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2013-03-02, 08:51 PM (ISO 8601)
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- Jan 2010
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- Right here
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Re: OOTS #876 - The Discussion Thread
So with Durkon and possibly Belkar vampires, we may actually being set up for a failure ending to the series. Without Belkar and Durkon, the Order won't be able to take on the Linear Guild, much less Xycon. So the Order fails, Xycon messes with the rift and destroys the world, and somehow Elan and Haley end up on the world in the rift.
Bottom line, I don't see the Order winning if Durkon is vamped."Conan what is best in life?"
"To crush your enemies, to see them driven before you, to sell them inexpensive furniture you can assemble yourself with an Allen wrench. And meatballs."
"Meatballs. That is good!"
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2013-03-02, 08:52 PM (ISO 8601)
- Join Date
- Mar 2007
Re: OOTS #876 - The Discussion Thread
RecentAncient Attempts at homebrewing :
Daoist(Prc), Kinderhorror (MitP:8-0), Gribble(MitP: 11-1), Shardfiend(MitP:8-0), Sun Tyrant(MitP:6-0), Sunworshiper(MitP: 3-0),Spidaren (MitP: 7-0), Movie Themed Feats
Any & all advice and opinions, and votes, are welcome
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2013-03-02, 08:52 PM (ISO 8601)
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- May 2009
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- Seattle
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2013-03-02, 08:54 PM (ISO 8601)
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- Jan 2006
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- Turku, Finland
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Re: OOTS #876 - The Discussion Thread
Durkon returning to his homeland posthumously, and also bringing doom to it when he returns is starting to be rather likely... unholy crap
But what about the Belkster? Does he get to be Durkon's even shorter sidekick in evil? Also I can see unlife warping Durkon into a dark mirror of himself... but would Belkar really change that much? So many questions...
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2013-03-02, 08:54 PM (ISO 8601)
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- Aug 2010
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- Chicagolandia
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Re: OOTS #876 - The Discussion Thread
Ok, those bulges in Malack's cloak are weird looking. Extra arms? (also, his full length cape reaching the floor, but his tail being coiled weirdly, looks silly. Malack is freaaaaky. Cant wait for more!
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2013-03-02, 08:56 PM (ISO 8601)
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- Oct 2007
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- Nebraska
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Re: OOTS #876 - The Discussion Thread
Well poop, Durkon needs help
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2013-03-02, 08:57 PM (ISO 8601)
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- Feb 2013
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- Around
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Re: OOTS #876 - The Discussion Thread
... oh dear. If Malack is a YTA... no wonder he'd have been part of that adventuring party. Substantially more HD than a simple vampire, his stats all racially in the upper teens at least? Limited casting or no, that's terrifying.
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2013-03-02, 09:01 PM (ISO 8601)
- Join Date
- Mar 2013
Re: OOTS #876 - The Discussion Thread
Nothing is lost for the Dwarf.
The solution to this problem is very easy.
Originally Posted by http://www.d20srd.org/srd/monsters/vampire.htmOriginally Posted by http://www.d20srd.org/srd/combat/specialAttacks.htm#grapple
Also, for all who where saying in the previous comics for him to use Protection from evil. You should read the description on Vampiric domination and Dispel Evil.
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2013-03-02, 09:03 PM (ISO 8601)
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- Feb 2013
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- Around
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2013-03-02, 09:04 PM (ISO 8601)
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- Mar 2013
Re: OOTS #876 - The Discussion Thread
If you can activate a magic item you can hold a magic symbol.
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2013-03-02, 09:04 PM (ISO 8601)
- Join Date
- Jul 2011
Re: OOTS #876 - The Discussion Thread
You can also see that his hands cannot move, as he's struggling to do so in the comic. I can't see how he'd grab his Holy symbol.
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2013-03-02, 09:05 PM (ISO 8601)
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- Apr 2011
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- In a building.
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Re: OOTS #876 - The Discussion Thread
Maybe he's wearing a large modified bag of holding, and those weird bumps are crinoline that makes it stay in a robe-like shape?
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2013-03-02, 09:05 PM (ISO 8601)
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- Jan 2013
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Re: OOTS #876 - The Discussion Thread
Regarding speculations on Malack's true race, is it possible that he belonged to a primitive, unevolved offshoot of the lizardfolk race back when he was alive? Seems a bit unlikely, given (a) no parallel with real-life evolution, (b) 200 years isn't that long, in evolutionary terms, and (c) lizardfolk are already fluffed in D&D as primitive, so Malack's having belonged to an "ignorant barbarian... tribe" doesn't imply anything less evolved than standard lizardfolk. Still, something to consider; I'm not certain of The Giant's likelihood of using homebrew, though.
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2013-03-02, 09:09 PM (ISO 8601)
- Join Date
- Aug 2012
Re: OOTS #876 - The Discussion Thread
That's pretty pro planning, Giant. Though I suppose I should expect nothing less...
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2013-03-02, 09:11 PM (ISO 8601)
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- Jun 2008
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- Cambridge, MA
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Re: OOTS #876 - The Discussion Thread
Oh.
I hadn't really thought that through.
If Durkon is vamped the Order can still kill Malack, freeing him.
HOWEVER even if Durkon is a free willed vampire the team can't kill and resurect him because he's the only Cleric.
Pragmatics would force them to keep Durkon with them so they had a cleric (who might lose domain specific spells, but should keep cleric spells - though the planar ally plan would get complicated). And they could probably sneak Malack's resist sunlight spell later.
Wow. Durkon would loathe himself, but his duty to his team (and the material world) would force him to exist as a vampire to help defend the gates.
That would be AWESOME!!!!
Free willed self-conflicted vampire Durkon coming up! Let's hope! Defeat Malack, exist as a monster for the betterment of the world. Time for some internal character conflict/development for the dwarf! :) [Edit: Once task is completed he asks comrades to stake him and send him home to be ressurected.]Last edited by E^G; 2013-03-02 at 09:22 PM.
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2013-03-02, 09:11 PM (ISO 8601)
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- Jan 2013
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2013-03-02, 09:11 PM (ISO 8601)
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- Jun 2011
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- Iowa City, IA
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Re: OOTS #876 - The Discussion Thread
Except that activating a magic item doesn't generally involve moving. Reaching for a holy symbol would. He could attempt it, but would need to succeed on a grapple check. Unless Malack had a pretty serious Str penalty before being turned or Durkon is mug stronger than we know, he'd be at a serious disadvantage. Moreover, the text implies that Malack has Inproved Grapple.
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2013-03-02, 09:11 PM (ISO 8601)
- Join Date
- Mar 2013
Re: OOTS #876 - The Discussion Thread
Wait, do Vampires get a +6 or a -6 to strength?
I know it's one of them, but I'm not sure which.
If it's -6, combined with a Yuan-Ti's not-too-high strength, than no crushing for Durkon. If it's +6 and there's some obscure "negate the drawbacks of your former race" thing that I don't know about, Malack could very well crush Durkon in his armor.
EDIT: Armor, Dangit! I meant ARMOR!Last edited by NihhusHuotAliro; 2013-03-02 at 09:17 PM.
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2013-03-02, 09:12 PM (ISO 8601)
- Join Date
- Aug 2009
Re: OOTS #876 - The Discussion Thread
V can't dispel the Dominate, but break enchantment might work I think? He had that last time he fought Z. Not that I expect him to walk in, unless it's so he can immediately get controlled by Malack or the IIFC.
Assuming Durkon does become a vampire, he won't actually be much of a threat. He's got lousy combat stats and skills, and will be a fallen cleric- Thor sure as hell isn't granting him any divine assistance, and I doubt Nergal is going to grant him high level spells just because he used to have them from Thor. Malack likely worshipped Nergal before he got vamped, or converted to Nergal over a period of time. Becoming a vampire isn't like becoming a blackguard for a paladin, especially if it's unwilling. Vamp durkon is just going to be an ex-cleric until he finds a new god to follow.
Belkar, OTOH, would be a monster with an extra 6 str and 4 dex, given he already uses light armour and dual wields with inexplicable efficiency. And with his cha he'd probably have a good gaze attack as well. I guess his new title ought to be Really sexy shoeless god of war.
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2013-03-02, 09:13 PM (ISO 8601)
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- Jun 2008
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- Cambridge, MA
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2013-03-02, 09:13 PM (ISO 8601)
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- Feb 2013
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Re: OOTS #876 - The Discussion Thread
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2013-03-02, 09:13 PM (ISO 8601)
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- Oct 2012
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Re: OOTS #876 - The Discussion Thread
1. Well, now we know that he knows we know that he knows that we know that he knows that we know, because we know he knows that you know that he knows we know that he knows that we know that he knows that we know. And therefore he knows that we know that he knows we know that he knows that we know that he knows that we know.
2. I'm pretty sure that won't work. Durkon can't use Thor's Might if it would cause him to hit the ceiling, the spell would fizzle.Prince Fraternal of Pudding, Snuzzlepal, Feezy Squeez Lover, MP, Member of The Most Noble And Ancient Order Of St. George, King of Gae Parabolae.
Lego Ergo Sum
"Everyone's cute if you just look at them the right way"~Rebekah Patton Durham, Princess of Pudding.
"If they have stats, we can kill them... I'd like to point out that we also have stats..." ~ PhoenixGuard09.
Warhammer 40K: Where the faction that is a cross between the Inquisition and Space Nazis are the good guys.
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2013-03-02, 09:16 PM (ISO 8601)
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- Jun 2010
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Re: OOTS #876 - The Discussion Thread
I've always found Durkon to be kind of boring.
A lawful good dwarven vampire would actually be interesting.
Even if a little cerebus syndrome.
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2013-03-02, 09:18 PM (ISO 8601)
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- Apr 2011
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- In a building.
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2013-03-02, 09:20 PM (ISO 8601)
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- Jun 2008
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- Cambridge, MA
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Re: OOTS #876 - The Discussion Thread
Just because there's a ceiling above them doesn't mean it's attached to the roof. Not that durkon can cast anyway.
I'm predicting (hoping) for free willed vampire durkon after allies kill Malack. :)
(And by allies I probably mean V. The fact that rather than save her ally she makes him a free-willed (possibly evil) monster is just awesome. Durkon will reassure her and make her feel that much more conflicted! :) )Last edited by E^G; 2013-03-02 at 09:23 PM.
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2013-03-02, 09:26 PM (ISO 8601)
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- May 2012
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2013-03-02, 09:26 PM (ISO 8601)
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- Jul 2005
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Re: OOTS #876 - The Discussion Thread
So I guess Malack pretends to be a lizard-folk because he doesn't want anyone to think he is incredibly dangerous in a grapple (the vampire's energy drain applies to all natural attacks). Very clever, that kind of deception takes a lot of dedication.
Durkon will be lawful evil if he gains the vampire template. Knowing the Giant, this will be played both for laughs and well-written. If Redcloak is any indication, it's going to be veeery interesting.Last edited by Thomar_of_Uointer; 2013-03-02 at 09:37 PM.
I make games.
"...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw
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2013-03-02, 09:39 PM (ISO 8601)
- Join Date
- Jan 2012
Re: OOTS #876 - The Discussion Thread
Am I the only one who thinks that Belkar would wake up just as Durkon's con is nearly drained; and then Belkar will stab and kill Durkon, preventing his becoming a vampire?
Is that even possible?
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2013-03-02, 09:40 PM (ISO 8601)
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- Apr 2007
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- The forest in Canada
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Re: OOTS #876 - The Discussion Thread
Heh,heh,heh. I doubt Durkon is going to be vamped, I don't know the specifics of how long it takes, etc., but we have so many other possibilities for action yet, including the cavalry coming in at the last minute, that predicting the fate of anyone yet is highly premature. Afterall, Durkon could have dined heavily on garlic last night and Malack will soon be spitting blood. ;)
Nonetheless it is fun to speculate about that particular outcome. It would be a most fascinating continuation if Durkon was changed. Is Durkon the one who finishes off Belkar completely rather than turn him into an undead abomination? Does Durkon return to wreak a terrible vengeance on his homeland? (Seems most unlikely to me) Another fun round of speculation and contemplation.
Good work Giant, your drive is inspiring and the story is riveting. It is appreciated.
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2013-03-02, 09:40 PM (ISO 8601)
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- Jan 2013
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