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2012-07-11, 10:34 PM (ISO 8601)
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- Feb 2010
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Uncle Fong, from Bibliography, and Chibi Fong Avatar By Elagune
Total War Factions
Spoiler
Total War: Broken City (Retired)
Banner courtesy of Nyrt
Total War: Another 2125 (Retired)
Dutch Kritarchy and Constituents
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2012-07-12, 02:21 AM (ISO 8601)
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- Apr 2008
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
After some pondering, I did take out the Oblivion Rings from the maindeck. They're still going into the sideboard though.
Tough part is figuring out what to replace them with. One I replaced with Divine Deflection (I think it works as a 1-of). The other I currently have a Mana Leak in, though I'm not sure it's worth it as a 4-of maindeck when Cavern of Souls is around. Maybe a third Runechanter's Pike?Last edited by Lord Seth; 2012-07-12 at 02:22 AM.
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2012-07-12, 05:36 AM (ISO 8601)
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- Jan 2006
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- The Middle of Nowhere
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Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
I guess it depends. What permanents did you tend to Oblivion Ring most often? If they were Planeswalkers, then Mana Leak is a pretty good choice. Sure, you won't counter creatures often, but you'll counter more Planeswalkers.
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2012-07-12, 06:53 AM (ISO 8601)
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- Jun 2010
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- Denmark
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Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
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2012-07-12, 07:30 PM (ISO 8601)
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- Jun 2009
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
it turns out there is not a card that deals damage when an enchantment enters the battlefield, this makes me sad.
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2012-07-12, 08:17 PM (ISO 8601)
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- Dec 2008
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- Carlisle, Englund
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Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
"Three blokes walk into a pub. One of them is a little bit stupid, and the whole scene unfolds with a tedious inevitability." - Bill Bailey
Androgeus' 3 step guide to Doctor Who speculation:
Spoiler- Pick a random character
- State that person is The Rani
- goto 1
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2012-07-12, 10:03 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Uncle Fong, from Bibliography, and Chibi Fong Avatar By Elagune
Total War Factions
Spoiler
Total War: Broken City (Retired)
Banner courtesy of Nyrt
Total War: Another 2125 (Retired)
Dutch Kritarchy and Constituents
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2012-07-12, 10:06 PM (ISO 8601)
- Join Date
- Mar 2011
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
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2012-07-12, 10:17 PM (ISO 8601)
- Join Date
- May 2009
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
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2012-07-12, 10:39 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
so legacy/vintage only = deck idea to slow to begin with. I'd never have the chance to combo out.
pandemonium is a whole mana cheaper. but again, this take a would be 4 card combo to 5 cards that require a minimum of 4 open mana over 3 turns to lay the ground work. now there's enough draw power around that you can almost always combo out on turn 6-7: but you'd be dead by then.Last edited by 9mm; 2012-07-12 at 10:50 PM.
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2012-07-13, 05:35 PM (ISO 8601)
- Join Date
- May 2012
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
So I was playing Duels of the Planeswalkers 2013, specifically the challenges and having quite a bit of fun with them until I got to the second to last one.
Its a long story(mainly because I need to explain the challenge) so I'll spoiler tag it:
Spoiler
So this is the challenge:
You have 26 Islands(all untapped) in play and an Archaeomancer.
Your hand is:
Spectral Flight
Rite of Replication
Talrand, Sky Summoner
Volition Reigns
Aether Adept
Your Graveyard:
2 Rite of Replication
Hysterical Blindness
Unsummon
Reality Spasm
Diminish
Inundate
Downpour
Your Opponent is at 6 and has:
24 Forests(all untapped) a Acidic Slime tapped, a Ursapine tapped, and Nature's Revolt in play with no hand.
The solution I thought of:
Cast Spectral Flight on one of your Islands(you have 23 lands untapped(well 24 but the spectral flighted one needs to attack). Cast Volition Reigns on one of your opponents Forests(17). Cast Aether Adept returning Archaeomancer to your hand(13). Cast Archaeomancer targetting Reality Spasm(9). Cast Rite of Replication targeting the opponents Ursapine(5). Activate the Ursapine's ability with your Forest, making your spectral flighted Island a 5/5. Cast Reality Spasm for 1(2) untapping your forest. Activate Ursapine's ability one more time making your land a 6/6. Kill your opponent.
However if you Volition Reigns a forest, it has a summoning sickness and cannot tap. Which would be fine if you could not clearly see(as Duels shows whether or not something has summoning sickness by animating a little whirlpool above it) that none of your opponents 24 forests have summoning sickness.
I was thoroughly annoyed by this as hear I was, thinking I had solved the challenge, and the game just said NOPE. Can't do that. Try something else. I've been frustrated by the challenges before, but that has always been because I tried something and it didn't quite get there. But this... this was annoying.
Anyway the real solutionSpoilerinvolves casting a bunch of rite of replications to eventually give yourself an Ursapine, 5 forests, and an acidic slime. You slime the Nature's Revolt and pump your non-summoning sick archaeomancer 5 times for lethal.
Which in my totally unbiased opinion is not nearly as cool as my solution.
Anyway, figured I would share this with you. Duels 2013 is surprisingly good and I'm still having fun, but its a bit unpolished in places(this is the only time that's actually come out in gameplay though). Simply replacing the Reality Spasm with say, Gigadrowse, would keep the "trap" card of the X-Tapper there without leading to another solution.
tl;dr I thought I solved the challenge but was stopped by something that was untrue about the game state.When you are first born, the universe assigns you a secret luck value. The quality of your life, dice rolls, and how friendly your DM is are all influenced by the luck value. It is the universe's secret social experiment. So if you been rolling poor, it is only because you were assigned low luck value by the universe. You can raise your luck value only through proper dice rolling rituals.
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2012-07-13, 05:58 PM (ISO 8601)
- Join Date
- May 2009
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Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
The game state was fine. A creature can't attack unless you controlled it continuously since the beginning of your last upkeep. If you steal something, it gets summoning sickness again.
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2012-07-13, 06:06 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Carlisle, Englund
- Gender
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
I was about to say he took a land and thus shouldn't be subject to summoning sickness, but then thought I should read more, and yhea the lands are creatures due to Nature's Revolt and thus are summoning sick.
In other news, I just got back from a m13 draft which I came in joint 1stLast edited by Androgeus; 2012-07-13 at 06:07 PM.
"Three blokes walk into a pub. One of them is a little bit stupid, and the whole scene unfolds with a tedious inevitability." - Bill Bailey
Androgeus' 3 step guide to Doctor Who speculation:
Spoiler- Pick a random character
- State that person is The Rani
- goto 1
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2012-07-13, 06:28 PM (ISO 8601)
- Join Date
- May 2009
- Gender
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
What did you draft? I have had the best results with evasive aggro cards + auras (Tormented soul is bonkers if you can give him a bit of power, like the Lifelink enchant, or the black ring, and Harbor Bandit is good on his own) but I still want to try green (Serra Spider and Rancor are really really strong cards).
Last edited by Gauntlet; 2012-07-13 at 06:28 PM.
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2012-07-13, 07:03 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Awaiting Reincarnation
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2012-07-13, 07:06 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Carlisle, Englund
- Gender
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
I played GW erm midrange(?) I guess. I won by turning guys sideways. This was my deck:
Spoiler1xBond Beetle
2x Prey Upon
1x Rancor (definitely awesome)
1x Deadly Recluse
1x Farseek
1x Flinthoof Boar (it came down to this or a 2nd plument, thought a bear was better. Never drew it thought)
1x Quiriron Dryad (should proabbly have been in a less green heavy deck, but otherwise seemed cool)
1x Plumet
1x Ring of Kalonia
1x Ring of Thune (Both rings were cool)
1x Attended Knight
1x Oblivion Ring
1x Centaur Courser
1x Divine Verdict
1x Pillarfield Ox
1x Prized Elephant (definitely a prize, I think most my winds came from this)
1x Primal Huntbeast
1x Roaring Primadox
1x Battleflight Eagle (Fun with primadox)
1x Serra Angel
1x Acidic Slime
1x Garruk's Packleader
1x Sunpetal Grove
9x Forest
7x Plains
I would say that I got away with any bad choices in my deck because the other players were less skilled than me, and I'd only say I'm a bad to moderate player.Last edited by Androgeus; 2012-07-13 at 07:10 PM.
"Three blokes walk into a pub. One of them is a little bit stupid, and the whole scene unfolds with a tedious inevitability." - Bill Bailey
Androgeus' 3 step guide to Doctor Who speculation:
Spoiler- Pick a random character
- State that person is The Rani
- goto 1
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2012-07-13, 09:24 PM (ISO 8601)
- Join Date
- May 2009
- Gender
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Spoilers from San Diego Comicon panel:
FTV: Realms
SpoilerGlacial Chasm (new art)
Forbidden Orchard (new art)
Grove of the Burnwillows
Urborg, Tomb of Yawgmoth
Dryad Arbor (new art)
Murmuring Bosk
Duel Decks: Izzet vs. Golgari
SpoilerNiv-Mizzet, the Firemind (the old legend)
Jarad, Golgari Lich Lord (RTR preview, GGBB Mythic Legendary Creature- Zombie Elf Wizard)
5 other RTR cards
Return to Ravnica
Spoiler5 Guilds: Azorius, Izzet, Golgari, Selesnya, Rakdos
Mythic Legendary creature for each guild
Jarad
new Niv-Mizzet
new Isperia
new Rakdos
new legend for Selesnya- '3 as one' trinity of dryads
Large set
'Line'
SpoilerName: Gatecrash
Location: Ravnica again
other 5 guilds: Dimir, Simic, Gruul, Boros, Orzhov
More mythic legends:
new Borborygmos
new Ghost Council
new legend for Boros- angel (not Feather or Razia)
new legend for Simic- merfolk (female, merfolk are on ravnica now, there is a reason but we don't know it yet)
new legend for Dimir- shapeshifter
Large set (!)
Will be drafted Gatecrash-Gatecrash-Gatecrash until Sinker comes out
Shocklands hinted at EVEN MORE but not actually confirmed
'Sinker'
Spoiler
Location: Ravnica
All 10 guilds
Will be drafted Sinker- Gatecrash- RTR
Prereleases
SpoilerAt release- choose a guild, then receive a pack containing:
5 RTR or Gatecrash packs
1 pack containing ONLY your guild's cards
1 Promo for your guild- which you CAN play in your sealed deck
Sticker
Letter from guild leader
Guild-specific achievement card
Other releases
SpoilerNo New Premium Deck Series
Commander Armory: new commander oversized cards/foils/reprints/other fun CMD stuff
I think that's it. Some interesting stuff.
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2012-07-13, 09:45 PM (ISO 8601)
- Join Date
- May 2012
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
When you are first born, the universe assigns you a secret luck value. The quality of your life, dice rolls, and how friendly your DM is are all influenced by the luck value. It is the universe's secret social experiment. So if you been rolling poor, it is only because you were assigned low luck value by the universe. You can raise your luck value only through proper dice rolling rituals.
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2012-07-14, 01:32 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- in the playground.
- Gender
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Last edited by Lhurgyof; 2012-07-14 at 01:44 AM.
Originally Posted by Hans
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2012-07-14, 01:58 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Middle of Nowhere
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Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
On the Return to Ravnica spoilers
SpoilerPretty sure the "3 Dryads as 1" is actually just Chorus of the Conclave, except maybe a new card.
In other news, I was wrong about enemy color-block (though I really wish they'd do it sometime), draft format looks awesome.
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2012-07-14, 04:01 AM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Britland
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Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
So continuing the theme of first times from my last post I did my first Draft last night and did alright.... I think. I had to leave a round early as we didn't start drafting until an hour after we should have and I need to get a train back from events so I only played 3 rounds and got 1 draw, 1 win 2-1 and 1 loss 1-2. All the players there had drafted before which put me at a slight disadvantage though from what I heard people talking about before drafting started not many people wanted to play red so I decided I'd try and nab the cards for an aggressive red deck. I ended up going Red with a tiny splash of green, getting Krenko early secured the idea that I'd be playing red and trying to get extra goblins.
Due to luckily picking one of the same colours as I did in the pre-release I had some insight to what's good in that colour for limited format but still felt really overwhelmed by the whole drafting process and what's good in limited. Ah well I suppose with practice I'll get better and I enjoyed the whole affair with my planning on building a standard constructed goblin deck going ahead and the player that I think went on to come first saying if I needed specific cards for it he'd get hold of them for me.
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2012-07-14, 05:38 AM (ISO 8601)
- Join Date
- Jan 2009
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
You may find this a helpful guide to getting a handle of drafting.
http://www.starcitygames.com/magic/f..._To_Draft.html
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2012-07-14, 06:00 AM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Carlisle, Englund
- Gender
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Just a couple things gauntlet missed
RTR
SpoilerNew Jace! (well duh, he is on some of the art work). There will be 2 planeswalkers in RTR
'Line' (is it spoilers to call a set by it's actual name once it has been announced?)
SpoilerThere is going to be a new Gideon as well. There will be 2 planeswalkers in GatecrashLast edited by Androgeus; 2012-07-14 at 06:11 AM.
"Three blokes walk into a pub. One of them is a little bit stupid, and the whole scene unfolds with a tedious inevitability." - Bill Bailey
Androgeus' 3 step guide to Doctor Who speculation:
Spoiler- Pick a random character
- State that person is The Rani
- goto 1
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2012-07-14, 07:36 AM (ISO 8601)
- Join Date
- May 2009
- Gender
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2012-07-14, 10:20 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Return To Ravnica:
SpoilerThe Magic: The Gathering Facebook page has 18 photos listed Return to Ravnica Block Art Previews.
The first is Jace standing with Niv Mizzet, which we've already seen.
Then, there's a door or gate or something with the 10 guild symbols on it, followed by 5 beautiful landscapes, and 11 depictions of creatures and characters. One of which is Gideon standing with an angel and sporting a Boros symbol on his belt. You should be able to see them here.
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2012-07-14, 11:30 AM (ISO 8601)
- Join Date
- Nov 2006
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- Somewhere
- Gender
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2012-07-14, 01:26 PM (ISO 8601)
- Join Date
- May 2009
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
I'm judging at TCG Orlando! I'll be judging feature matches for rounds 6 and 9, so look for me!
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2012-07-14, 03:47 PM (ISO 8601)
- Join Date
- Nov 2008
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Last edited by Bucky; 2012-07-14 at 03:47 PM.
The gnomes once had many mines, but now they have gnome ore.
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2012-07-14, 04:06 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- 3 inches from yesterday
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Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
Dryad arbor is beautiful. I might actually buy a FtV this time around.
Thanks Uncle Festy for the wonderful Ashling Avatar
I make music
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2012-07-14, 07:41 PM (ISO 8601)
- Join Date
- Apr 2005
- Location
- Chicago, Illinois
- Gender
Re: Magic: The Gathering Thread XIV: Instant Annoying, Just Add Hexproof
So does anyone have any idea when FtV: Realms is going to go on preorder for most places? I really want to get one, but I get the feeling it'll sell out really fast and I don't want to miss the date.
Awesome avatar by potatocubed.