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  1. - Top - End - #121
    Orc in the Playground
     
    DwarfFighterGuy

    Join Date
    Mar 2011

    Default Re: [4E] Tornado Valley - (IC)

    Wyndiam dodge a few rocks while he puts his two hands on the rope and tries to pull Tata out of danger.

    Ho-Hisse

    Spoiler
    Show
    Athletic checks to pull on the rope :(1d20+4)[17]

  2. - Top - End - #122
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan

    With the help of the others, Titan grabs the rope and tries to pull himself up once again.

    Spoiler
    Show
    Athletics: (1d20+20)[27]

  3. - Top - End - #123
    Orc in the Playground
     
    RogueGuy

    Join Date
    Mar 2011
    Location
    Québec, Canada
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    Liam

    Seeing Titan loose his grip"TITAN!!!! NO"

    He springs forward to look down the hole and spots his companion hanging from a tiny piece of protuding rock. That gives him confidence and hurries to send him the rope.

    Spoiler
    Show

    Trying to descend the rope loop so that it hooks under Titan's foot, hw will be able get a foot hold on the rope to help him climb... If I have time to it, I will try to secure the other end of the rope to something solid.
    So I figure Acrobatics to send the rope : (1D20+12)[5](17)
    And thievery to secure the rope : (1D20+12)[20](32)

    If I don't have time to secure it, I'll just brace myself against a wall corner, or a boulder, to get some leverage.
    Last edited by Modran; 2012-08-21 at 06:31 AM.

  4. - Top - End - #124
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    DM

    Birel is moving fast toward the risk zone, he evaluates the best way to stop those falling stones before being buried…

    Liam manages to firmly attach the rope to a huge stone while Wyndiam helps Titan to climb the wall using the rope. The loop that Liam had done allow Titan to insert his foot, which allows him to use both hands to climb to the top.

    The stones keep falling, one falls directly on Lastuce so he wakes up with a cry of agony. The ground becomes more and more clutter, it’s hard to move around.

    SC
    Spoiler
    Show
    Success: 5
    Failure: 1

    You still are under a rain of rocks. (1D20+8)[20] vs Reflexe
    If rocks hits you (-10 on SC ROLL)
    (Exemple, Liam roll Thievery 26, so final result is 16 if he get hits by the falling rocks.)
    Lastuce the dwarf is 110 feet lower, conscious, prone and yelling on a small plateau of 5X10 feet.

    -->> To move forward or backward on difficult terrain it takes an Acrobatic, Athletic or Thievery test at a DC23.
    -To climb or to go down in the hole it takes an Acrobatics or Athletic as well test at a DC23 (DC11 with a securely attached rope).
    -To try to stop the avalanche of stone it takes a Dungeoneering or a Nature test at a DC15.

    All ideas are good, so use your imagination to successfully complete the SC.

    3rd Round

  5. - Top - End - #125
    Ettin in the Playground
     
    ClericGuy

    Join Date
    Aug 2009
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    Male

    Default Re: [4E] Tornado Valley - (IC)

    Birel
    Now in position, Birel knows what to do and try to stop the rocks from burying them.

    Spoiler
    Show
    20 VS reflex miss
    Nature to stop the avalanche : (1D20+13)[14] GAH!!!!!!! lol....
    Last edited by Dekkah; 2012-08-20 at 07:54 PM.

  6. - Top - End - #126
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan

    Titan looks at Wyndiam and Liam and says : "Thank you"

    But the rocks keep falling too hard for Titan to move so he braces himself to stay in place. He also adds:

    "If one of you two is able to get to Birel, take my shield, it'll protect you to get there and you can use it to block the rocks from falling."
    Last edited by Tata; 2012-08-21 at 07:28 AM.

  7. - Top - End - #127
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    Liam

    Titan is now out of danger and he gives his shield to Liam, who uses it to protect himself with, so Liam heading directly to Birel location to give him a hand. But the rocks are too bulky to let Liam able to make it...

    ROLL
    Spoiler
    Show
    With shield (+2 bonus to reflex), so no negative (-10) to Athletics Roll.
    (1D20+12)[16] Acrobatics +2(Shield protection) Total: (18) VS DC23. (Failure)

    Liam has no penalty because Titan’s shield, 21 Reflex, he dodge rocks.
    But Birel can't managed to stop the avalanche, because Liam did not makes it to reach Birel to give him a hand.
    Last edited by Timlaff; 2012-08-21 at 07:48 AM.

  8. - Top - End - #128
    Orc in the Playground
     
    DwarfFighterGuy

    Join Date
    Mar 2011

    Default Re: [4E] Tornado Valley - (IC)

    I'll go protect Lastuce, or at least try to get him out of the way.

    Using his windwalker ability Wyndiam soars into the air and falls slowly down the hole getting closer and closer to the injured dwarf.

    Spoiler
    Show

    I'm assuming that since I'm flying I'm not encumbered I don't have to make an athletic test to move around. As soon as I can I'll try to drag Lastuce under a ledge to get as much cover as possible. Once we are in relative safety, I'll try to make an heal check on him.

  9. - Top - End - #129
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    DM

    Efforts of Birel, Liam and Titan are unsuccessful... The avalanche is too intense to be stopped. Wyndiam going to recover the dwarf and put him out of danger of the falling rocks.

    Liam and Titan are on the brink, Birel is just below the flaw and Wyndiam try to save Lastuce...

    SC
    Spoiler
    Show
    Success: 6
    Failure: 2

    Gallo's Heal Check 28 (-10 from Reflex Hit)= 18 (Success)

    -->> You still are under a rain of rocks. (1D20+8)[18] vs Reflexe
    -->> (Shield wielder have +2 to Reflex)
    If rocks hits you (-10 on SC ROLL)
    (Exemple, Liam roll Thievery 26, so final result is 16 if he get hits by the falling rocks.)
    Lastuce the dwarf is 110 feet lower with Wyndiam in a safe place, both conscious, on a small plateau of 5X10 feet.

    -->> To move forward or backward on difficult terrain it takes an Acrobatic, Athletic or Thievery test at a DC23.
    -To climb or to go down in the hole it takes an Acrobatics or Athletic as well test at a DC23 (DC11 with a securely attached rope).
    -To try to stop the avalanche of stone it takes a Dungeoneering or a Nature test at a DC15.

    All ideas are good, so use your imagination to successfully complete the SC.

    4th Round
    Last edited by Timlaff; 2012-08-21 at 09:08 AM. Reason: [B]DM[/B]

  10. - Top - End - #130
    Ettin in the Playground
     
    ClericGuy

    Join Date
    Aug 2009
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    Male

    Default Re: [4E] Tornado Valley - (IC)

    Birel
    The elf cursed under his breath, "Melora's crushing waves! Why isnt this working."
    The elf could get to safety quite easyly, but that would mean leaving some of his friends to death. Gritting his teeths, he keep dodging falling stones after stones and keep working on a way to stop the breach.
    "Liam, I can use your help here!"


    Spoiler
    Show
    Ok, lets see if I can roll something else than a stupid 1

    Nature : (1D20+13)[30]

  11. - Top - End - #131
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan

    The rocks are still falling too hard for Titan to move so he braces himself once again trying not to fall in the pit.
    Last edited by Tata; 2012-08-21 at 10:33 AM.

  12. - Top - End - #132
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    DM

    Titan gets hit by rocks again, his minor injuries were they too much or does he may retain some stones to protect his friend Wyndiam bellow?

    ROLL
    Spoiler
    Show
    Titan, 10.....Endurance..(Trained)
    (1D20+10)[25] (-10 from Rocks) at DC11
    With a success roll, you'll give a +2 to Reflex to Wyndiam and a success for the team, with a failure, a failure.

    You can not just sit there and hope that others won for you.

  13. - Top - End - #133
    Orc in the Playground
     
    DwarfFighterGuy

    Join Date
    Mar 2011

    Default Re: [4E] Tornado Valley - (IC)

    Wyndiam

    Now that Lastuce is out of the way of the falling rocks, he looks more closely to the dwarf injuries trying to patch him up.

    Spoiler
    Show

    Do I still get the -10 with the cover I take the dwarf to?

    Heal check to stabilize the dwarf : (1d20+10)[21] (-10 if still hit by the rocks.)
    Last edited by Gallo; 2012-08-21 at 10:45 AM.

  14. - Top - End - #134
    Orc in the Playground
     
    RogueGuy

    Join Date
    Mar 2011
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    Québec, Canada
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    Male

    Default Re: [4E] Tornado Valley - (IC)

    Liam

    "GOOD job Birel!"

    Taking a second to survey the situation, Liam relaxes a little, the worst part seems to be over. Now they need to recover Lastuce and Wyndiam.

    "Titan, can you clear the ledge a little as to make sure no loose rock fall on them when we tug them up? also, throw me your rope so I can tie it to mine.
    Birel, keep an eye out for trouble, this ruckus is bound to have attracted attention. I will need your rope as well please.
    I will tie the ropes and send it down for them climb."


    Wasting no more time, he gets to business tying the ropes together and fixing his net at the end to serve as a basket, in case the dwarf can't make it up.

    Spoiler
    Show

    Thievery to tie the 3 ropes together with the net and send it down.
    (1D20+12)[7](19)
    Last edited by Modran; 2012-08-21 at 11:15 AM.

  15. - Top - End - #135
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    DM

    Calm returns, the stones stop falling from the ceiling, and Liam tied up the ropes...

    Titan can finally raise up, Birel catches his breath after stopping the avalanche of stone and Wyndiam holds the femoral artery of Lastuce to keep him alive...

    Birel and Titan come to help Liam to use the rope and bring Wyndiam and Lastuce up... It is not too late and Lastuce is safe now with combine efforts of the heroes..
    Lastuce asks Wyndiam "Can you heal me with magic? Take a potion in my bag if not... I'll drink it."

    SC
    Spoiler
    Show
    Success: 10 - SKILL CHALLENGE SUCCEEDED...
    Failure: 2
    +210 XP
    Last edited by Timlaff; 2012-08-21 at 01:30 PM.

  16. - Top - End - #136
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan

    While Liam and Wyndiam care for Lastuce and Birel is on the lookout for incoming creatures, Titan grabs his shield from Liam and then starts removing stones that block the pathway. There are quite a few lying around and impairing movement, so he at least tries to create a small corridor where people can walk safely on the ground without tripping on the lose rocks.

    As he picks up the first rock, he looks at Birel and asks: "How solid is your patch work on the opening? Don't want to be caught in another one of those right now."

    Titan Status
    Spoiler
    Show

    HP :... 69/69...TEMP HP :...0
    Surge Value :...17
    Surge left/surge per day :... 11/12
    AC:...22...FORT:...19... REF:...16...WILL:...18...
    Initiative :4
    Speed :6
    Passive perception : 22
    Passive Insight :15

    Main Hand :Frost Warhammer +1
    Armor : Battle Harness Hide Armor +1
    Neck : Cloak of the Walking Wounded +1
    Tatoo : Pierced Heart Tattoo (Heroic)

    Action point (1/1)

    Powers :
    Melee Basic Attack
    Ranged Basic Attack
    Tempest Assault
    Weight of Earth
    Warden's Fury
    Warden's Grasp

    Takedown Strike
    Roost of Stone
    Thundering Strike
    Form of Winter's Herald
    Warforged Resolve

    Form of Winter's Herald
    Rampant Forest
    Nature's Abundance
    Bear's Endurance


    Items powers (1/1):
    Frost Warhammer +1 (Daily)

    Consumables :
    2x Potion of Healing (10 HP)

    Effects from Titan :
    -
    Effects on Titan :
    -
    Possible Interrupt/Reaction:
    Spoiler
    Show
    -Warden's Fury; An enemy marked by you makes an attack that does not include you as a target (At-Will, Immediate Interrupt)
    -Warden's Grasp; An enemy marked by you that is within 5 squares of you makes an attack that does not include you as a target (At-Will, Immediate Reaction)


    Items Carried/Owned :
    Spoiler
    Show
    1x Adventurer’s Kit
    1x Dagger
    1x Grappling Hook
    20x Crossbow Bolts
    1x Everburning Torch
    2x Potion of Healing


    Riches :
    Spoiler
    Show
    11 PP
    73 GP


    XP : 7910

    More Details :
    Spoiler
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    Class:...Warden...Level:...6... Race:...Warforged...
    Gender:...None... Alignment:...Unaligned...Languages:...Common...

    Abilities and Skills:
    0…..Acrobatics
    3.....Arcana
    9...Athletics..(Trained)
    3.....Bluff
    3.....Diplomacy
    5.....Dungeoneering
    10.....Endurance..(Trained)
    5.....Heal
    3.....History
    5.....Insight
    7.....Intimidate
    10.....Nature..(Trained)
    12.....Perception..(Trained)
    3.....Religion
    0…..Stealth
    5…..Streetwise
    0…..Thievery

    Racial Features:
    Living Construct (No need to eat, drink, breathe or sleep)
    Unsleeping Watcher (4 hours of inactivity counts as an extended rest)
    Warforged Mind (+1 to will defense)
    Warforged Resilience (+2 racial bonus to saving throws against ongoing damage)
    Warforged Resolve (Use warforged resolve as an encounter power)

    Class/Other Features:
    Earthstrength (Add Con to AC instead of Dex or Int. When using second wind, add your Con mod to AC)
    Font of Life (At the start of your turn, roll a saving throw)
    Guardian Might (Earthstrength)
    Mercenary Starting Feature (Gain the takedown Strike power)
    Nature's Wrath (on your turn, you can mark each adjacent enemy as a free action until the end of your next turn)
    Mercenary Level 5 Feature (Gain +2 power bonus to intimidate and Streetwise)

    Feats:
    Sudden Roots (Enemy hit by opportunity attack is slowed
    Weapon Expertise (Hammer) (Gain bonus to attack rolls with hammers)
    Crippling Crush (Deal extra damage to targets you slow or immobilize with hammer or mace attacks)
    Mark of Warding (Increase all defense bonuses by 1, enhanced mark penalty, perform certain rituals)
    Last edited by Tata; 2012-08-21 at 07:37 PM.

  17. - Top - End - #137
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    DM

    After all this, you continue to move in the closely corridors of the tunnel. The sound of the river is increasingly stronger...

    MAP
    Spoiler
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  18. - Top - End - #138
    Orc in the Playground
     
    RogueGuy

    Join Date
    Mar 2011
    Location
    Québec, Canada
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    Liam

    Liam ponders the past event in his head, then asks :
    "Hey Lastuce, how in Melora's vast ocean didn't you spot the big gaping hole before falling in it? Was it concealed? and were those rock coming from the roof a natural landslide, or were they made to fall on someone?"

    Spoiler
    Show
    NAture or dungeoneering to know wether the rockfall was natural or built : (1d20+10)[13](23)

  19. - Top - End - #139
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
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    Quebec
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    Male

    Default Re: [4E] Tornado Valley - (IC)

    Lastuce

    - "It is natural, my friend.. The mountain is always moving, and this is one of many danger that may have encountered in the depths of these underground.."

  20. - Top - End - #140
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan
    As the passage turns 90 degrees sharp, Titan notices the natural cave opening in front of them, along with the large amount of spider webs in it. The sound of the river is increasingly loud now that it makes it hard to talk. Titan touches Birel on the shoulder to make him stop walking and points around at the webs.

    Titan also tries to look for something that would catch his attention in this cave, looking around everywhere, including right above them.

    Spoiler
    Show
    Perception: (1d20+12)[31]

  21. - Top - End - #141
    Ettin in the Playground
     
    ClericGuy

    Join Date
    Aug 2009
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    Default Re: [4E] Tornado Valley - (IC)

    Birel
    The elf look at Titan and smile,
    "This should hold unless you slamm your thick head onto it. Have a little faith my friend."

    As the warforged put an hand on the elf shoulder, the scout say, loud enough to be heard over the river sound,
    "I saw these webs too. Everyone be carefull, there might be some dangerous species of spiders in there."

    Spoiler
    Show
    Nature to try to identify what kind of spider can do these webs
    (1D20+13)[24]


  22. - Top - End - #142
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan

    Titan asks Lastuce to come beside him and shows him the spider web.

    "Any idea was this is? Doesn't seem to be spiders in it. Should we burn it just in case?"

  23. - Top - End - #143
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
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    Male

    Default Re: [4E] Tornado Valley - (IC)

    Lastuce

    - "Fire is a good way to make spider flee, but it may difficult breathing if fire grown too fast."

  24. - Top - End - #144
    Ettin in the Playground
     
    ClericGuy

    Join Date
    Aug 2009
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    Male

    Default Re: [4E] Tornado Valley - (IC)

    Birel
    The elf inspect the webs and finaly say,
    "Be on your guards friends, these kind of webs belong to large spiders, bigger than us. Try not to get bitten if we encounter them, as they venom usually paralyze their targets. Burning them may be a good idea, but wont it smoke the whole place?"

  25. - Top - End - #145
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan

    Titan answers: "I don't need to breathe, if you stay here, should you be alright? If there is too much smoke in the cave, we can wait a bit before it dissipates. If we do that, just cover me in case something pops out. If we don't burn it, just be on your guards everyone.
    Last edited by Tata; 2012-08-22 at 10:50 AM.

  26. - Top - End - #146
    Ettin in the Playground
     
    ClericGuy

    Join Date
    Aug 2009
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    Male

    Default Re: [4E] Tornado Valley - (IC)

    Birel
    The elf shrug,
    "If you're sure the smoke wont expend everywhere and dissipate in short time, I dont mind burning this, but there might be some stuff worth salvaging in these webs. In any case, I'll let you go in first."

  27. - Top - End - #147
    Orc in the Playground
     
    DwarfFighterGuy

    Join Date
    Mar 2011

    Default Re: [4E] Tornado Valley - (IC)

    Wyndiam

    I'm not a big fan of burning things, even more if there is no place for me to run away quickly. If you burn it and they only way out for the spider is where we are... I'm not sure I would advise to do this. Let's try to be more careful instead.
    Takin a minut to ponders, he adds:

    We could throw something in the web, spiders feels any disturbance in theirs traps, we would tehn know if there is any really danger and choose our battleground if need be.

  28. - Top - End - #148
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Mar 2011
    Location
    Quebec
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    Lastuce

    Lastuce adds.
    - "There is the river on the other side of the tunnel, but you are maybe right my friend. He told Wyndiam. A spider could run away from the other side or on this side if spider there.. It is up to you."

  29. - Top - End - #149
    Orc in the Playground
     
    SolithKnightGuy

    Join Date
    Jul 2012

    Default Re: [4E] Tornado Valley - (IC)

    Titan

    Looking at the cave, Titan says: "I don't care if we burn it or try to be cautious, I was just making a suggestion. Whichever we think is the best.

    If we want to burn it, the ceiling might be high enough so the smoke will be up there and not come low enough to impair our vision or your breathing."


    Spoiler
    Show
    Nature check to see if the smoke should only fill the top part of the cave: (1d20+10)[26]

  30. - Top - End - #150
    Orc in the Playground
     
    RogueGuy

    Join Date
    Mar 2011
    Location
    Québec, Canada
    Gender
    Male

    Default Re: [4E] Tornado Valley - (IC)

    Liam

    At the mention of giant spider, Liam recall the words of the waitress, back at the inn.

    "The inn was attacked by giant shrieking spiders last weak, they were hungry"

    Thinking that this may be their lair, Liam says :
    "I'm thinking that the owner of these webs are now in pieces near the Inn."
    Nodding his chin towards Lastuce, he continues : "Your nice cousin at the bar told me that the inn was attacked by Giant shrieking spiders, could this be their lair? If that is the case, burning it down will give us nothing but a smoke filled room.
    On the other hand, if we investigate first, we may find something, or someone stuck in there, without fearing the retribution of the spiders.
    In any case, I prefer Wyndiam's idea of throwing something in it to see what happens, rather than burning it down outright. Burning it is sure to alert any remaining spiders, if any."


    Liam then fishes in his backpack to find something worth throwing. He pulls out his ropes and ties a medium size rock to the end as a weigth.

    He then look at the others for approval before throwing it in the web.

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