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  1. - Top - End - #91
    Titan in the Playground
     
    PirateCaptain

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    Default Re: The Fatal Awakening

    ooc:
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    I'll wait until initiative order is taken up and round started until posting an action for Skarl.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  2. - Top - End - #92
    Halfling in the Playground
     
    SamuraiGuy

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    Default Re: The Fatal Awakening

    Quote Originally Posted by BananaPhone View Post
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    I'll wait until initiative order is taken up and round started until posting an action for Skarl.
    ((It goes,
    Anyr, Prince, Quakes, Banana, Elbeyon, Shepsquared, Chained))

    Zeron
    Spoiler
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    Arcana: You note the Black Lightning isn't normal lightning, in fact it is Necrotic. You know this spell to require gems of old. There is a deep resonance of Evil material at work. The necrotic lightning overrides targets. Their body becomes a living plague and whosoever should be struck by the tainted part that should come into contact with their blood shall become revived by necrotic static. The Necrotic Static activates id reflexes and impulses. The self harm from the necrotic static activates survival instincts and sensory parts within the body and brain(if it has one intact). It's thoughts go completely savage and evil in nature.

    History: You recall lore from an ancient compendium you took a flip through. You call an incident known as The Beckoning, and similar happenings appeared in the book. It's cause was still unknown, and is blamed on Destriar for the mere fact that he is the root of all Necrotic happenings.

    Planes: You know you are in the Material World

    Psionics: You feel an odd sensation, like that of someone watching you. The psionic pulse of some sort of horror lurking between consciousness and super-consciousness. It slips and slithers between false and truth, and it flies, it descends into an eerie sensation like something is about to crash into you, but there remains nothing around you. The senses around you take you to a grey land. It's sand is a pale grey, the sky is grey, and a black smoke gently caresses the surface. You warp out of the sight and feel, and notice you are on the floor, with Delrith next to you. There is a message not yet clear to you. Like you're reading it now, however there is nothing being read. You can speak it in your mind, but you do not understand the language or context.

    Religion: You remember a cult that use to conjure the dead and have them walk amongst posh parties and political meetings to ruin them. Minor damage was caused, but the cult, Order of Lebenshroud, eventually stopped and worked for Destriar upon being bought out by him. Their special pact with the Nexus God, Abendroth, gave them special abilities to create dead soldiers and control them. They have a mental link that supposedly doesn't exist in the Material world but in an older plane, that allows them to communicate with the dead. No one knows for certain just how they communicate.



    Thormen, he appears to understand you. The grim feeling becomes heavier, as you begin to feel a thread flow through you. [Aluexch]"You shall fall, like a burning star"[/Aluexch]
    Spoiler
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    Thormen's knowledge of the prince is merely his historical written upbringing from books he read before attending the wedding. The Local knowledge becomes lost in twists of memories and changing of memories. His spastic movements are that of a plane now known to you, that was originally unknown. A Plane that exists everywhere, but doesn't manifest ever. You feel it, however, seeping through. You understand the reasons, but they soon drone out of thought. The spell is known to you in the language you now know, Aluexch. In root words and prefixes and suffixes that form and remodel themselves appear in the most primary meaning of "Old Mind".
    “That is not dead which can eternal lie,
    And with strange aeons even death may die.”
    ― H.P. Lovecraft, The Call of Cthulhu.

  3. - Top - End - #93
    Halfling in the Playground
     
    SamuraiGuy

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    Default Re: The Fatal Awakening

    The Prince lets out a maniacal screech. It begins to weave together a spell of static in either hand. The static reveals bones under the muck that is his skin. He then slams his hands together and a surge of black lightning instantly heads straight for Thormen. The surrounding area is obliterated. The barrack wall expels it's white brick outward creating a large hole to the courtyard.


    Necrotic Lightning Bolt (5d6-3)[19]
    “That is not dead which can eternal lie,
    And with strange aeons even death may die.”
    ― H.P. Lovecraft, The Call of Cthulhu.

  4. - Top - End - #94
    Bugbear in the Playground
     
    PirateGuy

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    Default Re: The Fatal Awakening

    Hoping to hinder the vision of the creature in the prince's body, Tycho conjures a deluge of molten rock from the ceiling directly above him.
    Spoiler
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    Cast Volcanic Storm
    Bludgeoning Damage
    (3d6)[9]
    Fire Damage
    (2d6)[6]



    A 20 foot area around the prince is now raining with ash clouds, hampering his vision and choking him with debris, though he may not need to breathe as he is.

    Spoiler
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    -4 to perception checks

    Difficult terrain
    Each square of difficult terrain counts as 2 squares of movement. Each diagonal move into a difficult terrain square counts as 3 squares. You can't run or charge across difficult terrain.
    Spoiler
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    Elias

    Trent:
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    STR 10 DEX 17 CON 10 INT 13 WIS 14 CHA 8
    HP 6/6 AC 13 Spot/Listen +6
    Spells
    Level 0: 3/4 Level 1: 4/4
    Fort +0 Ref +3 Will +5



  5. - Top - End - #95
    Ogre in the Playground
     
    shugyosha's Avatar

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    Sargov

    He did feel better from Z's touch but the ugly man couldn't dwell on it much. Instead he looked around for that large sword wielding woman. He grumbles as she scoops up the princess and moves into the smelly room.

    Spoiler
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    How much does the princess weigh, and what is the penalty for shooting a bow with her slung over his shoulders.


  6. - Top - End - #96
    Titan in the Playground
     
    PirateCaptain

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    Skarl

    Hearing the commotion from outside, Skarl moved her towering figure over to the door where she spotted the necrotic form of the prince and his black magics.

    Moving outside, she set herself to cover the archer in his attempt to retrieve the princess inside - that was the main priority.

    ooc:
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    I believe that Skarl is out of charge range or anything, so she'll move and place herself between the Prince and the princess/surgov human hybrid combo.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  7. - Top - End - #97
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    Elbeyon's Avatar

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    After another impact with lighting bits of burning cloth falls to the ground reveling Thormen's flesh. Where there was scorched and bleeding flesh new skin arises, [Aluexch]"Interesting. Not much of a conversation person it seems"[/Aluexch], he pauses in pain, [Aluexch]"Maybe another time then."[/Aluexch] Thormen motions to Nippy, it and the chair jump down from the ceiling back behind Thormen and he collapses onto his seat. [Aluexch]"Later, Friend."[/Aluexch], With great haste they turn around and zip away from the prince, molten and ash in the air.

    Nippy's eye's light up when he see's Skarl, "Skarl! It's Thormen. He can't talk to you right now. I'll explain later." The chair jumps over head and into the barracks where everyone else sits. "He can't understand us either." Thormen starts to speak in some unknown tongue. "I'm paraphrasing here. He says that's the prince. Watch out. Monsters are infectious. Like ghouls. Like Wraiths. Don't die. City is most likely lost. Oh, and he's Injured."

    Behind a couple able bodies, Thormen gives a light whistle. The annoying sound that's been following the princess the entire time stops and a little bug appears out of nowhere and moves to Thormen, disappearing into his backpack. In the meantime from a seated position Thormen weaves a spell and a solid wall of ice appears between the room and the prince and folds back in on itself making it two layers thick. Nippy squeezes in a few more words. "That won't hold. We need to get the Royalty away from the Prince or they will be caught in the cross fire."

    Spoiler
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    Double move for the chair.
    Standard action for Thormen to cast Wall of Ice.
    Full round of Nippy talking.

  8. - Top - End - #98
    Ogre in the Playground
     
    shugyosha's Avatar

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    Sargov

    "Come on let's git," he says as he moves away from the fighting.

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    He's at a medium load, so move him 40 feet (two move actions) into the room

  9. - Top - End - #99
    Dwarf in the Playground
     
    MindFlayer

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    Drazen Taikahn
    'Nevermind, I have encountered trouble of my own' Drazen sent as he backed away from the zombies. He stopped and frowned, drawing on his focus. A deep bass hum filled the air as an opaque ring of blue energy appeared around him. As the hum faded the ring pulsed, sending a wave of icy energy outwards, towards the zombies.

    (2d6+2)[8]
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    Using Energy Wall, cold damage. So it's a dc 22 fort save vs the damage, the wall is 2ft high and it has a max radius of 20ft. The radius is as large as it can whilst keeping all the zombies on the other side.

  10. - Top - End - #100
    Troll in the Playground
     
    Flumph

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    Z

    Z will follow Sargov. If she wants her business to get started, she will need her potential client to still be among the living.

    "So, Sargov? What's your take on everything?"

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    Move Action(s): Keep up with Sargov (Up to 60ft per round)
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
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  11. - Top - End - #101
    Ettin in the Playground
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    Relius stepped aside to allow Z and Sargov to pass. The Psion voiced no objection to this tactical retreat; Quite the contrary. Spinning on one heel, he turned to follow the two fighters.

    "Mind if I join you? This place has suddenly lost its appeal."

  12. - Top - End - #102
    Troll in the Playground
     
    Flumph

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    Z

    "Escape is best. Also, do you want to form a bond?"

    She offhandedly asks Relius.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
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  13. - Top - End - #103
    Ettin in the Playground
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    "...Yes. Yes I do."

    It was a good thing that Contract Devils weren't female. If they were, Relius might well have sold his soul to one by now.

  14. - Top - End - #104
    Troll in the Playground
     
    Flumph

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    Z

    "The bond is made, welcome to the collective. You will not receive benefits until a dangerous situation is occurring. Have a nice day."

    Spoiler
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    Current Members of the Collective (6/10):
    - Z
    - Z's Psicrystal
    - Sargov
    - Relius
    - Carbuncle (Z's Friend)
    - Princess
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
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  15. - Top - End - #105
    Halfling in the Playground
     
    SamuraiGuy

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    Default Re: The Fatal Awakening

    The Prince levitates from the second hole made from his blast and out into the courtyard. He cackles that demonic screech and moves over to a window and blasts it with a surge of necrotic energy. He glares deeply into Skarl's eyes the room. He draws his sword and awaits a combatant.
    Last edited by Xchovenei; 2013-09-13 at 11:58 AM.
    “That is not dead which can eternal lie,
    And with strange aeons even death may die.”
    ― H.P. Lovecraft, The Call of Cthulhu.

  16. - Top - End - #106
    Ettin in the Playground
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    The Prince might have a long wait. From the looks of things, nobody in the area felt inclined to engage him. Relius continued to run along with everyone else, while glancing sideways at Z. As soon as she'd added him to her collective, he'd recognised the technique. He addressed her over the newly formed telepathic link.

    [Oh, you're a Vitalist? Excellent. Our psionic abilities should compliment one another nicely.]

  17. - Top - End - #107
    Troll in the Playground
     
    Flumph

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    Z

    [Relius]Just a bit of information. It is harder to remove yourself from my collective, so try not to do anything troublesome[/Relius].
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
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  18. - Top - End - #108
    Ettin in the Playground
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    Default Re: The Fatal Awakening

    [You need have no fear of that, my dear. I'm sure we'll get along famously.]

    Relius flashed her one his (supposedly) winning smiles.
    Last edited by Anyr; 2013-09-13 at 02:44 PM.

  19. - Top - End - #109
    Bugbear in the Playground
     
    PirateGuy

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    Default Re: The Fatal Awakening

    Seeing that he has no support in fighting the reanimated Prince, Tycho gets ready to get himself out of the situation. Though he will turn back if the fighting starts up...

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    seems like everyone is running. move action to flee to group, hold action to cast a spell at the prince is it looks like someone is going to engage.

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    Elias

    Trent:
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    STR 10 DEX 17 CON 10 INT 13 WIS 14 CHA 8
    HP 6/6 AC 13 Spot/Listen +6
    Spells
    Level 0: 3/4 Level 1: 4/4
    Fort +0 Ref +3 Will +5



  20. - Top - End - #110
    Halfling in the Playground
     
    SamuraiGuy

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    Default Re: The Fatal Awakening

    In a storm of deranged fury, the Prince screeches one last time before a beam of necrotic lightning shoots down and encompasses him. As if the tyrant wasn't even there, no mark or evidence suggested he was even there.

    "u...up" the princess states. Slowly breaking through her muted state. Her eyes glanced over to the stair that where oozing with a waterfall of flesh.
    “That is not dead which can eternal lie,
    And with strange aeons even death may die.”
    ― H.P. Lovecraft, The Call of Cthulhu.

  21. - Top - End - #111
    Ogre in the Playground
     
    shugyosha's Avatar

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    Sargov

    "I think she wants to go up... which may not be a bad idea. We could see what carnage has befallen us," suggests the ugly man holding the princess.

  22. - Top - End - #112
    Troll in the Playground
     
    Flumph

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    Z

    "Doesn't seem like the best course of action, but who am I to doubt the cryptic calls of a mentally unstable woman of Royal status."

    Z seems to agree to this.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
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  23. - Top - End - #113
    Titan in the Playground
     
    PirateCaptain

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    Skarl

    The barbarian watched with skeptical eyes as the prince screeched before the lightning strike claimed him.

    Pursing her lips, continuing to step backwards as part of the rear-guard, she soon turned and entered the guard-house fully in time to hear the princesses directions.

    Skarl, however, wasn't so sure.

    "Whatever possessed the prince could be speaking through her to lure us into a trap." she uttered, her eyes narrowed into suspicious slits.

    But she soon relieved Sargov of his burden - taking the princess effortlessly over one of her shoulders.

    "But there's nowhere else to escape through in this place, so let's get moving."

    With that she headed towards the stairs and, if unmolested, up them.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  24. - Top - End - #114
    Halfling in the Playground
     
    SamuraiGuy

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    As you step up through the muck of sludgy flesh. You see something crawling in the distance. A shadow cast upon the wall, accompanied with grunts and groans. The hoarse voice of cold valor echoed down the staircase.

    "Have at me, atrocity..." A fairly decorated guard with medals and more mortal wounds than one human could bare. A spear reaches out slowly out slowly and shaky.
    “That is not dead which can eternal lie,
    And with strange aeons even death may die.”
    ― H.P. Lovecraft, The Call of Cthulhu.

  25. - Top - End - #115
    Troll in the Playground
     
    Flumph

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    Z

    "Excuse me sir, but should we bring the Princess upstairs to you?"

    Z shouts towards the voice.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
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  26. - Top - End - #116
    Halfling in the Playground
     
    SamuraiGuy

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    Default Re: The Fatal Awakening

    "P-Princess..." He says with slight crackle in the voice, as a flood of blood exits his mouth. His eyes teared up and he pulled a golden necklace from his neck. The blood left this necklace in an instant. All that was a blemish was resolved as if the necklace expelled it by a command from its beauty. Hanging form this necklace of golden chains was a medallion. It bore the insignia of some bird creature.

    She looks into Sargov's eyes. "Only you may ascend" the princess orders Sargov with strong royal eyes. "She may not peer" She stares at Skarl, who is about to journey up the stairs.
    “That is not dead which can eternal lie,
    And with strange aeons even death may die.”
    ― H.P. Lovecraft, The Call of Cthulhu.

  27. - Top - End - #117
    Ogre in the Playground
     
    shugyosha's Avatar

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    Sargov

    He looks at the large woman and just shrugs. Taking the princess he ascends the stairs carefully knowing the importance of what he held.

  28. - Top - End - #118
    Halfling in the Playground
     
    SamuraiGuy

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    Default Re: The Fatal Awakening

    You notice the decorated guard spitting blood over the stone floor. A bold glowing golden medallion held by a golden chain in a bloody hand.

    "Au-Autumn Vale" He rests his head one final time. The princess immediately steps onto the stone floor. She kneels down to the pendant. She swipes it up and hides it in her bodice. Making sure no other part is seen. "The Autumn Vale? The fable?" She turns to you with confusion. "Know you the Autumn Vale? I know only of the fable"
    Last edited by Xchovenei; 2013-09-27 at 01:39 PM.
    “That is not dead which can eternal lie,
    And with strange aeons even death may die.”
    ― H.P. Lovecraft, The Call of Cthulhu.

  29. - Top - End - #119
    Titan in the Playground
     
    PirateCaptain

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    Default Re: The Fatal Awakening

    Skarl


    The barbarian watched suspiciously as she was requested to hand the princess over to Sargov...the request coming from the princess.

    Well fine then, I didn't want you bogging my sword arm down anyway, she thought sharply to herself - her face remaining impassive.

    Seems as she had been delegated to rear-guard duty, Skarl brought up the back and kept an eye on anything that might threaten the back of the group.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  30. - Top - End - #120
    Ogre in the Playground
     
    shugyosha's Avatar

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    Sargov

    THe ugly man kneels as the princess does and stands as she does. When asked the question he thinks; not being a man of letters he does his best to answer.

    Spoiler
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    what does he know about Autumn Vale
    (1d20)[15] knowledge local +14 Or Knowledge Dungeoneering +11

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