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  1. - Top - End - #61
    Firbolg in the Playground
     
    sonofzeal's Avatar

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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Ryuu Tatsuhiro

    "Pah, did you see me? I blasted like three of the suckers! They'll not be messing with the Dragonlord again, I can tell you that much!"
    Avatar by Crimmy

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    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  2. - Top - End - #62
    Ogre in the Playground
     
    Jarian's Avatar

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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Edmond

    Not possessing the gold to buy his own curative measures, Edmond reluctantly uses some of his remaining magic to cast the spells from the scrolls handed to him by his allies.

    Spoiler
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    Magic Savant, cast restorations left and right as needed. I think it's one for Paavo and one for Fjodyn.
    My forum avatars appear to have decomposed in my absence. C'est la vie.
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  3. - Top - End - #63
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Sern

    "The ambush tactics of Ghosts are deadly...as you have very well seen. They may appear from floor and ceiling alike, so listen for my guidance should we encounter more. Should they try, they won't hide from me.

    But this day, like the Hounds of Serradus, you have fought fiercely and prevailed. Well done."
    Last edited by Rausdower; 2012-07-03 at 01:29 PM.
    Many thanks to Ceika for the sweet avatar.

  4. - Top - End - #64
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Akara

    "Ghosts? At the inner gate?", Akara asks as she hands out the scrolls to heal the damage the creatures wrought.

    "There were no such creatures there when we left. It seems that some of those who stayed behind to cover our escape from the monastery stand their plight still."

    The Outer Cloister

    After spending short minutes patching yourselves up, the party jumps through the portal again, finding the cloud and other trap remnants much as you left them.

    Navigating past, you launch yourselves through the inner gate and into the outer cloister courtyard...

    and find it completely devoid of activity. Suspiciously so, even. Yet with no obvious hiding places on the open grounds, and all supernatural senses active, there isn't much to do but to approach the ominous stone cathedral.

    After having grabbed the waypoint on the way, you find yourself in the familiar position of standing in front of a double-wide, oaken door.
    Only this time, Sern senses no evil lurking within.

    Map up.
    Halfling healer avatar by Akrim.elf.

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  5. - Top - End - #65
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Edmond

    If we are to use these scrolls to bolster ourselves for the trials ahead, now may be the best time.

    Edmond looks to Sern and Gerrin as his voice chimes in your heads.

    Spoiler
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    Sern or Edmond, it doesn't really matter. Either one can activate the scrolls of Delay Poison, and they'll last for two hours. I don't know about you, but I don't think it's going to take us two hours to find Andariel.
    My forum avatars appear to have decomposed in my absence. C'est la vie.
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  6. - Top - End - #66
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Fjodyn

    Happy to once again be whole of body and soul, the determination is back in the warrior's step.

    He growls a bit at the all-too-common intrusion into his mind, and as usual, responds out loud.

    "I kin cast the scrolls with nae problems. Twas a spell offerred ta me by Moradin when 'e blessed me, but I chose other options...but that magic is still easily within my reach on a scroll."

    Looking at the door, he offers a slight "harumph" and then ponders,

    "Can anyone figure out if that thing's gonna explode, or should I just open it while ye all stand back a ways?"

    Spoiler
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    Changing out my 5 readied maneuvers as follows:

    Stone Bones
    Mountain Hammer
    Shield Block
    Revitalizing Strike
    White Raven Tactics
    Adding - Divine Surge

  7. - Top - End - #67
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Paavo

    Like Fjodin, Paavo grumbles loudly at the unwanted intrustion in his thoughts, glaring at Edmond a bit. "For not saying much you sure make a lot of noise."

    Turning to Fjodin, he claps him on the back heartily and says,"I will not hide in the back like an old woman. We stand together! "

    Spoiler
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    Change Determination to 3 Peerless Athlete, 3 Mage-Killer, 3 Vigilant Defender, and 1 Lion's Heart.

    Prepare a Weapon Master's Debilitating Attack.

    Aid Another on Fjodin's door-opening attempt: (1d20+6)[13]
    The Good Reverend
    Just call me PPR, no need to type the whole thing.

  8. - Top - End - #68
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Gerrin

    "Let's see if I can help you with that."

    And with a word of power, the door rolls back.
    Spoiler
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    One action to open a 5ft opening in the door for 5 rounds, assuming not a natural one. (1d20)[7].

    Second action will depend on what's past that.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

  9. - Top - End - #69
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    The Outer Cloister

    Before Fjodin and Paavo can really get their backs into it, Gerrin does his usual trick of making the door disappear.

    A smell like that of rancid meat and dirt rushes out the hole, reminding you of poorly kept kennels. Some light still reaches the floor from the stained glass windows above the door, but nothing is to be seen within the range of even Fjodin's and Tatsuhiro's darkvision save for one scared rat, shattered church benches, filth, and blood.

    Map updated.

    (Brown stuff is rubble. Passable, but counts as difficult terrain.)
    Halfling healer avatar by Akrim.elf.

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  10. - Top - End - #70
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Ryuu Tatsuhiro

    "Pah. Nothing! They probably fled when they heard what I did to the Smith and the ghosts." Tatsuhiro boldly glides forward on his draconic wings... but his eyes twitch at shadows and he seems a bit nervous despite his words.

    Spoiler
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    Fly to R19, 10' up.

    Darkvision 60
    Blindsense 50
    Listen: (1d20+27)[29]
    Spot: (1d20+32)[41]

    Total-Defensive Action (AC 34)
    Avatar by Crimmy

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    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  11. - Top - End - #71
    Dwarf in the Playground
     
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Sern

    Cautiously, Sern enters the squalid chambers with divinely keened senses ever-alert.

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    Move to N20 and ready a shot to attack whatever sets off my Radar of EEEEEVIL!!
    Last edited by Rausdower; 2012-07-08 at 12:26 AM.
    Many thanks to Ceika for the sweet avatar.

  12. - Top - End - #72
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Paavo

    Paavo strides in boldly, unbothered by the stench and foreboding gloom. "And here I thought the moor stunk because it was a moor... it seems these things bring the stink with them!"

    He grins maniacally, taking up a position on the perimeter.

    Spoiler
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    Move to O21 and ready an action to whack any enemy that comes into range, using my sword 2-handed, Power Attacking for 4: (1d20+14)[28] for (1d8+16)[22]. If it hits and does 10 damage, trip attempt: (1d20+10)[12]
    The Good Reverend
    Just call me PPR, no need to type the whole thing.

  13. - Top - End - #73
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Corretha

    Wary of the increasingly frequent traps, and feeling light on spells to boot, the mage stays back. She anticipates trouble, and soon. Preparing for it, she casts a spell, shapechanging before your eyes.

    Spoiler
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    Cast Alter Self, taking shape of an Avarial (RoF pg 31). Move to same spot, at +10 ft.
    I will NOT succumb to evil!
    ...Unless she's cute.
    _____________
    Avatar by Miss Nobody

  14. - Top - End - #74
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Gerrin

    Walking confidently forward, Gerrin looks causally around.

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    move to p20.

    Remember, effectively carrying a torch.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

  15. - Top - End - #75
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    The Cathedral

    Your mundane senses reveal nothing but more dust and despair, but as Sern walks forward, he picks up an evil presence.
    And another, and another, and another.

    Right after he gives the alarm, the unmistakable sound of heavy creatures moving around can be heard from every one of the closest doors.

    Spoiler
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    Sern gets to act in the oh-so-surprising round. So effectively, he gets a standard action, and then a full round's worth of actions.

    Round 1 begins!

    Yet to act in round 1: Everyone. (Sern one and a half times.)


    Map updated.
    Halfling healer avatar by Akrim.elf.

    My sarcasm is never blue.

    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
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  16. - Top - End - #76
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Edmond

    Edmond steps nearer the doorway and begins playing a rapid aria, the magical strings of his mandolin giving off the sound of an entire orchestra, one set of instruments to each string.

    Spoiler
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    Step to J-19, Song of Celerity. Everyone can immediately move up to half their speed without expending movement for the round, then gains haste until the end of the next allied turn.
    Last edited by Jarian; 2012-07-08 at 09:53 PM.
    My forum avatars appear to have decomposed in my absence. C'est la vie.
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  17. - Top - End - #77
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Gerrin

    "Paavo, the Door!"

    With that, Gerrin repeats his word of power, and one of the doors seems to fold in on itself, revealing what it behind it.

    Spoiler
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    One action: (1d20)[16]. If less than 10ft thick and not a natural one, the part of the door at O24 ceases to exists for a bit.

    Rest of my action depends on others.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

  18. - Top - End - #78
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    The Cathedral

    Half the door disappears from view, and through the opening, you can see half of a monster that looks somewhat like a dog.
    At least if dogs stood six feet at the shoulder, were ten feet long, had horns, muscles to make most oxen jealous, and crackling sparks of electricity dancing around their teeth instead of saliva, it would look a lot like a dog.

    Spoiler
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    Enemy status:

    Monster 1: 110/110 HP.

    Yet to act in round 1: Corretha, Fjodin, Gerrin (1 standard action), Paavo, Sern (1 standard + 1 round), Tatsuhiro.


    Map updated.
    Halfling healer avatar by Akrim.elf.

    My sarcasm is never blue.

    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
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    Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.

  19. - Top - End - #79
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Corretha

    The shapeshifted mage flies in, getting as good a look as she can at the creature. She shouts out as much useful info as she can.

    Spoiler
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    Use my free movement to move 30 ft in, N19. This should meet my minimum half speed for the round requirement. If the free movement makes it so I need to move even more, well, move me that much further in. Also, does using movement to turn in place count toward the minimum move speed?

    Rest of my actions pending ID result.

    Knowledge - (1d20)[3]
    Arcana +22
    Local +20
    Others +13

    Trying to recall what it is, weaknesses, special attacks, special qualities, etc.
    I will NOT succumb to evil!
    ...Unless she's cute.
    _____________
    Avatar by Miss Nobody

  20. - Top - End - #80
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    A murmur of a word known only by Sern was whispered as the archer announced the fiendish presence. He almost felt as if he had glided into an optimal position and his shots deftly followed the magic of the wizard as the bard's music filled his muscles with otherworldly speed and precision.

    Spoiler
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    Hunter's Mercy as my super-free standard.

    Free move to Q20

    Rapid Shot Full Attack

    First Shot (If hit, Sern crit)
    (1d20+13)[17]
    (1d8+3)[7]+(1d6+11)[13]
    (1d8+14)[15]
    (1d8+14)[22]

    I use my special bow property to deny his dex to this attack cause I truly don't trust my luck. Since no specified action was tied to it in the description, I assume free action?

    EDIT: Just realized that he's flatfooted anyway, disregard. Also...no crit, Sern quit

    Second
    (1d20+13)[23]
    (1d8+3)[5]+(1d6+11)[14]

    Third (Haste granted)
    (1d20+13)[25]
    (1d8+3)[10]+(1d6+11)[12]

    Final
    (1d20+10)[25]
    (1d8+3)[7]+(1d6+11)[15]
    Last edited by Rausdower; 2012-07-09 at 02:29 AM.
    Many thanks to Ceika for the sweet avatar.

  21. - Top - End - #81
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Ryuu Tatsuhiro

    Swooping back around, Tatsuhiro settles himself by one of the door, with a smirk on his face that spelled dire warnings to anything foolish enough to open it.

    Spoiler
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    Move to Q18. Ready action Slow Breath when the northern door opens. Hopefully, whatever's on the other side will have done the opening and be committed to at least a move action, thus denying them a Standard once they're Slowed.

    Two rounds of slow, Will half, DC 21
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    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  22. - Top - End - #82
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Fjodyn Oakenshield

    Following into the room, he notes Paavo going right, and heads to the left, ready to meet whatever might reveal itself.

    Spoiler
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    HP: 132/132
    Stance: Martial Spirit
    Steely Resolve: 0/10
    AC: 27, 32 vs Ranged
    Touch AC: 12

    Free movement, stepping in to L19. Move action to P17. Not sure if I can ready a partial charge or not. If I can, then ready to partial charge the first enemy other than Monster 1 that comes into range (40').

    Charge - (1d20+19)[32], Dmg - (2d6+6)[11]

    If I cant ready a partial charge, then I take the Total Defense action gainin an additional +4 AC.

    Rolling for new Granted Maneuvers
    (1d2)[1]

    Readied Maneuvers
    Spoiler
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    Mountain Hammer Granted
    Shield Block Granted
    Revitalizing Strike Granted
    White Raven Tactics Granted
    Divine Surge

    Last edited by Diarmuid; 2012-07-09 at 08:55 AM.

  23. - Top - End - #83
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    The Cathedral

    The monster may look menacing, but it looks much less so after Sern takes up position, and sends one arrow into its face and three into its belly, making it release a hideous gurgle of pain.

    Spoiler
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    Monster 1: 32/110

    Yet to act in round 1: Corretha (1 standard action), Gerrin (1 standard action), Paavo.


    Map updated.
    Last edited by Ernir; 2012-07-09 at 12:24 PM.
    Halfling healer avatar by Akrim.elf.

    My sarcasm is never blue.

    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
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    Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.

  24. - Top - End - #84
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Paavo

    Paavo says "Much obliged, Gerrin!" before smashing the suprised thing behind the door with his sword.

    Spoiler
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    Full attack on Tainted 1, using sword 2-handed, PA for 4:
    (1d20+14)[18] for (1d8+16)[17]
    (1d20+9)[19] for (1d8+16)[17]
    (1d20+4)[23] for (1d8+16)[21]
    (1d20+14)[23] for (1d8+16)[18] (haste)

    If any attacks hit for more than 10, trip attempt:
    (1d20+10)[18]
    (1d20+10)[12]
    (1d20+10)[19]
    (1d20+10)[13]

    Edit:
    Current AC: 25
    Current HP: 165

    -9 to hit on enemy attacks in my threatened space vs. anyone but me.
    -12 on enemy Tumble rolls in my threatened space.

    Last edited by peterpaulrubens; 2012-07-09 at 01:57 PM.
    The Good Reverend
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  25. - Top - End - #85
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    The Cathedral

    The Tainted has yet to recover from the spray of arrows when Paavo's blade darts forward and chops off its head with two, solid blows to the neck.

    Spoiler
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    Tainted 1: Dead.

    Yet to act in round 1: Corretha (1 standard action), Gerrin (1 standard action).


    Map updated.
    Halfling healer avatar by Akrim.elf.

    My sarcasm is never blue.

    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
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    Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.

  26. - Top - End - #86
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Gerrin

    Left with only an empty portal, Gerrin reverses his phrase, filling the gap once more.

    Spoiler
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    (1d20)[17]

    If not a one, opening is closed.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

  27. - Top - End - #87
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Corretha

    The lone available target deftly dispatched by her allies, the mage prepares for another to reveal itself.

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    Ready action to cast Grease on the first target to come into range. DC 17 Reflex or prone.
    I will NOT succumb to evil!
    ...Unless she's cute.
    _____________
    Avatar by Miss Nobody

  28. - Top - End - #88
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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    The Cathedral

    The momentary victory of the monster going down quickly turns back to concern, when more of the creatures start streaming out through the doors.

    Fortunately, Corretha and Tatsuhiro manage to create effective choke points. One of the creatures slips in a mixture of blood and magical grease, another is unable to build momentum after Tatsuhiro's breath all but locks it in place.

    But even though the monsters are contained for the moment, they aren't out of ways to make themselves a nuisance yet. Those in the hind lines open their maws wide, and start bombarding the party with massive balls of lightning!

    Spoiler
    Show
    Slow Breath has a Fortitude save, not a Will save (I get confused all the time, so I checked ). Here it is: (1d20+12)[29]

    Tainted 2: Moves closer, opens the door, manages to not fall in Grease.
    Tainted 3: Tries to move through the Grease, falls on its ass (shunted back to its original square, I suppose?). Provokes AoO from Paavo. Shoots ball of lightning at Paavo. Touch attack (1d20+10)[21] for (12d6)[38] damage.
    Tainted 4: Opens the door, is Slowed.
    Tainted 5: Moves closer, shoots ball of lightning at Fjodin. Touch attack (1d20+10)[17] for (12d6)[48] damage.
    Tainted 6: Opens door, steps through, shoots ball of lightning at Sern. Touch attack (1d20+10)[13] for (12d6)[32] damage.

    Enemy status:

    Tainted 1: Dead.
    Tainted 2: 114/114, balancing
    Tainted 3: 108/108, prone
    Tainted 4: 107/107, slow
    Tainted 5: 112/112
    Tainted 6: 113/113


    Map updated.
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    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
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  29. - Top - End - #89
    Titan in the Playground
     
    Tavar's Avatar

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    Sep 2009

    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Gerrin

    A glance confirms that these enemies are too strong to directly attack at the moment. Luckly, Gerrin knows just what to do in such a situations, empowering his meatshields valued melee based companions.

    Spoiler
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    Word of Offense on Fjodin and Paavo.

    Paavo: (1d20)[11]. If not a 1, +6 truespeak to attack rolls and damage rolls for one round.

    Paavo: (1d20)[18]. If not a 1, +6 truespeak to attack rolls and damage rolls for one round.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
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  30. - Top - End - #90
    Ogre in the Playground
     
    Jarian's Avatar

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    Default Re: Diablo 2 - Act one, Sisters to the Slaughter

    Edmond

    Still feeling the effects of the ghosts' draining touches, Edmond keeps his distance and launches a pair of sonic attacks. As he does, the music filling the air changes tempo, shifting into a raging melody that fills all those present with renewed courage and strength.

    Spoiler
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    Valorous hymns demand your listening!

    Move to L-20, Hymn of Valor. Tainted 2 and Tainted 4 take (3d4)[4] sonic damage, then all allies gain +3 damage on spells and physical attacks until the end of the next round.

    Swift: Power Chord on Tainted 4, (7d4)[14] sonic damage.
    Last edited by Jarian; 2012-07-11 at 06:12 PM.
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