Results 1 to 11 of 11
Thread: Dagger VS Punch Dagger
-
2014-04-06, 08:18 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- NC
- Gender
-
2014-04-07, 07:16 AM (ISO 8601)
- Join Date
- Mar 2014
Re: Dagger VS Punch Dagger
Punch dagger looks a lot cooler. Rules-wise, the dagger is just plain better - it can be thrown and if you can get a kaorti resin dagger, it does x4 critical damage. Also, there are lots of specific daggers and it's a very common weapon, so choosing it for weapon specific feats is better (evne though weapon specific feats are nothing to write home about).
I'm a fan of katars ever since I played FFVIII, but the dagger is cleraly superior.
-
2014-04-07, 07:49 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Dagger VS Punch Dagger
Not to mention it can do slashing or piercing damage, in case you have to go up against Zombies.
ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
Spoiler
Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character! Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques The Blob Ikea Tarrasques Redux through Fusion+Astral Seed Spellblade Tennis Throw out nigh infinite spells per round Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit
-
2014-04-07, 09:04 AM (ISO 8601)
- Join Date
- Mar 2013
- Location
- Mesa, AZ
- Gender
Re: Dagger VS Punch Dagger
All that said, as a DM, I'd personally allow for a punching dagger to count for unarmed feats, just as a cestus would. Since you're still fighting using an unarmed style, a katar essentially gives piercing damage to your strikes, adding to the force from your fists. There's no reason why you shouldn't be able to punch something better without a dagger at the critical point, either.
-
2014-04-07, 09:12 AM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Dagger VS Punch Dagger
It's slightly better for coup de graces but slightly worse overall. Mostly it doesn't make much difference one way or the other.
Last edited by ericgrau; 2014-04-07 at 09:13 AM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
-
2014-04-07, 09:38 AM (ISO 8601)
- Join Date
- Feb 2014
Re: Dagger VS Punch Dagger
Except (as already managed) for the extra damage on a guaranteed crit against piercing-sensitive targets, it seems to be strictly inferior.
Thought for a moment it might be easier to conceal, but that goes for all daggers, so no advantage there either!
-
2014-04-07, 09:44 AM (ISO 8601)
- Join Date
- Nov 2013
-
2014-04-07, 10:09 AM (ISO 8601)
- Join Date
- Mar 2014
Re: Dagger VS Punch Dagger
-
2014-04-07, 03:23 PM (ISO 8601)
- Join Date
- Mar 2013
- Location
- Mesa, AZ
- Gender
Re: Dagger VS Punch Dagger
-
2014-04-08, 02:25 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Dagger VS Punch Dagger
Basically, katars are cooler, but there's next to no mechanical reason to actually pick them over daggers.
Which is why it's best to refluff your little heart out.In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
-
2014-04-08, 02:45 PM (ISO 8601)
- Join Date
- Nov 2012