Results 1 to 2 of 2
-
2012-06-20, 04:06 AM (ISO 8601)
- Join Date
- Jan 2012
Split from the Boccob challenge, Death of Mystra effects on magic
So, this post
Inspired some more thoughts from me, but was off topic, I promised a split off here it is.
I'm not as huge on the actual lore involved, but I've had several discussions with my DM on this topic, so here are my thoughts.
I've always disliked the weave, and more importantly the nearly unlimited power it bestows upon its controller. My thoughts have a few premises.
Magic works a specific way, we call it magic, but its more like a branch of science, it has rules, its interactions are predictable, and while sorcery is inborn, wizardry is based on learning, its a taught skill. To a sufficiently educated student it's a subject of study like any other. Assuming a high enough score to cast of course.
The Weave is not the source of magic, its the means by which magicians access magic, this can be demonstrated by the outer planes. Magic still works there even though the Weave is not present. There's a whole other shadow weave too. Magic fails when the weave is disrupted because our method of controlling the magic is disrupted not the nature of magic it self, otherwise there would have been mass extinctions to go with Weave based magic disruptions. Take the Karsus' Avatar incident as an example. 5 minutes should have seen every magical beast die, and probably all the Fey and Abominations, and all the dragons would have exploded in pretty colors.
I view the Weave as a preventative measure, the history of the Realms includes several massive magical catastrophes, and examples of magic more powerful than 9th level spells. Other realms without the Weave have had magic misused badly have suffered for it in a grand scale. Darksun is a great example of what happens when wizards who don't give a **** have a run of the place.
Us pesky mortals just can't be trusted with unrestricted magic, so it's limited, and by the time a spellcaster gets enough power to escape from the Weaves influence they've become used to thinking about magic a certain way and don't challenge that assumption. Until they get advanced enough to hit Epic magic and the limits fall away.
So a god of magic's primary purpose becomes to keep us from screwing the place up too badly, its why pretty much every TO trick you see on the boards here never happens in cannon. Anybody who tries gets a visit from an avatar with the celestial equivalent of a rolled up news paper.
All of the above incidents in the spoiler text weren't magical disruptions, they were weave disruptions. It's a technicality to be sure, but an important one in this case I think.
Soooo comments?Last edited by TypoNinja; 2012-06-20 at 04:10 AM.
-
2012-06-20, 04:51 AM (ISO 8601)
- Join Date
- Jun 2012
Re: Split from the Boccob challenge, Death of Mystra effects on magic
=>TypoNinja
SpoilerYour welcome
The control over the weave thing is understandable, I mean if my DM dropped Mystra on me and here I am as a T1 Caster in Abier-Toril, I'm gonna be pretty pissed the moment I hear the 2 words I know will end my characters life regardless of any TO I smacked on him/her "Deny Weave" not to say that it isn't completely fair to do, in fact she often does this indiscriminately on her own chosen (Eliminster has literally lost access to magic like 3 times and all of those times were hilarious IMO) but I digress, Wizardry is a learning based skill while Sorcery is a inherit skill, however this was not always the cast at one point the difference between the Sorcery and Wizardry was like trying to find the difference between milk and cream. Long ago existed a breed of Wizard that instead of having to prepare spells every day simple rested and had full access to there entire arsonal of spells known (Not even needing a Spellbook to memorize these spells for the day) These Wizards became known as Arcanist in the days of old Netheril, however after the fall of the great empire of magic did this art fade due to the rules of magic being altered... This is connected to my first comment on the Weave, as stated before by another
=>Alleran
The Weave is effectively a safety net to protect casters and the inhabitants of Abier-Toril from the destructive nature of raw magic (known as Spellfire). So effectively, love it or leave it. If you hate the team get out of the stadium, etc
Quite right, Magic functions the exact same way all across the Multiverse (except for the rare Dead Magic plane or the outer planes). And yes the Shadow Weave is also a powerful alternative. Why during the Fall magical beast didn't die, Fay didn't get harmed Abominations weren't released/killed and Dragons didn't explode into pretty colors I am not sure, however I believe It is because of these creatures inherit magic that allows them to survive, I can only explain it as that the creatures after centuries eventually created mental inhibitors that allow them perfect control over there magical powers and why again during the Spellplague many arcane casters became ill and weak... but to summarize, I don't exactly know and can only theorize...
I'm not to familiar of Darksun, I'll look into it... Oh and Toril actually has Wizards who effectively run the plane and don't give a **** ... We call them Red Wizards
Actually at one point Magic was equally distributed between all races whether these races decided to use them was up to them... After Karsus' Folly the rules for magic remained the same except for humans who were bared from ever casting 10th+ spells (The Elves actually believed that Humans should have been castrated of magic as a whole). After Mystra's 3rd death it isn't exactly known how 10th+Magic/Epic Magic works or is even allowed for that matter, it can only be asssumed that it can be allowed due to the rapid increase in power produced by the Shadovar in recent years. The former sands of the Anauroch desert are now a roving beautiful land that can bring a thaw even to Larlochs cold heart...
inb4 this becomes a "How do I kill Mystra thread" I honestly recommend waiting for an edition change (on a side note: I hear she is coming back in 5th ed FR)Larloch, The Shadow King (w/ Ioun Stones) avatar by Iron Penguin