in the respective sheaths. He looks to Axara, "Yes, there are many things I do rather well. Killing is definitely one of them."

    Standing above the banelar, Ryxikor decides to start his searching with this creature. The elf searches the entire body of the creature for anything of interest.

    Once he is done with the serpent creature, Ryx helps Quill and the others search the undead, especially the leader.

    Not able to understand the draconic, Ryxikor is clueless as to what is transpiring between the lizardfolk. but he is surely amused as he sees the two males bowing down to the female. The elf just shakes his head, not understanding their culture.

    While Axara speaks of healing and rest, "Where do you propose we rest, priestess?", Ryx moves into the room the large undead leader emerged from, hoping to find something of value.

  22. - Top - End - #2122
    Titan in the Playground
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    Default Re: Cormyr - The Tearing of the Wave

    Looking uncertain for a moment, the stoic warrior looks at Axara "Nay, no true hero, lady, just doing what needed to be done." After, he bows to her before turning to the others.

    Retreiving his javelins and spear, he looks around. "We should make sure this warren is clear but, if anything comes in here they will no that they are under assault." Turning towards Quill and Maesyn he says "Can either of you fabricate an illusion that would make one of the rooms look like it does now, devoid of anyone? Or a corner, perhaps? I have no idea what your magic can do. In the mean time, if we choose this area, we need to do something about these rotting corpses."

  23. - Top - End - #2123
    Ettin in the Playground
     
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    Default Re: Cormyr - The Tearing of the Wave

    Axara looks at Ryxikor and gives him a devious smile "So typical of men ..... Always think that they are better that they really are ..... Be careful of your claims, Ryxikor, I might ask you to prove they are true." She winks at the elf before going towards the wounded Savin.

    "Savin, you were a real hero. After you got cursed and looked in terrible shape, you did not step back. You moved forward and engaged that monstrosity of aberration. You never thought of your own safety but instead of saving the group. That was very heroic and chevaleresque, like the bard stories of knights in shining armor. I find this very exciting." She uses the wand 4 times on Savin. "After a good night of sleep, you will be at full health, especially after I remove that curse the banelar put on you."

    She uses the wand on herself 3 times smiling at the lizardfolk males adoration of the female. "Regardless of the species, libidos seem to be the major motivation of male and female interaction", she says to no one in particular.

    "I think we should make sure the warren is totally secured and we can decided to rest here or go back and rest in the ruined keep. I have no preference. I think that security measures are needed to avoid bad surprised. This plane is not a friendly plane. I miss light and the sun. And regarding the banelar corpse, we could put it the prisoner pit to rot there. but first, I need to do something."

    She takes out the symbol of Cyric, spit on it and throws it in the pool.

    Ryxikor goes to what is left of the leader of the shadowscale. He sees the shiny greatsword (+1) and a breastplate, both made for a large creature. The monster also had 5 javelins.

    After that, he enters the chief's den. Clearly this chamber is the lair of an important lizardfolk. Exotic pelts from various creatures are affixed t o wooden frames, decorating the chamber. Gold and platinium coins, gold goblets and various objects showing sign of wealth are lying on the floor.

    Ryxikor's eyes brighten up and he starts counting, becoming the Accountant of the group. He find 1,700 worth of GP and 72 worth of PP. Axara cast a detect magic to help him with his inventory counting. There is 4 matched gold goblets, 2 scrolls, one magical short sword, one wand and one magical studded leather. The rogue-warrior also find a dagger belt with 5 regular dagger in it.

    The goblets appear to be of old Cormyrean vintage.
    Last edited by achinca; 2013-11-07 at 12:45 PM.
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    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

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    Bugbear in the Playground
     
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    Default Re: Cormyr - The Tearing of the Wave

    Ryx just smiles as the cleric chastises him. After searching the bodies of the dead, Ryx moves to the leaders quarters, "Whoa." Ryx mumbles as he sees the treasure, "Looks like we've found a little hoard."

    The corners of his mouth barely turned upwards as he quickly counts the treasure to see what they have found. However, the elven mercenary has his mind on the short sword, armor and daggers. Having just put on a magical mithral chain shirt, and seeing no one else using swords, Ryxikor is hopeful nobody will be interested in the short sword and daggers. He unsheathes the short sword slowly, carefully examining it, until he looks up to the others, "Is anyone interested in these blades?" Eventually, he looks at the pelts, trying to figure out what kind they are and if they may be worth taking.
    Last edited by puffmagicdragon; 2013-11-07 at 04:38 PM.

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    Default Re: Cormyr - The Tearing of the Wave

    Maesyn retrieves his crossbow and assesses the situation.

    "We do need to make sure the warren is clear; that will help ensure we are not surprised overnight. But even so, I would prefer resting in the keep. That way we are near the Dusk Lord's Passage if we need to return to our own plane quickly," he says.

    He approaches the Lizardfolk and bows. He speaks in Draconic and in fact is still in his Lizardfolk form; he briefly explains that he is an elf and has used magic to disguise himself. "All three of you displayed great bravery in fighting this beast. Your names should be long remembered among your tribe, to whom you should now be able to return. I suggest you travel with us back to the keep, where there is a portal that will return you to your swamp. Do you know of any others within these walls that still require rescue?"

    Maesyn glances at the short sword Ryxikor is examining. "I might have use for the short sword, depending on what enchantments are placed upon it. But since I owe you all for this cloak, perhaps it's best if I simply continue counting my share of this treasure against my debt."

    He attempts to read the scrolls. If he cannot, and Quill cannot, then he uses read magic on them.

    Spellcraft checks:
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    Scroll 1 (DC 20 + spell level): (1d20+10)[21]
    Scroll 2 (DC 20 + spell level): (1d20+10)[20]


    Maesyn Silverhair
    Last edited by LtPowers; 2013-11-07 at 07:11 PM.

  26. - Top - End - #2126
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    Default Re: Cormyr - The Tearing of the Wave

    "While I am flattered that your thinking so highly of my illusions, muscles. But they will disapear as soon as i fall asleep" Quill responded to the rangers question to him. "And as there where no guards placed at the entrance... I can't see any real reason to do that anyway"

    Quill thanks his familiar for a job well done and asks her to scout the western room.

    Spoiler
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    Spellcraft checks

    Our bard hasn't rolled that bad but just incase it is not enough for the scrolls, maybe it is better if quill will spend his read magic cantrip
    (1d20+13)[23]
    (1d20+13)[22]
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

  27. - Top - End - #2127
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    Default Re: Cormyr - The Tearing of the Wave

    Savin nods in agreement with Maesyns words. "That makes more sense, although I dislike the idea of having to retreat and fail in our mission."

    To Ryx's question he says "I have no need for them unless the dweomer on the armor is more powerful than mine, but the only way of knowing it to test it out, I suppose. I will get it a try after we rest."

  28. - Top - End - #2128
    Bugbear in the Playground
     
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    Default Re: Cormyr - The Tearing of the Wave

    "Oh? You may have use for the sword? Do you grow tired of you magicked rapier you took not a tenday ago from Mhair's lair?" Ryx asks the bard with a wink. The elf unbuckles his own rapier, and buckles the sheath of the short sword in it's place. After checking each of the daggers in the belt, he buckles it on. "What now? Clear the rest of this place or rest?"

  29. - Top - End - #2129
    Ettin in the Playground
     
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    Default Re: Cormyr - The Tearing of the Wave

    Axara smiles at Ryxikor “Regardless of the race, if it is not libido, it is shining or magical things.”

    The cleric nods at Maesyn “I like your idea Silver Bard. The Dusk Lord Passage does provide us with an exit if needed but our work is not done here.”

    Ghaan looks a little sad when Maesyn tells her he is not a lizardfolk “You are not a unique silver lizardfolk. How disappointing! Steersissk and Kruthaak smile at the revelation and high five each other behind GHaan’s back. The female continues “We like the idea of going back to our swamp. We can help go back safely to the ruined keep. We will be glad to be out of that curse place and more importantly, be able to tell the tribe that the shadowslains are no more.”

    She turns towards the other two lizardfolks “Do you think there are other nestmates?” Kruthaak shakes his head. “We were the last not turned. Everyone else what taken, one at a time.”

    The bard tries to deciphers the scrolls but is not able to. Quill gives it his best shot but fails to do so. Maesyn then casts Read Magic and realizes that one scroll is a Neutralize Poison scroll and the other one is Cloudkill.

    Quill loyal Assistant goes to the west room and finds an empty den. Crude pieces of pottery, wooden utensils, a stone-lined fire pit and nests of thick moss make up the chamber’s furnishing but nothing seem to have occupied that chamber for some time. This is the stark reminder that before becoming shadowslain, this lizardfolk tribe was thriving in the shadow plane.

    When Savin indicates failing the mission, Axara smiles “ Resting to regain our strength in our fight against evil is not failing our mission. And regarding the magic items, I will try to identify them tomorrow.”

    Ghaan and the two male lizardfolks go prudently check the south room which the banelar tries to escape from and a scream of pain can be heard. Axara rushes to see a room with desiccated skulls of lizardfolk mortared into the vbranches of the walls and ceiling. In the middle is an crude altar with a symbol of Cyric crudely painted on it. Around the altar are numerous fractured eggshells, littering the floor.
    With a broken voice, Ghaan says “This was the egg chamber. We lizardfolks put our eggs here so they can grow under the protection of their deceased tribemates. They were all crushed. ”

    Axara gives a hug to Ghaan, approaches the altar and destroy it with her mace. She senses an area of evil and notices silver dust on the floor. “This is where they must have sacrificed and created the undead

    Steersissk shakes his head “Poor tribe of Shadowscales. They followed a crazy leader and become instinct
    Last edited by achinca; 2013-11-08 at 09:45 AM.
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    Titus in Red Hand of Doom

    Playing Pelric Rantceur, a level 5 cleric in Nightfall - IC - OOC

  30. - Top - End - #2130
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    Default Re: Cormyr - The Tearing of the Wave

    "No fair, i have a spell scribed in my book for that occasion to. You know."

    Quill responded to the clerics suggestion to cast identify

    Quill tries to remember if he knows a bit about Cyric Knowledge (religion) (1d20+8)[24]



    Not willingly to spend more time then he has to among the dead Quill follows his familiar and starts to search the room

    Search taking 20 i guise = 24
    Last edited by Ouroborosi; 2013-11-08 at 12:42 PM.
    ------------------------------------------------------
    "Never toss a Dwarf... Halflings are much lighter."

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