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2013-03-02, 06:01 PM (ISO 8601)
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Re: OOTS #876 - The Discussion Thread
Last edited by Samalpetey; 2013-03-02 at 06:04 PM.
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2013-03-02, 06:01 PM (ISO 8601)
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- Mar 2013
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Re: OOTS #876 - The Discussion Thread
Making for an even more emotional scene. Roy being forced to kill his best friend, people would be bawling. And I think an emotional death in the OOTS right before the climax could really drive the seriousness of the situation home. I wouldn't put it past The Giant, remember Roy's death?
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2013-03-02, 06:01 PM (ISO 8601)
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- Feb 2009
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2013-03-02, 06:01 PM (ISO 8601)
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- Feb 2006
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- Algarve (The West)
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Re: OOTS #876 - The Discussion Thread
Malack's is a regular reptilian, from a race derived from Bipes biporum.
Avatar: ruthless Parson (Erfworld).
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2013-03-02, 06:02 PM (ISO 8601)
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- Feb 2012
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- Midwestern U.S.
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2013-03-02, 06:02 PM (ISO 8601)
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- Mar 2008
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Re: OOTS #876 - The Discussion Thread
Awesome Giant.
'Xxzerkqei' is the new '1234password'.Last edited by stsasser; 2013-03-02 at 06:10 PM. Reason: misspelled password
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2013-03-02, 06:04 PM (ISO 8601)
- Join Date
- Feb 2013
Re: OOTS #876 - The Discussion Thread
Wow, looks like Tarquin's not the only one who goes easy on the OOTS: Malack could have owned Durkon at any time by dismissing the Ward and then going for a grapple. What would be his ECL if he's a Naga instead of a Yuan-Ti, out of curiosity?
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2013-03-02, 06:05 PM (ISO 8601)
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- Apr 2012
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- Texas Tech University
Re: OOTS #876 - The Discussion Thread
And another (final?) twist in the Durkon - Malack struggle! It was a good effort by our bearded friend, much closer than anyone expected.
Oh, and Malack doesn't have legs. Possibly the most important part of this update, actually.
EDIT: And how does one pronounce "Xxzerkqei"? Answer: With great difficulty.Last edited by Chessgeek; 2013-03-02 at 06:06 PM.
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2013-03-02, 06:05 PM (ISO 8601)
- Join Date
- Feb 2012
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- Midwestern U.S.
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2013-03-02, 06:05 PM (ISO 8601)
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- Nov 2012
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2013-03-02, 06:05 PM (ISO 8601)
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- Jan 2012
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2013-03-02, 06:05 PM (ISO 8601)
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- Jan 2013
Re: OOTS #876 - The Discussion Thread
Geez, a huge twist every comic.
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2013-03-02, 06:06 PM (ISO 8601)
- Join Date
- Apr 2004
Re: OOTS #876 - The Discussion Thread
... I can't believe I only just got that.
Well, 200 years as a vampire plus however long he was alive before that allows for a lot of time spent level grinding. Or maybe he spent a period as the personal nemesis to an epic-level PC, mooching free level-ups? [tinfoil hat]Maybe Malack was in the Holey Brotherhood? Or was once known as Baron Pineapple?!?[/tinfoil hat]
On the one hand, I think this might be it for Durkon, since playing the Here-Comes-the-Cavalry Card twice in such quick succession seems unlikely. On the other hand, Burlew might be banking on us thinking that very thing. All I know is that it would be quite tragic for Durkon to return to his beloved homeland not as the honored and revered dead he was expecting, but instead as something unholy and reviled by his people.
I'm crossing my fingers that Vaarsuvius will blunder onto the scene and start unloading 1d4 cans of whoop-ass. Or maybe Xykon's arrival will actually do some good for the Order by sparing Durkon from vampirism?
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2013-03-02, 06:06 PM (ISO 8601)
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- Mar 2012
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- Utah, USA
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Re: OOTS #876 - The Discussion Thread
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2013-03-02, 06:06 PM (ISO 8601)
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- Feb 2007
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- Manchester, UK
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Re: OOTS #876 - The Discussion Thread
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2013-03-02, 06:07 PM (ISO 8601)
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- Aug 2011
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2013-03-02, 06:07 PM (ISO 8601)
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- Feb 2012
Re: OOTS #876 - The Discussion Thread
YES!
Oh god yes.
Strip a day is probably spoiling me but I don't care, this is freaking AWESOME!
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2013-03-02, 06:07 PM (ISO 8601)
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- Dec 2006
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- In the shadows
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Re: OOTS #876 - The Discussion Thread
I'm actually happy with this, so far. In a way, I think Durkon deserves to lose this, Malack tried to remain peaceful and nice toward Durkon at the start. It was Durkon who turned on the friendship, and for who? For Belkar.
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2013-03-02, 06:07 PM (ISO 8601)
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- Mar 2008
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2013-03-02, 06:08 PM (ISO 8601)
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- Feb 2009
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2013-03-02, 06:08 PM (ISO 8601)
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- Feb 2012
Re: OOTS #876 - The Discussion Thread
How does grappling work in D&D? Can Durkon do anything, like present his holy symbol to repel Malack, while being held like that?
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2013-03-02, 06:09 PM (ISO 8601)
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- Aug 2009
Re: OOTS #876 - The Discussion Thread
This would be our first instance of seeing a good character become an intelligent undead if I'm not mistaken (well, garden variety always evil undead anyways- Soon doesn't count) so I'm very interested to see what it may do to Durkon's personality. Assuming he is freed from Malack's enslavement before he gets destroyed.
Also, I love how I completely overlooked the possibility of Malack simply dismissing the death ward thanks to the subpar/feinting combat that led up to this. Who needs to shapeshift or summon minions when you can just dismiss your enemy's (second) most powerful spell?
I suppose there is still the slim chance V walks in on this, or team evil shows up, or Girard or god knows what. But right now all signs point to dead dwarf and Sexy Shoeless Vampiric God of War, and I love it.
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2013-03-02, 06:09 PM (ISO 8601)
- Join Date
- Jun 2010
Re: OOTS #876 - The Discussion Thread
It seems sooner or later every linear guild cleric ends up grappling with Durkon
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2013-03-02, 06:10 PM (ISO 8601)
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- Feb 2012
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- Midwestern U.S.
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2013-03-02, 06:10 PM (ISO 8601)
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- Jun 2006
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- Poland
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Re: OOTS #876 - The Discussion Thread
I just realized... as a vampire, Durkon won't be able to drink alcohol.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2013-03-02, 06:11 PM (ISO 8601)
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- Jan 2013
Re: OOTS #876 - The Discussion Thread
Given the rate at which The
GiantTroll has been whip-lashing between who's winning, what are the odds that Malack will spit him out for having a Blood Alcohol Content of 65%?A game is a fictional construct created for the sake of the players, not the other way around. If you have a question "How do I keep X from happening at my table," and you feel that the out-of-game answer "Talk the the other people at your table" won't help, then the in-game answers "Remove mechanics A, B, and/or C, impose mechanics L, M, and/or N" will not help either.
Tragak's Planar Reconstruction Archive (current active project: Acheron)
Avatar Credit goes to: Chd. Thank you!
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2013-03-02, 06:11 PM (ISO 8601)
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- Feb 2013
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- Bethesda, MD
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2013-03-02, 06:11 PM (ISO 8601)
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- May 2012
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- The Algol System
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Re: OOTS #876 - The Discussion Thread
I'm pretty sure Durkon's motivation for attacking Malack was a combination of dislike for undead, and a sense of duty to what the party was trying to accomplish (i.e. protect the gate (however that would actually have worked out)). The fact that it was Belkar was largely irrelevant.
Avatar by FinnLassie
A few odds and ends.
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2013-03-02, 06:11 PM (ISO 8601)
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- Feb 2013
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- Around
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Re: OOTS #876 - The Discussion Thread
So, Yuan-ti Abomination ECL answered...
Anyone got an answer on the 'grappling targeting' thing? I think I remembered something about there being a chance to hit the wrong combatant, but I can't remember which system that's from.
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2013-03-02, 06:11 PM (ISO 8601)
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- Mar 2012
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- Utah, USA
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Re: OOTS #876 - The Discussion Thread