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Thread: [Nexus] OoC 30

  1. - Top - End - #1231
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Hipho View Post
    Damn....well I guess they'll have to find a nice abandoned building or a hat rack....

    Hey HappyTurtle, would your hat-seller like a nice little ballcap?
    Yeah, Ivaz would probably make him pull over soon. Whether he wants to or not.

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  2. - Top - End - #1232
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Mindfreak View Post
    C'nor, if you could respond with something explaining why your villain would be able to see the superheroes or if you could edit your post of she cannot, that'd be great so I can post.
    Well, I was going to. But you've now posted since then, so...

    Can we just say that she was instead throwing it in the general direction of where the bullets should have hit?
    Last edited by Lady Serpentine; 2012-04-16 at 08:12 PM.

  3. - Top - End - #1233
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by C'nor View Post
    Well, I was going to. But you've now posted since then, so...

    Can we just say that she was instead throwing it in the general direction of where the bullets should have hit?
    Yes.

    And I posted because Kris' post made it not matter anymore...
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  4. - Top - End - #1234
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    Default Re: [Nexus] OoC 30

    A non-fabulous ball cap. Eww!

    Or, to give a more serious answer, it wouldn't be fair for a team of villains (or heroes) to work out of a location like Mallside where players have agreed that violence isn't allowed.
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    Default Re: [Nexus] OoC 30

    Given LL was just throwing lightning a few seconds prior, it's not unreasonable to assume that anyone with half a brain could guess that there were people at that spot.

    @Mindfreak: So wait, you were posting in response to my post... and yet you completely ignored the actual contents of said post, like the fact that MM blocked the knife, thus invalidating the only action he's managed to take so far? Classy.
    Last edited by Ashen Lilies; 2012-04-16 at 08:20 PM.
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by KerfuffleMach2 View Post
    Yeah, Ivaz would probably make him pull over soon. Whether he wants to or not.
    So......Trog's? Or maybe The Dancing Fox? The latter would be safer.

    And happy I wasn't suggesting it be a permanent thing. Just temporary.
    Last edited by The Bandicoot; 2012-04-16 at 08:22 PM.
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Kid Kris View Post
    Given LL was just throwing lightning a few seconds prior, it's not unreasonable to assume that anyone with half a brain could guess that there were people at that spot.

    @Mindfreak: So wait, you were posting in response to my post... and yet you completely ignored the actual contents of said post, like the fact that MM blocked the knife, thus invalidating the only action he's managed to take so far? Classy.
    No...
    I had a whole post already written up for it and I kinda forgot to remove the dodging part...
    I fixed it though!
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    Default Re: [Nexus] OoC 30

    If Ivaz an Jurassico are looking for a hiding spot, Sir Hex has a pawnshop he runs as a hobby where they could stow the hat. It's fulla magic stuff too, so it'd be hard to find the hat there.
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by ThirdEmperor View Post
    If Ivaz an Jurassico are looking for a hiding spot, Sir Hex has a pawnshop he runs as a hobby where they could stow the hat. It's fulla magic stuff too, so it'd be hard to find the hat there.
    That would be nice. Expecially if he has a nicer hat that Jurassico can buy and turn into his portal hat. Because this ballcap doesn't look very nice.
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by ThirdEmperor View Post
    If Ivaz an Jurassico are looking for a hiding spot, Sir Hex has a pawnshop he runs as a hobby where they could stow the hat. It's fulla magic stuff too, so it'd be hard to find the hat there.
    That could work, if Jurassico knows of this place. Because I know Ivaz doesn't.

    If not, then they'll probably end up at DFI. Ivaz will want to avoid Trog's for the current time. Her sister likes to hang out there.

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    Default Re: [Nexus] OoC 30

    I'm afraid having the villains hang out at the DFI would be every bit as unfair as having them hide in Mallside, for the same reasons. And I don't see why the villains would need prior knowledge of the pawnshop to hide in it? Seems to me they could just pass by the shop and decided to dodge inside.
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by ThirdEmperor View Post
    I'm afraid having the villains hang out at the DFI would be every bit as unfair as having them hide in Mallside, for the same reasons. And I don't see why the villains would need prior knowledge of the pawnshop to hide in it? Seems to me they could just pass by the shop and decided to dodge inside.
    Ivaz wouldn't be making DFI her base. More of a quick stop for a meet'n'greet. Have a few drinks, share some laughs over the deaths of innocents, stuff like that.

    Then they take the serious business elsewhere.

    Ivaz knows it'd be a bad idea to operate out of a place like that. She's crazy, not stupid.

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    Default Re: [Nexus] OoC 30

    So DFI first and then pawn shop?
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Hipho View Post
    So DFI first and then pawn shop?
    Yeah, sure. I'll let you post first, since Jurassico is the one steering their ride.

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    Default Re: [Nexus] OoC 30

    *pokes BR to Inside*
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    Default Re: [Nexus] OoC 30

    Just remember, the DFI has a no-violence policy. OOC.

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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Mindfreak View Post
    Zefir, I meant both the heroes and the villains.
    Like your wire guy, who seems incredibly deadly and eager to show it.
    That means I play the bad guy right. I don't see why he shouldn't be like you said. After all I won't kill a PC without talking to the player first.
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    Default Re: [Nexus] OoC 30

    Note: I likely won't be on much tonight, sorries.
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    Default Re: [Nexus] OoC 30

    Hey, Justice peeps
    I was thinking it might be useful for them go get some sort of communication devices. Now everyone's scattered around the zoo with no means to contact each other. Just an idea.
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  20. - Top - End - #1250
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    Default Re: [Nexus] OoC 30

    Actually, I was planning on that. That's why Gamma Girl had that communicator in the beginning.
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    Default Re: [Nexus] OoC 30

    BR, is what Erin's trying to do in Trog's just regeneration, or is it also causing Lellienth to reabsorb the bone fragments in her lungs, spit out the chunks of metal, etc.?
    Last edited by Lady Serpentine; 2012-04-17 at 06:04 AM.

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    Default Re: [Nexus] OoC 30

    Now would be a really good time for the villains to come into DFI. Maybe we can get this group going then.
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  23. - Top - End - #1253
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    Default Re: [Nexus] OoC 30

    Different Time Zones cause my guy to be still at the Zoo.
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    Default Re: [Nexus] OoC 30

    Well time is relative in Nexus. If you wanted to make a plot clone or we could just wait for you.
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    Default Re: [Nexus] OoC 30

    Actually I don't think he would appear there due to his knowledge. He neither did see them going there nor has any intressed. DFI is something I see as a nice place to hang around, nothing a villian would go while hiding from these Evil Good guys. The BDD would be a better place for them.
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  26. - Top - End - #1256
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    Default Re: [Nexus] OoC 30

    Wouldn't it be a better idea to hide out at DFI than BDD?

    I mean, if I was trying to hide from some heroes I'd hide where I'm not expected to be instead of where I'm expected to be.
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    Default Re: [Nexus] OoC 30

    That's certainly why Talia's heading there. That, and she doesn't want to bring whatever's going on to where she normally hangs out, even if it is pretty well defended.

  28. - Top - End - #1258
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    Default Re: [Nexus] OoC 30

    That's a way to think about that as well, but I take in account what you wrote here several times. NO FIGHTS in DFI. My guy is even mor aggressive than you may think and since Fade works there this could cause Problems.
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  29. - Top - End - #1259
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    Default Re: [Nexus] OoC 30

    Yes, but as I've also said before: You control your characters. No one would make Fade and the string guy fight but you.
    There's no shame in toning down a character's aggressiveness, and it'd be a good idea for him to go to DFI so that the villains can actually organize.
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  30. - Top - End - #1260
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    Default Re: [Nexus] OoC 30

    That's true in a way.

    I will still wait for the Zoo scene to end. Maybe he got caught, then I don't need to think where to go.
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