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Thread: Baldur's Gate Enhanced Edition
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2012-12-16, 06:38 AM (ISO 8601)
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Re: Baldur's Gate Enhanced Edition
Chain mail gets a tad better in BG2- Well, sort of- Elven Chain Mail is great for Multi- or Dual-Class Mages.
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2012-12-16, 08:06 AM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Baldur's Gate Enhanced Edition
Chainmail has 3 more points of AC than studded leather. I'm not sure what you mean by "endgame", but you can't really get a studded leather that would be better than a magic chainmail in BG1. Looks like I missed the assassin who gets you a +2 Chainmail, though. They really should learn to waylay you in less isolated spots...
Last edited by Morty; 2012-12-16 at 08:29 AM.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
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2012-12-16, 11:54 AM (ISO 8601)
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- Aug 2007
Re: Baldur's Gate Enhanced Edition
Leather is AC 8, Studded Leather 7, Chain Mail 5, Splint Mail 4.
You could always give the kit a flat 1 or 2 point bonus, so you don't have to worry about when what armor is possibly available as much. Or free points in Single Weapon Style for flavor reasons, something like that.
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2012-12-16, 01:19 PM (ISO 8601)
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- Mar 2010
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- Back forty.
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Re: Baldur's Gate Enhanced Edition
I can't believe there are *no* functional Shapeshifter mods. I opened up a bunch of how-to's. Hopefully I'll get one made over the next couple days.
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2012-12-16, 02:32 PM (ISO 8601)
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- Feb 2009
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- USA
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Re: Baldur's Gate Enhanced Edition
Which class makes the best archer? A fighter, a basic ranger or a ranger with the Archer kit?
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2012-12-16, 02:59 PM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Baldur's Gate Enhanced Edition
I'd rather not give this kit a preference for a specific style. An AC bonus could work, though.
Still, when I actually make it, I think I'll try to give it edited versions of the Spins, better tailored to the fact that it's a Fighter kit and meant to be played from level 1.
Archer, definetly. It can achieve Grand Mastery in ranged weapons, gets bonuses to ranged weapons and has a powerful special ability.My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-12-17, 10:02 AM (ISO 8601)
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- Aug 2007
Re: Baldur's Gate Enhanced Edition
Yeah, Archer for sure. If you want numbers, an Elven Archer at 19 Dex steadily investing proficiency points in longbows will, starting at level 6, get +9 to attack and + 6 to damage rolls, doing more damage at range than most can do in melee.
Dark horse option would be going for darts instead of longbows. You miss out on the +1 to hit Elves get with bows as well as the significant additional bonuses from magical bows, and also have a lower base damage, but you do get an extra attack per round.
And in EE, Thalantyr does sell some pretty nice darts that do a lot of elemental damage. They allow the enemy a saving throw, but have your Cleric cast Doom on anything you want gone to lower its saves and it should go away very quickly.Last edited by Johnny Blade; 2012-12-17 at 10:06 AM.
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2012-12-22, 09:11 AM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Baldur's Gate Enhanced Edition
After a break in playing, I made a detour to Gullykin and looted the Mail of the Dead +2 from an assassin. Now let's see if wearing it makes my Skirmisher too strong.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-12-22, 09:41 AM (ISO 8601)
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- Feb 2008
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- Earth?
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Re: Baldur's Gate Enhanced Edition
So, hypothetical question everyone: If you were given the task of making the Wizard Slayer kit less terrible, what would you change about it?
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2012-12-22, 10:25 AM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Baldur's Gate Enhanced Edition
Honestly, I'd probably start with revamping its disadvantages one way or another. Not being able to use any magic items except for weapons and armor is just too crippling, even if we give them some anti-magic abilities that are actually useful.
Last edited by Morty; 2012-12-22 at 10:25 AM.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-12-22, 11:08 AM (ISO 8601)
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- Feb 2009
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- USA
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2012-12-22, 12:56 PM (ISO 8601)
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- Sep 2007
Re: Baldur's Gate Enhanced Edition
I think the idea of the Wizard Slayer itself is redundant to begin with. I mean, Inquisitors, hello?
Personally, though, I'd just up the magic resistance. 3% per level, maybe?
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2012-12-22, 01:20 PM (ISO 8601)
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- Aug 2005
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2012-12-22, 02:18 PM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Baldur's Gate Enhanced Edition
Inquisitor is a Paladin kit, which brings several things with it, such as the alignment restriction and inability to master weapons. A Fighter kit that fights spellcasters is fine, but Wizard Slayer is awful.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-12-22, 02:34 PM (ISO 8601)
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- Aug 2005
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2012-12-22, 03:15 PM (ISO 8601)
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- Aug 2011
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Re: Baldur's Gate Enhanced Edition
The main use I see for Wizard Slayer in its current form is in BGII, dual-classed (ironically enough) to mage - then you can have magical defenses of your own to let you last long enough to hit an enemy's stoneskins ten times, neutralising them.
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2012-12-22, 03:18 PM (ISO 8601)
- Join Date
- Nov 2004
Re: Baldur's Gate Enhanced Edition
If it takes a single-classed sorcerer that long to kill an enemy mage who is vulnerable to a wizard slayer's spell disruption ability, the sorcerer is doing it wrong.
Orth Plays: Currently Baldur's Gate II
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2012-12-22, 03:22 PM (ISO 8601)
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- Dec 2006
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- A van down by the river.
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Re: Baldur's Gate Enhanced Edition
Screw all that jazz. I love the fact that humans can dual class, but I hate the 2nd ed rules that it uses. I've never liked them, even when I played 2nd ed. Losing access to all of that stuff for just as long as it took you to earn it is just too steep.
Multiclassing humanoids is the way to go IMO. And by the time you actually start to see a difference in power, you already have enough higher level abilities/spells/.etc that it doesn't matter, but it was WAY easier to get there.
Gnome thief/illusionist FTW!
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2012-12-22, 03:30 PM (ISO 8601)
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- Aug 2011
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Re: Baldur's Gate Enhanced Edition
Not in SCSII, where high-level mages will have truly excessive defenses - it's faster to wait for their PFMW to expire than to go through the several spells in a row you need to make them vulnerable.
Without that, you're right - it's just that niche abilities become so much more useful when they bypass most defenses.
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2012-12-22, 04:19 PM (ISO 8601)
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- May 2004
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- Enterprise, Alabama
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Re: Baldur's Gate Enhanced Edition
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2012-12-25, 11:44 PM (ISO 8601)
- Join Date
- May 2012
Re: Baldur's Gate Enhanced Edition
Question... if I use Shadowkeeper to turn Ajantis into an In do Inquisitor, do I need to manually give him the level 1 abilities since he starts at level 2 or just wait for him to level up? Currently he is an Inquisitor in name alone, still has standard paladin abilities.
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2012-12-26, 10:43 AM (ISO 8601)
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- Feb 2007
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- Land of Stone and Stars
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2012-12-26, 01:43 PM (ISO 8601)
- Join Date
- Nov 2010
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- Gensoquestria
Re: Baldur's Gate Enhanced Edition
So, finished my elf swashbuckler/mage playthrough; ended up cutting it kind've short and not reaching the exp cap. I liked the new content, especially Dorn (apparently they're bringing him back for BG2), with Rasaad next and Neera the least. I also think the blackguard kit is pretty awesome, and I've been half-tempted to make one.
I ended up going with Montaron, Neera, Rasaad, Dorn, and Xan for party members; Xan has always been a favorite, and I've never used Monty before.
Anyone ever use Alora, the halfling thief in Baldur's Gate?Ponified Remilia avatar by Kurien.
Attempt at converting the characters of Touhou to the world of D&D 3.5: http://www.giantitp.com/forums/showthread.php?t=181050
Attempt at converting Berserk characters to 3.5: http://www.giantitp.com/forums/showthread.php?t=186155
Attempt at converting Geralt of Rivia to 3.5:
http://www.giantitp.com/forums/showthread.php?t=208270
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2012-12-26, 01:52 PM (ISO 8601)
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- Jun 2006
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- Poland
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Re: Baldur's Gate Enhanced Edition
They should? Huh. I was considering making him an Inquisitor myself but I gave up for the very same reason. If a level up resets abilities it would make it easier...
I've heard that her thief ability points are pretty badly spent, which makes her less than useful.My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-12-26, 02:51 PM (ISO 8601)
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- Feb 2007
- Location
- Land of Stone and Stars
Re: Baldur's Gate Enhanced Edition
It always has worked for me turning Imoen into a swashbuckler. I can't imagine a paladin would be any different. I think the only thing that isn't recalculated from scratch at each level up is your proficiencies.
Not spent badly, just not usefully. Alora's natural inclination is towards stealth, not traps or locks. She's an awesome scout, but a pretty meager thief. That's just her character. However, she's in a game that's simply swimming in rogues and rangers and monks that her stealth-centric preferences are not all that valuable and she appears so late that there's not many levels remaining for you to encourage her towards a more useful path. On the other hand, give her a gauntlet of ogre strength and the short sword of backstabbing, and little miss happy-happy is probably the nastiest backstab machine in the game.Spoiler: My inventory:
1 Sentient Sword
1 Jammy Dodger (I was promised tea)
1 Godwin Point.
Originally Posted by Kairos Theodosian
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2012-12-31, 03:25 PM (ISO 8601)
- Join Date
- Nov 2010
- Location
- Gensoquestria
Re: Baldur's Gate Enhanced Edition
So, I've been trying to kill Tazok the first time you meet him (optionally) in the Bandit Camp, but despite some really good damage on my part, I haven't been able to yet. Did they make it impossible in the enhanced edition to kill him at this point in the game?
Ponified Remilia avatar by Kurien.
Attempt at converting the characters of Touhou to the world of D&D 3.5: http://www.giantitp.com/forums/showthread.php?t=181050
Attempt at converting Berserk characters to 3.5: http://www.giantitp.com/forums/showthread.php?t=186155
Attempt at converting Geralt of Rivia to 3.5:
http://www.giantitp.com/forums/showthread.php?t=208270
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2012-12-31, 03:42 PM (ISO 8601)
- Join Date
- Feb 2008
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- Earth?
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Re: Baldur's Gate Enhanced Edition
Yeah, really it's the fact that she only turns up so late in the game which hurts her. The gnomes have similar problems in that regard. It's one of the reasons I liked the NPC project, that you could actually access them at a more reasonable point. Well, except for Skie anyway.
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2013-01-02, 06:38 PM (ISO 8601)
- Join Date
- Nov 2010
- Location
- Gensoquestria
Re: Baldur's Gate Enhanced Edition
Welp, I'm doing another quick playthrough as a monk, since I've never had the Baldur's Gate monk experience. I grabbed a six man party and rushed straight through the main story stuff, then picked up Alora at level 4. Her lucky rabbit's foot is one of the best items in the game, giving +2 (-2) to AC and all saves, and stacking with everything else, like Balduran's stuff does. Unfortunately, thieves can't use the gauntlets of ogre power, so I'm thinking of either making her an assassin (to make her better at backstabbing and fighting in general) or a swashbuckler (giving up on backstabbing and just making her a better fighter with a good AC) and giving her gauntlets of weapon expertise, while giving the gauntlets of ogre power to Viconia.
Anyone know if Drizzt's mithril chain mail is usable by thieves? If so, I'd be tempted to kill Drizzt and give my Swashbuckler-Imoen the armor and Twinkle (switching her melee proficiencies to scimitar), to make a really terrifying swashbuckler out of her.Ponified Remilia avatar by Kurien.
Attempt at converting the characters of Touhou to the world of D&D 3.5: http://www.giantitp.com/forums/showthread.php?t=181050
Attempt at converting Berserk characters to 3.5: http://www.giantitp.com/forums/showthread.php?t=186155
Attempt at converting Geralt of Rivia to 3.5:
http://www.giantitp.com/forums/showthread.php?t=208270
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2013-01-02, 07:14 PM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Re: Baldur's Gate Enhanced Edition
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2013-01-02, 11:44 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Manhattan, Vancouver
Re: Baldur's Gate Enhanced Edition
I have only snuck into the Bandit camp before, and I think if you choose that path then Tazok will always automatically stop the fight once you've done enough damage to him. I didn't know that he was killable at this stage.
Edit: How do you all use thieves in combat? Hide in Shadows for the initial backstab, then what? NPCs use potions of invisibility repeatedly in combat, but that seems far too expensive.Last edited by Animastryfe; 2013-01-02 at 11:47 PM.