New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 4 1234 LastLast
Results 1 to 30 of 98
  1. - Top - End - #1
    Barbarian in the Playground
     
    GnomePirate

    Join Date
    Apr 2013
    Location
    Milan, Illinois
    Gender
    Male

    Default Steampunk Pirates (Pathfinder IC)

    OOC: I wrote some for your characters, but this will be the only time it happens. If what I wrote doesn't fit let me know and I'll change it.
    Here are the players
    {table=head]Player|Race|Name|Class|Back-story
    Hamste|Grippli|Pyrom Juror|Bogborn Alchemist|see the Myth-Weaver sheet
    Hawkflight|Tibbit|Baxter Watson|Dragonfire Adept|
    Regalus|Human|Ruhiel Firebrand|Machinist|
    RFLS|Human|Jason Whitlocke|Artificer|see the Myth-Weaver sheet
    Yanisa|Half-Elf|Sílachwen Seifeler Rilynarn|Summoner (Synthesist)|Here
    Assurau|Human|Davros Windstrider|Freerunner|
    Mangles|Tiefling|Baru Samdi|Witch|Here
    darklink_shadow|Gnome|Hewitt Flinn|Tinker|
    [/table]

    The sun rises over the city of Te'a'dron, light catching series of golden towers the like of which are seen almost no where else in the world. The city has the standard background noises of many cities, but with a faint mechanical clank that permeates everything else. Steam rises in harmless clouds, as the force creating it is magic instead of coal. Every street is crowded with countless species, countless professions, and countless constructs. The streets are clean, and magical gyros rotate constantly on top of the giant magical academies and libraries.

    But no town can avoid its dark side, and all the gleaming in the world does not erase mortals proclivity for evil.

    Pyrom Juror
    Spoiler
    Show
    Pyrom wandered through the gleaming towers that made up the legendary city Te'a'dron. The city was incredibly overwhelming, and he had no money at all. About ready to give up hope something caught his eyes. It was a poster with a picture of a gnome wearing goggles on it and a top hat. The gnome was pointing right at Pyrom, and the words “We Will Hire YOU!” appeared in massive letters in common. Under that, in much smaller writing the poster said “The Gnomish guild of investigators, purveyors of clockwork and policy-men are looking to hire freelance specialists for assistance in various cases part time.”


    “Sherlock Cat”
    Spoiler
    Show
    The cat has recently gotten wind of a small band of pirates who have moved into a small coastal bay. He has decided to find out the actual location of the band, and put in to gain some backup from the Gnomish guild, which he is a part of. The cat has learned of a couple of small-time businesses that are unexpectedly flourishing despite the recent trade problems. This smelled suspicious.


    Ruhiel Firebrand
    Spoiler
    Show
    Ruhiel had just been to the Dockyards to track down some parts he had ordered awhile ago. When he reached the yard, though, it was explained to him that the parts had been confiscated by a group of men claiming to be part of Ru'be'rix, the Temple of Nathys set up at the heart of the city. Only later had they learned that the men where imposters, and most of the warehouses stock had been cleaned out. Ruhiel, frustrated by this, decided to head back home when he overheard something. He heard women voices from behind a stack of boxes that were sitting adjacent to the warehouse.

    Jason Whitlocke
    Spoiler
    Show
    Jason knew immediately where to look for answers in the search for his stores missing goods. One of the “Bottomless Basket”s chief competitors “The Handy Haberdashery” has been far more successful than normal, considering its poor service, and has remained untouched by the current shipping problems. This was more than enough reason to expect them of dirty dealings. As Jason saw it he had two choices, he could go to the policy-men and report his fact-less suspicions or he could find out if they were actually up to something.


    Sílachwen Seifeler Rilynarnith
    Spoiler
    Show
    Silachwen was tired after traveling all the ways from her home in the Elderwood. She was positively beat and decided, before searching for anyone that she should find an inn and rest. She traveled, amazed at the city, but not particularly overwhelmed as the Elderwoods where just as large, and crowded; just with different occupants.

    After awhile Silachwen found a nice inn. Booking a room she noticed a board next to the door. It was a collection of bounty's and notices left up for casual perusal. One caught her attention. It was a perfect representation of her father, stunningly realistic. Under it was written “Wanted Dead or Alive - Elwer the Ripper for murder, larceny, and piracy on the high seas.”


    Baru Samdi
    Spoiler
    Show
    There were two questions on Baru Samdi's mind. How did a bunch of lizardfolk destroy a tribe that had spent centuries surviving the dangers of the Dreamweave so easily, and how would he gain the power necessary to avenge their deaths.

    The answer to the second question lied in a horde of waylaid goods that could give him an edge on his future journey. He had heard from one of his new contacts that a shop called the “Bottomless Basket” had recently had a shipment stolen, and that one of their competitors “the Handy Haberdashery” might have information on it they wouldn't part with willingly.


    Davros Windstrider
    Spoiler
    Show
    Davros had been a courier for a little while now, and he was used to speeding through the city as the crow flies. The couriers were an esteemed group, and the best were rumored to deliver packages and messages faster than a spellcaster, and more discreetly. That was just a surface operation, though. As Davros was going through the Dockyards, a district at the edge of the city that looked on the mountain and ocean far below he overheard something that made him pause.

    Two women were talking in low voices, an elf and a stranger who appeared to be wearing seaweed in her hair.


    Hewitt Flinn
    Spoiler
    Show
    Hewitt Flinn was still having some trouble and needed more money than his brother could spare him, but his brother met him half way. His brother, now chief engineer for the Dwarven Consortium for delving far too Deep, or DCD, turned him onto a job. Some shady people had been seen sniffing around some of the DCD's stores kept in Te'a'dron, and it was making them nervous. Hewitt's brother, Hadran, asked him to check around the area and see if he could find anything. As Hewitt was exploring the area he saw, by some boxes adjacent to the storehouse, a young human standing around as if listening to something.
    Last edited by AaronGrimstone; 2013-06-03 at 11:46 AM.

  2. - Top - End - #2
    Troll in the Playground
     
    RFLS's Avatar

    Join Date
    Feb 2012
    Location
    Spring, TX
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Jason considered his options, and came to the obvious conclusion. He headed over to the Handy Haberdashery, and began looking around, first checking out the back of the building to see if any deliveries or shipments might come in, and then wandering into the store itself when it opened.

    Rolls:
    Spoiler
    Show

    Not looking in particular for anything, but just to notice if something seems stranged, Perception: (1d20+4)[24]


    OOC:
    Spoiler
    Show

    Is there an OOC thread we'll be using?

    And completely off topic, isn't a haberdashery a hat shop?

  3. - Top - End - #3
    Ogre in the Playground
     
    Yanisa's Avatar

    Join Date
    Sep 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    Sílachwen stared at the board for a couple of moments, not expecting searching to be so simple or so surprising, before tearing down the wanted poster. Then she turned her attention to the innkeeper and asks: "Hello, do you know where I can find more information about these picture-posters?" She smiles polite.

    Diplomacy to gather information: (1d20+6)[13]



    OOC: P.S: OOC Thread for those who missed it.
    Proudly addicted to pointing out where exactly rules can be found.

    Countdown to Belkar's death and my follow-up count gives us less then 3 weeks left. Poor Belkar.

    Avatar by Akrim.elf
    ___

    What effects allow a saving throw?
    List of almost all 3.5 skills.
    Old PF Initiative Build

  4. - Top - End - #4
    Ogre in the Playground
    Join Date
    Dec 2010
    Location
    Koprulu Sector
    Gender
    Male2Female

    Default Re: Steampunk Pirates (Pathfinder IC)

    Quote Originally Posted by AaronGrimstone View Post
    “Sherlock Cat”
    Spoiler
    Show
    The cat has recently gotten wind of a small band of pirates who have moved into a small coastal bay. He has decided to find out the actual location of the band, and put in to gain some backup from the Gnomish guild, which he is a part of. The cat has learned of a couple of small-time businesses that are unexpectedly flourishing despite the recent trade problems. This smelled suspicious.
    That does sound suspicious. Baxter found himself at one of these businesses, using his status as a cat to pass unnoticed. He didn't attempt to hide, as it was he was hidden in plain sight. He walked around the building, scoping it out and deciding the best place to gather information while passing unnoticed.

    Spoiler
    Show
    Should I roll Diplomacy to gather information, or Bluff to pretend I'm a real cat while listening in? Or maybe Knowledge (Local)?
    Last edited by Hawkflight; 2013-05-22 at 04:04 PM.
    Quote Originally Posted by TheAmishPirate
    Psychology has nothing to say on the courtship of dragons, but science will surely catch up in time.
    Spoiler: Previous Avatars!
    Show


    Kitty Lacuna by Kymme

    Spoiler: Characters
    Show

    Avatar made by Lightning Bliss.

  5. - Top - End - #5
    Ettin in the Playground
     
    Hamste's Avatar

    Join Date
    Oct 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    That sign looked quite promising and if he was lucky his gnomish appearance would be a boon in whatever task the gnomes assigned him to. Firstly though he would need to find out where the Gnomish Guild of Investigators, Purveyors of Clockwork and Policy-men were set up at. Assumedly, it was a well known place or that in itself could be a tough task.

    Spoiler
    Show
    Action: Ask random people on the street until someone knows where the guild is.

  6. - Top - End - #6
    Barbarian in the Playground
     
    GnomePirate

    Join Date
    Apr 2013
    Location
    Milan, Illinois
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Jason Whitlocke

    The back of the store seems fairly normal, but Jason notices something suspicious. He tries to go in for a closer look, but before he can Jason notices a group of street rats eyeing him suspiciously. A couple of them silently interpose themselves between him and the door.

    Jason moves to the front and enters the store. The teller is absent from the register, but he appears to be talking to someone in the back of the place. Out of the corner of his eye Jason noticed a feral cat wandering around the store, but didn't give it much attention. Cats were everywhere in the city.

    Baxter Watson

    Spoiler
    Show
    You can use Knowledge (local) to gather info on the Haberdashery, you can use perception to gain info. You don't need to roll Bluff unless you do something remarkably un-catlike, or the things around you have some reason to suspect a cat detective. You will see some stuff without rolling.


    Baxter approaches the Handy Haberdashery circumspectly, and without drawing attention to himself. He does notice a strange human walking around the store. The man went behind the store, then moved back around into the store itself.

    Sílachwen Seifeler Rilynarnith

    It seems as if Silachwen might have come across too bluntly for a second, but then the innkeeper smiles at her.

    "As I told the other young elf, you can find out more about those bounties at the Gnomish Guild Policy-men quarters." He gives Silachwen directions to the nearest one, then goes back to gathering up mugs and placing them in a rectangular brass box.

    Pyrom Juror

    Pyrom turns into the crowd in an attempt to find out information, but manages to run right into a hard metal surface. He looks up to see an entire man made out of metal and gears. The head shaped part turns down towards him and reveals two circles that could be mistaken for eyes. One turns, and a set of apertures inside closes slightly, as if the machine was focusing on him. He feels something cool run down his spine, then the machine speaks in a tinny voice.

    "Hello, young Grippli, and welcome to our city. May I be of assistance to you today, perhaps to provide directions or give a list of restaurants that provide your home cuisine. As long as your total number of registered crimes equals 0 I will be glad to assist you."

    Spoiler
    Show
    It's clear that the machine was somehow able to see through Pyrom's disguise.
    Last edited by AaronGrimstone; 2013-05-23 at 02:16 PM.

  7. - Top - End - #7
    Ogre in the Playground
     
    Yanisa's Avatar

    Join Date
    Sep 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    Sílachwen thanks the innkeeper with an extra drink and a extra tip. She looked at the wanted-poster again and wondered about what the innkeeper said about another elf. She rolled up the poster and put it in her backpack, there was only one place she knew off where she could get answers: The Gnomish Guild Policy-men quarters, because that was just told to her. She waved goodbye and set off towards said guild-quarters.
    Proudly addicted to pointing out where exactly rules can be found.

    Countdown to Belkar's death and my follow-up count gives us less then 3 weeks left. Poor Belkar.

    Avatar by Akrim.elf
    ___

    What effects allow a saving throw?
    List of almost all 3.5 skills.
    Old PF Initiative Build

  8. - Top - End - #8
    Ogre in the Playground
    Join Date
    Dec 2010
    Location
    Koprulu Sector
    Gender
    Male2Female

    Default Re: Steampunk Pirates (Pathfinder IC)

    Spoiler
    Show
    In that case, rolling for both:

    Percep: (1d20+8)[21]
    Local: (1d20+8)[27]
    Last edited by Hawkflight; 2013-05-23 at 04:00 PM.
    Quote Originally Posted by TheAmishPirate
    Psychology has nothing to say on the courtship of dragons, but science will surely catch up in time.
    Spoiler: Previous Avatars!
    Show


    Kitty Lacuna by Kymme

    Spoiler: Characters
    Show

    Avatar made by Lightning Bliss.

  9. - Top - End - #9
    Troll in the Playground
     
    RFLS's Avatar

    Join Date
    Feb 2012
    Location
    Spring, TX
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Jason waits for the teller to finish his conversation. While he's waiting, he wanders around the store, looking at any merchandise that's on display, checking to see if any of it matches the missing shipment or seems out of place.

    When the teller finishes his conversation, Jason approaches him.

    "Hey, buddy. I work over at the Bottomless Basket, and we've been having trouble with our shipments. Banditry or some-such nonsense. Anyway, we'd heard that yours got through all of the recent raids, and...well, the boss wanted to ask if you'd consider joint shipments. More security, and the shipping'd probably cost less.

    Rolls:
    Spoiler
    Show

    Perception: (1d20+4)[23]
    Bluff (I wasn't sent here for that): (1d20+1)[6]
    Sense Motive (Paying attention to how he reacts to my question): (1d20)[2]

  10. - Top - End - #10
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Dec 2011

    Default Re: Steampunk Pirates (Pathfinder IC)

    Davros loved cutting through the dockyard. The scent of the sea and nearby landscape were revitalizing after a job well done. As he made his way back to home base, he caught sight the two women. They didn't seem to be waiting for someone or something. He had seen plenty of elves, so nothing new there. However the seaweed seemed to be an odd choice of hair accessory, unless that was the new fashion. Still it peeked his interest enough to see if he had met them before. He discreetly tried to listen to see when it would be appropriate to make himself known.


    Heart of a True Warrior
    Spoiler
    Show

    "What's a warrior without weapons, eh?"
    "A warrior still!"
    —Quickstrike totally underestimates Dinobot.

    "Face it, Dinobot! You're old technology, obsolete. What could you possibly do?"
    "Improvise."
    —Megatron is about to find out that Dinobot has one more trick up his sleeve.

    Dinobot: Tell my tale to those who ask it. Tell it truly, the good and the bad, and let me be judged accordingly. The rest... is silence.


  11. - Top - End - #11
    Ettin in the Playground
     
    Hamste's Avatar

    Join Date
    Oct 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    I would like to know how to get to the Gnomish Guild of Investigators, Purveyors of Clockwork, please. Also if you don't mind me asking, does that suit some sort of magical identification system in it or is it entirely mechanical? Also can you please refer to me as a gnome? People might act oddly to me if they realized that I am not normal. Also not that young anymore, if I was actually a gnome I would be well on my way to my 150th birthday. Pyrom said looking at the machine thing. It seemed to be quite interesting particularly the fact it could see through illusions but it didn't seem to be able to read minds which was a bit disappointing. The ability to read minds would have made it's job so much easier.

  12. - Top - End - #12
    Bugbear in the Playground
     
    PirateGuy

    Join Date
    Apr 2009
    Location
    Australia
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Baru hums to himself as he tries to find himself somewhere quiet to change. The transformation begins at the hat and works its way down. Soon their is a youngish human with a beaten cap on his head where Baru and his top hat once stood. He heads down to the Bottomless Basket. Best he get a lead before he tried to sell the whole deal, or his efforts might be for nothing. Either way, aligning himself with a magiks shop surely could only further his plans. The young man that certainly wasn't Baru hums a tune as he walks to the Basket.

  13. - Top - End - #13
    Barbarian in the Playground
     
    GnomePirate

    Join Date
    Apr 2013
    Location
    Milan, Illinois
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Sílachwen Seifeler Rilynarnith

    Silachwen makes it to the nearest head quarters without incident. As she approaches the building the door lets out a burst of steam and opens by itself. Inside a man that looks like a human, but with shimmering silver hair, appears to be fiddling with something metallic. He is wearing a pair of large goggles, and looks up at Silachwen when she enters.

    "Hello and welcome to the Gnomish Guild of....A screw it, its too long of a bloody name. What d'ya need?"

    Baxter Watson

    Baxter notice the young man enter the building. Behind the building itself you notice a group of street rats huddled around the back door, and their are a couple windows in the store. Baxter is too far away to notice anything else about it, though. The front door is wide open, as the weather at this time is very warm.

    Baxter know that this store is named the "Handy Haberdashery" and it has a bit of an unsavory reputation. The owners are not considered particularly bright, but their shipments are still making it through for some reason. He overheard one man say once that the Claxtons, the owners of the store, got some of the goods meant for his shop on their shelves. This store is the direct competitor to the "Bottomless Basket," which is consequently being hit very hard by the recent troubles. He is able to get close enough to over hear the conversation between the clerk and the young man; but not close enough in time to hear the conversation at the back of the store.

    Jason Whitlocke

    Jason sees a few items that don't fit the Haberdashery's standard selection, which is normally small inconsequential trinkets and magic items. A few are expensive items held in visible wards, and their are even magitech items. You recognize one that could have been made by your employer.

    You overheard one bit of conversation. "Not here..."

    When you talk to the man he sneers at your lie. "They would not offer, and we would not accept. Go be their errand boy elsewhere." Even to you its clear he doesn't believe you, mostly because he essentially stated it.

    Spoiler
    Show
    You suffered a -5 to Bluff for the lie being unlikely. Your employers don't like the Claxtons and the animosity is public knowledge.


    Davros Windstrider

    He overhears this.

    "Your sure?"

    "Positive, they are at the Old Town Bay, theirs no mistaking it." The voice of the second woman sounds musical, and alluring, despite the situation.

    "Its too obvious a place. That doesn't make sense."

    "They haven't been found yet."

    "I should tell them how..."

    "Someone's listening."

    Pyrom Juror

    The robotic man stops for a long time, its eyes dim slightly. Then it motions in a direction, and on its chest an illusion appears that looks like a map. "Here are the directions to the Gnomish Guild of investigators, purveyors of clockwork, and policy-men. It is the nearest headquarters." It doesn't seem to understand the rest of your statements. Pyrom realizes that the thing isn't a suit.

    He arrives at the headquarters in time to see a young half-elf woman enter the building, and begin talking to someone inside. Then the door steams shut.

    Baru Samdi

    "Hello! And welcome to the Bottomless Basket! Unfortunately our stock is a bit low right now, but we will do what we can to make sure your a satisfied customer!" The speaker is a rotund man who carries his weight well. He gestures welcomingly to Baru. Since he pointed it out Baru can see the low level of stock on the shelves. Even what looks like an area for displays is fairly low on stock.
    Last edited by AaronGrimstone; 2013-05-24 at 11:34 AM.

  14. - Top - End - #14
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Dec 2011

    Default Re: Steampunk Pirates (Pathfinder IC)

    "Sorry, didn't mean to eavesdrop. I was on my way back from a delivery, when I noticed you two. I apologize for my intrusion." said the young man, while showing the signature courier bag.
    Last edited by Assurau; 2013-05-24 at 12:37 PM.


    Heart of a True Warrior
    Spoiler
    Show

    "What's a warrior without weapons, eh?"
    "A warrior still!"
    —Quickstrike totally underestimates Dinobot.

    "Face it, Dinobot! You're old technology, obsolete. What could you possibly do?"
    "Improvise."
    —Megatron is about to find out that Dinobot has one more trick up his sleeve.

    Dinobot: Tell my tale to those who ask it. Tell it truly, the good and the bad, and let me be judged accordingly. The rest... is silence.


  15. - Top - End - #15
    Ogre in the Playground
     
    Yanisa's Avatar

    Join Date
    Sep 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    Sílachwen would have stared at the door for hours if not the words "screw" and "bloody" interrupted her thoughts. "Bloody screw, teehee." She giggled. Then she realized the man was talking to her and she turned her head to him and quickly composed herself. "Well, hello. I was looking for... Wait! She suddenly realized the wanted-poster was still in her backpack. She dropped her bag, searched in it's pockets and pulled out the poster. "This person in the picture!" She shouted excitedly and showed the picture. "I was looking for the person in this poster-picture and was told people here knew more."

    Another diplomacy roll: (1d20+6)[26]
    Proudly addicted to pointing out where exactly rules can be found.

    Countdown to Belkar's death and my follow-up count gives us less then 3 weeks left. Poor Belkar.

    Avatar by Akrim.elf
    ___

    What effects allow a saving throw?
    List of almost all 3.5 skills.
    Old PF Initiative Build

  16. - Top - End - #16
    Ettin in the Playground
     
    Hamste's Avatar

    Join Date
    Oct 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    Pyrom stared at the door in awe. Instead of heading towards it he went off to the side to check the mechanisms to see if he could figure out how this thing could possibly work. He was careful not to touch anything, who knew what delicate mechanisms and spells were woven into this machine. What an odd and wondrous place this is. That done he headed to the door to see if it would open up and let him in or not.

    Spoiler
    Show
    seeing if I can see anything interesting in the door (perception) (1d20+2)[16] and if I would be able to disable it if need be (Am I allowed to make a disable device check to get a bonus if I ever actually have to do it?) (1d20+5)[19]

  17. - Top - End - #17
    Troll in the Playground
     
    RFLS's Avatar

    Join Date
    Feb 2012
    Location
    Spring, TX
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Jason pauses for a minute, staring at the man, and then turns to leave the shop, idly scratching the cat on the head as he leaves. He wanders up and down the street a little, pausing to buy a steaming meatroll from a nearby vendor. Occasionally, he stops to stand and look in a shop, or enjoy his food.

    As he wanders, though, he makes sure to keep the Haberdashery in sight at all times. He keeps an eye on the street rats that stopped him from going in the back, and looks for other ways back there. He also keeps an eye on all of the exits and entrances he can see, watching for suspicious people coming or going from the shop.

    Rolls:
    Spoiler
    Show

    If anyone's watching him, Bluff that he's really just window shopping: (1d20+1)[14]

    Watch the street rats (count how many, see if they block others: (1d20+4)[11]

    Checks to see other ways to get around back: (1d20+4)[10]

    Watching for suspicious/interesting people coming/going: (1d20+4)[16]

  18. - Top - End - #18
    Troll in the Playground
     
    SamuraiGuy

    Join Date
    Oct 2011

    Default Re: Steampunk Pirates (Pathfinder IC)

    Overhearing the women, Ruhiel cautiously approaches the boxes; trying not to disturb the ladies as he tried to listen in, at least until there was an opening in the conversation. It was a long shot, but maybe someone in the area had seen something.
    What Pokemon am I?
    Spoiler
    Show


    Hug me, you know you want to.

  19. - Top - End - #19
    Titan in the Playground
     
    darklink_shadow's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Hewitt eyes the man carefully, then pats his automation. Although it is unlikely things will come to violence, Hewitt keeps his club handy. He walks right up to the boy, and orders his automation to attack if the man attempts to flee. "What are you doing? Don't try to run, I'm just here to talk. But if you run, that proves guilt, and guilty or not, I'll crack your head and bring you to the bounty board."

  20. - Top - End - #20
    Bugbear in the Playground
     
    PirateGuy

    Join Date
    Apr 2009
    Location
    Australia
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Baru questions the man who greeted him.
    "Such little stock, Is business that bad that you can't fill your shelves. Perhaps you know of another store I can spend my masters gold at? He has an interest in interesting items."

  21. - Top - End - #21
    Barbarian in the Playground
     
    GnomePirate

    Join Date
    Apr 2013
    Location
    Milan, Illinois
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Sílachwen Seifeler Rilynarnith and Pyrom Juror

    Silachwen's behavior serves to both endear and delight the man at the desk. He finds himself eager to help this strange young half-elf. He takes the poster from her and examines it for a second. Then he looks back at her. "Unfortunately we don't know very much about him. Hold on for a moment." He gets up and digs around a file cabinet behind him, then comes back with a sheath of paper. "These are all for the same man, just different aliases. We don't know where he actually is, and he only surfaces once in a great while." He frowns for a moment, desperately searching his mind for any bit of helpful information, then he turns to a box-like machine and starts pushing random buttons on it. "I'm not supposed to do this, but I can tell you that a young elf woman came through here with the same questions awhile ago. Her name was...Marawyn. She left for a place called the Old Town Bay, where a few possible associates of this man came from.

    The door opens and Pyrom Juror walks through the door, amazed that it would simply open for him. The man at the desk looks at the Grippli, but does not break through the disguise. "Hello sir. I'll be with you in a moment." Silachwen seems to have put him in a far better mood.

    Davros Windstrider, Ruhiel Firebrand, and Hewitt Flinn

    Davros's voice trails off when he realizes that the women are darting away, not even waiting for him to finish announcing himself. He is about to follow when he hears a voice behind him. Turning around he sees a gnome with a club at hand and a clockwork machine next to him. The gnome has just said " What are you doing? Don't try to run, I'm just here to talk. But if you run, that proves guilt, and guilty or not, I'll crack your head and bring you to the bounty board."

    Hewitt has not been in the city long, and as such has only heard the smallest bit about the cities prized Couriers, but this man looks like what he imagined one of them would be.

    As Ruhiel approaches he sees one of the couriers, what looks like a junior member, approach the boxes and try to speak to one of the ladies. Both of them flee as soon as he does. Then he sees a gnome with a roughly humanoid machine at his side approach the courier. When he gets close enough he hears what Hewitt tells the courier.

    Jason Whitlocke, and Baxter Watson

    Jason pets the cat on the head. Then he attempts to blend into the crowd. He believes that the owner is keeping an eye on him, so he does his best to stay out of the sight of the front of the building. He is able to fool casual shoppers that he is just window shopping, and is able to keep the street rats from suspecting him. They're an outside group who doesn't care about the shop-owners own petty grievances.

    He can see five of the street rats, and notices that they force everyone, including a deranged homeless man, from coming near the back of the store. Why is unclear. There doesn't seem to be any way around back.

    But he does notice that one man is allowed through, he looks at something at the door, talks to the street rats for a second, then darts away. The stranger moves fairly quickly and starts walking down a series of dark alleys.

    Baxter notices this, and he also notices that the rats are guarding what looks like a coded itinerary, along with what looks like a small door in the side of the store. He notices the stranger move away, and he also notices the young man, who had patted him on the head, keeping track of the stranger's movements.

    Baru Samdi

    The clerk spreads his hands. "We are a healthy business, sir, and I pray that you just bear with us. Whatever we cannot provide now we can fabricate, or take an order. Our last shipment, along with a few before that, have been waylaid along their travels. Don't worry, though. We have someone on the case, and we are confident our shelves will be restocked soon!"

    He smiles at Baru, though it seems a little forced.

  22. - Top - End - #22
    Troll in the Playground
     
    RFLS's Avatar

    Join Date
    Feb 2012
    Location
    Spring, TX
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Jason moves in quick pursuit of the man, doing his best to remain unnoticed while keeping him in sight.

    Spoiler
    Show

    Perception: (1d20+4)[9]
    Stealth: (1d20+2)[21]

  23. - Top - End - #23
    Ogre in the Playground
    Join Date
    Dec 2010
    Location
    Koprulu Sector
    Gender
    Male2Female

    Default Re: Steampunk Pirates (Pathfinder IC)

    Quote Originally Posted by AaronGrimstone View Post
    Jason Whitlocke, and Baxter Watson

    Jason pets the cat on the head. Then he attempts to blend into the crowd. He believes that the owner is keeping an eye on him, so he does his best to stay out of the sight of the front of the building. He is able to fool casual shoppers that he is just window shopping, and is able to keep the street rats from suspecting him. They're an outside group who doesn't care about the shop-owners own petty grievances.

    He can see five of the street rats, and notices that they force everyone, including a deranged homeless man, from coming near the back of the store. Why is unclear. There doesn't seem to be any way around back.

    But he does notice that one man is allowed through, he looks at something at the door, talks to the street rats for a second, then darts away. The stranger moves fairly quickly and starts walking down a series of dark alleys.

    Baxter notices this, and he also notices that the rats are guarding what looks like a coded itinerary, along with what looks like a small door in the side of the store. He notices the stranger move away, and he also notices the young man, who had patted him on the head, keeping track of the stranger's movements.
    Baxter purred as the man pat him on the head, watching him for a moment and making a point of, well, being a cat. He looked around the shop, taking note of their stock and keeping an eye out for any suspicious activity.

    Spoiler
    Show
    He uses his Scent ability to see if any of these items are out of place, or stolen from someplace else.

    After a while, he stepped out of the store, and noticed the man do his business behind the store. He then ran away, and had to choose between chasing the man down and investigating the back of the store. He chose to slink behind the store, and observe what he could. Maybe he could even get a look at that itinerary they were guarding. After all, he was just a cat.

    Spoiler
    Show
    Bluff to read the itinerary while remaining inconspicuous: (1d20+6)[22]

    Linguistics to decipher it: (1d20+8)[20]
    Quote Originally Posted by TheAmishPirate
    Psychology has nothing to say on the courtship of dragons, but science will surely catch up in time.
    Spoiler: Previous Avatars!
    Show


    Kitty Lacuna by Kymme

    Spoiler: Characters
    Show

    Avatar made by Lightning Bliss.

  24. - Top - End - #24
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Dec 2011

    Default Re: Steampunk Pirates (Pathfinder IC)

    Spoiler
    Show
    Quote Originally Posted by AaronGrimstone View Post
    Davros Windstrider, Ruhiel Firebrand, and Hewitt Flinn

    Davros's voice trails off when he realizes that the women are darting away, not even waiting for him to finish announcing himself. He is about to follow when he hears a voice behind him. Turning around he sees a gnome with a club at hand and a clockwork machine next to him. The gnome has just said " What are you doing? Don't try to run, I'm just here to talk. But if you run, that proves guilt, and guilty or not, I'll crack your head and bring you to the bounty board."

    Hewitt has not been in the city long, and as such has only heard the smallest bit about the cities prized Couriers, but this man looks like what he imagined one of them would be.

    As Ruhiel approaches he sees one of the couriers, what looks like a junior member, approach the boxes and try to speak to one of the ladies. Both of them flee as soon as he does. Then he sees a gnome with a roughly humanoid machine at his side approach the courier. When he gets close enough he hears what Hewitt tells the courier.



    "Why would I run? As far as i can see, I have done nothing wrong except maybe be late returning back to the guild house. Second, who do you think you are that you find the need to resort to threat in order to get something?" said the young runner to the gnome.
    Last edited by Assurau; 2013-05-28 at 11:01 AM.


    Heart of a True Warrior
    Spoiler
    Show

    "What's a warrior without weapons, eh?"
    "A warrior still!"
    —Quickstrike totally underestimates Dinobot.

    "Face it, Dinobot! You're old technology, obsolete. What could you possibly do?"
    "Improvise."
    —Megatron is about to find out that Dinobot has one more trick up his sleeve.

    Dinobot: Tell my tale to those who ask it. Tell it truly, the good and the bad, and let me be judged accordingly. The rest... is silence.


  25. - Top - End - #25
    Ogre in the Playground
     
    Yanisa's Avatar

    Join Date
    Sep 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    Spoiler
    Show
    Quote Originally Posted by AaronGrimstone View Post
    Sílachwen Seifeler Rilynarnith and Pyrom Juror

    Silachwen's behavior serves to both endear and delight the man at the desk. He finds himself eager to help this strange young half-elf. He takes the poster from her and examines it for a second. Then he looks back at her. "Unfortunately we don't know very much about him. Hold on for a moment." He gets up and digs around a file cabinet behind him, then comes back with a sheath of paper. "These are all for the same man, just different aliases. We don't know where he actually is, and he only surfaces once in a great while." He frowns for a moment, desperately searching his mind for any bit of helpful information, then he turns to a box-like machine and starts pushing random buttons on it. "I'm not supposed to do this, but I can tell you that a young elf woman came through here with the same questions awhile ago. Her name was...Marawyn. She left for a place called the Old Town Bay, where a few possible associates of this man came from.

    The door opens and Pyrom Juror walks through the door, amazed that it would simply open for him. The man at the desk looks at the Grippli, but does not break through the disguise. "Hello sir. I'll be with you in a moment." Silachwen seems to have put him in a far better mood.


    Silachwen follows the nice man closely, peering over his shoulder and suppressing the urge to ask questions about everything. The latter being the hardest because there were so many shiny and buttony thing she never had seen in her life. Her excitement froze when she heard the name Marawyn. "So she was here too...?" She mumbled to herself. She thanks the man. "I don't got a lot with me but I swear I will return to repay the favor, just not today." She shakes him the answers and then storm out the building, only to trip over a poor gnome that was marveling over the automatic door.

    "Owh my! I'm sorry!" She offers hand to help the poor little dude to get up.

    Spoiler
    Show
    OOC: Rolling against the disguise thingy, if either Haste or the GM disagrees with my method, just ignore this. I just see my character going nuts over a Grippli and I found it a nice meta reason to form a party connection.

    Perception: (1d20+10)[27]
    Will: (1d20+5)[7]
    Proudly addicted to pointing out where exactly rules can be found.

    Countdown to Belkar's death and my follow-up count gives us less then 3 weeks left. Poor Belkar.

    Avatar by Akrim.elf
    ___

    What effects allow a saving throw?
    List of almost all 3.5 skills.
    Old PF Initiative Build

  26. - Top - End - #26
    Titan in the Playground
     
    darklink_shadow's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    The little gnome looked at his robot then back at the man. "You... uh... looked suspicious. Clearly eavesdropping on someone. Or something."

    Nervous about being rude to an innocent person, the gnome paused for a moment. "I thought you were a thief, sorry. I'm looking for a thief. Have you seen any thieves? Maybe someone who looks a lot like you? Maybe stealing things or eavesdropping on people? Or smoking? I don't know, but I think thieves like to smoke."

    Putting away his club, he continued "Or maybe you are also looking for thieves, and are trying to look like one! That's a good idea! I should do that. Where do they sell pipes?"

  27. - Top - End - #27
    Ettin in the Playground
     
    Hamste's Avatar

    Join Date
    Oct 2012

    Default Re: Steampunk Pirates (Pathfinder IC)

    It's ok; I don't get noticed a lot. It comes with the territory of being so short. If you don't mind me asking though, why were you rushing off so quickly? Life may be short but there is no reason to be hurrying around everywhere trying to get there faster. Pyrom said smiling as he pushed himself up. He was very careful to avoid touching the lady's hand. Not only was the illusion ineffective at covering how he felt but when nervous he sometimes had a nasty tendency to release poison from his hands and that could only end horribly. He brushed himself off careful to wipe his hands well while doing so to clear any poison that may or may not have been secreted.

    Spoiler
    Show
    Just to be clear, he did not actually secrete any poison he is just somewhat nervous. That seems like a reasonable way to get your will safe though that definitely failed. I am not sure if perception will actually help you with finding that he is grippli, you might spot oddities in speech and actions but who knows what that actually means

  28. - Top - End - #28
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Dec 2011

    Default Re: Steampunk Pirates (Pathfinder IC)

    Davros Windstrider

    "Umm... I only was like that because the seaweed was an odd choice for a hair accessory. I'm just a normal courier, returning home from a delivery. If you have no other buisness with me, then I must be on my way. Chances are the boss may have another run ready."


    Heart of a True Warrior
    Spoiler
    Show

    "What's a warrior without weapons, eh?"
    "A warrior still!"
    —Quickstrike totally underestimates Dinobot.

    "Face it, Dinobot! You're old technology, obsolete. What could you possibly do?"
    "Improvise."
    —Megatron is about to find out that Dinobot has one more trick up his sleeve.

    Dinobot: Tell my tale to those who ask it. Tell it truly, the good and the bad, and let me be judged accordingly. The rest... is silence.


  29. - Top - End - #29
    Titan in the Playground
     
    darklink_shadow's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    "Oh." Was Hewitt's only response before dropping his shoulders and walk away. "Good luck with that..." He mutters a few steps later, and went back to looking for thieves.
    Last edited by darklink_shadow; 2013-05-28 at 07:48 PM.

  30. - Top - End - #30
    Barbarian in the Playground
     
    GnomePirate

    Join Date
    Apr 2013
    Location
    Milan, Illinois
    Gender
    Male

    Default Re: Steampunk Pirates (Pathfinder IC)

    Sílachwen Seifeler Rilynarnith and Pyrom Juror

    Silachwen doesn't see through the illusion, but she does know enough about Gnomes to realize that the way he moves is different. Instead of the nervous collection of small motions he has a more furtive, liquid grace. His Common accent is also different than a standard gnome or fey accent.

    The man at the counter clears his throat. "Excuse me, but their is an investigator for the case. His name is Baxter Watson, and he was looking into the Old Town Bay incident. I believe he is trying to find its location right now, and he did apply for backup. I can give you the location. I send it to all the freelancers we advertise for."

    Davros WIndstrider and Hewitt Flinn

    Before Davros can leave it occurs to Hewitt Flinn that he might have seen something suspicious, which was why Hewitt was here to begin with. It might be a good idea for Hewitt to ask him for some more in-depth analysis before he departs. Even if Hewitt is embarrassed from threatening him.

    Jason Whitlocke

    Through some amazing miracle Jason is able to successfully stay hidden among the crowd while following the man. He ducks around corners, he hides in crowds, and he makes use of the noisy steamworks to mask the fall of his footsteps.

    Unfortunately he gets too into the whole sneaking thing, and finds out that he lost sight of the strange man. Jason is alone in a bad part of town, that is strangely dark and almost absent. The only clockwork guard in the area appears to have had its eyes ripped out and a sign hung on it reading "Effective Counter measure." It is also spray painted with profanities.

    Baxter Watson

    Baxter cannot tell for sure if any of the items are stolen, but can make a good enough guess based on conjecture. He smells that some of the gear smells of other places. He also notices that the young man smelled a bit like them. He over heard a bit of the conversation and can assume that the young man was searching for missing goods, instead of following the appropriate channels.

    The small cat that is secretly an investigator gets almost completely ignored by the street rats. One does eye him hungrily, though, and Baxter is reminded that not every person is terribly picky about their food sources. He is able to get close to the itinerary, and realizes that it is in code. The paper is also fairly dirty, and someone clearly attempted to make it look very unimportant, hence its location. The street rats might also be holding the proprietors information for blackmail. The code isn't very clever, though, and while pretending to be a cat Baxter has amble enough time to actually decipher the code.

    There are various names and locations disguised as service appointments, but are actually secret meetings, a few of which coincide with the store, and its reasonable to assume they are lists of dead drops or correspondence. A few of which appear to come from the "High Seas Relic Hunters." While this would not seem to strange, Baxter has heard of a gang in the city using the name. One appointment with them is labeled central station in Dwarven.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •