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  1. - Top - End - #601
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    Default Re: Pirates of the Aether

    The light flashes out, burning twin streaks in the air.

    One of the demons lets out a piercing howl as a shard digs into its arm. The other snarls as it feels the shard whip past its head.

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    hit and miss. Demon 1 is injured, but still advancing.
    Updated map, now with Demons numbered for easy reference.
    Last edited by Lentrax; 2012-11-09 at 02:43 AM.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  2. - Top - End - #602
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    Default Re: Pirates of the Aether

    Grym lets out a snarl as she dashes towards the nearest demon and takes a swing.
    Spoiler
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    (1d20+9)[17]

    Spoiler
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    if it hits, damage (1d8)[2]
    "I am the monster parents tell their children about at night.". - Loki

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  3. - Top - End - #603
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    Default Re: Pirates of the Aether

    You slash at the Demon. You feel your sword bite into it, but it doesn't cut very deep. The thing hisses as it starts to bat your sword to the side.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  4. - Top - End - #604
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    Default Re: Pirates of the Aether

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    i suppose it's too late to say that i move back 5 feet. not that it would make much differance.
    "I am the monster parents tell their children about at night.". - Loki

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  5. - Top - End - #605
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    Default Re: Pirates of the Aether

    Barty

    "Larry, we are flanking! Let's go!"


    Larry moves to C12, provoking an attack. Barty follows behind to E15, flanking the demon.

    Spoiler
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    Barty: Charnel Touch (Su) to deliver Chill Touch.
    (1d20+6)[24] attack versus touch AC.
    (1d8)[8] negative energy plus (1d6)[1] negative energy.
    Fort 13 or take 1 point of Str damage

    Larry: Slam
    (1d20+5)[23] versus AC.
    (1d4+1)[3] damage.
    1 negative level (-5 HP, -1 to pretty much everything else.)
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    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  6. - Top - End - #606
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    Default Re: Pirates of the Aether

    The Demon seems unfazed by your attacks. It bellows a challenge that weakens a bit as it is slammed from behind. With a snarl it turns back to face Barty again.

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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  7. - Top - End - #607
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    Default Re: Pirates of the Aether

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    OoC: Can't really make out where we are in the initiative order at the moment so I'll post Kieran's action.


    As soon as Kieran appreciates the situation he is all business.

    'Vent the gas, and drop us tae about a hundred feet.

    Lookouts, get armed. I want ten men with muskets at the railings, ready tae fire by rounds'.


    Kieran rests a hand on Aimari's shoulder.

    'Looks like we may have need o' yer hate...'
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    My Characters:

    Raif Clearsight, Human Cleric, A Thorn in the Hand.
    http://www.myth-weavers.com/sheetvie...sheetid=420661

    Kieran Swiftsure, Human Rogue, Pirates of the Aether.
    http://www.myth-weavers.com/sheetvie...sheetid=422092




  8. - Top - End - #608
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    Default Re: Pirates of the Aether

    How quickly do you want to descend? You will be able to reach the geound in five rounds at a decent but safe pace. You can go a bit faster and reach your target elevation in three rounds, or you go recklessly and reach it in two rounds.

    Also, it is Erin's initiative.
    Last edited by Lentrax; 2012-11-10 at 12:43 PM.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  9. - Top - End - #609
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    Default Re: Pirates of the Aether

    Maia and Erin are in trouble - we need tae get tae them quick. I'll nae lose another crewman.

    'Vent the gas, but careful'.

    Dinnae want tae risk the rest o' the crew either.

    Spoiler
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    @Lentrax: we'll try to reach the elevation in 3 rounds - fast, but not too hasty. We're aiming to be low enough that we can make ranged attacks, but still airbourne, so we don't have to take off again, and avoid navigation hazards. We definitely don't want to land. 60-100ft up, I guess.
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    My Characters:

    Raif Clearsight, Human Cleric, A Thorn in the Hand.
    http://www.myth-weavers.com/sheetvie...sheetid=420661

    Kieran Swiftsure, Human Rogue, Pirates of the Aether.
    http://www.myth-weavers.com/sheetvie...sheetid=422092




  10. - Top - End - #610
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    Default Re: Pirates of the Aether

    Gas starts hissing from the balloons, and a few of the spells cast on the balloons were used to help descend quickly enough.

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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  11. - Top - End - #611
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    Default Re: Pirates of the Aether

    "See the Lady's Gambit. That ship up there? Our allies are come to our aid. Too bad I'll see you foul creatures roasted alive first."

    Erin moves towards the demons, strapping on his shield with a practiced ease. Then he lets loose with a raging blast of fire.

    Mechanics
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    Move Action: 15 feet to G12, ready +1 Heavy Shield
    Standard Action: Fire Breath 15 ft Cone, hits both Demons 1 and 2.
    Damage (2d6)[7] Recharge (1d4)[4] Rounds


    OOC
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    I've asked a few times about the old wounds from the previous battle and the number of rounds after I switched Auras and seen no answer. So at the moment I don't know where my hit points should be at.
    Avatar courtesy of Ceika.

  12. - Top - End - #612
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    Default Re: Pirates of the Aether

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    You were at half hp at start of this combat. I am not sure who was the most injured when the CLW was cast. Most likely Erin, who I believe has the lowest hp total amongst the current wounded?


    The fire plays over the demons, but you cannot smell burning flesh. They keep moving, advancing towards you at their slow ponderous pace.
    Last edited by Lentrax; 2012-11-13 at 03:33 AM.

    Co-Founder of LUTAS.
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  13. - Top - End - #613
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    Default Re: Pirates of the Aether

    Summoning elemental air into his hand Bellamy moves to intersect the line that the demons are charging through. He forces the air into a powerful wind that blasts out to stop them from reaching us. The hat that he had dropped earlier is picked up by the vortex and hurled off into the darkness, "Oh no, not another one."

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    Move to G10 and unleash Gust of Wind (DC 15 Fortitude save to negate) at the southernmost demon in the east group (assuming north is up map) currently at L8. This lasts for a full round and should hopefully prevent demon 4 from moving and demon 3 from passing through the line between G10 and R1 (or thereabouts). That should allow us to concentrate on fighting demons 1 and 2


    Responding to Bell's whistle Bruce leaps forward to land behind him and attack demon 1 on the flank.

    Spoiler
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    Fly to F11 careful to avoid passing too close and provoking attacks of opportunity and
    bite (1d20+7)[11] (including +2 for flanking) the demon for
    (1d8+4)[6] damage
    Confirm critical (1d20+7)[26] if natural 20
    for double (1d8+4)[10] damage
    I didn't choose the life of a murderhobo, it chose me.
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  14. - Top - End - #614
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    Default Re: Pirates of the Aether

    Bruce moves to attack, but with the shifting sands, and changes in the wind, the bite is just a wee bit too high.

    With a snarl, the demons attack.

    Demon 1 Attacks Grym: Claw 1:(1d20+5)[21] Claw 2:(1d20+5)[24]
    Damage:(1d8+2)[9], (1d8+2)[10]

    Demon 2 Attacks Larry: Claw 1:(1d20+5)[22] Claw 2:(1d20+5)[19]
    Damage:(1d8+2)[6], (1d8+2)[4]

    Attacks that land require a fortitude save, DC 18.
    Last edited by Lentrax; 2012-11-13 at 11:14 PM.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  15. - Top - End - #615
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    Default Re: Pirates of the Aether

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    if the save fails does that mean we're poisoned as well as taking the damage? cuz if so, i'm in a world of hurt. anyway, the rolls. claw 1 (1d20+5)[17] claw 2 (1d20+5)[9]

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    Yeah i got nothing. looks like this catian might be dying soon.

    Grym lets out a wailing meow, she then drops down to her knees.
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    I take it melanies spell she put on grym takes away some of the damage, correct? so instead of 19 it would be 15? then that means grym is down to 8 hp. or 4 if i'm wrong.
    Last edited by theskorpionking; 2012-11-14 at 10:52 AM.
    "I am the monster parents tell their children about at night.". - Loki

    Loki avatar by Comissar

  16. - Top - End - #616
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    Default Re: Pirates of the Aether

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    Damn, these things are rolling well. It's a good thing Larry is a BAMF, so he only takes 6 damage.


    Larry growls in disgust. "Foul beasts! I'll tear you to pieces you insects!"

    Barty


    Braty gives a concerned look at Grym. He wishes there was something more her could do, but his magic is purely destructive...
    Last edited by Snowbluff; 2012-11-14 at 11:50 AM.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  17. - Top - End - #617
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    Default Re: Pirates of the Aether

    The Lady's Gambit continues to lower groundward.

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    About 750 feet up, any spell with a range that high is good to cast.

    Co-Founder of LUTAS.
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    Custom STO avatar by Durkoala.


    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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    Lentrax has a Deviantart now, check it out!

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  18. - Top - End - #618
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    Default Re: Pirates of the Aether

    Aye, they're definitely in trouble - are those people with them or against them.

    Kieran squints at the ongoing fight.

    'D'ye think that ye can cast owt lass?' Kieran asks Aimari.

    'Master Nately, are the canons charged?'

    Difficult tae see how we rescue them...
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    My Characters:

    Raif Clearsight, Human Cleric, A Thorn in the Hand.
    http://www.myth-weavers.com/sheetvie...sheetid=420661

    Kieran Swiftsure, Human Rogue, Pirates of the Aether.
    http://www.myth-weavers.com/sheetvie...sheetid=422092




  19. - Top - End - #619
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    Default Re: Pirates of the Aether

    Aimari looks down at the battle.

    "I have nothing with sufficient range to aid from here. I could drop down to get in close, it would be simple to land safely," she replies.
    Not Person_Man, don't thank me for things he did.

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  20. - Top - End - #620
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    Default Re: Pirates of the Aether

    Maia brings her bow up, and fires at the creature on the other side of the battlefield. She then takes a few steps, and tries to hide again.

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    Attack: (1d20+8)[25]
    Crit Confirm if necessary:[ROLL] 1d20+8[/ROLL
    Damage: (1d4+2)[6] + [CODE]1d6[/ROLL]
    Hide Check (-20 due to sniping): (1d20+7)[20]
    07/03/2018: I’m back. The long break was necessary.

    Discord Tag #4097

  21. - Top - End - #621
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    Default Re: Pirates of the Aether

    Which demon were you firing at?

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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    Lentrax has a Deviantart now, check it out!

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  22. - Top - End - #622
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    Default Re: Pirates of the Aether

    The Demon opens its mouth to howl again, but as it does so, the shaft of an arrow blossoms in its gaping maw.

    With a howl of pain, the black thing crumples to the ground, showing no signs of movement.

    Melanie, your turn.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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    Lentrax has a Deviantart now, check it out!

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  23. - Top - End - #623
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    Default Re: Pirates of the Aether

    "Grym!" Melanie cries out as her friend drops to one knee. "Stop." Light crackles around her hands. Hurting. Shards of razor crystal dropping easily into her waiting fingers. "My." Her hands slam forwards, light exploding around her - a wisp of it reaching out to wrap around Grym as she faces the two currently untouched oncoming demons. "Friends!"

    Light blazes, lifting the shards aloft, and sends them hurtling across the distance between her and her target.

    Spoiler
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    Motes: 6

    Evoking Crystal Endurance on Grym for 2 temp hp - 4 motes.

    Targeting Demon 3 with two attacks, both imbued with Radiant Shard - 0 motes.

    1.(1d20+6)[20]
    Damage: (1d8+3)[9] + (2d6)[5]

    2.(1d20+6)[10]
    Damage: (1d8+3)[8] + (2d6)[5]

    d6 damage is untyped.
    Quote Originally Posted by QuintonBeck View Post
    Many thanks to Snowfire for collating all these. He's a madman, but he's a helpful madman.
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    Quote Originally Posted by Mynxae View Post
    Damn you Snowfire. I cried.
    Quote Originally Posted by Falcon777 View Post
    T_T I swear, you just made me cry.
    Quote Originally Posted by Qwertystop View Post
    Well, here's another for your sig, Snowfire.

    <struck dumb>

  24. - Top - End - #624
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    Default Re: Pirates of the Aether

    The demon howls with pain as one of the shards drives deep into its gut. Bright orange blood spurts from the wound to stain the sands a golden color. But it still stands, and continues trying to move against the wind pushing it back.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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    Lentrax has a Deviantart now, check it out!

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  25. - Top - End - #625
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    Default Re: Pirates of the Aether

    Grym smiles briefly as she hears Melanie yell out. She was hurting, but she wasn't dead yet. She remembered something Anna had said during one of their many mock battles, "Remember, when the odds are against you it's okay to retreat." Grym slowly gets up and smiles at the demon as she retreats.
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    I'm gonna use withdraw, if it's possible I want to just move 15 ft away.
    "I am the monster parents tell their children about at night.". - Loki

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  26. - Top - End - #626
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    Default Re: Pirates of the Aether

    Barty

    Larry will move to E11, and Barty will move to E13 for the flank.

    Larry will strike with his Slam.
    Spoiler
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    Attack: (1d20+5)[9](14)
    Damage: (1d4+1)[2] +1 Negative Level
    Larry has 5 Temp HP from his last attack.


    Barty lashes out with his scimitar, charging a Touch of Fatigue to it.
    Spoiler
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    Attack (Power Attack 3) (1d20+5)[20](25)
    Crit Confirm (If I got lucky) (1d20+5)[15]
    Damage (1d6+8)[14] + DC12 or be fatigued.

    EDIT: Wow, x2 crit makes that 28 damage, right?
    EDIT2: That's 17 to confirm the crit, I forgot my flanking bonus.
    Last edited by Snowbluff; 2012-11-26 at 04:39 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  27. - Top - End - #627
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    Default Re: Pirates of the Aether

    "Huzah! That's one of these foul beasts down, let's take down the rest of them! You finish that one off, I'll distract the others."

    Erin moves in between the demons and his new allies, takes a bead of off the band around his wrist, and throws it at the demons.

    Actions:
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    Move: 15 ft to I9
    Standard: Use magic item (necklace of fireballs)
    DC 14 Reflex half (6d6)[18] 20 ft burst at K7
    Avatar courtesy of Ceika.

  28. - Top - End - #628
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    Default Re: Pirates of the Aether

    "Look out for the Gust of Wind spell!" Bellamy yells as Erin moves towards the spell effect that he conjured only seconds ago.
    I didn't choose the life of a murderhobo, it chose me.
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  29. - Top - End - #629
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    Default Re: Pirates of the Aether

    Larry distracts the foul demon long enough for Barty to get a good solid swing at the thing. But as the curved blade cuts into the demon, it spasms in pain, causing what would have been a clean decapitation into a plain old very deep neck wound. With a gurgling that was pronably meant to be a howl, the demon collapses.

    Meanwhile, Erin, having hurled a small bead at the demons, yells out about the approach of the others, a small explosion engulfs the demons, but as before, they show no response to the flames, just moving forward again.

    Spoiler
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    Map updated. So that brings us back around to Bruce and Bellamy.
    Last edited by Lentrax; 2012-11-27 at 10:58 AM.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  30. - Top - End - #630
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    Default Re: Pirates of the Aether

    Bellamy sprints towards Grym with a short instruction to Bruce to guard his back. His little legs pound across the 30 feet. Once he arrives he activates his healing belt to (hopefully) remove Grym's injuries.

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    Lose Dex bonus from AC due to running so it's 13 for this round rather than 16.

    3 charges from belt to cure (4d8)[19] hp of damage.

    Bruce is within 30 feet of the "demons".
    If he's attacked he fights back but doesn't move to engage. He will, of course, attack any demon stupid enough to get in range.
    Full Attack: Bite (1d20+5)[6]
    Damage (1d8+4)[9]
    Confirm critical on a natural 20 Bite (1d20+5)[23]
    For double damage(1d8+4)[10]
    I didn't choose the life of a murderhobo, it chose me.
    Spoiler
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