New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 40 of 50 FirstFirst ... 153031323334353637383940414243444546474849 ... LastLast
Results 1,171 to 1,200 of 1475
  1. - Top - End - #1171
    Titan in the Playground
     
    HalfTangible's Avatar

    Join Date
    Aug 2010
    Location
    The Primus Imperium
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Mindfreak View Post
    So...any suggestions on how to make a situation more scary?
    Don't quote me: I'm trying to be a fantasy/scifi writer and I don't read horror - this is just stuff I've acquired from other's commentary on the subject.

    One way is ambiguity... or more accurately, mystery laced with threat. Make it so the people involved only understand enough about what's happening to them to know that they're in serious peril - their own minds will supply horrors more readily than you ever could... No offense intended, people are just a lot better at scaring themselves than they are other people. This is the basis of a lot of great psychological horror thrillers, and one of the reasons the original Silent Hill was filled with fog (the other being to help minimize hardware strain on the machine).

    Another is hopelessness. Don't quote me on this (I haven't played the game) but one of the reasons Amnesia is so terrifying is because there is absolutely nothing you can do in the face of the monsters but run. If you had a shotgun that disintegrated them in one shot, it would just be an action-horror game and lose a lot of it's psychological "punch." In addition, the monsters can kill you pretty quickly once they find you and drive you crazy the longer you actually look at them.

    You can make something creepy (rather than just scary) by placing something horrible in juxtapostion with something innocent. The empty child from doctor who, for instance, constantly asks "Are you my mummy?" like a lost child before grabbing someone and basically turning them into a zombie with gas-mask.

    As an extension to the above, you could pick something harmless as opposed to 'innocent'. From the same show, the Vashta Nerada are basically shadow-piranhas. What makes them scary is the fact that ANY shadow in the building they were in could hide them - not every shadow, but ANY shadow, and there was no way to tell which shadows were benign and which would eat you... well, that and this complicated suit-thing that left the suit of whoever they ate repeating their last few lines of dialogue over and over ("Hey! Who turned out the lights?!") while still moving with a friggen SKULL in the faceplate...
    Last edited by HalfTangible; 2013-01-17 at 10:44 PM.
    Hate me if you want. But that's your issue to fix, not mine.

    Primal ego vos, estis ex nihilo.

    When Gods Go To War comes out March 8th

    Discord: HalfTangible

    Extended Sig

  2. - Top - End - #1172
    Ettin in the Playground
    Join Date
    Sep 2008

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by HalfTangible View Post
    You can make something creepy (rather than just scary) by placing something horrible in juxtapostion with something innocent. The empty child from doctor who, for instance, constantly asks "Are you my mummy?" like a lost child before grabbing someone and basically turning them into a zombie with gas-mask.
    God, that was one of the few Who episode I watched and that still gives me the creeps every time I remember it.

  3. - Top - End - #1173
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    @Kelvin: Waaaaitaminute. Are you thinking that you're talking to the civvie vamponies? Those guys are down one of the corridors, we're currently facing what is mostly Spectre's non-combat crew. Did Daniel go down to talk to said civvies?
    Last edited by TheAmishPirate; 2013-01-18 at 12:24 AM.
    I'm developing a game. Let's see what happens! Complex.

  4. - Top - End - #1174
    Ogre in the Playground
     
    Kelvin360's Avatar

    Join Date
    Sep 2009
    Location
    Cloud 9
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    I assumed the second part of Benson's post assumed that we all went down there...Plus, they responded to Daniel's presence, so he must be within visual range anyway.
    D&D is the only game I can think of (with the possible exception of Calvinball) where the only way to lose is by playing to win.
    "'Elvish barbeque' is what happens when the Quessir send one of their Evokers to deal with an orc invasion and then go home for the evening." - Elmah Dryearghymn, an elven Evoker, as depicted to the left

  5. - Top - End - #1175
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Kelvin360 View Post
    I assumed the second part of Benson's post assumed that we all went down there...Plus, they responded to Daniel's presence, so he must be within visual range anyway.
    The ones who responded via cowering were Spectre's crew. As to whether or not we all headed down there, I thought the second part of the post implied two separate areas, what with the header and all.

    On the plus side, realizing that you intended that to be directed to the civvies certainly makes Daniel's actions seem a bit more sensible. I thought he was pulling the smooth agent act solely on the poor souls he traumatized.
    I'm developing a game. Let's see what happens! Complex.

  6. - Top - End - #1176
    Firbolg in the Playground
     
    MCerberus's Avatar

    Join Date
    Oct 2007
    Location
    St. Louis
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Hey it's kind of weird, but Staccata is the one that hasn't come close to lying to the civilian/vamponies.

    Anyway, for my characters:

    Mach
    Pro: Fast, experimental high-tech weaponry, smart, knows his way around magic
    Con: Not much of a strength flyer, experimental high-tech weaponry, not very good on the ground, socially awkward

    Staccata
    Pro: Dirty street-fighting skills, skill-rogue skills, connections and access to somewhat fairly-gotten cash pile
    Con: Low strength/endurance, bad at long melees, hardly any ranged capability, no magic, somewhat abrasive

    Griffin
    Pro: Tactical knowledge, strong and tough even for a griffin, extensive combat experience, adept at manipulating morale in battle
    Con: No magic, trained to fight in a place that wasn't so high-magic, fish out of water, not at his peak
    Ask me about our low price vacation plans in the Elemental Plane of Puppies and Pie
    Spoiler
    Show

    Evoker avatar by kpenguin. Evoker Pony by Dirtytabs. Grey Mouser, disciple of cupcakes by me. Any and all commiepuppies by BRC

  7. - Top - End - #1177
    Troll in the Playground
    Join Date
    Dec 2010

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Kelvin360 View Post
    I assumed the second part of Benson's post assumed that we all went down there...Plus, they responded to Daniel's presence, so he must be within visual range anyway.
    Quote Originally Posted by TheAmishPirate View Post
    The ones who responded via cowering were Spectre's crew. As to whether or not we all headed down there, I thought the second part of the post implied two separate areas, what with the header and all.

    On the plus side, realizing that you intended that to be directed to the civvies certainly makes Daniel's actions seem a bit more sensible. I thought he was pulling the smooth agent act solely on the poor souls he traumatized.

    Amish is correct, there are two separate areas. And the civvies are not in visual range.

  8. - Top - End - #1178
    Ogre in the Playground
     
    Kelvin360's Avatar

    Join Date
    Sep 2009
    Location
    Cloud 9
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    I'm gonna need a new list of whats going on, I think. I thought the vampires we've been fighting this whole time were undead civilians. Or have they been merely mind-raped civilians? Or was that just the cops? And what's the deal with the mice? ...Wait...

    EDIT: The above being clarified, can this

    steps forward
    Be construed as 'plods forward to the next area'?
    Last edited by Kelvin360; 2013-01-18 at 12:50 AM.
    D&D is the only game I can think of (with the possible exception of Calvinball) where the only way to lose is by playing to win.
    "'Elvish barbeque' is what happens when the Quessir send one of their Evokers to deal with an orc invasion and then go home for the evening." - Elmah Dryearghymn, an elven Evoker, as depicted to the left

  9. - Top - End - #1179
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Kelvin360 View Post
    I'm gonna need a new list of whats going on, I think. I thought the vampires we've been fighting this whole time were undead civilians. Or have they been merely mind-raped civilians? Or was that just the cops? And what's the deal with the mice? ...Wait...
    Some of the vamponies we've been fighting have been turned civvies. They've been the ones with dull eyes, they never talk, they didn't use their super-speed, etc. They were sorta still recovering from the turning process, and have just now started to come to their senses. They came in two groups; the first when we came to the entrance of this dungeon, then another when we first came into the temple.

    The cops that appeared were glamoured civvies. Not undead, just mind-controlled.

    All the other vamponies we've faced have been a part of Spectre's crew for some amount of time. They've talked, shown personality, used super speed and other vampony powers, etc. There was a few that were hiding right before the second civvie group showed up, then a messload showed up after the civvies were subdued, and then Spectre sent in all the non-combatants he had in desperation.

    Sense makes?
    Last edited by TheAmishPirate; 2013-01-18 at 12:55 AM.
    I'm developing a game. Let's see what happens! Complex.

  10. - Top - End - #1180
    Ogre in the Playground
     
    Kelvin360's Avatar

    Join Date
    Sep 2009
    Location
    Cloud 9
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Okay, so the cops and one of Speck's seconds are still behind the cube (which, actually, should be a very safe place to be in a collapse)

    The panicking people who have no idea what's going on and need the MIB treatment are up ahead

    And the ones with us are a mixture of both the loyals and the panickers.

    Which means the official speech should indeed apply to an around the corner forward step, and then an evac by Zips and Gear, leaving Silverpine, Rainbow, Sandy, Daniel, M and Staccata to deal with...wait, shouldn't they all be exclusively under Zippity's control now? I'm fuzzy on how lines of succession work here.
    Last edited by Kelvin360; 2013-01-18 at 01:24 AM.
    D&D is the only game I can think of (with the possible exception of Calvinball) where the only way to lose is by playing to win.
    "'Elvish barbeque' is what happens when the Quessir send one of their Evokers to deal with an orc invasion and then go home for the evening." - Elmah Dryearghymn, an elven Evoker, as depicted to the left

  11. - Top - End - #1181
    Troll in the Playground
    Join Date
    Dec 2010

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Kelvin360 View Post
    Okay, so the cops and one of Speck's seconds are still behind the cube (which, actually, should be a very safe place to be in a collapse)
    Well technically in front of the gelatinous cube now some ways not too close, if they were behind the cube, that would make them in be in the temple trapped underneath the squashing rubble.

    The panicking people who have no idea what's going on and need the MIB treatment are up ahead.
    Yes, up ahead and around the corner.

    And the ones with us are a mixture of both the loyals and the panickers.
    yes

    Which means the official speech should indeed apply to an around the corner forward step, and then an evac by Zips and Gear, leaving Silverpine, Rainbow, Sandy, Daniel, M and Staccata to deal with...wait, shouldn't they all be exclusively under Zippity's control now? I'm fuzzy on how lines of succession work here.
    No they are not her prodigies, the other vamponies have no connection/binding bond to her whatsoever. It doesn't function like a Klingon Promotion. There is no succession.

  12. - Top - End - #1182
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Also important to note is that the cops/second are in the same area as the panicking civvies. "Just around the corner" is the same as "near the cube", since we've gone in a big loop now.
    I'm developing a game. Let's see what happens! Complex.

  13. - Top - End - #1183
    Titan in the Playground
     
    HalfTangible's Avatar

    Join Date
    Aug 2010
    Location
    The Primus Imperium
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Grif View Post
    God, that was one of the few Who episode I watched and that still gives me the creeps every time I remember it.
    I feel the same way about that Monsters-are-due-on-maple-street reenactment-on-a-train episode (whose name i can't remember right now). If you've read the short story in question, you already know why.
    Hate me if you want. But that's your issue to fix, not mine.

    Primal ego vos, estis ex nihilo.

    When Gods Go To War comes out March 8th

    Discord: HalfTangible

    Extended Sig

  14. - Top - End - #1184
    Barbarian in the Playground
     
    Luka's Avatar

    Join Date
    Nov 2011
    Location
    Possibly Pwnland
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    ....Oh wow, now things are getting TRULY interesting
    So, could make an analizys on the newcomers....

    Armored Earthie: could be said to be the one with the most advantage.... Or rather the least disadvantage, he's armored, maybe a challenge for the Red earthie, those hammers are most likely not going to do much against the tentacles though, the green alicorn (let's call him "Verdant Blast") would be the one dangerous for him, more so if he makes the nanites form into a spike and send him into the air like a Mass Effect's Dragon teeth, otherwise, he seems like a tank

    Saber Filly: I'm kinda worried about the saber being too weak, is it enchanted or tougher than the usual ones? if it's normal there's some trouble for her, sabers are pretty thin and weak, and the attacker's plate armor is not exactly of the realistic version... Rather plates as thick as a 100-sheet notebook that could get stuff lodged into them; I mean, if it's a completely normal one, in these conditions it would be pretty bad for her, sabres are pretty thin and it could break as much as pressing it too hard into their armor trying to stab or getting it sword-blocked.

    Hawk Shot: It's nice to have a ranged combatant... For the attackers; I kinda established Luka being capable of sword-spinning projectiles and sending them back in a previous event, just saying, she could actually end up giving free projectiles to the attackers to send at other enemies, though they may be vulnerable and unnacurate while trying to do that, besides not spamming it. Otherwise she may even be an advantage for the attackers =S

    Of course, chances are they're a lot stronger than what I'm mentioning here, or are they using usual stuff?
    Last edited by Luka; 2013-01-18 at 11:23 PM.
    Extended sig
    It's not a Paladin it's a Crusader
    Bloody Screens
    : Bringing realism to Videogames since someone had the idea
    Spoiler
    Show


  15. - Top - End - #1185
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Some responses to analysis:

    Earthie: Hammers and other bludgeoning weapons are designed to be effective against armor. Sure, the sharp point might not pierce your skin, but there's still a heck of a lot of force that'll still break your leg if it hits hard enough.

    Saber Filly: Yes, it's a more fragile sword, but that's if you treat it like a normal sword. Sabers, and fencing in general, is more about parries, piercing strikes, and dodging than it is blocking, swinging, and slashing. It's about playing the opponent as much as it is playing the sword. She's smart enough to not leave herself open for an easy sunder.

    Hawk Shot: This is a longbow, with significantly faster and bigger arrows than a crossbow. Even with Rule of Cool, I don't see this happening with any sort of accuracy. Arrow parries/slashing arrows in mid-air would be fine, and even picking up fallen arrows to stab with, but deflecting an arrow into somebody else is beyond impossible in this situation.

    Mind you, that's my opinion, and if others say it's alright, I'm willing to be more lenient there. But the point stands that longbows are powerful weapons, and there is a line to be drawn on combat shenanigans.
    I'm developing a game. Let's see what happens! Complex.

  16. - Top - End - #1186
    Barbarian in the Playground
     
    Luka's Avatar

    Join Date
    Nov 2011
    Location
    Possibly Pwnland
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Yup, Earthy's strength may be against the attackers themselves, I was just pointing out he would have trouble with the tentacles. Saber Filly's strategy may actually be more about that, yeah, finding weaknesses around the joints and striking around there, besides overall moving around, just hoping she doesn't end up being open for attack in a moment and risking the saber to break.
    Hawk Shot using a longbow may kinda fix it too, higher velocities and stuff, and when the deflection thing was done it was done with knives, though those arrows could be deflected too, bigger maybe could mean more surface to spin-juggle around the blade and throwing away but would have more weight, but yeah I was planning on not spamming the ability and making it not that accurate and maybe somewhat hard with those because of the higher speed, so that kinda seems about right, I think
    Last edited by Luka; 2013-01-19 at 12:52 AM.
    Extended sig
    It's not a Paladin it's a Crusader
    Bloody Screens
    : Bringing realism to Videogames since someone had the idea
    Spoiler
    Show


  17. - Top - End - #1187
    Ettin in the Playground
    Join Date
    Sep 2008

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by TheAmishPirate View Post
    Some responses to analysis:

    Earthie: Hammers and other bludgeoning weapons are designed to be effective against armor. Sure, the sharp point might not pierce your skin, but there's still a heck of a lot of force that'll still break your leg if it hits hard enough.

    Saber Filly: Yes, it's a more fragile sword, but that's if you treat it like a normal sword. Sabers, and fencing in general, is more about parries, piercing strikes, and dodging than it is blocking, swinging, and slashing. It's about playing the opponent as much as it is playing the sword. She's smart enough to not leave herself open for an easy sunder.

    Hawk Shot: This is a longbow, with significantly faster and bigger arrows than a crossbow. Even with Rule of Cool, I don't see this happening with any sort of accuracy. Arrow parries/slashing arrows in mid-air would be fine, and even picking up fallen arrows to stab with, but deflecting an arrow into somebody else is beyond impossible in this situation.

    Mind you, that's my opinion, and if others say it's alright, I'm willing to be more lenient there. But the point stands that longbows are powerful weapons, and there is a line to be drawn on combat shenanigans.
    I do have trouble imagining hammers being strapped to his legs that does not impede his movement in any way though/

    EDIT: At some point, I need to make a complete list of named guards.
    Last edited by Grif; 2013-01-19 at 12:55 AM.

  18. - Top - End - #1188
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Grif View Post
    I do have trouble imagining hammers being strapped to his legs that does not impede his movement in any way though/
    To be fair, I used a simile there. It's more accurate to say that there are heavy, blunt chunks of metal on the legpieces of the armor.

    But you do have a point; he's not the best at maneuvering.
    I'm developing a game. Let's see what happens! Complex.

  19. - Top - End - #1189
    Troll in the Playground
    Join Date
    Dec 2010

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    so i takes it ya ain't gonna post with silverpine, eh grif?

  20. - Top - End - #1190
    Ettin in the Playground
    Join Date
    Sep 2008

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Benson View Post
    so i takes it ya ain't gonna post with silverpine, eh grif?
    Not sure what else is there to post about.

    Sorry, brain is a little bit on the fritz at the moment with all these real-life shenanigans.

  21. - Top - End - #1191
    Ogre in the Playground
     
    Kelvin360's Avatar

    Join Date
    Sep 2009
    Location
    Cloud 9
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    I'd just like to point out that at no point will Hawk Shot be more awesome than Daniel. >_> <_<
    D&D is the only game I can think of (with the possible exception of Calvinball) where the only way to lose is by playing to win.
    "'Elvish barbeque' is what happens when the Quessir send one of their Evokers to deal with an orc invasion and then go home for the evening." - Elmah Dryearghymn, an elven Evoker, as depicted to the left

  22. - Top - End - #1192
    Dwarf in the Playground
     
    PurityIcekiller's Avatar

    Join Date
    Aug 2011
    Location
    Where I want to be
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    In the event that there is an archery competition, I will not be participating. I will leave the duo to excel on their own without adding complications for them.

    Ya're borin', ya know that?

    Better that than the difficulties you have had with competitors. How goes being humiliated by Luka, by the way?

    ...That's beside the point!
    When in doubt, use cute little dragons.

    Game and roleplaying stuff.

    The data is 1's and 0's. Life is the jazz. (Previous avatars)

  23. - Top - End - #1193
    Barbarian in the Playground
    Join Date
    Apr 2011
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Thanks for the advice!
    And, um, sorry everypony who's waiting on me...
    I'm having some RL problems right now. ><
    Mindfreak by...I don't quite know who
    Nexus Characters | Pokemon RPG Rules
    Busy with Life

  24. - Top - End - #1194
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    I, for one, am going to wait and see if Daniel can finagle/bard his way out of this one. *grabs popcorn*


    @Grif/Mindfreak: *hugs for both* Hope your lives will soon be filled with the fun kind of shenanigans.


    Quote Originally Posted by Kelvin360 View Post
    I'd just like to point out that at no point will Hawk Shot be more awesome than Daniel. >_> <_<
    Believe me, she won't be stepping on his toes anytime soon. Her skillset and his overlap in a few minor areas, but overall he's far more useful than her.
    Last edited by TheAmishPirate; 2013-01-19 at 01:28 PM.
    I'm developing a game. Let's see what happens! Complex.

  25. - Top - End - #1195
    Barbarian in the Playground
     
    Luka's Avatar

    Join Date
    Nov 2011
    Location
    Possibly Pwnland
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    As of the moment, the hippogriff's the biggest danger for the attackers, what with lightning blasts against armor that just won't get countered

    Also, lovely serial escalation, the whole fight in the alley was just an attempt to catch the griffon quietly, get him somewhere outside and interrogate on where are the others, now it's turned into an almost an all-out battle with reinforcements, almost make the attackers seem like the good guys because of being outnumbered and everyone forgot about the hostage the attackers had, also I wonder how the griffon would react if he gets almost everyone there killed for calling them
    Spoiler
    Show
    also that the one he was trying to save got stabbed and everyone forgot about it
    Extended sig
    It's not a Paladin it's a Crusader
    Bloody Screens
    : Bringing realism to Videogames since someone had the idea
    Spoiler
    Show


  26. - Top - End - #1196
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Luka View Post
    almost make the attackers seem like the good guys because of being outnumbered and everyone forgot about the hostage the attackers had...
    Spoiler
    Show
    also that the one he was trying to save got stabbed and everyone forgot about it
    How does being outnumbered make them seem like good guys? They attempted an abduction, it went south, and now they're deep in their foe's territory with alarm bells a-ringing. Of course they're going to be outnumbered.

    Spoiler
    Show
    It's a bit hard to pay attention to things like that when you're busy fighting for your own life.
    I'm developing a game. Let's see what happens! Complex.

  27. - Top - End - #1197
    Barbarian in the Playground
     
    Luka's Avatar

    Join Date
    Nov 2011
    Location
    Possibly Pwnland
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by TheAmishPirate View Post
    How does being outnumbered make them seem like good guys? They attempted an abduction, it went south, and now they're deep in their foe's territory with alarm bells a-ringing. Of course they're going to be outnumbered.

    Spoiler
    Show
    It's a bit hard to pay attention to things like that when you're busy fighting for your own life.
    Because outnumbered, it's almost like being attacked by the zerg , and their collateral damage was pretty much minimal (some holes) compared to causing storms, lightnings hit the ground and tornadoes around place.
    Extended sig
    It's not a Paladin it's a Crusader
    Bloody Screens
    : Bringing realism to Videogames since someone had the idea
    Spoiler
    Show


  28. - Top - End - #1198
    Titan in the Playground
     
    TheAmishPirate's Avatar

    Join Date
    Feb 2009

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Quote Originally Posted by Luka View Post
    Because outnumbered, it's almost like being attacked by the zerg , and their collateral damage was pretty much minimal (some holes) compared to causing storms, lightnings hit the ground and tornadoes around place.
    A life >>> property damage caused in a fight

    Just something to keep in mind.
    I'm developing a game. Let's see what happens! Complex.

  29. - Top - End - #1199
    Barbarian in the Playground
     
    Luka's Avatar

    Join Date
    Nov 2011
    Location
    Possibly Pwnland
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    Seems more like "self-defence", they were going to attack them
    Extended sig
    It's not a Paladin it's a Crusader
    Bloody Screens
    : Bringing realism to Videogames since someone had the idea
    Spoiler
    Show


  30. - Top - End - #1200
    Ogre in the Playground
     
    Kelvin360's Avatar

    Join Date
    Sep 2009
    Location
    Cloud 9
    Gender
    Male

    Default Re: [FWM] OOC 3: Eccentric Cheerilee

    If anything, right now it probably looks like

    Thunderbolt -> Dark Army -> Guards in order from most evilish to least. I mean, here's this huge walking apocalypse just destroying everything, only the Griffon might have a clue why she's actually there, and no one's noticed the bag like you said. Given that Luka's dire warning's haven't encircled the entire town (yet), the guards probably barely know who these people are.
    D&D is the only game I can think of (with the possible exception of Calvinball) where the only way to lose is by playing to win.
    "'Elvish barbeque' is what happens when the Quessir send one of their Evokers to deal with an orc invasion and then go home for the evening." - Elmah Dryearghymn, an elven Evoker, as depicted to the left

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •