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  1. - Top - End - #541
    Ogre in the Playground
     
    shugyosha's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    As they walked Thar rummaged through the tiny bad. He begins to take things out, first his fetish mask then a book which clearly was not his. He unceremoniously hands it off Cael. Thar continued this, keep everything that he knew was his and then handing what wasn't his to the closest person, until the tiny bag was empty.

    When the reached the doors he looks at the pictures on the door to see if he can make any sense of it. He is surprised when Vash opens the doors and even more surprised at the three forms.

    He returns their words with his.

    Spoiler
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    "We opened the steal doors... who are you?"
    OOC: Can Thar ID the language? If so what language is it?

  2. - Top - End - #542
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Another of the creature step forward, he is wearing more accessories,and his skin is a dark shade of gray.
    Thar:
    Spoiler
    Show
    "We are the steelskin clan , you are trespassing on our land, you will be coming with us to explain why you are here."

    One of the creature sneaks up behind you with a crossbow, positioning itself in the way of the opening door, aiming the crossbow at pedivere.
    Call me Crazy

  3. - Top - End - #543
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Another of the creature step forward, he is wearing more accessories,and his skin is a dark shade of gray.
    Thar:
    Spoiler
    Show
    "We are the steelskin clan , you are trespassing on our land, you will be coming with us to explain why you are here."

    One of the creature sneaks up behind you with a crossbow, positioning itself in the way of the opening door, aiming the crossbow at pedivere.
    Call me Crazy

  4. - Top - End - #544
    Ettin in the Playground
     
    Comissar's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Cael took the book tentatively off of Thar, hardly daring to believe it was what she thought it was. When she confirmed it was indeed her spellbook, she hugged it close to her. Her armour was the next thing to come out, she put it on with great relief, no longer feeling so exposed. When her backpack finally came out the bag, she checked inside it to see whether everything was as it had been. Happy that it was, she put it on over her armour.

    "Thankyou, Thar."

    As the small creatures started surrounding them, she tried to back away a little from the one with the crossbow. She didn't wish these creatures any harm. Realising Thar could understand them, and reply in kind, she turned to speak to him again.

    "Tell them we just want to leave, we don't want to hurt them."
    Last edited by Comissar; 2012-08-29 at 03:43 AM.



    GLaDOS Avatar and Pokémon Sig. by me

    Spoiler: Alternate Avatars
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    Leah and Saura, Summer Rose, and Firebrand by me

  5. - Top - End - #545
    Barbarian in the Playground
     
    Grail's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Pedivere
    |
    Level
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    3rd
    |
    28/28
    |
    16
    |
    11
    |
    15
    |
    +5
    |
    Darkvision 60', Immune Fear & Disease
    [/table]

    Pedivere sighed and concentrated upon the diminutive creatures with the crossbows.

    Spoiler
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    Detect Evil

  6. - Top - End - #546
    Barbarian in the Playground
     
    ninthbit's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    At the first sight of a threat (likely the crossbow on Pedivere) Vash'iar releases a dagger into the palm of his hand and drives it at the little crossbowman that threatens his companion. He then angrily replies, "Keep your tiny little weapons off me and my companions or by the gods I'll slaughter the entire lot of you. I am NOT in the mood for this today"

    Spoiler
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    He isn't trying to drive the dagger into his chest or anything. He’s just trying to disable the assailant by putting it in his shoulder or arm or something. I'd disable the weapon, but even in Pathfinder rules it's just easier to stab the little bastard.
    Atk: (1d20+6)[8] (Really.... come one GitP. You can't hook me up with this one little thing. ITS A GNOME!
    Dmg: (1d4+4)[5]
    Sneak?:(2d6)[4]

    I guess he misjudge just how short they really are.
    Last edited by ninthbit; 2012-08-29 at 07:31 AM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  7. - Top - End - #547
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    At the throwing of vash's dagger the three other crossbows quickly come up and fire at him, along with the one he threw the dagger at.
    Spoiler
    Show

    (1d20+4)[17]
    (1d20+4)[15]
    (1d20+4)[11]
    (1d20+4)[20]


    Three bolts hit him, two hitting his arms, another stabs into his stomach.
    Vash:
    Spoiler
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    you take 16 damage, i rolled it off screen for ease.
    Last edited by Crazyfailure13; 2012-08-29 at 09:04 AM.
    Call me Crazy

  8. - Top - End - #548
    Barbarian in the Playground
     
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Without a word, Vash unsheathes his long elven blade and brings it to bare on the one that was previously threatening Pedivere.

    Spoiler
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    I’m assuming that since all 4 just shot a two-handed weapon that none of them are technically threatening anyone at the moment, so I shouldn't draw an AoO from the draw as I move into flanking melee.

    Atk (added +2 for flank): (1d20+8)[28]
    Dmg: (1d10+6)[11]
    Sneak: (2d6)[6]
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  9. - Top - End - #549
    Barbarian in the Playground
     
    ninthbit's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Spoiler
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    Confirm Crit: [roll0]
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  10. - Top - End - #550
    Barbarian in the Playground
     
    ninthbit's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Spoiler
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    Confirm Crit: (1d20+8)[15]
    Stupid 60 second rule got me...

    Not sure if a 15 will confirm. In any case, I'm guessing the little bugger is down.

    If I were a guessing man, I'd think AC 15. +2 Dex, +1 Size, and +2 Leather, but depending on the class, I suppose it could be hide with giving an AC17.
    Last edited by ninthbit; 2012-08-29 at 09:50 AM.
    Spoiler: Smells Funny (the awesomest goblin ever)
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    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  11. - Top - End - #551
    Ogre in the Playground
     
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    "Stop!" he shouts at everyone, gazing through his horrid mask
    .
    Spoiler
    Show
    (1d20+8)[14] intimidate


    Thar explains, "Tiny people are Steelskin Clan. This Steelskin land. Thar's group must go and explain why Thar's group is here"

  12. - Top - End - #552
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop groans "Why did I get stuck with the group of hot heads?" He holsters his gun and simply finds a wall to lean against whilst keeping his hand empty, open and in front of him showing he is unarmed and not a threat.
    Blarg...

  13. - Top - End - #553
    Barbarian in the Playground
     
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    I'll put up my sword after they drop those friggin crossbows.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  14. - Top - End - #554
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Vash's sword swings true finding its place in one of the creatures chest area, dragging through its body you leave a giant gash, and you see it fall to the ground.

    After that you see the things drop the crossbows.

    Thar:
    Spoiler
    Show
    "You killed him! We are taking you in for trial, come quietly or we will kill you!


    Vash:
    Spoiler
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    sorry about that no crit you take only 12 damage, god im kicking myself for these mistakes.
    Call me Crazy

  15. - Top - End - #555
    Ogre in the Playground
     
    shugyosha's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    Thar's words had come too late. The little thing lay dead from Vash's swing. "Can't you control these people!" he screams in half-orc at Pedivere. "We are intruders in their home and that one has killed one of them. Now they want us to stand trial!"

  16. - Top - End - #556
    Barbarian in the Playground
     
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Trial... ya, good luck with that. I have no intention on submitting myself to their courts. Plus.... the little bastard may have an ounce of life left in him.
    Vash dips an empty vial from a used potion into the water, adds a sprinkling of some powdered herbs and flicks the side with his finger to give it a light blue glow. Drinking the contents, he reaches down and gives the fallen "thing" a light slap across the face. "Wake up!"

    [Edit: Just to clarify, Vash is replying in Common.]

    Spoiler
    Show
    Lets hope it didn't confirm and that he isn't at -10
    Alchemist: Cure light wounds for the gnome: (1d8+1)[3]
    Last edited by ninthbit; 2012-08-31 at 01:41 PM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  17. - Top - End - #557
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The things eye popped open, and quick as a flash it jumps up and draws a shortsword on Vash. The other steelskin follow suit, draw blades.

    Thar:
    Spoiler
    Show
    "You! What are your purposes?! First you kill one of use then you revive him?!"
    Call me Crazy

  18. - Top - End - #558
    Ogre in the Playground
     
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    Thar sighed in relief. They were lucky this time. Speaking back to them in their language.

    Spoiler
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    "My hot headed friend acted rash and was willing to make amends by reviving him. No harm done... Just a mistake."

  19. - Top - End - #559
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The Steelskins seem to falter a bit as thar speaks, three of talk in a language none of you recognize, and after a moment they yell out in the language to the one behind you all. Then one steps forward and speaks to thar again.
    Thar:
    Spoiler
    Show
    "Very well, you will be coming with us however to see the clan leader so that he may tell us if you are friend or foe."
    Call me Crazy

  20. - Top - End - #560
    Barbarian in the Playground
     
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Tired and frustrated, Vash'iar is almost to the point of foaming at the mouth with rage. I am NOT in the mood for this c***!

    Thar, if these little s***s understand you, then you better tell them to f***ing disarm. There won't be any more healing. The next time I start swinging, they're all f***ing dying.


    With a cough, he chokes down his mutegen and his arms and legs start to swell.

    Spoiler
    Show
    Mutegen Effects: +4 str, -2 Int.
    Duration: 10 Mins? At least 1min. I'll check if it beomes an issue.
    Last edited by ninthbit; 2012-08-31 at 02:17 PM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  21. - Top - End - #561
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop stands amused by the show being put on before him, he pulls out his waterskin and gingerly sips from it, slightly annoyed that the other orc wasn't bothering to speak to everyone but hey he was obviously foolish enough to be xenophobic. It amused him more to see the savage think Pedivere was in charge, sighing he places his waterskin back inside his pack and whistles a catchy tune to match the spectacle.

    Spoiler
    Show
    Ninthbit it is 10 min
    Last edited by Morbis Meh; 2012-08-31 at 02:21 PM.
    Blarg...

  22. - Top - End - #562
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Both sides tense as Vash grows and gets ready to fight, then a voice rings out behind you all"Vashiar, stop! This senseless violence will only serve as suicide, these creature will not lower their weapons, because you have given them cause for mistrust, your prolonged streak of aggresion will serve only for them to kill you, and you are already hurt as is. See wisdom in putting your blade down." the girl finishs her talking with a sigh.
    Call me Crazy

  23. - Top - End - #563
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop turns around and glowers at the girl "Hey now, why are you trying to stop this high quality entertainment? Vash needs to come to his own senses, which will probably be after another 4 bolts or so. "
    Last edited by Morbis Meh; 2012-08-31 at 03:00 PM.
    Blarg...

  24. - Top - End - #564
    Barbarian in the Playground
     
    Grail's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    This is stupid. I'm going back to the wolves to find out what is happening up there and get the truth about this place out of them.

    Pedivere turns and heads back to the wolves.

  25. - Top - End - #565
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    As Pedivere tries to leave the creature behind him points the shortsword at him, yelling in the same language that pedivere doesn't understand.

    Thar only (as always):
    Spoiler
    Show

    "Don't move big man, you are coming with us!"
    Last edited by Crazyfailure13; 2012-08-31 at 07:03 PM.
    Call me Crazy

  26. - Top - End - #566
    Barbarian in the Playground
     
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Pedivere shakes his head at the short creature and continues walking.

  27. - Top - End - #567
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The creatures yell angrily as Pedivere moves forward, and they all attack.
    The injured one goes for vash, another launchs itself at Thar, the final moves around the fighting of thar and vash to go toward pedivere.

    Battlemap:
    Spoiler
    Show

    Quality sucks after resizing

    Attacks:
    Spoiler
    Show


    1.(1d20+3)[22]
    1.(1d6+1)[3]


    2.(1d20+3)[15]
    2.(1d6+1)[5]


    3.(1d20+3)[16]
    3.(1d6+1)[6]

    1 is attacking Pedivere
    2 is attacking Vash
    3 is attacking Thar


    Init:
    Spoiler
    Show
    Vash (1d20+3)[7]
    Bishop (1d20+6)[25]
    Pedivere (1d20+1)[5]
    Cael (1d20+3)[22]
    Thar (1d20+2)[21]
    Call me Crazy

  28. - Top - End - #568
    Bugbear in the Playground
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Crit confirm on pedivere:
    Spoiler
    Show

    (1d20+3)[21]
    Damage if needed:
    (1d6+1)[5]


    8 damage to Pedivere
    Last edited by Crazyfailure13; 2012-08-31 at 10:14 PM.
    Call me Crazy

  29. - Top - End - #569
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop notes the agitated munchkins launch their assaults on his companions, he takes note on the one that attacked the orc that calls himself Thar and scowls "Hey now, you leave him be, he dun nothing but try to keep the peace around here. Now I am afraid I have to pull out my piece." Taking a step back he pulls out his gun and fires directly at the back of the gnome attacking Pedi's head.

    Spoiler
    Show
    So 5ft step back and drawing out my gun then shooting the mofo, I shall also use a grit point for up close and deadly... execution style oh yeah!
    attack (1d20+9)[19]
    damage (1d8+1)[5]
    upclose and deadly (1d6)[2]
    Blarg...

  30. - Top - End - #570
    Ogre in the Playground
     
    shugyosha's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    He was quite surprised at the quick reaction of the little creatures. The burly half orc steps back and curses the little thing.

    Spoiler
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    5ft step to the right
    evil eye DC 14
    activate scar shield (AC 13)

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