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2013-03-09, 04:01 PM (ISO 8601)
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- Mar 2012
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Re: The Proteus (factotumish base class) (3.5) PEACH please
I'm starting to homebrew again, and I thought a good place to start would be to bring up some of my old work for PEACHing, and try to improve them. This class is from a while ago, and I'm looking for new thoughts, comments, concerns, etc. and especially new ideas to incorporate that would help me flex my homebrewing muscles.
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2013-03-10, 11:56 AM (ISO 8601)
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- Mar 2012
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Re: The Proteus (factotumish base class) (3.5) PEACH please
Anybody? Bum-bum-bumpinnnnn
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2013-03-10, 08:58 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
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2013-03-10, 10:01 PM (ISO 8601)
- Join Date
- Mar 2012
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Re: The Proteus (factotumish base class) (3.5) PEACH please
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2013-03-10, 10:03 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- St. Louis
Re: The Proteus (factotumish base class) (3.5) PEACH please
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2013-03-10, 10:07 PM (ISO 8601)
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- Mar 2012
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Re: The Proteus (factotumish base class) (3.5) PEACH please
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2013-03-11, 03:44 AM (ISO 8601)
- Join Date
- Jan 2013
Re: The Proteus (factotumish base class) (3.5) PEACH please
It looks like a great base class but several of the minor powers confuse me. Firstly why can a lawful good character be able to smite law and good but not evil or chaos. Surely he should not be able to smite anyone of the same alignment. Otherwise this power can become quite useless e.g. what use has a good character got to smite another good character; Paladins of Bahumat don't go around smiting clerics of Pelor
Also some of the features like animal companion and familiar shouldn't limited to certain paths. It seems that especially animal companion should be allowed for anyone and this could make some interesting combinations like a cleric with a familiar or a psion with a dinosaur.
Another thing is that spell casting with the druid spell list seems quite underpowered compared to other paths. Perhaps have a nature path with ranger spells and weaker wildshape.
All in all though I love this class. It seems to be a build-your-own class more than a single identifying feature and I think it fits the theme of adventuring jack-of-all trades better than factotum, which I also love.Last edited by Pesimismrocks; 2013-03-11 at 12:04 PM.
And treasure!
Wait, that doesn't make any sense
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2013-03-11, 04:53 PM (ISO 8601)
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- Mar 2012
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Re: The Proteus (factotumish base class) (3.5) PEACH please
I guess you're right that the druid spell list is relatively low power, but it's more of a thematic choice, and saying that the druid spell list is underpowered compared to the cleric or wizard spell list is like saying that the great wyrm gold dragon is underpowered compared to a time dragon. They're both crazy strong. One just more so.
I like the idea about the animal companion, but the familiars will stay exclusive since they're often portrayed as incarnations of magical power (witches being told magic by their familiar, etc.)
Overall though glad you like the class
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2013-03-15, 06:18 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- The Great PNW
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Re: The Proteus (factotumish base class) (3.5) PEACH please
I'm pretty sure I'm echoing some of the criticisms previously made, but hopefully this is helpful.
- As many of the abilities as possible should be spelled out explicitly so you don't have to reference a zillion books. Sneak attack is a good example; there's no reason to reference spellthief when you can say 1d6 at 1st and an additional 1d6 every four levels thereafter.
- For martial maneuvers and binding, you should specify what your IL and EBL are. I'd recommend making your IL at least more than the standard 1/2 level.
- Does the free skill trick count against the maximum known? Do you have to qualify for it?
- Smite confuses me. So if you're good, you can't smite evil?
- Familiars are available through a feat, so you might want to remove that from the minor powers list.
- Shadowcasting is problematic. Do you get them as SLAs/SUs eventually? Bonus feats from completing paths? Etc.
- Evasion and Improved Evasion are gained a little late for my taste.
Other than those, it looks pretty good to me. I haven't played a character from all the subsystems, so I can't really comment on how balanced the paths are to each other, but it seems okay. Spellcasting/psionics are probably going to be the most powerful 'cause they're, y'know, spellcasting. Still, I like it.Author of The Auspician's Handbook and The Tempestarian's Handbook for Spheres of Power.Greenman by Bradakhan/Spring Greenman by Comissar/Autumn Greenman by Sgt. Pepper/Winter Greenman by gurgleflep
Ask me (or the other authors) anything.
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2013-03-17, 01:57 AM (ISO 8601)
- Join Date
- Nov 2012
Re: The Proteus (factotumish base class) (3.5) PEACH please
2 questions:
1) How are spells known handled? The adept automatically knows everything on their list, if you pick the arcane list, do you get all spells in your 3 chosen schools?
2) For the Chakra minor power, are all chakras unlocked with levels, or does the Proteus have to pick one from each category?
By the way, I really like this class.
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2013-03-17, 08:49 AM (ISO 8601)
- Join Date
- Jan 2013
Re: The Proteus (factotumish base class) (3.5) PEACH please
Just one more thing. The fact that arcane based Proteus characters will use wisdom instead of INT/CHA seems a little strange although having WIS as your main stat does seem to fit adventuring in terms of skills: Listen, Spot,Survival.
Also again the fact that a lawful good proteus could only smite either law or good instead of evil or chaos makes no sense to me.
Just wanted to say one more time I love the idea and fluff of this class and the mechanics of a sort of make your own class seem great. I will playtest it in an upcoming oneshot game with my friends.And treasure!
Wait, that doesn't make any sense
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2013-03-17, 11:56 AM (ISO 8601)
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- Mar 2012
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Re: The Proteus (factotumish base class) (3.5) PEACH please
Hey so right now I don't have my rulebooks with me, so for a lot of this stuff I want to read through them before making changes. I'll fix smite though, that was silly of me. Thank you guys SO much for the feedback, and I'll post again as soon as I've decided on how I want to impliment the suggested changes.
Last edited by Empedocles; 2013-03-17 at 11:56 AM.
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2013-03-18, 11:37 AM (ISO 8601)
- Join Date
- Jan 2013
Re: The Proteus (factotumish base class) (3.5) PEACH please
I just noted that dark knowledge path ability needs a path, and invocations path a path ability.
It also seems possible to pick up two familiars with the minor power and path ability.
Also would it be possible for a dragonfire adept path or minor power (Either breath weapon, breath effects or draconic invocations)? I just love DFAs and I would live a dragon themed character with arcane power and a dragon familiar.And treasure!
Wait, that doesn't make any sense