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  1. - Top - End - #1
    Bugbear in the Playground
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    Question Any more games with a class system like Neverwinter Nights?

    Hey, I'm looking for a game, SP or MMO that'll let me multiclass like I could in NWN and NWN 2. It can be fantasy or science fiction. Thanks.
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    Ettin in the Playground
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    Default Re: Any more games with a class system like Neverwinter Nights?

    Quote Originally Posted by Weiser_Cain View Post
    Hey, I'm looking for a game, SP or MMO that'll let me multiclass like I could in NWN and NWN 2. It can be fantasy or science fiction. Thanks.
    Baldurs Gate 1-2, Icewind Dale 1-2. Temple of Elemental Evil, and a few others whose names I can't quite remember at this point in time but are all D&D games.

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    Ettin in the Playground
     
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    Default Re: Any more games with a class system like Neverwinter Nights?

    Icewindale 2, yes. Not sure about Temple of Elemental Evil. Baldur's Gate and Icewindale are set in earlier editions, so while there is multiclassing, it's somewhat different (Non-humans could have 2-3 classes their xp would be split between evenly, and they'd level up in both of them as they got sufficient XP. Although only certain combinations were allowed. Humans, on the other hand, could "Dual-class-" Start over at level 1, and when they exceeded their original level, they'd get their old powers back as well. Had to be a valid multiclass combination, though.)
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    BlackDragon

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    Default Re: Any more games with a class system like Neverwinter Nights?

    Out of interest, why do you want a game like this? If it's because you like being able to, say, wield a sword and cast magic as well, there are plenty of RPGs that do that without needing the clunky work-round of multi-classing; Skyrim, for example, has 18 separate skills which your character can learn in, and there are no arbitrary restrictions on which ones you choose. (The first game of Skyrim I played had me building my character as a stealthy archer summoner--I would creep up to a good firing position on an enemy, put an arrow between his eyes, and if he survived that, I'd use my magic to summon some creatures to keep him busy while I kept sniping him).

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    PirateCaptain

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    Default Re: Any more games with a class system like Neverwinter Nights?

    Quote Originally Posted by Weiser_Cain View Post
    Hey, I'm looking for a game, SP or MMO that'll let me multiclass like I could in NWN and NWN 2. It can be fantasy or science fiction. Thanks.
    Have you tried mods for NWN 2? The entirely of Baldurs Gate 1 has been recreated in the NWN 2 engine, if I remember correctly, and there's supposedly plenty of other great mods out there for both NWN 1 and 2.

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    Bugbear in the Playground
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    Default Re: Any more games with a class system like Neverwinter Nights?

    Quote Originally Posted by factotum View Post
    Out of interest, why do you want a game like this? If it's because you like being able to, say, wield a sword and cast magic as well, there are plenty of RPGs that do that without needing the clunky work-round of multi-classing; Skyrim, for example, has 18 separate skills which your character can learn in, and there are no arbitrary restrictions on which ones you choose. (The first game of Skyrim I played had me building my character as a stealthy archer summoner--I would creep up to a good firing position on an enemy, put an arrow between his eyes, and if he survived that, I'd use my magic to summon some creatures to keep him busy while I kept sniping him).
    I like being able to customize my character's class and I like strong, interesting character classes(and class features), something skyrim doesn't really have. In that you become a jack of all trades, but I like to think my characters are dual specialists.
    The game doesn't start until you reach epic levels.

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    Bugbear in the Playground
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    Default Re: Any more games with a class system like Neverwinter Nights?

    As far as MMOs go, you want DDO (Dungeons and Dragons Online). Based on the 3.x ruleset (although something like 8 years of power creep has morphed quite a bit), it should be quite at home for you.

    How it works:
    Start with a point buy system (note: players start with a 28pt. buy. 32pt. is available through the store or by unlocking. Note that you should be able to retro-actively rebuild once you get there, so buying is not needed at all). Adjust your attributes as you see fit (HINT: don't dump constitution. A 14 should be minimum, but that isn't quite as necessary as earlier). Take levels in up to three different classes as you level (HINT: have a plan before you multiclass. No reloading in MMOs). One additional means of customization is the enhancement system. This is supposed to emulate prestige classes (you can only add base classes: fighter, paladin, ranger, wizard, sorcerer, cleric, rogue (all free), plus druid, artificer, monk, and favored soul (pay to play)).

    While I would strongly suggest finding a cookie cutter build and following it (more or less) exactly (such as the ones in this signature), you can obviously build your character however you want. The important thing is that anything you might have learned in Neverwinter or Pen and Paper (including having the srd.org memorized) will likely have to be ignored and relearned according to how things work in DDO (example: I'd guess the most powerful build right now is 16 sorcerer, 2 favored soul, 2 monk (and for a few years it had 2 paladin levels instead of favored soul levels). Expect most of the "rules" of character building to be broken in DDO, and DDO's rules not to work anywhere else (until recently, the "toughness" feat was required on all characters).
    Last edited by wumpus; 2014-10-22 at 05:43 PM. Reason: close parens (obviously never a LISPer).

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    Default Re: Any more games with a class system like Neverwinter Nights?

    Quote Originally Posted by Squark View Post
    Icewindale 2, yes. Not sure about Temple of Elemental Evil.

    Temple of Elemental Evil does indeed include 3.x style multiclassing, being based on 3.x. It's $6 on GOG, but I suggest also getting the Circle of 8 modpack, which adds a lot of content and fixes... the original was a bit rushed.
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    BlueKnightGuy

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    Default Re: Any more games with a class system like Neverwinter Nights?

    Quote Originally Posted by Weiser_Cain View Post
    I like being able to customize my character's class and I like strong, interesting character classes(and class features), something skyrim doesn't really have. In that you become a jack of all trades, but I like to think my characters are dual specialists.
    What about earlier incarnations of The Elderscrolls? I'm more partial towards Morrowind than Oblivion due to the fact that Morrowind is more based on character skill than player skill(your character will succeed or fail based on your character's skill rather than the skill of the player playing). Amongst other things(better story, more detailed lore, etc...), but that bit is largely my opinion.

    Although it does run off a similar skill system as Skyrim, you do pick a class at the start of the game(and class customization is an option) and based on your class and race will depend on what you're good at or not good at.

    Unlike Skyrim, it's a lot harder to improve a skill that you're bad at to the point where you would have to actually make a determined effort at becoming skilled at something you're not good at. Which somewhat reduces the 'jack of all trades' feel from Skyrim. There's also ability scores(Strength,Dexterity,Intelligence,etc) in the game similar to Neverwinter Nights that also influences how good you are at your skills too. A feature that was sadly removed from Skyrim(The first Elderscrolls game to actually do so).
    Last edited by Leecros; 2014-10-22 at 06:34 PM.
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  10. - Top - End - #10
    Ogre in the Playground
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    Default Re: Any more games with a class system like Neverwinter Nights?

    Its quite grindy, but Final Fantasy XI has a rather creative way of multiclassing. You have your main class which you get your full abilities of, and then you have your subclass, which at most is half of what your main class is. So if you had a warrior at level 30, you could subclass white mage say, but you'll only have access to white mage abilites up to level 15 of white mage (if you've leveled it that high). Some combos are better than others, and some are absurd (black mage/ninja as a tank O.o) but fun. It is grindy though, you have to reach level 30 in one of the starter classes before you can unlock the extra classes, and each class you have to level from 1. You also loose xp on death, which I found hugely frustrating.
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