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  1. - Top - End - #241
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Blue
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    the girl is the same one from th bar.


    The girl raised her sunkened head and looked at Blue. She nodded in silence, still shaken from the whole situation.

  2. - Top - End - #242
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Blue outstretches her hand to the girl. By way of apology, how I about I get you out of here. Got a name?

  3. - Top - End - #243
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

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    Certainly not posting to get my previous post to show, no sir.


    I'll protect you now.

  4. - Top - End - #244
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    The girl raisedba hand to Blue, looking at her with an obvious cry for help.

    "Stacey Stenzil, m-m-miss".

  5. - Top - End - #245
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Can you walk? Before giving her a chance to answer, Blue takes her hand and uses her leverage to scoop the girl up and cary her like a groom might arry his bride, holding Stacey still in her arms.

    She whispers,
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    My name's Mex. Don't tell these guys.


    She heads off towards the stairs. Let's get you two some air, shall we?

  6. - Top - End - #246
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Blue climbs the stairs with the girl in her arms, greeting Danica. Hey, we may need medical attemtion. Care to help? It seems safe enough, these two.

  7. - Top - End - #247
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Stacey looks into Blue's face, and a small smile appeared on her face. She gave Blue a courtesy nod.

  8. - Top - End - #248
    Halfling in the Playground
     
    Sage of Legaia's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Danica nodded at BLUE, and stayed on the stairs to keep watch. Danica was looking over the man when BLUE returned with the girl. "He doesn't seem in too bad of shape. He'll be fine with a bit of rest, actually. Nothing broken, and just a few bruises and scrapes. Let me check the girl." Danica smiled and gently looked over the girl, being. "Nothing seems to be broken... Just bruises again." She nodded reassuringly, before saying, "Let's get them out of here for now. I'll give them a more thorough examination when we're safe.

    Spoiler
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    Just for feces and laughter, I'm going to make a perception check to see if Danica heard the whole conversation between Stacey and BLUE. I don't expect her to hear BLUE's real name unless it's a nat 20, though. Danica also wouldn't mention anything even if she does hear, since she knows the value of an alias.

    (1d20+11)[31]

    Er... I promise I didn't rig it in any way...
    Last edited by Sage of Legaia; 2012-06-19 at 03:56 PM.

  9. - Top - End - #249
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Good. I see no reason to stay any longer. Let's take out the guards by the door - quietly if possible, and head back to sector 7, Blue says with sudden determination. Hey, you down there, come up, we won't bite. Got a name? she asks, addressing the man, wondering what's taking him.
    Last edited by Princess Tracy; 2012-06-19 at 04:42 PM.

  10. - Top - End - #250
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    The man looked at Blue as she helped Stacey up the stairs. "The name's Kyran", he sais; relief in his voice as he looks on to his saviours.

    Kyran follows our heroes up the stairs.
    Last edited by Marc_In_Da_Room; 2012-06-19 at 04:55 PM.

  11. - Top - End - #251
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Are you a Cetra? Blue casually asks Kyran. They never told me what one looks like, and I'm having trouble thinking of reasons why you were valuable to kidnap if all you were doing was standing around looking at some completely innocuous pillar.

  12. - Top - End - #252
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Kyran looks at Blue with a puzzled expression. "What's a Cetra?" He asked, now curious about a thing he knew nothing about.

  13. - Top - End - #253
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    I don't know. Do you know, master? she asks Danica.

  14. - Top - End - #254
    Halfling in the Playground
     
    Sage of Legaia's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    "The Cetra... It's another term for the Ancients, which were a slightly different group of humans than the ones we know today." Danica answered, hoping that she could answer the question without giving away to much, "They supposedly had a strong connection to the planet itself; the legend says that they unlock and settle the Planet, and then move on to some sort of Promised Land. This is pretty common knowledge within Shinra, but I guess most people don't have the luxury of hearing these sorts of stories."

  15. - Top - End - #255
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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Huh. Why would Shinra know that much about them then? BLUE asks with genuine curiosity. And why would they want them to be... captured?

  16. - Top - End - #256
    Halfling in the Playground
     
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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    "I'm not really sure. I suppose they might want to go to the Promised Land, if anything." Danica shrugged, "Then again, the reactors we use for power use the planet's life for power, so they may want the Cetra to find a place where the planet is particularly strong."

  17. - Top - End - #257
    Barbarian in the Playground
     
    DruidGuy

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Tyr keeps watch at the door, his sword at the ready. He shouts down, "Check around down there for anything useful or information."

  18. - Top - End - #258
    Ettin in the Playground
     
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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    You can check - I'm going to devise a route out of here, Blue says in a sudden defiance, giving the girl in her arms a nudge in demonstration. Top priority is rescue after all, she amended. How tough would you say the men out front are? The look a little too good compared to the ones Sykes hired before - oddly professional, really. She ponders a moment. Something is off, but I can't quite place it... Either way though, we can investigate when we return to Sector 7 with these two.

  19. - Top - End - #259
    Ettin in the Playground
     
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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

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    Retroactive Perception check to see if I noticed anything useful while down there.

    (1d20+7)[25]

  20. - Top - End - #260
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Blue
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    You see a wooden table in the middle of the basement with a glowing red orb sitting in a fruit bowl. There is also two treasure chests up against the back wall in either corner.

  21. - Top - End - #261
    Ettin in the Playground
     
    Princess Tracy's Avatar

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Although I did see some interesting things down there... Here, you guys watch her while I go see if there's anything we could use to aid our escape. I'll be right back - let Danica here treat you if you're wounded okay? Blue sets down Stacey, giving her a pat on the head as she makes her way down the stairs. She reaches for the orb, cautiously, but ultimately snatches the glowing red thing. Assuming it doesn't blow up in her face when touched, she heads over to the chests to get first dibs on the treasure, pocketing what she assumes is materia. She tries one of the chests in the corner furthest from the entrance. Is it unlocked?

  22. - Top - End - #262
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    As blue picks up the orb, a firy warmth washes over her.

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    *RECEIVED* Ifrit materia


    Blue opens the first chest with absolute ease.


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    *RECEIVED* Elixir

  23. - Top - End - #263
    Ettin in the Playground
     
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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    More confidently, Blue opens the other chest as she wonders what to keep for herself. She had been meaning to load a spellcasting program onto her harddrive after all, maybe this was as good an excuse as any.

  24. - Top - End - #264
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Blue
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    *RECEIVED* 350 gil

  25. - Top - End - #265
    Ettin in the Playground
     
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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    I summon thee...! Blue swings her sword about for a bit, but can't figure the blasted thing out. Naturally occurring, I take it... this will take some specialised training before it's of any use to me, I think. Disappointed, she deposits the materia in the folds of her clothes. Do any of you masters want this? she asks, as if suddenly learning her place. I recommend we take out the guards out front before any reinforcements pile out and run off. I'll wait until everyone is read as I load soem new protocols onto my hard drive... She sits at the foot of the Corneo statue, tinking with the back of her head...

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    [level up!]

  26. - Top - End - #266
    Barbarian in the Playground
     
    DruidGuy

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Getting a bit anxious, Tyr speaks up. "I think we need to find Sykes. A person like that shouldn't be out roaming around. From what the guards were saying he is in here. We cleared out the these two doors already meaning he'll be behind door #3. This mansion is going to become a battlefield here shortly. I'd say move the captives behind the statue, two or three of you hide on either sides of the door to wait for when the guards from outside bust in here and I'll bust in this room."

  27. - Top - End - #267
    Barbarian in the Playground
     
    DruidGuy

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    "Wait..." He rushes of to the male captive and grabs him harshly by the collar of his tattered shirt, "I understand why she was grabbed, but what are you doing here? What does the Don want with you? We can't help you if you don't tell us everything!"

  28. - Top - End - #268
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Kyran looked shocked at Tyr's sudden demanding of information.

    "Erm, when they grabbed me they bound my hands and feet together, and gagged me", he said plainly, "but i did hear something about 'experiment' or something".

  29. - Top - End - #269
    Barbarian in the Playground
     
    DruidGuy

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    "So what? You're supposed to be a test subject?" He releases him. "Was there any others in that room besides you two?"

  30. - Top - End - #270
    Barbarian in the Playground
     
    BlackDragon

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    Default Re: Final Fantasy VII - Crisis Interlocked 1(IC)

    Tyr's words struck a cord in Kyran, he didn't know what to say to this. "I-i-it was defin'tly us two down there, no one else". He took out a piece of paper from his back pocket and gave it to Tyr, "i found this down there, though".

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    NOW AVAILABLE ON THE MARKET
    Get your supply of Mako cheap with us at one-third the price that Shinra asks.

    THIS PAMPHLET WAS DISTRIBUTED BY THE A.S.R.
    Last edited by Marc_In_Da_Room; 2012-06-20 at 05:08 PM.

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