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Thread: Healer Class Feats
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2014-03-31, 09:47 AM (ISO 8601)
- Join Date
- Sep 2013
Healer Class Feats
Hey Guys,
I'm trying to help my friend build a good Healer (which he took for the unicorn companion) in an upcoming campaign. The DM is trying to make death more permanent, and exchanged the 1 per week Resurrection for 1 Mass Heal every 3 days and changed the 1/day New Limb for a 1/3 days Limb regrowth.
We can only use PHB DMG MM1 and Tome of Battle for the begining, so I was just curious if anyone had any good ideas for feat progression.
Thanks!
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2014-03-31, 10:43 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- England
Re: Healer Class Feats
The Healer is extremely limited, and the DM's house-rules have just made it even more so (You'd think the DM wouldn't mind a 1/week True Resurrection at extremely high levels on a class whose entire schtick is healing, even when raising someone from the dead is "hard"), so it's incredibly difficult to make a Healer good.
You may want to consider a druid with an Exalted Companion instead - you'll have a variety of good spells to deal with lots of situations, as well as healing spells.
If the player insists on being a Healer, there's a Healer's Handbook. Most of what makes a Healer salvageable is in the BoED. I don't think it's possible to do with the resources at your disposal, however.
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2014-03-31, 10:52 AM (ISO 8601)
- Join Date
- Oct 2011
- Location
- ⚣
- Gender
Re: Healer Class Feats
Take Leadership and make his followers more useful classes?