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  1. - Top - End - #1321
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    DwarfFighterGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q672
    Empathic Transfer, Hostile (psionic)
    If you spend 6 additional power points, this power affects all creatures in a 20-foot-radius spread centered on you.
    After that i must make touch attack for every creature in this area? Or power just affects them without any attack roll?

    Q673

    If i do 5-foot step, can i do a movement action? And can i make 5-foot step and run?
    Last edited by Kred; 2013-02-01 at 03:20 PM.

  2. - Top - End - #1322
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A672

    No attack roll is required when using that option.

    A673

    No. If you take a 5 foot step, that must be your only movement for that round. You can take move-equivalent actions, such as drawing a weapon, but any and all actions that involve moving from one square to another are off limits.
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  3. - Top - End - #1323
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    About Q673: note that you can use the Withdraw action (PhB p.143), which allows you to move up to double your speed and doesn't allow AoOs triggered from leaving the first square (unless your foe is invisible or something). This probably accomplishes what you want.

    Also, about my earlier Barghest question (Q662) I think that I actually figured it out: I originally thought that the Barghest had 2 forms, a goblin form and a wolf form, but I'm pretty sure it actually has three forms, the third being its natural form (a goblin/wolf hybrid). It's in its natural form that it gets the claw attacks.

    The whole "Barghests can use their natural weapons in any form" thing is still kinda confusing, but I'm pretty sure I've found how they intended the monster to work.

  4. - Top - End - #1324
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q674a Does the Ninja's bonus to AC from wisdom have a type?
    Q674b Does the Ninja's bonus to AC from wisdom stack with inertial armor?

  5. - Top - End - #1325
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 674a No.

    A 674b Yes.

    AC Bonus is untyped, and Inertial Armor gives an armor bonus. Bonuses of different types, from different named sources, stack unless there's a specific exception.

  6. - Top - End - #1326
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q675

    Does a psion gain powers from his chosen discipline in addition to his other powers, or does he just have the option to choose them instead?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q676

    Which page of Dungeonscape lists the maximum level of spell a Factotum can use? The page featuring the factotum list no table and make reference to table 1-1 which I cannot find in the book.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A676

    Table is on page 15. Maximum spell level being on the table between will save and inspiration points.

  9. - Top - End - #1329
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q677

    If you catch on fire from a Fire Elemental's Burn attack, is the damage per round 1d6 or by Elemental's fire damage?
    Last edited by Jon_Dahl; 2013-02-02 at 02:09 AM.

  10. - Top - End - #1330
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A677: 1d6 The reference to "catching on fire" specifically seems fairly clear.
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  11. - Top - End - #1331
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by TheMogget View Post
    Q675

    Does a psion gain powers from his chosen discipline in addition to his other powers, or does he just have the option to choose them instead?
    The latter.

    Regarding factotums: Just to make sure I have this right, if a factotum gets 12 spells and his maximum spell level is 6 (this might be more than is possible pre-epic, or at all, I'm just pulling numbers out of a hat), then he's free to prepare 11 spells of 5th level, right?

    Quote Originally Posted by Flame of Anor View Post
    A663

    There are various Reflex saves that are not related to AoE spells. Saves to dodge traps spring to mind.
    Another one is the save to avoid a gaze attack - how fast can you close/avert your eyes before meeting the medusa's?
    Last edited by willpell; 2013-02-02 at 04:36 AM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q678

    Can i increase Graft Weapon damage with Claws of the Beast power?

  13. - Top - End - #1333
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by willpell View Post
    Regarding factotums: Just to make sure I have this right, if a factotum gets 12 spells and his maximum spell level is 6 (this might be more than is possible pre-epic, or at all, I'm just pulling numbers out of a hat), then he's free to prepare 11 spells of 5th level, right?
    Correct.Extra characters.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A678

    No.
    Quote Originally Posted by Weapon Graft
    a weapon graft is exactly what the name suggests: a normal, masterwork, or magic melee weapon grafted onto the hand of a thrall
    Quote Originally Posted by Claws of the Beast
    You call forth the aggressive nature of the beast inherent in yourself, psionically transforming your hands into deadly claws.
    It turns your hands into claws, not the weapon. Note: after using Claws of the Beast, you still have a weapon grafted onto your claws.

    Q679

    Is +STR damage multiplied on a critical hit? Eg. if a fighter with longsword dealing 1d8 + 3 (str) + 2 (Weapon Specialization) crits (for double damage), how much damage does he deal?
    Last edited by rockdeworld; 2013-02-02 at 10:26 AM.

  15. - Top - End - #1335
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by rockdeworld View Post
    A678

    No.

    It turns your hands into claws, not the weapon. Note: after using Claws of the Beast, you still have a weapon grafted onto your claws.
    But, when im using Graft Weapon + Claws of the Beast =
    For a psychic warrior under the effect of the claws of the beast power, grafting a weapon means that attacks with this hand deal the base damage of the weapon, instead of the claw upon which a psychic warrior normally relies.
    So...maby i can augment it to increase graft weapon's damage?

  16. - Top - End - #1336
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A679: Yes. You always multiply static bonuses, and never multiply extra dice (from sneak attack, for example).

    A critical hit means that you roll your damage more than once, with all your usual bonuses, and add the rolls together. Unless otherwise specified, the threat range for a critical hit on an attack roll is 20, and the multiplier is ×2.

    Exception: Extra damage dice over and above a weapon’s normal damage is not multiplied when you score a critical hit.
    So, on your example, a critical hit would deal 2d8+6+4.
    Last edited by Larkas; 2013-02-02 at 10:50 AM.
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  17. - Top - End - #1337

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Kred View Post
    But, when im using Graft Weapon + Claws of the Beast =

    So...maby i can augment it to increase graft weapon's damage?
    Since the weapon is gratfted and presumably can't be put down, you can't use the claw attack. So it's still just weapon damage.

  18. - Top - End - #1338
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q680 If I get turn undead from more than 1 class eg. paladin 4/cleric 1 how many do I get per day? 3+cha or 6+2*cha

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    Question Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q609

    At 13th level, you can cast any touch spell you know as part of a full attack action, and the spell affects each target you hit in melee combat that round. Doing so discharges the spell at the end of the round, in the case of a touch spell that would otherwise last longer than 1 round.
    (emphasis mine)

    So, let's say i am a lvl 13 Duskblade.

    How does this work RAW?

    1: The spell i channeled into my melee attack hits every different target i hit during my full attack. Example: I fight multiple enemies and designate my 3 attacks on my full attack action that round to hit 3 different enemies. If all my attacks hit, the spell affects each of them once.

    Or

    2: The spell effect stacks on itself every time i hit my target. Ie, at lvl 13 i have 3 attacks per round. I do an arcane channeled full attack on 1 enemy, the spell effect takes place 3 times on my enemy if all my attacks hit.

    Or:

    3: Both of the above is possible to accomplish with Arcane Channeling (Full attack).
    Last edited by Norin; 2013-02-02 at 03:44 PM.
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  20. - Top - End - #1340
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q610

    Assume a bowman shooting a single opponent in base-to-base combat.

    No reach weapons..

    1. does he provoke aoo without an ally? (1vs1)
    2. does he provoke aoo with an ally? (2vs1)
    3. can he take 5ft step backwards (without aoo) then shoots normally?
    Last edited by _felagund; 2013-02-02 at 04:20 PM.

  21. - Top - End - #1341
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 611

    Cold Iron weapons cost an extra 2,000 gp to enchant on top of its doubled base cost. Is the 2,000 gp extra cost added only once, or do I pay each time I enchant my weapon further?
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  22. - Top - End - #1342
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by _felagund View Post
    Q610

    Assume a bowman shooting a single opponent in base-to-base combat.

    No reach weapons..

    1. does he provoke aoo without an ally? (1vs1)
    2. does he provoke aoo with an ally? (2vs1)
    3. can he take 5ft step backwards (without aoo) then shoots normally?
    A610

    1. Yes, ranged attacks provoke attacks of opportunity.
    2. Yes, the position of your allies has no effect on whether or not you provoke an attack of opportunity.
    3. Yes, five foot steps do not provoke aoo.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 611

    You pay the surcharge only once.

  24. - Top - End - #1344
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by _felagund View Post
    Q610

    Assume a bowman shooting a single opponent in base-to-base combat.

    No reach weapons..

    1. does he provoke aoo without an ally? (1vs1)
    2. does he provoke aoo with an ally? (2vs1)
    3. can he take 5ft step backwards (without aoo) then shoots normally?
    A610

    If he full attacks it doesn't provokes attacks of opportunity. SRD

  25. - Top - End - #1345
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by thethird View Post
    A610

    If he full attacks it doesn't provokes attacks of opportunity. SRD
    C610 This is technically true, but abusive; generally ranged full attacks will be houseruled to provoke, often without even knowing it's a houserule.
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  26. - Top - End - #1346
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 612

    What special materials are considered metal for the purpose of the metalline special ability (Underdark p. 69)? How about Aurorum, Flametouched Iron, Pandemonic Silver or Rierdan Crysteel?

    Q 613

    Does the metalline special ability work if put on a +1 dragonfang weapon? How about other non-metal weapons?
    Last edited by Andezzar; 2013-02-02 at 07:00 PM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q614: Does natural armor gained from templates stack with natural armor from the base creature? Or is it just the best bonus is applied? For instance, I have a Kobold Half-Dragon. Kobolds get +1 nat armor. Half-Dragons get +4 nat armor. Does my character have +4 or +5?
    Last edited by Mongrel; 2013-02-02 at 07:28 PM.

  28. - Top - End - #1348
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Mongrel View Post
    Q613: Does natural armor gained from templates stack with natural armor from the base creature? Or is it just the best bonus is applied? For instance, I have a Kobold Half-Dragon. Kobolds get +1 nat armor. Half-Dragons get +4 nat armor. Does my character have +4 or +5?
    A614

    Most templates will say whether they improve the existing creature's natural armor or replace it. Half-Dragon, as it says, improves existing natural armor.
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  29. - Top - End - #1349
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q615:
    Can Artificers use points from their craft reserve on infusions such as Spell Storing Item?
    Last edited by koboldish; 2013-02-02 at 07:17 PM.

  30. - Top - End - #1350
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A609

    1) is correct. The word "each" is not typically used in a context where, when applying anything to elements of a set, an application can happen more than once to an element. If so, it's spelled out.

    Q616

    Besides Impetuous Endurance, is there any way to pass a Will save on a natural 1, provided you have a sufficient modifier, and isn't use-limited? Neither Dumb Luck nor Impetuous Endurance quite work for something I'm building.

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