Results 211 to 240 of 903
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2013-10-20, 09:21 PM (ISO 8601)
- Join Date
- Aug 2006
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- Joliet, IL
- Gender
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 4, escalation 3, Initiative 20
Duvan
HP: 26/30, AC: 19, PD: 13, MD: 12
"Owl..These puns hurt worse than this thing's claws!" Duvan complains while yet again chopping at the beast with his ancestral weapon.
Spoiler
attack!
(1d20+8)[19] which is odd so the crit chance grows yet again. I'm up to a 17-20 now.
If hit: (1d8+4)[7]
If miss: 1
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2013-10-20, 09:28 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Lords of the 13th Age: Kingmaker (IC Thread)
"Really, because I think they're a hoot."
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2013-10-20, 09:38 PM (ISO 8601)
- Join Date
- Aug 2013
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2013-10-20, 10:45 PM (ISO 8601)
- Join Date
- Aug 2012
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 4 Initiative 24 Escalation 3
Theron
HP - 21 / 24, AC - 15, PD - 16, MD - 11
Seeing the bird stumble, Theron changes from his previous strategy of hit-and-run. Instead he rushes in with murderous intent, and goes for a vitals strike.
SpoilerDeadly Thrust
Attack: (1d20+11)[7](18) vs AC (crit on 18-20)
Hit: (1d8+4)[9] + Sneak Attack (1d6)[5]
Miss: 1
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2013-10-20, 11:01 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Theron, Dario, Duvan and Hal all strike at the monster simultaneously. Their blades pierce vital organs while Hal's hammer crunches through bone. Finally, the hardy beast lets out a moaned squawk and collapses to the arena floor, the sandy ground filled with blood.
Wisdom-based perception (mercenary background, hunter type backgrounds and even noble type backgrounds [from trying to overhear conversations at balls, etc] apply.
Spoiler: DC 15
Amid the chaos of the upper stands, you notice one figure not engaged in it. He stands in a Shadows Cloak but bears no weapon. He makes no hostile moves, but is instead clapping to your victory. You cannot make out his face and he is soon lost behind a scuffle between Roberto and four Shadows.
You hear Kesten's voice cry out, as he notices your victory Thank the Iron Hand, you lot took your time with that wild beast. Now hurry up here and help us!
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2013-10-20, 11:11 PM (ISO 8601)
- Join Date
- Aug 2012
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Theron wastes no time, dashing to the wall, sheathing his blades on his run, and leaps up to grab the top of the wall, and climbs up and over. Once at the top, his blades spring back to his hands, ready for action.
SpoilerIf you feel a roll is necessary
Aldori Swordlord skill for his athletic training
Dex (1d20+9)[26] (-1 if you want Str instead)
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2013-10-20, 11:16 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
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2013-10-20, 11:46 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Joliet, IL
- Gender
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2013-10-21, 12:43 AM (ISO 8601)
- Join Date
- Aug 2012
Re: Lords of the 13th Age: Kingmaker (IC Thread)
SpoilerThere were stairs? Oh... Um... well at least I looked cool!
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2013-10-21, 07:46 AM (ISO 8601)
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- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
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2013-10-21, 09:32 AM (ISO 8601)
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- Sep 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Spotting someone in a dark cloak not engaged in the melee, Vasily shouts "Spellcaster in the upper stands!" But then the figure disappears. Which supports his theory, in any case. "Watch for an invisible mage!"
Not being able to see the invisible, the young archer switches to more mundane targets, firing off arrows at Shadows as quickly as he can. He doesn't bother trying to get off the arena floor just yet.
SpoilerRanged double attack against the mooks. He'll concentrate on one until it goes down then move to the next target, prioritizing those who was engaged with wounded allies. No chance of hitting allies in melee.
Atk1: (1d20+4)[20]
Atk2: (1d20+4)[23]
Dmg1: (1d6+4)[10] Miss 1
Dmg2: (1d6+4)[7] Miss 1
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2013-10-21, 09:51 AM (ISO 8601)
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- Aug 2013
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2013-10-21, 09:57 AM (ISO 8601)
- Join Date
- Sep 2013
- Location
- MO, USA
- Gender
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Dario hastily dresses the wounds inflicted by the huge claws of the deformed beast.
SpoilerRally healing (1d8+2)[9]
Now that he is in no immediate danger of being torn asunder Dario takes a moment to analyze the battle raging above the arena.
SpoilerWisdom based swordlord to overhear something (1d20+5)[13]
Int? based tactician to see which NPC needs the most help (1d20+6)[25]
Initiative roll: (1d20+3)[21], (1d20+3)[11]
Tellah: "You spoony bard!"
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2013-10-21, 10:31 AM (ISO 8601)
- Join Date
- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Dario sees that the fight is not going in the soldier's favor anymore. Where once there was a bare dozen Shadows, there are nearly double that now. Falgrim seems in most need of help, facing off against 6 men by himself. Or perhaps Jax and Winston could use help, as it looks like Chad is knocked out or dead on the ground behind them.
Two bandits are rushing Theron now that he's at the wall and three more are shooting arrows back at Vasily.
Spoiler
You'll have time to spend one recovery, but no more.
We can say that Theron and Vasily's actions happened in Round 0, so everyone can take two actions this turn. Using a recovery counts as an action (Dario) but does not count against the 1 recovery available for the fight. However, this only counts if you use a recover this round.
Round 1 FIGHT
Escalation Die 0
Spoiler: Initiatives
OOC: And the DM finally flubs imitative rolls!
Vasily - 22
Archers - 22
Duvan - 21
Dario - 21
Aldren - 14
Theron - 11
Hal - 9
?????? - 9
Thugs - 7
Vasily's arrows take one of the men fighting Falgrim in the back. Three of them then turn and move to engage Theron. The arrows from the arena alert the Shadows, some of whom draw bows and fire back at the archer.
Three archers on either side of the arena step up to the edge and fire down.
Spoiler: Battle Notes
The arena is fairly large and the first room you have all gotton to where you can get "far" away from enemies. It would take two move actions to reach the far archers. The other trio is near as are the three thugs running at Theron--Note they are not engaged with him unless he flubs his initiative and they go first.
* post roll count doesn't match database
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2013-10-21, 12:01 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Bangladesh
- Gender
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 0
Aldren
HP - 15 / 24, AC - 15, PD - 14, MD - 13
Aldren sighed as the great beast finally fell. Of course, there was no time for respite. The Shadows had their friends cornered above ground. He strode to the middle of the arena, using some of his power to shore up his wounds and fatigue.
[OOC: 1 recovery used]
Round 1, Escalation Die 0, Initiative 14
Aldren
HP - 23/ 24, AC - 15, PD - 14, MD - 13
Aldren didn't have time to wait and gather power for a great strike again. He was weakening, much to his chagrin. He aimed at the nearest archers and pulled on the power inside. "Bolt of Power," he intoned.
Spoiler: Rolls
Attack - (1d20+3)[5]
Hit - (1d8+2)[3]
Miss - 1
Energy type - (1d4)[2] - Fire
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2013-10-21, 12:16 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Seeking cover from the arrows Hal rushes to the wall with his shield raised. "Duvan, I'll boost you" he calls to the taller warrior as he positions his shield for the warrior to use as a support.
SpoilerHP - 24 / 24, AC - 17, PD - 13, MD - 14
Wisdom Check: (1d20+7)[24] (+3 if his ambassador background doesn't cater to situational awareness in combat)
Initiative: (1d20+2)[9]
Use the extra action to boost Duvan up. Hal is probably too short to make it up without a ladder. (1d20+3)[19]
Quick to cast Bless (+1 to atk for the combat) using Community Domain to include 5 total in the effect. That's everyone except for Cyrenar.
Spirits of the Righteous against one of Theron's foes: (1d20+5)[11] vs MD, (4d6+3)[15] and nearby ally with fewest hit points gets +4AC until next turn. Miss: +2AC.
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2013-10-21, 12:34 PM (ISO 8601)
- Join Date
- Aug 2013
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2013-10-21, 01:02 PM (ISO 8601)
- Join Date
- Sep 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 1 Initiative 25 Escalation die 0
Vasily
HP: 30/30, AC: 18, PD: 15, MD: 11
Vasily smirks as the Shadows volunteer for an archery duel with him. That quickly turns into a grimace as they prove better archers than he'd expected a bunch of thieves to be. "You'll answer for that one!"
SpoilerRanged double attack. Concentrates on enemy archers, one at a time until they go down.
Atk1: (1d20+4)[16]
Atk2: (1d20+4)[6]
Dmg1: (1d6+4)[7] Miss 1
Dmg2: (1d6+4)[5] Miss 1Last edited by Karl Prosek; 2013-10-21 at 01:03 PM.
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2013-10-21, 01:05 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Joliet, IL
- Gender
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Duvan
HP: 26/30, AC: 19, PD: 13, MD: 12
Duvan sheathes his blade and tosses his shield up over the wall before accepting Hal's help to get over it. "I'll find a way to get you up after me!"
Spoiler
to climb the wall:
(1d20+5)[8] strength and level(do any backgrounds apply? I can't see how they would.)
to find some way to get Hal up:
(1d20+3)[14] wisdom check straight.
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2013-10-21, 01:23 PM (ISO 8601)
- Join Date
- Sep 2013
- Location
- MO, USA
- Gender
Re: Lords of the 13th Age: Kingmaker (IC Thread)
SpoilerRound 1, Initiative 21, escalation 0
Dario
HP: 12/27, AC: 15, PD: 13, MD: 13, healing surge 0/8
Dario maneuvers to get a clearer line of sight to the three thugs charging Theron. He quickly draws upon the power of the air spirits Lion’s Roar, and a thunderous wave of force slams into one of the thugs.
SpoilerAttack: (1d20+5)[19] vs MD, no damage on a miss.
Damage: (1d4+3)[7] Thunder damage
OOC: Someone can have a free move action on Dario's turn if they want.Last edited by ChaiGuy; 2013-10-21 at 01:26 PM.
Tellah: "You spoony bard!"
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2013-10-21, 01:27 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Duvan spies the same things Theron had seen, several hooked ladders that can reach the arena floor if hooked over the wall. (DC 10 to climb over the wall, but Hal's help reduced the DC to 5 for you)
Vasily lets loose with an arrow, taking one target in the throat and missing the other. They respond in kind, with one archer shooting at Duvan.
Spoiler: Ranged attacks on Vasily
(1d20+7)[21] for 4 damage
(1d20+7)[24] for 4 damage
(1d20+7)[12] for 4 damage
(1d20+7)[12] for 4 damage
Duvan -
(1d20+7)[10] for 4 damage
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2013-10-21, 02:00 PM (ISO 8601)
- Join Date
- Aug 2012
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 1 Initiative 11 Escalation 0
Theron
HP - 21 / 24, AC - 15, PD - 16, MD - 11
As the thugs come charging at Theron, he pulls a daring sequence of grabs, trips, and throws that result in the three thugs flying over the edge of the arena falling to the hard ground below.
SpoilerSwashbuckling stunt using Aldori Swordlord training and Dexterity.
(1d20+9)[23]
Also, situational awareness in combat is the one of the few kinds of awareness he's good at, thanks to his Swordlord training!
Wis to notice the ladders and such (1d20+4)[19]
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2013-10-22, 06:11 PM (ISO 8601)
- Join Date
- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 1
The three thugs look around, dazed and pick themselves up from the arena floor.
Round 2
Escalation Die 1
Spoiler: ”Initiative”
Vasily - 22
Archers - 22
Duvan - 21
Dario - 21
Aldren - 14
Theron - 11
Hal - 9
?????? - 9
Thugs - 7
The remaining archers continue to exchange shots with Vasily, firing back at him after he launches his first volley.
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2013-10-23, 07:34 AM (ISO 8601)
- Join Date
- Sep 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 2 Initiative 25 Escalation die 1
Vasily
HP: 22/30, AC: 18, PD: 15, MD: 11
Vasily spares only a glance for the thugs on the floor before returning to his archery battle. He does start edging away from the men as he fires his bow, though, trying to put distance in between him and the thugs.
"Just like shooting wood rats back home," he mutters to himself as he tries to ignore the pain from the two arrows that had found their way through his armor.
SpoilerRanged double attack
Atk1: (1d20+5)[6]
Atk2: (1d20+5)[24]
Dmg1: (1d6+4)[6] Miss 1
Dmg2: (1d6+4)[10] Miss 1Last edited by Karl Prosek; 2013-10-23 at 07:37 AM.
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2013-10-23, 08:24 AM (ISO 8601)
- Join Date
- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Spoiler: Wood Rats in the Forests
Unfortunately, the scampering of Shadows is eerily like the rats that Vasily never could pin down as a child and he misses them terribly.
Vasily's arrow flies wide and the archers respond in kind.
Spoiler
Vasily - (1d20+7)[11] 4 damage
(1d20+7)[12] 4 damage
(1d20+7)[22] 4 damage
(1d20+7)[11] 4 damage
(1d20+7)[13] 4 damage
Currently:Theron and Duvan are in the stands with five archers. Three thugs have been pushed into the arena with Dario, Cyrenar (who is busy lamenting the blood on his armor), Aldren, Vasily and Hal.
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2013-10-23, 08:35 AM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Bangladesh
- Gender
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Round 2, Escalation Die 1, Initiative 14
Aldren
HP - 23/ 24, AC - 15, PD - 14, MD - 13
Aldren growled in frustration as his fire bolt went wide again. He clenched his fists and made to unsheath his sword, aiming to go up there and start slashing. Just then, three of the Shadows came tumbling down.
Aldren didn't waste a moment. In one quick movement, he was beside them and slamming both hands forward, grabbing one thug by the neck with each. "Feel the burn," he said and channeled fire energy into his palms.
Spoiler: Burning Hands
Attack - (1d20+4)[17]
Hit - (1d6+2)[5] For each target
Miss - equal fire damage to maximum damage die
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2013-10-23, 10:14 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Joliet, IL
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Re: Lords of the 13th Age: Kingmaker (IC Thread)
Duvan
HP: 26/30, AC: 19, PD: 13, MD: 12
Duvan, never one to waste time, leaps up the stares toward the archers. If he could clear them out his allies would have a much easier time scaling the wall.
Spoiler
I'm not sure if I can reach them. Are they nearby or far away. If nearby I'm moving and attacking. If Far I'm double moving to get as close as I can.
If I can reach them:
Attack roll: (1d20+6)[18]
Hit: (1d8+4)[8]
miss: 1
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2013-10-23, 10:31 AM (ISO 8601)
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- Aug 2013
Re: Lords of the 13th Age: Kingmaker (IC Thread)
Aldren rushes the thugs and the smell of burning flesh rises from them. They both scream in pain, and a little fear.
Duvann there is one near group and one far, assuming you rush the near group of three. The mercenary leaps into their midst, whirling his blade around and plunging it into one of the archer's stomach. As he pulls his blade free, he spins on a heel and lunges at another, cutting him on the arm.
Spoiler
One archer down, one wounded. Four archers remaining.
One of the three thugs is now staggered from Dario and Aldren's magics.
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2013-10-23, 11:36 AM (ISO 8601)
- Join Date
- Sep 2013
- Location
- MO, USA
- Gender
Re: Lords of the 13th Age: Kingmaker (IC Thread)
SpoilerRound 2, Initiative 21, escalation 1
Dario
HP: 12/27, AC: 15, PD: 13, MD: 13, healing surge 0/8
Dario feels exhausted from the fighting. He sees Theron toss three thugs from the arena’s stands, sending them crashing upon the arena’s floor. Hopefully he will be able to strike while they’re still disoriented.
Dario races forward grabs his aldori long sword with both hands and brings the blade down in a swift fluid motion to catch the thug as he is regaining his footing from the fall.
SpoilerAttack: (1d20+6)[25], flexible melee, on a miss 1 damage
Damage: (1d8+3)[8]
Noticing that Vasily has been struck by several arrows Dario calls forth the power of the water spirits who seem adequately pleased at his latest display of martial prowess. His offhand released its grip from the hilt of his sword, and quickly traced the rune for “heal”. Water spirits rushed to infuse Vasily with their vitality and heal his wounds.
OOC: Vasily can use a recovery.Last edited by ChaiGuy; 2013-10-23 at 11:49 AM.
Tellah: "You spoony bard!"
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2013-10-23, 12:19 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Lords of the 13th Age: Kingmaker (IC Thread)
"No rush, we've got our hands full."
Without time to rub the sweat from his brow, Hal barrels forwards to where Dario and Aldren tear into the thugs hoping he too can catch them off guard.
SpoilerHP - 24 / 24, AC - 17, PD - 13, MD - 14
Trick Die: (1d20)[5]
Hammer: (1d20+6)[26], (1d6+3)[4], Miss:1
Crit! And the trick die will be given to a mook for their next roll.Last edited by Angstrom; 2013-10-23 at 12:19 PM.