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Thread: Simple Q&A D&D 3.5 (by RAW) XXII
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2012-12-17, 04:58 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 245:
No. But you can use the readied spell as a Readied Action to the spell once it's been used.
Q 246:
Is there anything else you can use besides Wild Empathy to affect the attitude or behavior of a wild animal that isn't a spell?
Explanation:
SpoilerI have a Paladin of Freedom, a raccoon is caught in my rope. I want to free it without hurting it, but I don't want to get bitten and have to save vs. Rabies or whatevs. Yes, this is a lvl 1 adventure.
Anyways, I've got ranks in Handle Animal. Would that count as Push an Animal (DC 25) to get it to Sit or Down so it won't attack?Cl:{D
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Spoiler
Lydia Deshayes, Socially Awkward Necromancer with a Broken Heart
Wanderlust, a free spirited, hammer weilding barbarian.
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2012-12-17, 08:02 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
If you have a BAB of +16 and attack with 2 one-handed weapons WITHOUT the Two-Weapon Fighting feat, you will get the following attacks:
Main hand at +10, off-hand at +6, main hand at +5, +0, and -5. (Adding in any bonuses to hit such as from Strength or having a magic weapon, Weapon Focus feat, etc.)
This is derived from your normal attack rating of +16/+11/+6/+1. The main hand attacks all take the -6 penalty for TWFing without the TWFing feat.
16 - 6 = 10, so your main hand attacks are +10/+5/+0/-5
The off-hand attack takes a -10 penalty, and you only get one.
16 - 10 = 6
Understand now?
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2012-12-18, 03:10 AM (ISO 8601)
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2012-12-18, 05:15 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
@ Kred:
BAB 16, No TWF feats, off hand is not light:
- Primary: +10/+5/+0/-5, Off-hand: +6
BAB 16, with Two Weapon Fighting feat, off hand is not light:
- Primary: +12/+7/+2/-3, Off-hand: +12
BAB 16, with Two Weapon Fighting and Improved TWF feats, off hand is not light:
- Primary: +12/+7/+2/-3, Off-hand: +12/+7
BAB 16, with Two Weapon Fighting, Improved TWF and Greater TWF feats, off hand is not light:
- Primary: +12/+7/+2/-3, Off-hand: +12/+7/+2
BAB 16, No TWF feats, off hand is light:
- Primary: +12/+7/+2/-3, Off-hand: +8
BAB 16, with Two Weapon Fighting feat, off hand is light:
- Primary: +14/+9/+4/-1, Off-hand: +14
BAB 16, with Two Weapon Fighting and Improved TWF feats, off hand is light:
- Primary: +14/+9/+4/-1, Off-hand: +14/+9
BAB 16, with Two Weapon Fighting, Improved TWF and Greater TWF feats, off hand is light:
- Primary: +14/+9/+4/-1, Off-hand: +14/+9/+4
Last edited by Kumori; 2012-12-18 at 05:18 AM.
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2012-12-18, 05:35 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q247
I have a +2 bow, and a +1 Bane arrow knocked. We'll say it's Dragon Bane. I fire at a Dragon. Is the enhancement bonus:
a) +3 (the +1 arrow becomes a +3 arrow against the Dragon, superseding the bow's +2)
b) +4 (The Bow's +2 supersedes the arrow's +1, then the Bane quality activates)Originally Posted by The Giant
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2012-12-18, 06:15 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A247: +5.
I think that the ruling that an anarchic arrow fired from an unholy bow becomes anarchic and unholy applies here.
So the breakdown of bonuses is:
+1 Arrow
+2 Bane
+2 BowI'm Mort and I make comics. http://beechwoodandbloom.smackjeeves.com/
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2012-12-18, 06:27 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 247: (clarification) The effective enhancement bonus is +4.
The +1 from the arrow is superseded by the +2 bow as it is fired. If it targets a dragon, the bane ability activates, increasing the effective enhancement bonus to +4.
Ranting_DM, from the SRD:Ranged Weapons and Ammunition
The enhancement bonus from a ranged weapon does not stack with the enhancement bonus from ammunition. Only the higher of the two enhancement bonuses applies.Last edited by mattie_p; 2012-12-18 at 10:51 AM.
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2012-12-18, 10:33 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A246
Yes, Soothe The Beast is a feat that allows a bard to affect the attitude of a wild animal.
For purposes of your paladin, that would indeed be "Push" from Handle Animal (DC25). Note that by RAW, "Down" wouldn't work, as any animal that doesn't know it (like a wild raccoon) will still attack. "Perform" or "Stay" would both work though.
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2012-12-18, 12:08 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q248
Does a creature's natural spell resistance (for instance, a mind flayer's) increase as they gain additional HD, whether by advancement or by taking class levels?
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2012-12-18, 01:23 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 248
Only when this is explictely mentioned in the creature's description, like the githyanki, githzerai, mind flayer, drow, rakshasa and other such creatures.
A succubus on the other hand as a counterexample does not increase its SR when gaining more hit dices or class levels.Last edited by DeltaEmil; 2012-12-18 at 01:23 PM.
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2012-12-18, 08:36 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q249
Is there a denizen of the lower planes (demon, devil, daemon, etc) that is either an inherent magic item crafter or has real spellcasting ability to fully use the Craft Wonderous Item feat? Would it just be easier to stick Artificer levels on a Bone Devil?
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2012-12-19, 08:53 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q250
Can I use fist of stone spell (Spell Compendium) to enhance my monk's unarmed strike?
fist of stone for ease of access.
SpoilerFIST OF STONE
Transmutation [Earth]
Level: Sorcerer/wizard 1
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minute
The complicated gestures of the spell end
with a punch of your fist, which now has
the texture and look of stone.
You transform one of your hands into a
mighty fist of living stone, gaining a +6
enhancement bonus to Strength for the
purposes of attack rolls, grapple checks,
or breaking and crushing items. In
addition, you gain the ability to make
one natural slam attack, dealing 1d6
points of damage + your
new Strength bonus (or
1-1/2 times your Strength
bonus if you make no other
attacks in that round). You
can make the slam attack
as a natural secondary attack
with the normal –5 penalty,
or a –2 penalty if you have
the Multiattack feat (MM
304), as part of a full
attack action. However,
you cannot gain more
than one slam attack
per round with this
spell due to a high
base attack bonus (+6
or higher).
Your fist undergoes
no change in size or form,
remaining as flexible and
responsive as it would normally
be while under the
spell’s effect.
Material Component: A pebble
inscribed with a stylized fist design.In my dreams, I am currently adruid 20/wizard 10/arcane hierophant 10/warshaper 5.Actually, after giving birth to a galaxy by splitting a black hole, level is no longer relevant.
Extended Sigbox
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2012-12-19, 09:37 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q251
Real quick, does a Reflex save count as a Dexterity Check?
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2012-12-19, 10:40 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 252: Can Practiced Spellcaster apply to Artificer to boost his CL for infusions?
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2012-12-19, 01:51 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q253
I'm a 5th level paladin that took the Drakkensteed Mount ACF from dragon magic. Can I customize my mounts skills and feats? If so, how do I find out his skill points per level?
His base inteligence is 2, and the skills he has are as follows:
+6 Listen
+5 Spot
He's got the alertness feat, and +2 wis. So, subtracting that he should have
+2 Listen
+1 Spot
Are those racial bonuses or spent ranks? It he spent those ranks it doesn't add up to his HD (he's got 4. 6 after the paladin's mount adjustment). Assuming a minimun skill points per level, he should have (2+int)*7 points, meaning at least 7 points. AssumingA man has to come to terms with life as it is.
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2012-12-19, 02:32 PM (ISO 8601)
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2012-12-19, 03:12 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 250 Yes.
You would gain the specified +6 enhancement to Strength for unarmed attacks. Assuming you had no existing Strength enhancements, this would increase your attack by +3. The spell specifies this Strength enhancement offers a boost to damage only for the provided slam attack, not for any other purpose.
Re: A 251... except where explicitly stated as such. Example: Initiative check.
A 252 No.Infusions: An artificer is not a spellcaster, but he does have the ability to imbue items with magical infusions.Originally Posted by Practiced Spellcaster
The Paladin's mount, in whatever form, is an NPC. As such, all its characteristics are under the purview of the DM alone. Your choice as a player ends when you pick the type of mount.
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2012-12-19, 04:34 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q254
Is there any divination spell that reveals the events occured in the area some time ago?
Q255
Is there any tool (Excel file or something else) that makes trading easy. buy & sell really take time sometimes..Last edited by _felagund; 2012-12-19 at 04:36 PM.
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2012-12-19, 04:48 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
I don't believe this has been answered in the previous thread (Q 728 there)
Q 256
Do you gain the damage bonus from Blade Meditation with all strikes or only those of the chosen school?
For example, if you took Blade Meditation (Devoted Spirit) and used a Falchion or another weapon associated with that style, would you gain the bonus with any maneuver or only those of the Devoted Spirit school?
Q 257
To choose a style for the Blade Meditation Feat, do you need at least one maneuver from that style or would any one maneuver suffice?
For example could you take Blade Meditation (Devoted Spirit), without having a single Devoted Spirit Maneuver but having at least one maneuver of one other style?Last edited by Andezzar; 2012-12-19 at 04:48 PM.
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2012-12-19, 08:50 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 254: Hindsight (Spell Compendium, Bard 6, Sorc/Wiz 9) can tell the caster the history of an area.
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2012-12-19, 10:30 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A249 partial
These demons/demodands have spellcasting:
Arcanaloth from MMII (demon)
Klurichir from FF (demon)
Lilitu from FCI (demon)
Shator from FF (demodand)
A255
I find a calculator makes trading easy. You may want to start your own thread for this question.
A256
All strikes, provided you use the discipline's weapon. In your example, any maneuver.
A257
Any maneuver. In your example: yes.
A258
RAW is unclear, since it uses the word "snared" (another word for entangled), which is not a keyword.Last edited by rockdeworld; 2012-12-19 at 10:31 PM.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
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2012-12-20, 01:34 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q259
A high level Rogue with a one level cleric dip wants to use a scroll of True Resurrection. Does having the spell on his list force him to attempt the caster level check, or can he choose to UMD it instead?
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2012-12-20, 02:51 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 259
You can attempt to Use Magic Device whenever you have an appropriate item to activate. You are not prohibited from using UMD simply because you also have some spellcasting ability.
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2012-12-20, 04:45 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q 260
Which metamagic feat(s) will allow a spell that normally targets only one creature to target more than one - specifically, the spell Daze Monster.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2012-12-20, 04:55 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A 260, partial
Chain Spell would do what you need (complete arcane, p76).
Split Ray won't work with that particular spell, but will allow an extra target with rays (complete arcane, p83).
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2012-12-20, 06:19 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A260
Chain Spell, Ocular Spell + Split Ray, Quicken Spell (if you prepare it and cast it twice), Ocular Spell + Ray Burst, Ocular Spell + Ray Coning, Ocular Spell + Ray Splitting.
Eg. A Ocular Ray Burst Daze Monster (applying metamagic from left to right) could affect all targets within 30'.Last edited by rockdeworld; 2012-12-20 at 06:34 AM.
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
Q261
Can i use Two Weapon Defence with plate gauntlets?
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2012-12-20, 08:13 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXII
A261
Yes. And note that medium and heavy armor automatically come with gauntlets.
Edit: Answered correctly below by someone with a sharper eye. Perhaps I should start quoting source material.Last edited by rockdeworld; 2012-12-20 at 09:40 AM.