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2013-04-03, 12:07 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
I'd like to see some book citations as well, since this portrayal of True Fae as paranoid epic-level D&D wizards rather than the semi-mythical alien space bats they're presented as in the Lost material I've read is quite odd.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2013-04-03, 01:07 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Everything I've mentioned so far has come from Equinox Roads, chapter 3 "Faerie," primarily pages 90-93, the sections on Actors and Props in the "Omnipotence Constrained" section of the chapter. The bit about how True Fae need conflict to survive is from earlier in that same chapter, pages 83 and 84 specifically.
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2013-04-03, 01:52 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
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2013-04-03, 02:00 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
And I've found that DMs say "screw the players, I have lore" too many times to think anti-simulationism is a good idea. There has to be some, both to help the unimaginative and those who want to call out the jerks.
Thus, we can honestly say why John Wick sucks as a writer, when his own NPCs don't follow the players' rules without concessions.My Homestuck role is Thane of Space of the Land of Insanity and Frogs.
The Malkavians would be proud.
***
Thanks to Mokipi for the Exalted avatar!
For avatars of your own, he's on White Wolf.
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2013-04-04, 01:19 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Equinox road is going to be at least 90% of any conversation regarding True Fae, because it basically re-wrote them from the ground up as something... awesome.
Originally Posted by Equinox Roads, pg92
Originally Posted by ToySoldierCPlus
Originally Posted by Equinox Road, Appendix: Game of Immortals
Damn it. Now I want to play a Changeling: the Lost game.
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2013-04-04, 07:59 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Okay, so we're talking about different rules here. I'm talking about the rules in the main section of the book, while you're talking about the rules in an appendix meant for a completely different game type. There's the problem we're having.
You've also been singing the praises of those props, and paying no heed to the very killable actor. Seriously, cold iron will ignore any defenses it has, even those from prop armor, and deal aggravated damage, at which point the actor gets dead and the changelings can claim the props to destroy. One title severed, two more on the chopping block.
[QUOTE=Scottzar;15024309]Having a prop in the real world is a safety measure. So is having an actor: it's just a much shorter term safety measure (it's probably safer, though). The other True Fae can kill you in the real world, but that's not the same as eating a title.
Alright, maybe not subsumed as such, but held captive to be certain. And then destroyed or bargained for later.
Equinox Road, pg 88 says that a Gentry can stave of the Dwindling by riding out of Arcadia on the Hunt (that is, the Wild Hunt, the hunt for more humans to take captive). This is meaningful conflict for them, because they are putting themselves at risk. It may be minimal risk, and it won't fatten them with more titles, but it is still meaningful risk. Outside of Arcadia, a True Fae is not "dicelessly godlike". It is constrained and limited in its power, just as it is when it takes any form.
That's questionable. The rules simply aren't reliable for that kind of thing, which means it's up to some degree of interpretation. I don't find, "Always hits, therefore automatically deals 5+titles damage to target," to be an acceptable reading of the way props work. I stand by my previous explanation of how I read the description, and I also call the fact that a prop's powers are narrow in focus as an additional point of evidence.
Oh. Uh... Um. I... Yeah, I got nothing. Reincarnation as a human for lulz?
Yes they do. The Law of Hospitality states that a realm must be hospitable, it must be able to be survived. It can't be an inescapable death trap, and it doesn't matter if the Fae is taking that form to play with its changelings or entertain its Feud-mates. The Law applies. It's part of what allows the True Fae to exist and take on forms in the first place. It works the same with Actors, Props, and Wisps. They all have rules for how they can be manifested, and the True Fae must obey those rules when manifesting any form.
That... depends on how the mage is facing the Kindly One. Can the True Fae interact with other things without taking forms? Other than the fabric of Arcadia itself, I mean.
I want that to have been on purpose, because of what the writers said in the introduction about how the whole book could just be one big fabrication by the True Fae, because they are consummate liars.
Oh, and I'd appreciate it if you would stop responding to me inside the quote boxes, please. It makes it very difficult to respond coherently.
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2013-04-04, 08:57 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Liberal use of goblin vows and an assuredly different understanding of what a Mage is than most players.
That would be neat! I son know diddly about mummy except for a game subtitled "the curse" it actually seems pretty dang awesome.
Yo.
... Yes. Oh goodness. Thank you.
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2013-04-04, 09:33 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
That would be neat! I son know diddly about mummy except for a game subtitled "the curse" it actually seems pretty dang awesome.Avatar by Simius
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2013-04-04, 09:35 AM (ISO 8601)
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2013-04-04, 03:54 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
According to the latest timeline, God-Machine Chronicles will be released in April, so soon. Let's hope it's not delayed.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2013-04-04, 04:35 PM (ISO 8601)
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2013-04-05, 11:33 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Sorry if this have already been asked before but 30 pages is starting to be quite a long browsing.
Can anyone or a bunch of people give me a good summary and selling points for each of the splats of NWoD?
Vampire, Mage, Werewolf, Changeling, Hunter, Geist and Promethean.
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2013-04-05, 01:34 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Mage-
Spoiler
The world as you knew it was a lie. Now you're in on the real deal. You're powerful, switched on and ready for anything. And there's a whole new world to discover... because if everything you ever knew was wrong that just means there is a whole lot new to learn.
But the forces that kept you locked in the lie for so long are still around. Deadly cthonic abominations and their sadistic mortal followers keep you from unleashing your full potential and try and lock down power to just themselves. Many of your new "Brothers" are scarcely better. And the new world may be exciting, but it's also very, very dangerous.
Really, it might be better if you just had all the power...
Werewolf
Spoiler
A creature of two worlds, but you always know your place. It's by the side of your pack. In the good chunk of dirt you've carved out. Fighting the good fight. The world is hell, and you're going to have to go into the worst spots of it. But when you do.. you can make your patch of it just a little bit better. Restore order. Improve some lives.
And if anybody wants to stop you? Let em come. Let em all come...
Vampire
Spoiler
Back from the dead, and lord it feels so good! You're head and shoulders over these mortal rubes. They'll never know the feel of power as it courses from their necks into your veins. And look at them as they scamper to obey your commands! Pathetic. The only trouble is those accursed other vampires. Trying to trap you, trick you and steal what should be yours. Well maybe you'll have to wait your turn.. work your way up. But one day... one day soon this city will tremble when it hears your name.
But then there is... the other. The thing that doesn't plan. Isn't careful. It pushes you to do things beyond what you ever thought possible, but it is slowly dawning on you that perhaps this beast isn't entirely under your control. The rush is there.. but everything else is starting to fade around the edges.
Promethean
Spoiler
What is a person? You've spent days hiding under bridges and outside apartment stores, watching as the normal people live their lives. You've gotten very good at hiding now. You see them laughing and joking. Crying and raging. Casual.. anxious and a thousand other shades. And you've practiced each one carefully. Learned the script. But when you talk to them it never.. it never works. The way they stare.
But you can FEEL it. It's in you. You can be one of them. A fire in your belly is driving you and you won't rest until you've FORCED them to accept you. Until you UNDERSTAND what drives them and can replicate it perfectly. If they won't accept you... then perhaps more drastic measures will need to be taken.
Why won't they just treat you like a person? Don't they understand?
Changeling
Spoiler
You got free. The worst is behind you. Hopefully. If you keep together then they'll never be able to take you back. But they're trying! Stay vigilant and work together with your fellow escapees to make sure that they can't bring you back to that living nightmare.
Of course it wasn't all bad. Some of the powers of that dread realm rubbed off on you. You were changed... forever. If you're willing to face the danger, and face the risk, there is a whole new world out there. A glamorous world of dreams and magic. And perhaps somewhere in there is the key that will keep you from waking up at night in a cold sweat of fear.
Hunter
Spoiler
You are the best of the best, with the best equipment money can buy. Or maybe not. Maybe you're part of an ancient mystical organization, or a holy warrior. Maybe you're just some citizens who know too much, but aren't willing to lay down and take it. We're in a dark world here, and you have to hold the line. Stand tall and look out for those who can't look out for themselves.
Geist
Spoiler
Death is clearly over-rated as a universal constant. One quick deal with a demon-ghost, and you were over that whole scene. Now you're in charge of making sure that it runs smoothly for everyone else. Which is a surprisingly time consuming job.
Of course the demon-ghost who shares your soul has his own ideas. He actually isn't all that bad for a dark monstrosity, but when two minds share the same body they don't always agree. You have the upper hand for now.. but the more you resist him the harder it becomes.
Last edited by Selrahc; 2013-04-05 at 01:52 PM.
Avatar by Simius
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2013-04-05, 01:47 PM (ISO 8601)
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2013-04-05, 01:52 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
I only got the corebook for that about a week ago, so I don't think I can give it a fair treatment.
EDIT:
With the release of Mummy and a large part of its mechanics being based around long periods of inaction, I think the gamelines now lock into the 7 deadly sins quite nicely.
- Pride-Mage
- Greed-Geist
- Envy-Promethean
- Sloth-Mummy
- Lust-Changeling
- Gluttony-Vampire
- Wrath-Werewolf
Last edited by Selrahc; 2013-04-05 at 02:11 PM.
Avatar by Simius
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2013-04-05, 02:18 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Thank you Selrahc!
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2013-04-05, 03:14 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Um ... did you forget to read the first sentence of your quote? A Prop that automatically hits doesn't get a bonus to damage, and vice versa. That massive dice bonus only applies to the special effect of the Prop (for example, in an archery competition.)
Personally, I would just reroll until they hit, and ignore any penalties that interfere with aiming, but your ST could treat a failure as a single success or whatever; the point is that bonus does not apply to damage unless the Prop is supernaturally effective at damaging stuff.Last edited by MugaSofer; 2013-04-05 at 04:25 PM.
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2013-04-06, 06:49 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
People of the WoD thread, a mix of boredom and idle planning lead me to create this city. Any comments, nitpicks or ideas would be very welcomed but be warned I am no great writer nor homebrewer and neither do I have complete mastery over the whole NWoD setting.
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2013-04-07, 01:19 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
So someone mentioned Genius a little back here. I just played a Genius one-shot, and wanted to share a fun fact that I learned. It is perfectly possible for a group of 4 Geniuses, with 35 starting xp each, to kill a group of 3 Mages, each with mastery of 1 arcana and significant dots in another. This is mostly thanks to the hax that is Apokalypsi 3 combined with a katastrofic artillery piece.
Admittedly, the mages were not horrendously optimized, although we're hardly pushovers. Also, half of the Geniuses died and the other half had their wonders destroyed. Not by the mages, though. No, in the aftermath of the battle one of the group tried using an Exelixi healing device and dramatically failed, resulting in Havoc and a orphaned healing device attacking my character. Which then rolled well enough to kill her. Her wonders then underwent Havoc, destroying some of other people's wonders and killing one of the other Geniuses. Long story short, all the wonders banded together and joined forces with the one surviving Mage, and they are going to be the villains if we ever run a full game.
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2013-04-07, 02:50 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
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2013-04-07, 02:57 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
I... Don't think he was complaining?
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2013-04-07, 04:43 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Hurry up God Machine~!
*bounces*
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2013-04-07, 09:04 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Avatar courtesy of Szilard
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2013-04-07, 09:16 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Blarglearglefargleargh! *BounceBounceBounce!*
Last I checked they were all "We forgot to schedule someone to do something an everything is delayed and nothing happens this week LOL" and I was like"D:" and profound despair and stuff! But this is good news!
Probably goin to comb through all my characters an see how they come out in the new system. I like the idea for some of it but others seem weird. Although I was able to contextualize it well. The response to 'why these changes?' is 'so someone doesn't enter a game of interpersonal drama and horror by Rollin up a 14 dice weapon pool and calling it a wash'.
I am hyper and unfocused. Sorry >_<"
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2013-04-07, 09:21 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
I think a good answer for "why these changes?" is "because the writers have nearly a decade of experience with the old system by now, and they've realized in that time a lot of things that can be done better, cooler, and more strongly thematic."
Avatar courtesy of Szilard
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2013-04-07, 09:25 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
That's pretty much their stated reason, I think. Let's just hope that it really does appear today...
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2013-04-07, 11:55 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
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2013-04-07, 12:52 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Oh, my apologies then.
I'm just so very used to people going "Genius, it is teh borkenz!11!11" and not trying it for themselves.
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2013-04-07, 02:25 PM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
But that's not the reason. Half o the writing crew haven't been there that long and are still strong contenders. I think it's more critical thinking than duration.
Also, "because they know better now" misses the poit of the question, which is 'what do the changes achieve the old rules did not'. The old rules want you to suffer degeneration and expect a moral player I even out around 5, but make it look like that bad. The old rules are intended to roll 3 dice for just about everything but make it look like you're doing it wrong with less than six. The old rules didn't do what they were intended to, an the changes bring the game more in line with the intended drama and gameplay. How to express that we another matter.
Or do you not find it strange, when someone says "Okay, I'm ready to play a horror game with an explorative and social focus! I've got 13 dice and a custom made military grade sniper rifle and a fighting style to utilize it."?
Because I think that's silly.
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2013-04-08, 05:14 AM (ISO 8601)
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Re: General WoD Discussion #2: Its time to Celebrate!
Well, looks like the GMC didn't appear yesterday after all. Oh well. I do hope they hit the metaphorical shelves soon, though.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.