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Thread: The Invasion of Toril
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2012-09-28, 12:23 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
Skeleton charges the myrmarch!
Spoiler
(1d20+13)[29] attack
(2d6+7)[14] damage
Not sure if invisible or not, probably invisible:
Spoiler
Noru waits for his skeleton to fill the remaining gap and then rushes forward to tear into the myrmarch
Spoiler
(1d20+16)[25] claw 1
(2d6+9)[15] claw 1 damage
(1d20+16)[23] claw 2
(2d6+9)[17] claw 2 damage
If both claws hit:
Spoiler
(4d6+13)[19] rend damage
DC: 24 fortitude save to avoid being dazed
(1d20+16)[30] rake 1
(2d6+4)[10] rake 1 damage
(1d20+16)[23] rake 2
(2d6+4)[13] rake 2 damage
(1d20+9)[22] bite
(1d8+4)[8] bite damage
forgo grapple attempt
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2012-09-28, 01:01 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Bleerie moves over a little to get a better view of the area beyond the tunnels. Gale then fire a blast at the taskmaster, killing it. The skeleton of the trumpet archon then attacks the unconscious myrmarch, finishing it off, then Noru destroys the warrior in a troll rage.
The party now stands in the middle of the room, with no signs of formian moving towards them, Zaavariel doesn’t sense anything else either. However several dark figures move about in the south tunnel, but they are not getting any closer.
Spoiler
Map:
The two black circles in the south tunnel are the moving figures, which you can't see clearly yet, or past very easily
Spoiler
Last edited by Allyzedl; 2012-09-28 at 01:06 PM.
Intelligent doors FTW
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2012-09-28, 01:06 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
"Well, that was the easy part. Now for the hard part."
Gale focuses for a moment, and her wounds begin to heal in front of your eyes. She also moves over to the tunnel on the left, and takes a look around
Spoiler
and... map changes things
Gale attempts to blasts something, depending on the map, but, sadly, her bad luck continues, and gets a 1, an 11, and a 2 for attack rolls.
Spoiler
sickening eldritch chain, dc 18 or sicken
attack 1(1d20+9)[10] damage(7d6)[24]
2(1d20+9)[20]
3(1d20+9)[11]
Last edited by Archmage1; 2012-09-28 at 01:11 PM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-28, 07:51 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg
Krgg moves out in front of Noru's skeletal friend and assumes a fighting stance, his muscles tensed for a swift release.
What do we have here? Hold just a moment, I want to see who our new arrivals are.
SpoilerKrgg uses a move action to move to the 3rd square below Noru's skeleton, and readies an action to initiate revitalizing strike on one of the black dots if they come close enough to hit.
And in case they do:
Attack - (1d20+22)[38] - Threat!
Critical Confirmation - (1d20+22)[33]
Slashing Damage - (2d4+14)[17]
Critical Damage - (2d4+14)[19]
Vicious Damage - (2d6)[11]
Vicious Damage to Krgg - (1d6)[5]
Retivalizing Strike heals to Krgg - (3d6+12)[24] (including +2 from martial spirit)
Last edited by Medic!; 2012-09-28 at 07:51 PM.
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
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2012-09-28, 08:05 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
"You shall not stand alone..."
Years ago he'd have been an enemy....
Zaavariel moves forward and holds his blade in a defensive posture....
Spoiler
Readied Action Fighting Defensively-Triggered when opponent is threatened
Attack (d20+12)[19]
Damage(2d6+11)[15]
Magebane +2 to hit if applicable
Magebane Damage(2d6+2)[10]
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
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2012-09-29, 04:21 AM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
So, they are not planning any surprise here - they would have jumped on the first one to cross there. It's probably quite safe to go there.
Bleerie runs past the two fighters, watching out for dangers as she goes near the passage with the dark figures. She keeps protecting herself with her shield as she does this.
SpoilerMove action: move 6 squares down.
Standard action: total defense.
What do I see at the door?Best homebrew ever (shameless self plug)! The Stoner, always PEACH
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2012-09-29, 06:26 AM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
As Gale moves over to the western tunnel she looks around, it is very dark in this room. There seems to be an outline of another tunnel on the other side of the room. To her right is another tunnel that has some light coming into it.
Krgg, Zaavariel, and Bleerie move down the tunnel, approaching the moving dark figures. Bleerie stops just short, of the rubbery black tentacles reach as they try to whip at and attack the gnome.
Beyond the tentacles, you can see a myrmarch.
Bailey follows them through the south tunnel.
Then Zipxap is mesmerized by the colors of the prismatic wall to his left, he walks over and approaches the wall. As he gets near it he sticks his hand out touching the wall and disappears in a cloud of smoke.
Spoiler
Zaavariel knows that this is a spell, specifically Evard's Black Tentacles, but he doesn't know what their capabilities are beyond this.
Map:
Spoiler
Last edited by Allyzedl; 2012-09-29 at 06:27 AM.
Intelligent doors FTW
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2012-09-29, 08:54 AM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale hears sharp snapping and cracking sounds coming from the room south of her.
SpoilerFrom the tentacles hitting the walls and ground as it tries to attack Bleerie.Intelligent doors FTW
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2012-09-29, 09:00 AM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
"Gale! Stay with the squad! Need teleporting now!" shouts Bleerie, with a firm and steady tone and a frown on her face. It really shows that she is used to giving orders on the battlefield now.
Best homebrew ever (shameless self plug)! The Stoner, always PEACH
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2012-09-29, 09:00 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
[b]Gale, the taxi driver[/i]
Gale heads back to the rest of the group, and stops, as she recognizes Evard's Black Tentacles.
"Well, I want to be on the other side of those, don't you? Providing none of you object, I will teleport us past the effect."
Gale will cast flee the scene, and teleports Bleerie, Krgg, and Zaavariel past the tentacles.Last edited by Archmage1; 2012-09-29 at 09:05 AM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-29, 09:10 AM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Bailey disappears into the shadows, then reappears on the other side of the the tentacles, next to Bleerie.
Intelligent doors FTW
-
2012-09-29, 12:38 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
Norutroll pulls the exoskeleton of the myrmarch near his feet to a standing position.
"Skeletons move into the next room toward the dark tunnel and hold position, attack any ants that enter the room."
The skeletons obey and Noru follows them to the room
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2012-09-29, 02:24 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Everyone except Noru teleports into the next room. Gale, Zaavariel, Bleerie cannot see anything in the pitch black room.
What Gale and Bleerie see:
Spoiler
@Noru
SpoilerNoru animates the skeleton of a myrmarch, then commands his skeleton squad to stand in front of the dark tunnel, and Noru stands behind them. You see the others in the next room, but some are looking around like they cannot see, as it is pitch black in there.
What Noru sees:
Spoiler
@Krgg
SpoilerYou see that you are surrounded by Myrmarch, warriors, and a taskmaster. To the north is the tunnel leading back to the room you just came from. To the north-east is another tunnel. The room you are in is longer than you can see.
What Krgg sees:
Spoiler
*The room ends at the bottom of the picture, and the right side. However, it is longer than you can see on the left side (west).
@Zaavariel
SpoilerYou sense several creatures around you, but you cannot determine the layout of the room, or if the creatures are doing anything.
What Zaavariel senses:
Spoiler
What Krgg & Noru see happening:
SpoilerThe formian seem to notice that you are able to see in the dark and focus their attention on the Bleerie and Gale, as they look like they cannot see anything. The taskmaster attempts to cast a spell on Bailey, however interrupts the taskmaster while it is trying to cast the spell and the taskmaster disappears. Two of the warriors take a step, then all three unleash attacks on Bleerie and Gale.
Warrior 3 misses Gale as it tries to sting, claw and bite her, as does Warrior 4, except it manages to sting Gale in the face with its stinger. Warrior 2 tries to attack Bleerie, but ends up hitting Warrior 3 with its claw attack.
Myrmarch 5, 6, 7, 8, 9, 10, 11, & 12 each throw 2 javelins at Bleerie. One of myrmarch 7’s javelins hits Bleerie, as does one of myrmarch 8, 9, & 12’s.
***Noru doesn't see where all of the javelins are coming from though, just that they are all aimed towards Bleerie
What Krgg now sees:
Spoiler
What Noru now sees:
Spoiler
What Zaavariel senses happening:
SpoilerYou sense several things flying past you, but they don’t approach you. You also sense that the warriors moved, and the taskmaster disappeared.
What Zaavariel now senses:
Spoiler
Results of round:
Spoiler
Gale takes 14 damage.
Bleerie takes 29 damage.
Intelligent doors FTW
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2012-09-29, 02:31 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
"Darkness... Hope it is not magical. If it is, can someone get rid of it?"
Gale strikes a sunrod(move)
Spoiler
Depending on the results, should have a swift and standard action left)
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
-
2012-09-29, 02:37 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Zaavariel immediately attempts to fell the foe ext to him, "We are surrounded, 8 foes, defend yourself!"
Spoiler
Attack 1 (d20+16)[31]
Damage (2d6+11)[22]
If Magebane +2 to hit
Magebane Damage (2d6)[9]
Attack 2 (d20+11)[16]
Damage (2d6+11)[18]
If Magebane +2 to hit
Magebane Damage (2d6)[10]
Bite (d20+9)[12]
Damage (d6+6)[11]
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
-
2012-09-29, 03:03 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
"Skeletons, remain here until the tentacles barring that passage go away then enter the room beyond it. Kill any living ants that share a room with you at any time. Moving to the next room when the tentacles are gone takes precedent over killing."
Noru troll casts a spell vanishing even further from sight.
truly invisible:
Spoiler
Noru moves to the wall and abrupt jaunts to the other side, behind the two taskmasters.
Spoiler
he cast greater invisibility
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2012-09-29, 04:24 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg The CPA
I make it eleven, elf, counting the little ones.
Seeing the barrage hit Bleerie, Krgg moves closer to her and tears into one of the smaller ants, hoping to channel some of Gruumsh's divine power into healing her wounds.
SpoilerKrgg moves to the square between #3 and #4 (going through Z's square if possible, going around #4 if not) and initiates Revitalizing Strike against #3
Attack - (1d20+21)[35]
Critical Confirmation - (1d20+21)[22]
Slashing Damage - (2d4+13)[18]
Critical Damage - (2d4+13)[20]
Vicious Damage - (2d6)[10]
Vicious Damage to Krgg - (1d6)[2]
Revitalizing Strike Healing to Bleerie - (2d6+12)[22] +5 (from ooc post and roll) - including Martial Spirit
If any AoOs are provoked and land, attack and damage go up by (total damage taken +2 for Vicious back-lash, divided by 5) max of +3
Last edited by Medic!; 2012-09-29 at 11:44 PM.
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
-
2012-09-30, 03:48 AM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Oh yeah, some actual battle! Thanks for the heal bud. Bleerie doesn't really mind the wounds; she steps to the side and casts a spell to see better in the dark.
SpoilerFree action: 5-foot step in, uh, a direction from where I was not hit.
Standard action: cast Blindsight (SpC) defensively. Concentration DC 18: (1d20+16)[33]Best homebrew ever (shameless self plug)! The Stoner, always PEACH
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2012-09-30, 06:40 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale cracks a sunrod, which illuminates a large portion of the room. Zaavariel, now able to see strikes at the warrior in front of him, striking it with his sword until it dies. Noru then appears in the room, and disappears again shortly after. Krgg approaches the other two warriors and kills the warrior nearest to him with his giant sword. Bleerie holds her position and casts a spell on herself. Gale then shoots an eldritch blast as the warrior in front of her, hitting it and killing it, but it misses the myrmarch as it tries to bounce to it. Bailey takes a short step forwards and strikes the myrmarch twice with the sword in his right hand, missing several other times.
The myrmarch continue their ranged attacks on Bleerie as myrmarch 5, 6, 7, 10, 11 and 12 all throw two javelins at her. Bleerie gets pierced with three javelins, the nine fell short and lying on the ground near the gnome.
The other two myrmarch unleash a handful of attacks on Bailey, but he manages to dodge their attempts to hit him.
@Zaavariel
SpoilerThe shadowy illumination from the sunrod allows you to see a great distance with your low-light vision. About 100 feet away you see a 10 ft. tall, 4 ft. wide formian. While it is shorts than the myrmarch, it is longer and looks a lot fatter, maybe even weighing several times more than a formian. You hear a cynical voice in your head say, “Well hello there…” The creature then makes some movements with its hands as magic missiles shoot out of its fingertips
In addition to the map that the rest of the party sees, you are also to see this:
-the formian on the right are the same ones on the left of the other pic, as a point of reference.
Map:
Spoiler
Magic missles coming shooting from the far side of the room, four of them strike Bleerie.
Spoiler
Bleerie takes 21 damage from the javelins and 12 from the magic missles.
Noru's color is negative because he is currently invisible.
Map:
Spoiler
Last edited by Allyzedl; 2012-09-30 at 07:04 PM.
Intelligent doors FTW
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2012-09-30, 06:48 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Everything is going great... thinks Bleerie as she manages to draw fire from the javelins. Her armor protects her very well right now! She resumes her defensive stance and moves boldly in the direction the missiles went from.
SpoilerStandard: total defense.
Move: 30 ft in the direction of the magic missiles, trying to see what's casting them.Best homebrew ever (shameless self plug)! The Stoner, always PEACH
-
2012-09-30, 07:02 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
invisible:
Spoiler
Noru charges Myrmarch 6
Spoiler
mainly to be in an optimal position to make Aoos
attacks +2 and foes denied dexterity if they can't see him
(1d20+16)[27] claw 1
(2d6+9)[20] claw 1 damage
(1d20+16)[17] claw 2
(2d6+9)[14] claw 2 damage
if both claws hit:
Spoiler
(4d6+13)[25] rend
and fortitude save DC: 24 or dazed
(1d20+16)[25] rake 1
(2d6+4)[10] rake 1 damage
(1d20+16)[21] rake 2
(2d6+4)[11] rake 2 damage
(1d20+11)[14] bite
(1d8+4)[9] bite damage
forgo free grab.
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2012-09-30, 08:32 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Zaavariel moves quickly to the north end of the room attacking the Myrmarch there attempting to deftly avoid its blows as he moves within striking range...
"She is here..." Zaavariel states rather matter of factly.
SpoilerMove to northern wall to attack number 5, takes an AoO on the way in.
Attack(d20+18)[29]
Damage(4d6+13)[24]
Includes Magebane
Last edited by Zman; 2012-09-30 at 08:32 PM.
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
-
2012-09-30, 09:24 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg
Come now little one! It's not a BATTLE until you CHARGE! Krgg bellows as he flashes towards the nearest Mymarch, his blade feeding off of the sunrod's light.
SpoilerSwift action to change stances to Leading the Charge (all allies in 60ft who can hear Krgg gain +10 damage on a charge), full round action to charge #12, going in a straight line to the right.
Attack - (1d20+23)[40] - Threat!
Critical Confirmation - (1d20+23)[40]
Slashing Damage - (2d4+23)[26]
Critical Damage - (2d4+23)[28]
Vicious Damage - (2d6)[7]
Vicious Damage to Krgg - (1d6)[6]
*listed all my readied maneuvers as granted since that's where it'll be at by the time I can take another action, this is mostly a reminder for me so I don't re-roll early
EDIT: Krgg's sheet also has his -2 AC from charging listed
Last edited by Medic!; 2012-09-30 at 09:27 PM.
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
-
2012-09-30, 09:33 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
Norutrolls voice echos from somewhere in the chamber
"Precisely as I predicted."
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2012-10-01, 07:21 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Bleerie takes a defensive stance as she walks toward the direction where the missiles came from, until she stops in front of a myrmarch. Something strikes the mymarch (6) once, causing it to bleed, then grabs onto it and attempts to rake it, but misses.
Zaavariel moves to the north wall, avoiding the black tentacles as they whip at him, then manages a hit on a myrmarch (5). Krgg then charges a myrmarch on the other side of the group. The orc manages to sever one of the myrmarch’s legs.
Gale shoots an eldritch blast at the crippled myrmarch, hitting it, as well as the two below it. Bailey continues working on the myrmarch in front of him, hitting it once.
Some of the myrmarch move around to get into better positions to attack. Myrmarch 5 attacks Zaavariel, stinging and biting the elf causing him to feel a little light headed. Myrmarch 6, 7, and 8 assault Noru the cave troll from all sides, and sting him twice, causing him to feel light headed. Myrmarch 9 attacks and bites Bailey.
Myrmarch 10, 11, and 12 attack Krgg, stinging him once in the shoulder, then once in eye, then one manages to bite the Orc, the sting to the eye staggers Krgg, causing him to lose some stability. Four magic missles strike Noru.
Everyone then hears a voice in their head saying, "You may have found me, but I have found everyone else." Then you hear the voice sinisterly laugh in your head.
SpoilerZaavariel takes 18 damage from the sting and bite.
Noru takes 20 damage from the stings.
Krgg takes 37 damage from the stings and bite, and 6 Dex damage.
Noru takes 14 damage from the magic missles.
Map:
Spoiler
Intelligent doors FTW
-
2012-10-01, 08:35 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Working himself into a Frenzy Zaavariel whips his blade around trying to down this Myrmarch...
Spoiler
Whirling Frenzy Round 1/4
Attack 1
Attack (d20+18)[36]
Damage(2d6+16)[27]
MageBane(2d6)[6]
Attack 2
Attack (d20+16)[28]
Damage(2d6+16)[26]
MageBane(2d6)[6]
Attack 3
Attack (d20+11)[16]
Damage(2d6+16)[21]
MageBane(2d6)[6]
Attack 4-Bite
Attack (d20+6)[20]
Damage(d6+4)[9]
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
-
2012-10-01, 09:03 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
Invisible:
Spoiler
Noru swings viciously at Myrmarch 6
Spoiler
+2 attack and denied dex if they cannot see him
(1d20+14)[21] claw 1
(2d6+9)[16] claw damage
(1d20+14)[31] claw 2
(2d6+9)[15] claw damage
if both claws hit:
Spoiler
(4d6+13)[23] rend damage
DC: 24 fort save or be dazed
(1d20+9)[12] bite
(1d8+4)[5] bite damage
if bite hits:
Spoiler
(1d20+17)[32] grapple
if grapple succeeds:
(1d20+14)[31] rake 1
(2d6+4)[10] damage
(1d20+14)[15] rake 2
(2d6+4)[7] damage
Last edited by Tharione; 2012-10-01 at 09:14 PM.
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2012-10-01, 10:39 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg
Krgg lashes out with a wild fury, howling in anger at being injured by these ant scum! His bloodlust boils over and his rage drives his attacks to new levels of viciousness.
SpoilerSwift action to switch back to Martial Spirit again. Full attack, starting with #12 and switching to #11 if #12 drops.
Attack 1 - (1d20+24)[34]
Critical Confirmation - (1d20+24)[36]
Slashing Damage - (2d4+16)[20]
Critical Damage - (2d4+16)[19]
Vicious Damage - (2d6)[8]
Vicious Damage to Krgg - (1d6)[6]
Heal 2hp to Krgg if it hits
Attack 2 - (1d20+19)[26]
Critical Confirmation - (1d20+19)[26]
Slashing Damage - (2d4+16)[21]
Critical Damage - (2d4+16)[22]
Vicious Damage - (2d6)[7]
Vicious Damage to Krgg - (1d6)[6]
Heal 2hp to Krgg if it hits
Last edited by Medic!; 2012-10-01 at 10:40 PM.
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
-
2012-10-01, 10:48 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Since the elf and the troll were holding up that flank well Bleerie moves to Krgg who is getting swarmed. She shouts tactical advice as well: "Compact the ranks! We don't want everyone of them attacking us! Stay close to each other, go near the door!"
SpoilerFull-round action: Withdraw, to the square up left from Krgg.Best homebrew ever (shameless self plug)! The Stoner, always PEACH
-
2012-10-02, 09:17 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
"This is not going as well as I hoped."
Gale fires off another blast of power, hoping to blind some of the formians, before she casts another spell, which seems to have no effect
Spoiler
concentration for blast(1d20+17)[23](dc 15)
Maximized beshadowed eldritch chain at 9, dc 18 or blind(since single target, I do get to know the saves...)
attack 1(1d20+9)[19] 42
2(1d20+9)[20] 21
3(1d20+9)[28] 21
also a quickened flee the scene to the ceiling, moving Gale out of melee range...
concentration(1d20+17)[24](dc 15)
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss