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  1. - Top - End - #211
    Firbolg in the Playground
     
    Morbis Meh's Avatar

    Join Date
    Jul 2010
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    The Velvet Room
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Cas rouses herself from a deep sleep and quickly looks to the grumpy man's bunk and when she notices him already awake she silently curses I will get him tomorrow... I swear it but right now I need to focus on tonight! She quickly gets dressed and reports for duty.

    Spoiler
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    working diligently so I won't fatigued again... prof sailor(1d20+12)[23] con check (1d20+7)[21]
    Blarg...

  2. - Top - End - #212
    Ogre in the Playground
     
    Daemon

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    Nov 2010
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Varya sets about her duties diligently. Working the mainsail is arduous work and she doesn't want to burn herself out for the evening activities.

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    Profession (sailor): (1d20+7)[22]
    Con for fatigue: (1d20+7)[22] (with +2 for help)

  3. - Top - End - #213
    Ogre in the Playground
     
    shugyosha's Avatar

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    Jan 2012
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Rugnar

    His muscles ached in a good way that morning, which made him in a particularly good mood. That changed when he heard his duty of rat catching. "Damn rats," he muttered.

    Spoiler
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    (1d20+1)[16] Dex check (yes, +1 is the best mod I have of the three)

  4. - Top - End - #214
    Titan in the Playground
     
    Archpaladin Zousha's Avatar

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    Apr 2007
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    Hastings, MN
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    The Qadiran

    The Qadiran works quickly on the repairs, aided by her friend (Shivikah?). After this, she returns to her bedroll, and assembles her gear, girding her new armor on and sheathing her scimitar. She felt like a badass now! But she needed to LOOK like it too. Remembering the peacock feather she'd found one the first night, she sticks it tastefully in her hair. It was time to get some rats!

    Spoiler
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    Profession (sailor): (1d20+6)[26]
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

  5. - Top - End - #215
    Barbarian in the Playground
    Join Date
    Sep 2005
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    Michigan
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    ONE HOUR LATER

    With 'Stitchman' taking over, Ezekial goes down, getting his leather armor on. Once done, he goes over to the hatch, looking at the others as he unlsung the crossbow and put a bolt in. "You all ready for this," the doctor says, as he looks into the bilges. "Who's going first?"

    OOC
    People who posts first gets to pick their spot. Otherwise, those who don't post will be close to the ladder.

    Due to the work delay, you notice that there is about a foot of bilgewater. There is also boxes every where, making it difficult terrain for charges, though you won't have to do any climb checks. The terrain also provide a 20% concealment for the Dire rats due to their size. and shape.

    Also, Perception checks, GO!
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  6. - Top - End - #216
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Lucky grabs here coat and her club but makes it obvious that she is staying in the very back, she hates rats and will not stand to go near them. She is fine with bandaging up anyone who gets hurt but she will be damned if she is in front.

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    Perception (1d20+7)[18]
    Blarg...

  7. - Top - End - #217
    Ogre in the Playground
     
    shugyosha's Avatar

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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Rugnar

    "Damn Rats," he mutters as he moves knee deep in water. The dwarf heads out with hammer in hand.

    Spoiler
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    (1d20)[6] perception

  8. - Top - End - #218
    Troll in the Playground
     
    Rhyvurg's Avatar

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    Mar 2010

    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "I'll go first, maybe I can draw them out."

    (1d20)[3] Perception
    "Can you do science to it?"
    "I can do science to anything."


  9. - Top - End - #219
    Titan in the Playground
     
    Archpaladin Zousha's Avatar

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    Apr 2007
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    Hastings, MN
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    "Cas, there's no real point to drawing your clothes up like that. You're going to get wet anyway. May as well enjoy it while you can. We'll be out in the sun before you know it. This is gonna be easy."

    She sort of begins to ramble about how the group will be triumphant.

    Spoiler
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    Perception: [roll0]

    The Qadiran uses Bardic Performance to Inspire Courage.

    Perform (oratory): [roll1]
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

  10. - Top - End - #220
    Ogre in the Playground
     
    Daemon

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    Nov 2010
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Varya draws her cutlass and says, "let's slay some vermin. I'm right behind you, Gareth." She heads down the ladder with blade in teeth.

    Spoiler
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    Perception: (1d20-1)[5]

  11. - Top - End - #221
    Barbarian in the Playground
    Join Date
    Sep 2005
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    Michigan
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    As the group goes into the bliges, the sight of the slowly rising water and various boxes indicates why this area is such a valuable spot for the rats to hide.

    OOC:
    Spoiler
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    The group is located around the ladder in the Bilges (Area A11) with the players in the following locations (starting clockwise from top square being #1) Shugyosha (@1), Sarone (@3), King (@4), ArchPaladin (@5), Husky Boi (@6), Rhyvurg (@7), and Sanguine (@8), with Morbis being on the ladder (for emergency healing)

    All Players are flat footed for the surprise round, then ArchPaladin, HuskyBoi, King Tius, Shugyosha, and Sarone have their actions, followed by the Dire Rats, then Party Actions followed be DireRats for the rest of this fight.


    Spoiler
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    Dire Rats
    #1 Attack (1d20+1)[2] for (1d4)[1] against Rhyvurg
    #2 Attack (1d20+1)[5] for (1d4)[3] against Sarone
    #3 Not Attacking
    #4 Attack (1d20+1)[5] for (1d4)[3] against HuskyBoi

    #5 Attack (1d20+1)[4] for (1d4)[2] against Sanguine
    #6 Attack (1d20+1)[3] for (1d4)[2] against Shugyosha
    #7 Attack (1d20+1)[2] for (1d4)[4] against Archpaladin
    #8 Not attacking


    With the spalshing and distrubance created by the group, a number of rats immediately revealed themselves, attacking Gareth, Ezekial, Harold, Varya, Rugnar, and Artazostra. However, due to the distrubance, as well as the debris and water, the rats launch themselves into the water to ensure the "invaders" have a harder time hitting them.

    OOC
    Spoiler
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    Dire rats have a 20% concealment. If you attack, you have to roll a d100 and hoep you score high (1-20 will make it a miss).
    Last edited by Sarone; 2013-03-01 at 03:35 PM.
    Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

    Favorite Merc Maxims

    2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
    3. An ordnance technician at a dead run outranks everybody.
    27. Don't be afraid to be the first to resort to violence.


  12. - Top - End - #222
    Troll in the Playground
     
    Rhyvurg's Avatar

    Join Date
    Mar 2010

    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Gareth pauses to be thankful the water slowed the rat down before put his his fist through it.

    (1d20+5)[14] Attack
    (1d4+3)[5] Damage
    (1d100)[97] Miss chance
    "Can you do science to it?"
    "I can do science to anything."


  13. - Top - End - #223
    Ogre in the Playground
     
    shugyosha's Avatar

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    Jan 2012
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    Rugnar

    Sloshing through the water the surly dwarf punches downward with his brass knuckles.

    Spoiler
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    (1d20+4)[20] to hit
    (1d3+4)[5] dam
    (1d100)[67] conceal

  14. - Top - End - #224
    Titan in the Playground
     
    Archpaladin Zousha's Avatar

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    Apr 2007
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    Hastings, MN
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    Default Re: Sarone's Skull and Shackles: The Wormwood Mutiny: IC

    The Qadiran draws her scimitar and follows the boys.

    "Let's show those vermin upstairs how we deal with the vermin down here!"

    Spoiler
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    Artazostra keeps her bardic performance going.
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

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