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  1. - Top - End - #1
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default TSR Marvel Super Heroes

    Issue #1

    It is a dreary spring afternoon in Midtown Manhattan, around 1:30 p.m. Most of the employees at the local branch of the Second National Bank are on their lunch break, leaving only one teller and a lone security guard on duty.
    In addition to the two employees, five customers are in the bank lobby,

    Superstar
    Spoiler
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    You have begun to strike up a conversation with the elderly security guard to inquire about a position. You are currently exchanging pleasantries.


    Lightspeed
    Spoiler
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    You arrived at the bank to set up a checking account. The assistant manager in charge of new accounts, however, is at lunch. You are waiting in the lobby for his return. You’re checking your watch and wondering if you should bother waiting around for the manager or to try another bank.


    Ignatius Parish
    Spoiler
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    You just walked into the bank a minute ago to set up a new account. Unfortunately, there’s only one teller on duty and you’re third in line behind two other men. Letting out a sigh, you’ve settled in for a bit of a wait.


    Lightning Strike
    Spoiler
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    You’re at the bank to deposit your paycheck. You have just handed your paycheck and your deposit form to the teller. She is in the process of handling your paperwork.


    Covu
    Spoiler
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    You’ve decided to purchase a punching bag for your martial arts studio. Unfortunately, the mail-order company offering the bag you want to buy only accepts checks or money orders. So you are at the bank to purchase a money order. Thankfully, only one person is in front of you in the line


    As the teller goes about her duty and one customer chats up the guard, a certain dullness begins to sink in. Suddenly, three sounds break out: a shattering of glass, a cry of pain, and a dull thump.

    Superstar
    Spoiler
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    Out of nowhere, a hockey puck flies through the window and strikes the security guard in the head. He cries out and falls to the ground, unconsciousness.


    All those in the bank turn their attention to the sound. The picture window of the bank is shattered; the guard is unconsciousness on the floor. Next to the guard is a hockey puck. While the guard is out cold, he doesn’t appear to need immediate medical attention [OOC: he isn’t dying]

    Six men rush into the bank. All are wearing hockey sweaters (jerseys) with a dollar sign emblazoned on front. They are carrying hockey sticks and wearing hockey gloves. One of the six is wearing goalie pads and a mask. The lead man’s sweater has a “C” attached to his shoulder. Two of the six appear to be twins. One of the hockey players is about six inches taller and about fifty pounds heavier than the rest. The last player’s stick has a vicious curve to it.

    [OOC: You can refer to the six as (1) Captain (the guy with the “C”), (2) Twin A, (3) Twin B, (4) Goalie, (5) Goon, (6) Slapshot]

    Captain: Remember boys, the boss wants his money.

    Slapshot: Hey Cap, can we beat up these fans before robbing this place?

    Captain: Sure thing, eh.

    Twin A: It’ll be like the Bruins at the Garden.

    [OOC note: see this link if you want to know what this character is referring to: http://www.youtube.com/watch?v=fpbD6W7YT5A ]

    Goon: [throws down his stick and gloves] Ok, who wants some?

    Goalie: [Yells something in (apparently) French]

    The six of them appear ready to fight all five of the customers, i.e., you [the fans?] before robbing the bank.

    [OOC: We’ll start turn 1 of the battle between five random civilians, who all happen to be super-powered, and six hockey goons/bank robbers. For game purposes, the knocking-out of the guard was a "surprise round." Now both sides are aware and will declare actions and roll for initiative per a normal turn.]

  2. - Top - End - #2
    Ogre in the Playground
     
    HalflingRangerGuy

    Join Date
    May 2011

    Default Re: TSR Marvel Super Heroes

    Steve Reynolds

    Steve looks at the teller, "Stay down, behind the counter. They don't appear to have firearms, and I have some training, but I don't want to see you hurt.

    Steve turns to the goon that is asking for a fight, "I'm your huckleberry."
    Let Belkar live!

    Necro Tower (DM):
    Group 1 OOC Group 1 IC
    Group 2 OOC Group 2 IC
    Group 3 OOC Group 3 IC

    Marvel Super Heroes (Player): OOC IC Char
    The Frontier of Verazemya (Player): OOC IC Char
    Curse of Hel (Player): OOC IC Char
    Kobold Run (Player): OOC IC Char

  3. - Top - End - #3
    Barbarian in the Playground
     
    Zombie

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    Nov 2012

    Default Re: TSR Marvel Super Heroes

    Kyle's Lightning Reflexes almost get him noticed as is hero sense takes over. He stops himself before charging into the fray, "Turn invisible, dummy!"

    First, he'll be dodging [SHX w/column shifts] (1d100)[97] (scrubbing this, can't do more than one other thing)

    He'll attempt to do some extra actions (IN) (1d100)[79]

    IF he fails, he'll just turn invisible this round (shouldn't need a roll)

    IF he gets an extra action, he'll turn invisible and then he wants to try and whisk the teller to safety. He'll attempt to grab him/her from behind the counter and run her out the picture window to the sidewalk (roll in case I need it (1d100)[79]

    (that should be it)
    Last edited by barna10; 2013-03-17 at 09:24 PM.

  4. - Top - End - #4
    Barbarian in the Playground
     
    buddy's Avatar

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    Mar 2013

    Default Re: TSR Marvel Super Heroes

    Superstar glares in utter disgust, "You mean ta tell me you goofs got the nerve to strut in here talkin' trash about the Garden?!? Okay. Yeah ..."

    " ... I want some!"

    He drops his pack & yanks free his mask, then Superstar charges the biggest goon while pulling the mask over his head ...!

    " I Hear Boooooones Crackin'!"

    Spoiler
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    Charging attack w/ Good Luck!
    (1d100)[27]

    * post roll count doesn't match database
    Last edited by buddy; 2013-03-17 at 11:17 PM.

  5. - Top - End - #5
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: TSR Marvel Super Heroes

    Iggy jumps as the glass shatters, looking to the source of the commotion he yells to the tellers, "get down and stay down!"

    Iggy drops his bag and changes his mind to fighting mode. While running towards Goalie, "Here comes the BOOOM!" lining him up for a spear!

    Spoiler
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    Fighting Roll - Spear - (1d100)[58]
    A man can fail many times, but he isn't a failure until he gives up.

    #OWNYOURLIFE - BANG!

  6. - Top - End - #6
    Ogre in the Playground
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    Dec 2009

    Default Re: TSR Marvel Super Heroes

    Judging the intruders to be no threat to himself, Covu moves to the one with the most dangerous looking hockey stick and attempts to divest him of it. No word is uttered by him during this. He seems more dissappointed and bored than incensed at what is happening.

    Spoiler
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    No auto-dodge/evade declared
    Move adjacent the one with the vicious curved stick.
    Grab attempt: Strenght Feat (IN) (1d100)[56] - Green->Take Result Unless baddie has a strenght of Amazing or higher, Covu now holds the stick.
    Last edited by Re'ozul; 2013-03-18 at 09:45 AM.
    My first foray into homebrew: The Circuit Mage

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  7. - Top - End - #7
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    Initiative:

    Players (1d10+2) (1d10+2)[6]
    Hockey Players (1d10+1) (1d10+1)[5]

  8. - Top - End - #8
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    The hockey goons are taken aback as the "fans" make the first move.

    Steve Reynolds and Superstar

    Just as soon as the Goon drops his gloves, Steve Reynolds and Superstar rush to attack. Superstar beats Steve by a step and lands a vicious body blow on the enforcer [inflicting 36 damage]. The goon staggers back a bit but is otherwise unfazed.

    Superstar's sudden attack throws off Steve's timing and he fails to make contact with the Goon.

    Lightspeed

    Thinking quickly, Lightspeed turns invisible, grabs the cowering bank teller, and moves her to safety. After setting her down, the teller runs to a temporarily safe location.

    Iggy
    Iggy charges the Goalie with a modified "spear" attack. Although his pads absorb some of the damage, the Goalie groans in pain [inflicting 16 damage (Strength of 26 minus Body Armor of 10)].

    Covu With ease of movement, Covu walks over to "Slapshot" and easily disarms him of his hockey stick.

  9. - Top - End - #9
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    The Hockey Goons turn,

    Twins A & B
    The two twins grab hockey pucks from their pockets and drop them to the ground. They wind back their sticks and take aim at Lighting Speed.
    But he is no longer there!!! Dumbfounded, they wonder where he went off to.

    Slapshot
    Grinning, Slapshot prepares to launch a hockey puck through Iggy's skull. Before he shoot, however, his stick is taken from his hands!

    What?!?! Ok, you're done! [Slapshot drops his gloves and stares at Covu]

    Captain
    A master of the wrist shot, Captain drops a puck and with a flick of his stick, sends it right between Covu's eyes. To Captain's shock, the puck merely bounces off, like a bug hitting the windshield of a car?! [Body Armor absorbed all damage and the stun result is nullified]

    Goalie
    Oddly, Goalie pushes Iggy away [no damage] and runs towards Steve, his stick raised. In a two-handed swing, Goalie attempts to decapitate Steve, but Steve dodges at the last second.

    Goon Enraged at Superstar's gall to charge him, Goon moves a few steps forward and takes a mighty swing at Superstar.
    Goon connects with a bonecrushing left that inflicts 50 damage.

  10. - Top - End - #10
    Ogre in the Playground
     
    HalflingRangerGuy

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    May 2011

    Default Re: TSR Marvel Super Heroes

    Steve Reynolds

    Steve winces at the shot Superstar just took, but has more immediate issues to deal with. "Cute goal pads." Steve then reaches out to apply his energy touch.

    Spoiler
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    Excellent Fighting - (1d100)[35]
    If result is Red, reduce it to Yellow (Bullseye, chance to Stun)
    Let Belkar live!

    Necro Tower (DM):
    Group 1 OOC Group 1 IC
    Group 2 OOC Group 2 IC
    Group 3 OOC Group 3 IC

    Marvel Super Heroes (Player): OOC IC Char
    The Frontier of Verazemya (Player): OOC IC Char
    Curse of Hel (Player): OOC IC Char
    Kobold Run (Player): OOC IC Char

  11. - Top - End - #11
    Barbarian in the Playground
     
    Zombie

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    Nov 2012

    Default Re: TSR Marvel Super Heroes

    Lightspeed (Kyle no more!) rushes back into the bank. Seeing that one of the customers (Superstar) just took a nasty shot from the goonish guy, he tries to help, (in a ghostly voice) "May the light of justice show you the error of your ways"

    He'll again try to get two actions: (need a green feat on IN)(1d100)[24]

    Whether he gets one or two actions, he'll stand in the broken window and fire two laser blasts (EX damage) at the goon.

    (MN accuracy)

    blast #1: (1d100)[36]

    blast #2: (1d100)[62]

  12. - Top - End - #12
    Ogre in the Playground
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    Default Re: TSR Marvel Super Heroes

    Dropping the stick, Covu circles around Slapshot to put him between himself and Captain. However, he had not expected to floor to be waxed this well. He nearly loses his footing, only managing one half-hearted attack attack against the man.

    Spoiler
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    Failed Multiattack attempt: (see OOC)
    Attack: Fighting (EX) (1d100)[91] - yellow Result Slam
    Damage: Having nearly fallen from a misstep, he attempts to vindicate himself by going all out (IN)=36 blunt
    If Slapshot's slam roll indicates being slammed, he does so right into captain.
    Last edited by Re'ozul; 2013-03-18 at 01:39 PM.
    My first foray into homebrew: The Circuit Mage

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    Galen Medon - Batman?

  13. - Top - End - #13
    Barbarian in the Playground
     
    buddy's Avatar

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    Default Re: TSR Marvel Super Heroes

    ouch.

    While used to blows like that, Superstar didn't expect the goon to pack such a punch.

    "That the best you got, Gretsky? You might be the Goon, but I'm the Grinder, pal!"

    Superstar closes on the goon, trying to deliver a vicious Head-Butt to the face .....

    Spoiler
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    Slugfest Head-butt for STUN (Good Luck & Karma use declared)
    (1d100)[21]

  14. - Top - End - #14
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: TSR Marvel Super Heroes

    "Not so fast, you wanna be Jason Voorhies!" Iggy tries to grab Goalie as he runs towards Steve.

    Spoiler
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    Grapple attack: (1d100)[21]

    A man can fail many times, but he isn't a failure until he gives up.

    #OWNYOURLIFE - BANG!

  15. - Top - End - #15
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    Initiative,

    Heroes 1d10+2 (1d10+2)[12]

    Goons 1d10+1 (1d10+1)[7]

  16. - Top - End - #16
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    Superstar and Steve

    As Goon bobs and weaves, looking to connect with his right, Steve attempts to grab him, Goon steps back and Steve misses. Goon's slight dodge opens up his defenses for Superstar to land a head butt. Goon grunts out in pain but doesn't look dazed.

    Lightspeed

    Lightspeed focuses his light generation powers into a laser beam aimed at Goon. The laser strike hits; Goon yelps in pain.

    Iggy

    Iggy attempt to use his wrestling training to put Goalie in a pin. Through dumb luck, however, Goalie is able to ward off Iggy's grapple attempt with his blocking pad that protects his stick hand.

    Covu

    Covu slips but recovers himself and lands a brutal roundhouse kick on Slapshot. Slapshot is thrown through the air and, amazingly, connects with Captain.

    The two of them are propelled out of the bank--through the space created by the broken window--and fly partially down 5th Avenue. They hit the side of a building about 20 yards away.

    Slapshot is knocked out cold, but from this distance he looks merely unconsciousness. Captain jumps back up with an evil look on his face.

  17. - Top - End - #17
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    Hockey Players

    Slapshot

    [Is down for the count, but no serious damage done, except to his pride]

    Captain

    Captain shakes his head to clear the cobwebs after somehow being knocked across the street into a steel skyscraper. Captain hops back up on his feet and runs into the bank, looking for Covu [not enough time for Captain to get off an attack this round]

    The Twins

    Finding that Lightspeed is nowhere to be found, the twins decide to jump the nearest "fan," Iggy. The twins strike with their hockey sticks, looking to cut. Twin B strikes Iggy across the back, inflicting 10 damage. Twin A strikes Iggy on the side of the head--a blow that would stun a lesser man--inflicting 10 damage [Iggy roll on the stun table].

    Goalie

    Goalie again attempts to slash Steve. However, he is forced to ward off Iggy's attempts to grapple. His slash attempt misses.

    Goon

    The headbutt opens up a cut on Goon's forehead, but this only makes him mad. He grabs Superstar's shirt, pulls it over his head, and lands a brutal blow, inflicting 50 damage, that knocks Superstar to the ground.
    [Superstar is at 0 health after that strike, roll on endurance table against Kill].

  18. - Top - End - #18
    Ogre in the Playground
     
    HalflingRangerGuy

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    Default Re: TSR Marvel Super Heroes

    Lightning Strike

    "I didn't want to have to go this route, but I think you're in for a shock."

    Focusing his energy powers, Lightning Strike builds up a charge and sends it out at Goon, clearly the most effective fighter.

    Spoiler
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    That should be 50 Karma spent for the stunt.
    Ranged Electric Attack - Remarkable - (1d100)[47]
    Let Belkar live!

    Necro Tower (DM):
    Group 1 OOC Group 1 IC
    Group 2 OOC Group 2 IC
    Group 3 OOC Group 3 IC

    Marvel Super Heroes (Player): OOC IC Char
    The Frontier of Verazemya (Player): OOC IC Char
    Curse of Hel (Player): OOC IC Char
    Kobold Run (Player): OOC IC Char

  19. - Top - End - #19
    Dwarf in the Playground
     
    MindFlayer

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    Default Re: TSR Marvel Super Heroes

    Roll to avoid Stun

    Spoiler
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    (1d100)[49]



    If not stunned, Iggy will try to use his Density Manipulation on Twin A's hockey stick, to make it as heavy as possible.

    Spoiler
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    Density Manipulation Power feat
    (1d100)[62]

    A man can fail many times, but he isn't a failure until he gives up.

    #OWNYOURLIFE - BANG!

  20. - Top - End - #20
    Barbarian in the Playground
     
    buddy's Avatar

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    Default Re: TSR Marvel Super Heroes

    Superstar drops in a heap, reeling from the goon's superhuman blow!

    Spoiler
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    Endurance FEAT vs. KILL (?)
    (1d100)[37]

  21. - Top - End - #21
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    Update for end of Round 2:

    Iggy

    Iggy falls to the ground after Twin A's attack.


    For Iggy:
    Spoiler
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    The stick to the side of the head knocks you to the ground, but you are not knocked out [green result on Stun table = 1 round]. You can't do any actions for the next round, but after that you'll have no ill effects. The NPCs think you are knocked out or stunned.


    Superstar

    Superstar is knocked out on the ground but appears to be fine, more or less.

  22. - Top - End - #22
    Ogre in the Playground
    Join Date
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    Default Re: TSR Marvel Super Heroes

    Seeing two of the other bank customers valiantly try and defend themselves, only to go down, Covu sees red.
    Moving up to the strange twins, he uses the momentum of the movement to kick one and simultaneously punch the other with all he has. These criminals deserve no quarter.

    Spoiler
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    Multiattack: 2 attacks (see OOC) each at -1CS
    Fighting (IN) +1 (Martial Art B) +2 (Weapon specialization unarmed) -1 (Multiattack)
    Resulting Column: Monstrous
    Target 1: Twin 1 - (1d100)[64] yellow result Slam
    Target 2: Twin 2 - (1d100)[85] yellow result Slam
    36 damage if hit.
    Depending on positioning (if possible) he will aim the slam of one onto Captain, and the other onto Goon.
    If positioning is irrelevant for aiming, twin 1 is aimed at Goon and twin 2 at captain.
    Last edited by Re'ozul; 2013-03-19 at 01:33 PM.
    My first foray into homebrew: The Circuit Mage

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  23. - Top - End - #23
    Barbarian in the Playground
     
    Zombie

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    Default Re: TSR Marvel Super Heroes

    Lightspeed sees the tough customer fall to the Goon's attack and jumps into action.

    He attempts to grab both the tough customer and the downed security guard and get them to safety on the sidewalk outside.

    (If he fails his extra actions roll, he'll just grab Superstar. The guard will have to wait till next turn)

    Extra Actions - IN (needs a green for 2 actions): (1d100)[98]

    edit: Doh! Missed that Iggy went down. Not knowing he's only down for one round, he'd grab Iggy and Superstar (he's not strong enough to grab those two and the guard)
    Last edited by barna10; 2013-03-19 at 02:17 PM.

  24. - Top - End - #24
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    Initiative,

    Heroes 1d10+2 (1d10+2)[9]

    Goons 1d10+1 (1d10+1)[3]

  25. - Top - End - #25
    Ogre in the Playground
     
    HalflingWizardGirl

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    Default Re: TSR Marvel Super Heroes

    Turn 3

    Lightspeed, Superstar, and Iggy

    Iggy is down, but definitely not out. As he collects himself before standing back up to continue the fight, he, along with Superstar, is suddenly whisked out of the bank along with Superstar.

    [All three are now on the sidewalk. Superstar is still down, but Iggy can act normally next round]


    Covu

    Covu rushes the two men who blindsided Iggy. A quick uppercut sends Twin B flying past Captain's head into a wall. Twin B slumps over, knocked out [he's not dying].

    Covu follows up with a straight kick to Twin A. Twin A is knocked off his feet and hits Goalie. Twin A bounces off of Goalie and into a wall, knocking himself out. Goalie shrugs off Twin A like a simple body check [no damage to Goalie]. Twin A's momentum causes him to strike a wall, and he is knocked out.
    [Based on the positioning, Goalie was between the twins and Goon, making a direct path to Goon impossible].

    Steve

    Steve uses his inborn electrical potential to discharge a bolt of lightning at Goon. The lightning hit and Goon screams in pain. Although not down, Goon looks to be in very poor shape.

    Captain

    Captain yells insanely as he charges towards Covu. He slashes his sharpened stick towards Covu's neck. Captain connects in what could have been a lethal attack to a mere mortal. However, Covu's heroic hide prevents damage.

    Goon

    After somehow remaining upright after the electric bolt, Goon hears Captain's yell and turns his attention towards Covu. So you're the enforcer, eh? he grunts as he dances over towards Covu to give him the old one-two. Covu blocks Goon's first attack, but the follow-up jab hits, giving Covu 4 damage.

    Goalie

    The third time's a charm for Goalie as he finally hits Steve with a crosscheck, inflicting 30 damage.


    Slapshot
    Slumped up against the wall of the skyscraper, he comes back to. He wonders where he is.
    Last edited by snoopy13a; 2013-03-19 at 03:12 PM.

  26. - Top - End - #26
    Barbarian in the Playground
     
    Zombie

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    Nov 2012

    Default Re: TSR Marvel Super Heroes

    Lightspeed decides to turn from EMT to UFC.

    He's going to zoom into the lobby and attempt to blind the captain and the Goon. (A blast of light right into their eyes)

    Spoiler
    Show

    Roll for Extra actions (IN, needs a green): (1d100)[96] RED

    He'll attempt to blind the Goon first (with this be with Agility or Ability?)
    If it's agility - MN, otherwise Light Generation - RM: (1d100)[17] MISS

    Then the Captain: (1d100)[87]RED or YELLOW depending on column
    Last edited by barna10; 2013-03-19 at 04:05 PM.

  27. - Top - End - #27
    Ogre in the Playground
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    Default Re: TSR Marvel Super Heroes

    The twins taken care of, Covu suddenly feels something scraping along his side. The one he had sent out of the building by proxy is back and does not seem willing to give up at all. Then suddenly there is pain. It had been a while since he had felt any. Not much can break through his hardened body. The punch from the big one actually managed. This one definitely is a threat. Both need to be dealt with.
    Once again he blurs into motion, attacking each of them once.

    Spoiler
    Show

    Multiple attacks: 2 (see OOC)
    Attack column: Monstrous
    Target 1: Goon (1d100)[17] miss
    Target 2: Captain (1d100)[17] miss ... at least he missed equally
    36 blunt damage each
    Last edited by Re'ozul; 2013-03-19 at 03:30 PM.
    My first foray into homebrew: The Circuit Mage

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    Rooshkdor - Arrow Demon Archer
    Galen Medon - Batman?

  28. - Top - End - #28
    Ogre in the Playground
     
    HalflingRangerGuy

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    Default Re: TSR Marvel Super Heroes

    Lightning Strike

    "I got the big guy pretty well, someone finish him while I focus on this chump here."

    Lightning Strike turns to the goalie, his hands crackling with energy as he attempts to grab the goalie and pump him full of juice.

    Spoiler
    Show
    Fighting To Hit - (1d100)[62]

    Whee. Should be a green result for AM damage.
    Last edited by Archwizard; 2013-03-19 at 03:43 PM.
    Let Belkar live!

    Necro Tower (DM):
    Group 1 OOC Group 1 IC
    Group 2 OOC Group 2 IC
    Group 3 OOC Group 3 IC

    Marvel Super Heroes (Player): OOC IC Char
    The Frontier of Verazemya (Player): OOC IC Char
    Curse of Hel (Player): OOC IC Char
    Kobold Run (Player): OOC IC Char

  29. - Top - End - #29
    Dwarf in the Playground
     
    MindFlayer

    Join Date
    Jul 2012
    Location
    South LA
    Gender
    Male

    Default Re: TSR Marvel Super Heroes

    Iggy jumps back through the smashed window. He spots Captain about to slash Steve with his sharpened stick. Iggy reaches out to touch the jersey Captain is wearing while charging Density Manipulation. "That jersey looks awful big on you, think it might be a bit heavy?"

    Power roll - Density Manipulation
    Spoiler
    Show


    Trying to increase the density of the jersey from clothing to make it so heavy that Captain is unable to move.

    (1d100)[17]

    A man can fail many times, but he isn't a failure until he gives up.

    #OWNYOURLIFE - BANG!

  30. - Top - End - #30
    Ogre in the Playground
     
    HalflingWizardGirl

    Join Date
    Nov 2007
    Gender
    Male

    Default Re: TSR Marvel Super Heroes

    Turn 4 Initiative

    Heroes 1d10+2 (1d10+2)[6]

    Goons 1d10+1 (1d10+1)[10]

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