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  1. - Top - End - #691
    Barbarian in the Playground
     
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    Default Re: [4e FR] The Five of the Realm - IC

    Infernion

    As the steaming blood begins to flow from his scales, Infernion lashes out with pure instinct. He is too fatigued though and the power ricochets off the chamber walls.

    Immediate Reaction
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    Backlash Tattoo - The first time you’re bloodied during an encounter, you can make a basic attack as an immediate reaction.

    Eldritch Blast vs DBK1 (Ref)
    Attack (1d20+21)[3](24)
    Damage (1d10+11)[2](13)v+(2d8)[1][7](8)+(1d8)[6](6)psychic
    Last edited by CalebRoberts; 2013-06-30 at 12:21 PM.
    Infernion - Dragonborn Warlock - iPlay4e Sheet

  2. - Top - End - #692
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    Default Re: [4e FR] The Five of the Realm - IC

    Upon joining Mai at the corridor and delivering her opening line, Petra is confronted with a rather disappointing melee. She charges her voice with The Mother's holy condescension. "Stand aside, minions! Surely, the great Drakon has no use for your aid at this point! We are to face him directly; you will only get in the way!"

    Spoiler
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    Remorse, centered on T11.
    Vs. DBK1: (1d20+17)[28] Vs. Will
    Vs. DBK2: (1d20+17)[31] Vs. Will
    Hit: The target gains vulnerable 10 everything and is dazed until EOPNT.

    At the same time, Virg and Infon can each spend a healing surge.
    Virgil: HS Value + (2d6+12)[18]
    Infernion: HS Value + (2d6+12)[19]
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  3. - Top - End - #693
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    Default Re: [4e FR] The Five of the Realm - IC

    Ewin

    The Tiefling, realizing that he is needed right now, runs as fast as he can to the room. After turning the corner, he realizes how dire the situation is and needs to do his best to gain control of it so that his ranged companions can do their best at killing Drakon. "Focus on this one guard first!!", he yells, directing everyone to attack one guard before moving on to the other.

    Spoiler
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    Actions
    Move - T11, no OA's due to them being Dazed
    Minor - Challenge DK1
    Standard - Enfeebling Strike on DK1 vs AC (1d20+21)[6](27)
    Damage - [rollv]1d10+10/rollv], -2 penalty to attack rolls until the end of your next turn.
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  4. - Top - End - #694
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    Default Re: [4e FR] The Five of the Realm - IC

    DBK2

    Though it missed the lightning blinding its companion, the cleric's words hit it hard and had its head swimming with words and divine energies. A paladin walked up to it, and while it couldn't swing at it, it found its wits enough to miss his swing and swing back.

    Spoiler
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    Actions
    Standard - Dazed, so 1 action. Halberd against Ewin (1d20+21)[11](32)
    Damage - (2d10+14)[5][6](25), target falls prone


    Virgil is up now!
    Last edited by Irish Musician; 2013-07-02 at 11:35 AM.
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  5. - Top - End - #695
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    Default Re: [4e FR] The Five of the Realm - IC

    Virgil

    Caught off guard by the unseen force pulling him forward Virgil fails to dodge and falls prone to his enemy's strike. He quickly leaps to his feet and as they touch the ground lunges at the reptile before him with his dagger finding wet purchase in its scaly flesh.

    Actions
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    Move: Stand up
    Attack: Piercing Strike vs DBK1 Ref (w/CA)
    Attack: (1d20+24)[17](41)
    Damage: (1d4+9)[1](10) + (3d8)[3][6][5](14) + (2d8)[8][4](12) = (36)
    Last edited by Sabishii; 2013-07-02 at 06:55 PM.
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  6. - Top - End - #696
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    Default Re: [4e FR] The Five of the Realm - IC

    Drakon

    Drakon narrows his eyes after Durandal gets out of his bonds and stand up, "Your death shall be slow human." Drakon slashes at Durandal with his claws, and then he flies over to the group, "You interlopers shall DIE!!!". And on the word die, he lets out a roar that shakes the very mountain.

    Spoiler
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    Actions
    Standard - Double claw on Durandal
    (1d20+22)[18](40)
    (1d20+22)[8](30)
    Damage - (2d8+7)[6][6](19) & (2d8+7)[4][8](19)
    Move - fly to S13
    Minor - Thundering Roar vs Fort in a Blast 5
    DBK1 - (1d20+18)[20](38)
    DBK2 - (1d20+18)[4](22)
    Ewin - (1d20+18)[17](35)
    Virgil - (1d20+18)[16](34)
    Infernion - (1d20+18)[5](23)
    Petra - (1d20+18)[18](36)
    Damage - (3d6+5)[3][1][1](10) force damage, target knocked prone.

    Infernion is up!
    Last edited by Irish Musician; 2013-07-02 at 10:15 PM.
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  7. - Top - End - #697
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    Default Re: [4e FR] The Five of the Realm - IC

    Infernion

    The little Dragon roars right back at Drakon, giving no ground. He crosses the two rods of power in front of him and vomits forth a globe of burning red and dripping green. It launches only ten feet before detonating, coating Drakon and his cronies.

    Immediate Reaction
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    Fate's Frayed Thread on Drakon
    Trigger An enemy misses you with an attack
    Target The triggering enemy
    Effect You place your Warlock's Curse on the target. Also, until the end of your next turn, the target takes a –2 penalty to attack rolls against you and grants combat advantage to you.


    Actions
    Spoiler
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    Move: Stand
    Standard: Dragon's Wrath vs Ref (Not Arcane)
    Attack
    Drakon: (1d20+20)[11](31)
    DBK1: (1d20+20)[10](30)
    DBK2: (1d20+20)[6](26)
    Damage
    (3d6+6)[4][6][4](20) fire+acid damage
    Curse on DBK1
    (2d8)[5][8](13)+(1d8)[1](1)psychic
    Free gain 14 THP, remove curse on DBK1

    I also took the vulnerable 10 into account
    Last edited by CalebRoberts; 2013-07-02 at 10:53 PM.
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  8. - Top - End - #698
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    Default Re: [4e FR] The Five of the Realm - IC

    Mai-Sal

    As Mai studied the dragon and watched her companions facing off against him, she understood that even though Drakon was a rather myopic red he was still extremely dangerous and they would need some way to limit his advantages. So she changed tactics, drawing her electricity back into herself while she concentrated keenly on her foe.

    Then, with a wave of her arms she conjured an electrified, translucent sphere around all three of her foes, attempting to bind them together into a shared vision of ruin, one only they could see.

    "There! It won't hold long, but as long as it does they can't leave or see out if it, so hit them with all you've got!" she yelled, hoping it would at least reset the balance of the battle.

    Spoiler
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    Free action: Use Vulnerability per her successful hard monster knowledge check on Drakon, gaining +4 to defenses vs. Drakon and +Int mod (6) to damage him (unless it's a damage type he resists) UEMNT.

    Minor action: activate Genasi Soul Armor daily power to give her a second use of her Promise of Storm racial power for the encounter.

    Minor action: activate Headband of Intellect daily power to give her a +2 power bonus to her next Int attack roll.

    Standard action: Visions of Ruin, area burst 1 centered at T-13. Arcane, Fear, Illusion, Psychic Lightning per Paragon Path, Zone.

    Effect: the burst creates a zone of illusory safety. A target that is forced to leave the zone takes (2d8+21)[30] + (2d8)[12] psychic lightning damage (+6 for Drakon) and this effect ends for it. The zone lasts until no creatuer is subject to this effect. The attack is Int vs. Will:

    vs. Drakon: (1d20+21)[33] (+2 from Headband of Intellect)
    vs. DBK1: (1d20+19)[38]
    vs. DBK2: (1d20+19)[30]

    Hit: Target is affected by visions of ruin (save ends). While affected, it cannot voluntarily leave the zone and it does not have line of sight to targets outside the zone.
    Miss: UEMNT the target cannot leave voluntarily and does not have line of sight outside it.
    Special: a creature whose space is partly within the zone can move only into squares within the zone.
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  9. - Top - End - #699
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    Default Re: [4e FR] The Five of the Realm - IC

    Unlike before, Drakons attack managed to leave two nasty wounds on the swordsman despite his best efforts to avoid the attack. Inwardly, Durandal winced from the pain, but his demeanor remain unruffled and his mask uncracked.

    "Dragon's claw. I have one of those too you know."

    And just like that, the plain (by the standards of its peers at least) but deadly looking blade that had been lying neglected at the edge of the battlefield now rested in his hands.

    "And now is not the time to get distracted Drakon, lest I spill your blood across the ground."

    Spoiler
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    Minor Action: Summon Sword
    Move Action: P16 to Q12

    Standard Action: Come and Get It
    Attack vs Will - (1d20+22)[29]
    Damage - (1d10+7)[17]

    On a hit, Drakon is pulled to an adjacent square and hit for above stated amount of damage.

  10. - Top - End - #700
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    Default Re: [4e FR] The Five of the Realm - IC

    The Red responds to the goading of the swordmaster, rushing blindly forward and is appropriately rewarded with a stinging rebuke. Sensing an opening, Durandal thrusts his blade violently forward, marking the Red as his one true foe in this battle.

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    Action Point!
    Standard Action: Villain's Menace
    Attack - (1d20+22)[35]
    Damage - (2d10+14)[20]

    Power bonus to attack and damage until end of encounter. +2/+4 if hit, +1/+2 if miss.

    Drakon is marked by Combat Challenge

    Amendment: Durandal deals additional 1 dmg on his previous hit since he is not holding a shield and thus wielding his sword two-handed.
    Last edited by Silver Coin; 2013-07-08 at 11:22 AM.

  11. - Top - End - #701
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    Default Re: [4e FR] The Five of the Realm - IC

    DBK1

    Durandal in fact does what he intended, crazy as it is, and makes Drakon come after him. He then slashes at him as soon as he gets into reach, slicing a small slash in the side of the dragon, only enraging him more.

    Bloodied and still dazed, the Dragonborn soldier slashes at all he can reach.
    Spoiler
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    Actions
    Standard - Cruel Sweep vs AC close burst 2, enemies only
    Infernion - (1d20+20)[1](21)
    Ewin - (1d20+20)[7](27)
    Virgil - (1d20+20)[15](35)
    Damage - (2d10+14)[4][3](21), target is knocked prone and dazed

    Save (1d20+2)[12]
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  12. - Top - End - #702
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    Default Re: [4e FR] The Five of the Realm - IC

    Ewin

    The halberd of the downed dragonborn glancing off his shield, Ewin renews his effort to take the beast down, and then focus on his friend. "As soon as this one is down, get the other!!"
    Spoiler
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    Actions
    Immediate Reaction - Trigger: An ally within 5 squares of you takes damage from an enemy attack.
    Effect: The triggering ally regains 11 hit points. Until the end of your next turn, you gain a +2 power bonus to your next attack roll against the enemy that damaged the target.
    Minor - Healing font - Until the end of the encounter, when you attack on your turn and hit at least one enemy, you heal an ally. Choose one ally within 10 squares of you. That ally regains a number of hit points equal to (1d6+5)[8]
    Move - Stand Up
    Standard - Castigating Strike on DBk1 vs AC (1d20+25)[16](41)
    Damage - (3d10+10)[3][3][9](25), Each enemy within 3 squares of you is subject to your divine sanction until the end of your next turn.


    Petra's Turn!
    Last edited by Irish Musician; 2013-07-08 at 02:13 PM.
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  13. - Top - End - #703
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    Default Re: [4e FR] The Five of the Realm - IC

    Petra gets to her feet. "You have much to stand for, Drakon, and you have already been bested today. Surely you realize this."

    She begins chanting a prayer to Chauntea, calling the dragon to calm down and stop this, but she can quickly tell that his soul isn't about to budge. Drakon's probably raised ignoring signals from his conscience to an art form.

    "You are likely not paying attention, if you can even make out what I am so boldly claiming. No matter. The Mother's wrath, however gentle, is not so easy to brush off."

    She's at least right about that. The dragon can't seem to shake the feeling that he's just been put in an irrefutable Time Out.

    Petra continues monitoring the situation, saving her potent healing prayers for when the other shoe drops.

    Spoiler
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    Stand up, then use Rebuke Violence on Drakon. It missed, but that still means he can't attack until the end of Petra's next turn.
    Last edited by Dr.Gunsforhands; 2013-07-09 at 12:32 AM.
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  14. - Top - End - #704
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    Default Re: [4e FR] The Five of the Realm - IC

    DBK2

    Coming out of his daze, the dragonborn realizes what it going on and taking a cue from his counterpart, also swipes for the enemies in front of him. As well as takes a deep breath and opening his mouth, breathes fire on those in front of him. In the midst of the flames, he directs his companion to move to the ranged combatants.

    Spoiler
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    Actions
    Standard - Cruel Sweep vs AC, burst 2
    Virgil - (1d20+22)[11](33)
    Ewin - (1d20+22)[11](33)
    Infernion - (1d20+22)[5](27)
    Damage - (2d10+14)[3][4](21), target knocked prone and dazed
    Minor - Dragon's Breath vs Ref, Blast 3
    Virgil - (1d20+20)[14](34)
    Ewin - (1d20+18)[3](21) (+2 if dazed)
    Infernion - (1d20+18)[9](27) (+2 if dazed)
    Damage - (2d10+14)[3][9](26) fire dmg
    Minor - Direct Ally on DBK1, shift speed to U8, no OA's

    Save (1d20+2)[20](22)

    Top O' the Round! Virgil's Turn!
    Last edited by Irish Musician; 2013-07-09 at 12:00 AM.
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  15. - Top - End - #705
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    Default Re: [4e FR] The Five of the Realm - IC

    Virgil

    Their blind swings were unreadable. Virgil curses "that woman" for his injuries and moves back to gather himself before rejoining the fight.

    Shift to U10
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  16. - Top - End - #706
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    Default Re: [4e FR] The Five of the Realm - IC

    Drakon

    Drakon lifts a claw to swipe at the new fighters, but he can't seem to follow through with the attack. He looks around to see what the cause of his troubles are, but to no avail. He lets out a giant roar and then, before everyone's eyes, disappears.


    Infernion, Mai and Durandal are up(in no particular order)
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  17. - Top - End - #707
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    Default Re: [4e FR] The Five of the Realm - IC

    Durandal

    Durandal's eyes sharpened at the disappearance of the Red. For once, his mockery was halted as he strained for any sign of Drakon's reappearance. It was nevertheless, and opportunity. Dashing forward, Durandal picked up his shield with a roll and charged at the nearest dragonborn. A solid blow with his shield amidst a flurry of strikes sent the guard stumbling.

    Spoiler
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    Move Action: Q12 to V15
    Minor Action: Pick up shield
    Standard Action:Charge DBK2, V15 to T13, flanking

    Attack vs AC - (1d20+24)[32]
    Damage - (1d10+13)[19]

    Last edited by Silver Coin; 2013-07-10 at 07:19 PM.

  18. - Top - End - #708
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    Default Re: [4e FR] The Five of the Realm - IC

    Infernion

    Infernion is incredulous and infuriated by Drakon's disappearance. He leaps to his feet quickly regaining his breath.
    "Mai, where did he go? Can you track him?"

    Actions
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    Save vs Dazed (due to Superior Will)
    (1d20)[14]
    Move: Stand
    Minor: Curse DBK1
    Standard: Second wind
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  19. - Top - End - #709
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    Default Re: [4e FR] The Five of the Realm - IC

    Mai-Sal

    "No, I can't. It's an illusion unlike any I've ever seen – no dragon has any spell like it."

    Furious, Mai began to crackle once again with her inner storm and still had her staff at the ready, but appeared to hold her ground rather than attack directly.

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    Move-to-minor action: reusing Promise of Storm per her armor item power.

    Standard action: readying it to use Beguiling Influence if DBK1 stands up from prone.
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  20. - Top - End - #710
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    Default Re: [4e FR] The Five of the Realm - IC

    "Odd... but I have ensured that he will be unable to attack us directly for a few moments. If he has hidden himself with an illusion, I should be able to find him."

    Starting to regret putting it off even for this long, Petra is already preparing to heal Virg as the bloodied guard leaves him and approaches her.

    Well, it should not hurt to ask. She slips back into Draconic.

    "Does Drakon do this often?"

    Spoiler
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    Active insight - I just want to know whether this guard has a good idea of what his master's plan might be. His expression might give away whether this is something he's been drilled over, or Drakon's instructing him telepathically, or he thinks he has some sneaky ace in the hole or what.

    (1d20+29)[12](41)
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  21. - Top - End - #711
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    Default Re: [4e FR] The Five of the Realm - IC

    DBK1

    The dragonborn scowls at Petra and eyes Mai incredulously, "GO!", it yells, seemingly to no one. It then stands up and to its surprise gets knocked back by lightning, running into Virgil. It then shakes its head and strikes, both at Ewin and Mai!

    Spoiler
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    Actions
    Minor - Direct Ally
    Move - Stand up
    Immediate Reaction - Mai hits him with Beguiling Strands (which is what I assume you meant, not Influence) for 13 plus (2d8)[6] lightning. I just read this straight from your Sheet, Scy, so if anything is missing damage wise please let me know.
    Standard - Cleaving Blade, two Halberd attacks
    Ewin - (1d20+21)[13](34)
    Mai - (1d20+21)[2](23)
    Damage - (2d10+14)[8][4](26), target is knocked prone


    Ewin and Petra's turn!
    Last edited by Irish Musician; 2013-07-12 at 09:22 AM.
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  22. - Top - End - #712
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    Default Re: [4e FR] The Five of the Realm - IC

    DBK1

    Seeing the mage dodge his attack, the dragonborn narrows his eyes and lunges at her again, overriding his odd desire to want to hurt the paladin.

    Spoiler
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    Actions
    ACTION POINT!
    Standard - Two Halberd Strikes on Mai
    (1d20+21)[3](24)
    (1d20+21)[3](24)
    Damage - (2d10+14)[8][1](23), knocked prone
    (2d10+14)[10][5](29), knocked prone

    He takes 12 radiant damage.
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  23. - Top - End - #713
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    Default Re: [4e FR] The Five of the Realm - IC

    Ewin

    Still recovering from the strike from the other dragonborn, Ewin strikes at the dragonborn closest to him.

    Spoiler
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    Action - Dazed
    Righteous Smite - (1d20+23)[6](29) MISS vs AC on DBK2
    Damage - (2d10+11)[1][1](13), everyone get 10 THP's

    Petra's turn!
    Last edited by Irish Musician; 2013-07-12 at 10:05 AM.
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  24. - Top - End - #714
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    Default Re: [4e FR] The Five of the Realm - IC

    "...I see."

    The guard's disposition seems to have no dependence on Drakon's actions, but his shouted direction still betrays a little bit about the situation.

    Petra touches her amulet. "Odhalit."

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    Using the Amulet of Truth's daily power. Part of the remaining turn depends on what she detects:

    Effect: Close burst 5. Until the end of your next turn, you can sense the presence of creatures in the burst that are subject to an illusion effect or a polymorph effect.
    Last edited by Dr.Gunsforhands; 2013-07-12 at 10:23 PM.
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  25. - Top - End - #715
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    Default Re: [4e FR] The Five of the Realm - IC

    "He is not very close; I believe the guards are trying to cover his escape."

    She acts out a gesture representing pouring her heart into the earth; the earth in turn delivers some of its strength to the relatively-righteous bloodied, which includes Virg in this case. He was in particularly dire straits, so she particularly focuses on protecting him, regretting putting this off earlier.

    "Take them down."
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  26. - Top - End - #716
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    Default Re: [4e FR] The Five of the Realm - IC

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    Healer's Mercy: the standard action. Any bloodied ally within 3 squares (So, Virgil and Ewin) can spend a healing surge and get +(1d6+12)[2](14) HP. They also get saving throws if they need them, but I didn't notice any.

    Healing word: Virgil in particular can spend another healing surge and get +(4d6+12)[1][5][6][6](30) HP. He also gets +6 to all defenses until the end of Petra's next turn, so he can pretty well take these guys on.
    Last edited by Dr.Gunsforhands; 2013-07-12 at 11:28 PM.
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  27. - Top - End - #717
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    Default Re: [4e FR] The Five of the Realm - IC

    DBK2

    The dragonborn eyes Ewin and Durandal around him. He moves over some and then strikes at Ewin and Infernion. And he also yells out, "GO!".

    Spoiler
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    Actions
    Move - Shift to S11
    Minor - Command
    Standard - Cleaving blade
    Ewin - (1d20+22)[16](38)
    Infernion - (1d20+20)[2](22)
    Damage
    Ewin - (2d10+14)[7][7](28), knocked prone
    Infernion - (2d10+14)[7][4](25), knocked prone


    Top of Round 4, Virgil's turn!
    Last edited by Irish Musician; 2013-07-13 at 08:58 AM.
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  28. - Top - End - #718
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    Default Re: [4e FR] The Five of the Realm - IC

    Virgil

    Virgil was embracing the death he felt was surely to come. A death to a dragon was not such a bad way to die. As he steels himself to reenter the fray for the last time, he feels a wash of energy over his body, rejuvenating him. Without waste he stands firing his crossbow at the back of the red beast before him.

    Actions
    Spoiler
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    Move: Stand up
    Attack: Sly Flourish vs DBK1 AC (w/CA using crossbow)

    Attack: (1d20+22)[1](23)
    Damage: (1d8+12)[1](13) + (3d8)[6][5][3](14) sneak attack + (2d8)[6][2](8) fire damage
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  29. - Top - End - #719
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    Default Re: [4e FR] The Five of the Realm - IC

    DBK1 & 2



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    Actions
    OA's against Virgil because of the Ranged attack
    1 - (1d20+22)[6](28) - both miss
    2 - (1d20+20)[8](28)
    Damage - (2d10+14)[4][10](28), knocked prone
    (2d10+14)[2][3](19), knocked prone
    Last edited by Irish Musician; 2013-07-13 at 01:50 PM.
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  30. - Top - End - #720
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    Default Re: [4e FR] The Five of the Realm - IC

    Drakon

    Petra activates her Amulet and looks around for Drakon, determined to find him. Then, to her surprise, she sees him charging from BEHIND her! He lets out a great roar and peers at Infernion. Then he opens his maw and spews forth fire from his belly. He burns everyone, and even his own guard gets engulfed in flame, and all that is left is a smoking husk of a dragonborn.

    Spoiler
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    Actions - Action Point!
    Move - to S6
    Standard - Frightening Presence, burst 5 vs Will
    Mai - (1d20+20)[1](21)
    Petra - (1d20+20)[6](26)
    Infernion - (1d20+20)[3](23)
    Virgil - (1d20+20)[13](33)
    Ewin - (1d20+20)[18](38)
    Damage - Target is stunned UEDNT, After Effect: Target gets a -2 to attack (save ends)
    Standard - Breath Weapon blast 5 vs Ref
    Mai - (1d20+20)[15](35)
    Petra - (1d20+20)[9](29)
    Infernion - (1d20+20)[12](32)
    Virgil - (1d20+20)[9](29)
    Ewin - (1d20+20)[3](23)
    DBK1 - (1d20+20)[16](36)
    Damage - (2d12+12)[4][10](26), Miss: 1/2 dmg
    Minor - Luring glare on Infernion vs Will (1d20+19)[12](31)
    Damage - (2d6+7)[5][4](16), Slide to S8

    After pulling Infernion to him with his gaze, the Dragon eyes him, "I know you, little Dragon. You are Infernus' child. He will pay much to get you back....." And Drakon lets out a great laugh!



    It is Mai, Infernion, and Durandal's Turns, in no particular order.
    Last edited by Irish Musician; 2013-07-13 at 02:51 PM.
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