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2013-02-27, 04:59 PM (ISO 8601)
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- Jan 2013
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- San Jose, CA
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2013-02-27, 04:59 PM (ISO 8601)
- Join Date
- Jan 2011
Re: OOTS #873 - The Discussion Thread
The Ultimate Duel Between Clerics has begun!
SpoilerAnd not a single save was thrown that day!
I do love the contrast between natural strengths and stats against bookworming and spell buffs.Calling it now: Kilkil kills Belkar
Edit: WRONG!
Calling it now #2
SpoilerAfter the showdown at Girard's gate, the party will rush to Kraagor's gate to find it was in Durkon's home fortress-burrow-thing. They will complete the Prophasy, and Team Evil will come riding over the horizon slaughtering everything that gets in their way.
Not wrong quite yet!
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2013-02-27, 04:59 PM (ISO 8601)
- Join Date
- Mar 2006
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- Arad, Israel
- Gender
Re: OOTS #873 - The Discussion Thread
The Forgotten Realms has two types of good Liches: Baelnorn are elves who choose to become liches to serve the Elven community, while Archliches are good liches. Both are incredibly rare. (In 4E, Archliches are available as an Epic Destiny for PCs in the Arcane Power supplement. I'm not sure if Baelnorn were described or not.)
The difference between Archliches and Baelnorn on the one hand, and Vampires, Ghouls, Ghasts, Lacedons, Cannibal Zombies, Shadows, Wights, Wraiths, Cerebral Vampires, Paenenngallen and any other Undead that consumes the flesh, blood, brains, souls or life energy of living beings, in the process creating spawn of their kind, on the other, is that Archliches and Baelnorn a) are always volunteers; no one can be forces to become a Baelnorn against their will; b) they don't eat people; c) they contribute to their community by guarding ancient tombs and/or knowledge (I'd add Crypt Things as well); d) they don't eat people; e) they are incredibly rare; f) they don't eat people; g) in 4E, Archliches who reach 30th level and complete their Destiny Quest abandon their Undead bodies and enter the afterlife; Baelnorns eventually join the Seldarine as petitioners and abandon their Undead bodies; and finally, h) they don't eat people!
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2013-02-27, 05:00 PM (ISO 8601)
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- Feb 2013
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- Around
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2013-02-27, 05:03 PM (ISO 8601)
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- Feb 2007
Re: OOTS #873 - The Discussion Thread
Last edited by hamishspence; 2013-02-27 at 05:04 PM.
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2013-02-27, 05:03 PM (ISO 8601)
- Join Date
- Feb 2013
Re: OOTS #873 - The Discussion Thread
I don't think the fight's over yet. There is going to be some kind of dramatic turn-a-round, and I predict that it's going to involve Malack's staff (in comic #871). He has a number of charges on that thing (what spells?), and perhaps this could turn the tide.
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2013-02-27, 05:04 PM (ISO 8601)
- Join Date
- Aug 2011
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2013-02-27, 05:04 PM (ISO 8601)
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- Sep 2009
- Location
- Gotham City
Re: OOTS #873 - The Discussion Thread
"And yet, will we ever come to an end of discussion and talk if we think we must always reply to replies? For replies come from those who either cannot understand what is said to them, or are so stubborn and contentious that they refuse to give in even if they do understand." - St. Augustine
The Index of the Giant's Comments | Thanks, Bradakhan, for the avatar!
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2013-02-27, 05:05 PM (ISO 8601)
- Join Date
- Feb 2013
Re: OOTS #873 - The Discussion Thread
Crypt Things were changed into those positive undead things from BoED anyway, and in all fairness so should baelnorn considering they are created through elven high magic rituals.
As for the fact that their diet is enforced on them and have no way of avoiding it, I don't consider that reasons for a moral gray ground. If I needed a liver and there was no transplant around but I knew a guy who had a match, killing him and taking his liver would never be considered anything but evil, even if I had no other way to survive. That is exactly what the majority of undead do on a daily basis. Intelligent once are doubly damned. They could seek at least seek destruction.Last edited by Nymrod; 2013-02-27 at 05:08 PM.
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2013-02-27, 05:06 PM (ISO 8601)
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- Nov 2011
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- Possibly Pwnland
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Re: OOTS #873 - The Discussion Thread
It's funny because Heal in videogames is usually either the most basic or the 2nd healing spell
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2013-02-27, 05:06 PM (ISO 8601)
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- Feb 2012
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- close to Frankfurt / germ
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Re: OOTS #873 - The Discussion Thread
This may not contribute to the discussion but, I wanna say,
I LOVE IT !!!
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2013-02-27, 05:06 PM (ISO 8601)
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- May 2009
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Re: OOTS #873 - The Discussion Thread
Great strip! I know this fight probably isn't over yet, but GO DURKON! I knew you could do it! Awesome.
The prison was full of British officers who had sworn to die, rather than be captured.
Avatar by Rich Burlew: The Giant Stuck It To Me!
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2013-02-27, 05:07 PM (ISO 8601)
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- Feb 2007
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2013-02-27, 05:07 PM (ISO 8601)
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- Mar 2006
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- Arad, Israel
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Re: OOTS #873 - The Discussion Thread
Hmm. It sounds like your GM might find more enjoyment running Paranoia. In Paranoia the players do not have security clearance to know the rules of the game, and the GM is encouraged to change things just to keep them guessing! Paranoia is a fun game! Friend Computer says so! Your DM would find it much easier than playing Non-Fun Games. Only Commie-Mutant-Traitors like to run Non-Fun Games! Is your GM a Commie? I sure hope not!
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2013-02-27, 05:09 PM (ISO 8601)
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- Mar 2012
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- Utah, USA
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Re: OOTS #873 - The Discussion Thread
1. All the battle scenes so far (yes, even the ULTIMATE DUEL BETWEEN CLERICS) have kept me entertained, even if I'm more into the character-based plotting. I never think of OotS in terms of D&D anyway, so I've never thought along the lines of why doesn't Character X use Spell Y? or whatever.
2. I think by now I should have learned to not try and predict what'll happen next. So I'll just sit back while the run of strips is going.
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2013-02-27, 05:09 PM (ISO 8601)
- Join Date
- May 2011
Re: OOTS #873 - The Discussion Thread
It's a very well written story and it's great to see the characters' personalities shine through no matter what actions they take.
I'm actually kinda sad that Durkon won't come to any compromize with Malack and that they have to fight, but bravo sir, they're both fighting like gentlemen as they were expected to.
I'm also amazed at the speed of these updates, afaik that's two sine I checked last week and another since this morning. I'm glad your recovery has been going so well.
Now if you'll excuse me I'm waiting to see if Belkar's alignment chages. From Chaotic EVIL, to Chaotic Evil.
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2013-02-27, 05:10 PM (ISO 8601)
- Join Date
- Jan 2012
Re: OOTS #873 - The Discussion Thread
He may not get the most character development, but Durkon has shown time and time again that he is awesome.
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2013-02-27, 05:10 PM (ISO 8601)
- Join Date
- Mar 2006
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- Arad, Israel
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Re: OOTS #873 - The Discussion Thread
I assume the artists get full disclosure ahead of time that their "muse" is going to drink their blood? And they make sure to keep the artist alive? Because otherwise it doesn't sound too different from some of the arrangements Lady Kazandra has with members of the Kargatane...
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2013-02-27, 05:11 PM (ISO 8601)
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- Jan 2006
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- Turku, Finland
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Re: OOTS #873 - The Discussion Thread
Awesome strip. Nail bitingly exciting, and with excellent jokes.
Also one / day strips this week! Mind - blown!
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2013-02-27, 05:12 PM (ISO 8601)
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- Feb 2013
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- Around
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Re: OOTS #873 - The Discussion Thread
As for the fact that their diet is enforced on them and have no way of avoiding it, I don't consider that reasons for a moral gray ground. If I needed a liver and there was no transplant around but I knew a guy who had a match, killing him and taking his liver would never be considered anything but evil, even if I had no other way to survive. That is exactly what the majority of undead do on a daily basis. Intelligent once are doubly damned. They could seek at least seek destruction.
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2013-02-27, 05:13 PM (ISO 8601)
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- Jun 2008
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- San Diego, CA
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Re: OOTS #873 - The Discussion Thread
Oh man, 75-150 damage to a character with no con modifier. Barring Gaseous Form, Malack is in some serious trouble here. One more of those and Malack's gonna need to fly fly fly away and hope Durkon doesn't follow.
But if he's a vampire lord (which there's evidence against in him requiring a protection from daylight spell), they're notoriously difficult to kill. They make the lich template look terrible by comparison, and we all know how hard they are to kill for good.You could make a cartoon in crayons about a red square that falls in unrequited love with a blue circle, and there wouldn’t be a dry eye in the house if you know how to tell a story.
-Don Hertzfeldt
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2013-02-27, 05:14 PM (ISO 8601)
- Join Date
- Feb 2007
Re: OOTS #873 - The Discussion Thread
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2013-02-27, 05:14 PM (ISO 8601)
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- Apr 2010
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- Rio de Janeiro, RJ
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Re: OOTS #873 - The Discussion Thread
Awesomer and awesomer!
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2013-02-27, 05:14 PM (ISO 8601)
- Join Date
- Feb 2013
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2013-02-27, 05:15 PM (ISO 8601)
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- Mar 2006
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- Arad, Israel
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Re: OOTS #873 - The Discussion Thread
Let me clarify: Vampires sometimes ask permission before they sire Vampire Spawn, but that's the exception. Ghouls, Shadows, etc, just create spawn from unwilling victims, who then repeat the cycle.
Let me repeat for emphasis: Vampires eat people. Every night. That is Evil.
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2013-02-27, 05:15 PM (ISO 8601)
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- Nov 2010
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- Toledo, Ohio
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Re: OOTS #873 - The Discussion Thread
The fact that Malak has such a high potential for escape should he be defeated makes this scene ripe with character development potential. Durkon winning here would set up another nemesis dynamic should Malak take things personally or Durkon set out to finish the job, which would greatly increase the complexities of Durkon's character.
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2013-02-27, 05:15 PM (ISO 8601)
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- Mar 2010
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- Lake Wobegon
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Re: OOTS #873 - The Discussion Thread
There are two objections to be made. First, someone like Malack has a vast amount of will power by definition. Second, that in a world with a verifiable afterlife, demise in the mortal realm is not demise as such, but simply a transition to another state of being. Dying might hurt, but it is not the end.
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2013-02-27, 05:15 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- TGaPT
Re: OOTS #873 - The Discussion Thread
Not only this, Xykon was smart enough to think of getting anti-positive energy ring, so why a cleric wouldn't think of the same? It should be obvious and priority #1 for Malack, especially if he only ever wanted to heal his allies...
Sensing switch in first frame of next comic :<Come one, come all! GitP MLP Steam Group is open!
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2013-02-27, 05:17 PM (ISO 8601)
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- Mar 2006
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- Arad, Israel
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2013-02-27, 05:17 PM (ISO 8601)
- Join Date
- Feb 2007