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  1. - Top - End - #181
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Silently furrowing his brows in sudden suspicion at Aurora's use of magic, Gundwolf steps up to follow Kristoph into the next room.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  2. - Top - End - #182
    Ogre in the Playground
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    Default Re: Trans-Atlantic Carrion Crown (IC)

    The door grates against the ground as you open it, creating noise that cuts through the silent tomb like a knife. The light from Aurora's Light Spell reveals a set of stairs that descend into another chamber.

    Spoiler: If you decide to descend into the chamber
    Show

    The steps continue down for about 15 feet where you find a sarcophagus sitting in the middle of the chamber against the back wall. The chamber is 50 feet wide and 20 feet long.
    Spoiler: DC 18 Survival Check
    Show
    The footsteps lead to the sarcophagus.
    Spoiler: Active Characters
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  3. - Top - End - #183
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Quote Originally Posted by Untarr View Post
    The door grates against the ground as you open it, creating noise that cuts through the silent tomb like a knife. The light from Aurora's Light Spell reveals a set of stairs that descend into another chamber.
    Kristoph walks down to the next chamber.

    Quote Originally Posted by Untarr View Post
    The steps continue down for about 15 feet where you find a sarcophagus sitting in the middle of the chamber against the back wall. The chamber is 50 feet wide and 20 feet long.
    The paladin looks around the room, using the shield to shine the light into the various nooks and crannies. He then looks closely at the sarcophagus, attempting to see if it has been disturbed.
    Spoiler: Skill Checks
    Show
    Perception (1d20)[12] - He would willingly Take 10 if time allows, and would Take 20 on the sarcophagus to make best use of the following check...
    Knowledge (Religion) (1d20+5)[20] - To determine if the sarcophagus has been profaned in any manner.

    If the sarcophagus is already opened and/or unconsecrated he opens the lid to look inside.

  4. - Top - End - #184
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Aurora follows Kristoph down the steps to the chamber, and remains near them while Kristoph investigates more closely.

    Spoiler: Perception
    Show
    (1d20+7)[18]
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  5. - Top - End - #185
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Elian follows Kristoph closely, searching for threats as he goes. Crossbow the ready.

    Spoiler: Perception
    Show
    (1d20+2)[17] (forgot I have trap finding. Subtract 1 for non-trap finding perception.

    Was there any magic aura upstairs? I'll also go ahead and cast detect magic in this room as well.

  6. - Top - End - #186
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Flail at the ready, Gundwolf follows Kristoph down into the next room, eyeing the room (but particularly the sarcophagus) suspiciously.

    Spoiler: Skill Checks
    Show
    Perception: (1d20+5)[6]
    Survival: (1d20+5)[24]
    Last edited by JWallyR; 2014-07-09 at 03:54 PM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  7. - Top - End - #187
    Bugbear in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Fruril also follows Kristoph a short distance behind, and looks past the party for anything of note ahead of them.

    Spoiler: CHecks
    Show

    Perception (1d20+6)[12]
    Survival (1d20+7)[11] track the footsteps?

  8. - Top - End - #188
    Ogre in the Playground
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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: DM Screen
    Show

    (1d20+10)[14] Stealth

    (1d20+2)[13] ATK
    (1d6-1)[5] DMG
    (1d20+3)[9] Fort vs DC 13 [Happens in Round 2]


    Spoiler: Elian and Aurora
    Show
    You hear something moving in the previous room. It sounds like it has hundreds of legs. A slight panic comes over you as you realize that Leone is not with the rest of the party. Both of you get to go in the surprise round. Roll Initiative and give me your actions.


    There is nothing magical in the upper chamber. The sarcophagus detects as magical, further study reveals that there are several magic auras inside.

    There are the impressions in the dust of fingers having touched the sarcophagus. You lift up the lid and inside are an assortment of items.

    Spoiler: Items in the Stash
    Show

    12 Silver Arrows
    Spoiler: DC 13 Spellcraft (Bundle of 10 Arrows)
    Show
    +1 Arrows (10)

    Spoiler: DC 24 Spellcraft (Bundle of 5 Arrows)
    Show
    +1 Ghost Touch Arrows (5)

    Spoiler: Spellcraft DC 23 (Bundle of 2 Arrows)
    Show
    +1 Undead Bane Arrows (2)

    Spoiler: Spellcraft DC 16 (5 Red Potions)
    Show
    Cure Light Wounds Potions (5)

    Spoiler: DC 17 Spellcraft (2 Light Blue)
    Show
    Lesser Restoration Potions (2)

    Spoiler: Spellcraft DC 16 (Scroll Bundle)
    Show
    Hide from Undead Scroll (2)

    Spoiler: Spellcraft DC 16 (Scroll)
    Show
    Protection from Evil Scroll

    A thin hardwood case decorated with an image of a scarab with a single eye glaring from its back.
    Spoiler: DC 10 Intelligence
    Show
    You recognize the eye as the same that appears on the Professor's book, Manual of the Order of the Palatine Eye.


    Last edited by Untarr; 2014-07-10 at 07:24 AM.
    Spoiler: Active Characters
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  9. - Top - End - #189
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Elian looks briefly among the assembled group, noticing Leone's absence. Wait, where did Leone go? There's something moving back up te stairs! Kristoph, everyone, hurry! Leone is probably in danger!

    Without waiting to see if anyone is followinmg, Elian dashes back up the stairs.

    Surprise round!

    Spoiler: Actions
    Show
    Move action back up the stairs, and either cast daze (if humanoid, or humanoid undead (fey bloodline, yo)), or shoot it with the crossbow (not humanoid)

    (1d20+3)[7] (+1 more if within 30 feet) attack, crit 19-20
    (1d20+3)[14] cc (PBS, +1)
    (1d8)[5] damage

  10. - Top - End - #190
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: Oh yeah, initiative!
    Show
    (1d20+5)[12] and stuff

  11. - Top - End - #191
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    (Cannot act this round due to surprise, but going to go ahead and respond with what I can do...)
    Spoiler: Dice Rolls
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    Intelligence Check vs DC 10 (1d20+1)[2]
    Initiative (for when it matters) (1d20+3)[19]

    Snapping his head up to see Elian run out of the room Kristoph yells, "Leona? Elian, wait! Let Gund and I go first!"

  12. - Top - End - #192
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Surprise!

    Spoiler: Initiative
    Show
    (1d20+8)[19]


    Spoiler: Statblock
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    Aurora Edmundson
    F NG Human Witch, Level 1, Init +8, HP 9/9, Speed 30
    AC 12, Touch 12, Flat-footed 10, CMD 10, Fort +2, Ref +2, Will +3, CMB -2, Base Attack Bonus 0
    Dagger -2 (1d4 - 2, 19-20/x2)
    (+2 Dex)
    Abilities Str 7, Dex 14, Con 14, Int 19, Wis 12, Cha 9
    Condition None
    Healing Hex: (per day)
    Kristoph 1/1 Elian 0/1 Fruril 0/1 Gundwolf 0/1 Aurora 0/1


    "Something's there! I hear.. legs, lots of them! What should we do?" A look of fright comes over her face and she clutches the owl close, heeding Krisoph's advice to let the others lead.

    Spoiler: Actions
    Show
    Draw dagger and move to the center of the group / room, allowing Kristoph and the half-orcs to go first. "Fight Defensively" for +2 AC.
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  13. - Top - End - #193
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: Initiative
    Show
    (1d20+1)[14]


    Spoiler: Stat block
    Show
    Gundwolf
    M Chaotic Neutral Half-Orc Barbarian, Level 1, Init +1, HP 15/15, DR 0, Speed 40
    AC 15, Touch 11, Flat-footed 14, CMD 16, Fort +5, Ref +1, Will +1, CMB +5, Base Attack Bonus 1
    Trip, Disarm Heavy Flail +5 (1d10+Str *1.5, 19-20, x2)
    Dagger +5 (1d4+Str, 19-20, x2)
    Sling (Bullets x 50) +2 (1d4+Str, x2)
    Hide Armor (+4 Armor, +1 Dex)
    Abilities Str 18, Dex 12, Con 16, Int 10, Wis 12, Cha 7
    Condition None
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  14. - Top - End - #194
    Ogre in the Playground
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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: DM Screen
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    (1d20+2)[6] Initiative
    (1d20+2)[12] C2 Attack
    (1d20+2)[22] C2 CC
    (1d6-1)[2] Dmg

    Leone is at 4/9 hp


    Elian races up the stairs and comes face to face with a
    Spoiler: Giant Centipede
    Show
    that has Leone in its jaws. In his rush his bolt shoots wide and clangs off the wall behind the pair. Suddenly, a second creature appears directly in front of him and attacks with its jaws. Deftly dodging its attack, he suddenly realizes how exposed he's made himself to the creatures attacks.

    Spoiler: DC 11 Knowledge Nature
    Show
    Giant centipedes attack nearly any living creatures with their poisonous jaws. These creatures adapt to many environments and feed voraciously on the local fauna, including humanoids. They are immune to mind-effects.


    Map Updated. Go for round 1.
    Last edited by Untarr; 2014-07-10 at 06:14 PM.
    Spoiler: Active Characters
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  15. - Top - End - #195
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Round 1
    Spoiler: Kristoph's Status
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    Kristoph Harrisson
    Male Lawful Good Half-Elf Paladin, Level 1, Init +3, HP 13/13, Speed 20 ft. (30 ft. Base)
    AC 18, Touch 11, Flat-footed 17, CMD 14, Fort +4, Ref +1, Will +2, CMB +3, Base Attack Bonus +1
    Longsword +3 attack, 1d8+2 damage, crit on a natural 19-20 for x2 damage (+1 Damage vs. Undead)
    Scale Mail, Heavy Steel Shield (+5 Armor, +2 Shield, +1 Dex)
    Abilities Str 14, Dex 12, Con 14, Int 12, Wis 7, Cha 18
    Condition Concerned for those around him.

    Kristoph bursts into a run up the stairs, doing his best to push Elian out of the way so that he can stand between the party and the centipede, brandishing his sword and shield defensively. "Leona! We're coming!" he yells, praying to Pharasma that they can get there in time.
    Spoiler: Mechanics for Starnes and John
    Show
    I would like to do whatever I can do get in the doorway (H14) to protect everyone I can from the centipede. If Elian and Kristoph were hostile I would be trying a bull rush, but since we aren't I am hopeful that Elian will allow himself to be pushed to the side as part of my move.

    I would also like to be fighting defensively for a +2 dodge bonus to AC, since I cannot charge through the rest of the party to attack and don't have enough actions to move-attack the bug. These stats have not been included in my statistics above, since I am not sure I can do all this in one turn.

    Finally, I am not delaying my action for Elian, since I got a decent initiative and want to keep it if I can...

    So, how does that sound?

  16. - Top - End - #196
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Round 1

    Spoiler: Intelligence Check
    Show
    From earlier: (1d20)[6]


    Gundwolf icily assesses the situation before rushing toward the nearest centipede, flail already in motion...

    Spoiler: Combat Stuffs
    Show
    Move to H19 or thereabouts to attack the nearest centipede.
    Attack: (1d20+5)[24] <--- Crit! (19-20 range)
    CC: (1d20+5)[16] <--- please be a hit...
    Damage: (1d10+6)[15]



    Gundwolf
    M Chaotic Neutral Half-Orc Barbarian, Level 1, Init +1, HP 15/15, DR 0, Speed 40
    AC 15, Touch 11, Flat-footed 14, CMD 16, Fort +5, Ref +1, Will +1, CMB +5, Base Attack Bonus 1
    Trip, Disarm Heavy Flail +5 (1d10+Str *1.5, 19-20, x2)
    Dagger +5 (1d4+Str, 19-20, x2)
    Sling (Bullets x 50) +2 (1d4+Str, x2)
    Hide Armor (+4 Armor, +1 Dex)
    Abilities Str 18, Dex 12, Con 16, Int 10, Wis 12, Cha 7
    Condition None
    Last edited by JWallyR; 2014-07-10 at 07:03 PM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  17. - Top - End - #197
    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Round 1

    Spoiler: Statblock
    Show
    Aurora Edmundson
    F NG Human Witch, Level 1, Init +8, HP 9/9, Speed 30
    AC 12, Touch 12, Flat-footed 10, CMD 10, Fort +2, Ref +2, Will +3, CMB -2, Base Attack Bonus 0
    Dagger -2 (1d4 - 2, 19-20/x2)
    (+2 Dex)
    Abilities Str 7, Dex 14, Con 14, Int 19, Wis 12, Cha 9
    Condition None
    Healing Hex: (per day)
    Kristoph 1/1 Elian 0/1 Fruril 0/1 Gundwolf 0/1
    Aurora 0/1


    Aurora dashes up the stairs just behind Kristoph. "Aiiee-!" she stifles a yell as the terrifying creatures come into view. As she moves off to the side, a familiar glint comes into her eyes...

    Spoiler: Actions
    Show
    Delay action until Kristoph moves (same initiative, so no biggy). Then move to F17 and use Evil Eye on the centipede in front of Elian (-2 AC for 7 rounds, or DC 14 Will save reduces the duration to 1 round)
    Last edited by MuffinMan; 2014-07-10 at 07:20 PM.
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  18. - Top - End - #198
    Bugbear in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Round 1

    After seeing Elian run back upstairs and hearing Aurora's yelp, Fruril runs back as well through the other door! Seeing the centipede blocking the other door, he moves in to attack!

    Spoiler: Statblock
    Show
    Fruril
    M CG Half-Orc Ranger (Inflitrator), Level 1, Init +2, HP 13/13, Speed 30w/a or 20w/oa
    AC 17, Touch 12, Flat-footed 15, CMD 16, Fort +4, Ref +4, Will +2, CMB +4, Base Attack Bonus 01
    Falchion +4 (2d4+4, 18-20/x2)
    Longbow (arrows) +3 (1b8, x3)
    Dagger +4 (1d4+3, 19-20/x2)
    Scale mail (+5 Armor, +2 Dex)
    Abilities Str 17, Dex 15, Con 14, Int 10, Wis 14, Cha 7
    Condition None


    Spoiler: Actions and checks
    Show

    Move to H,20
    POWER Attack!!! (1d20+3)[20]
    Crit confirmation (on roll of 18-20) (1d20+3)[19]
    Damage (2d4+7)[12]
    If I recieve an AoO: attack (1d20+3)[19] crit confirm (1d20+3)[6] damage (2d4+7)[13]

    Knowledge Nature check (1d20+4)[13]
    Intellegince check (1d20)[15]


    Those of you currently not in the jaws of these animals, try to stay out! Those of you who are, try not to get poisoned!
    Last edited by Albinobrow; 2014-07-10 at 08:42 PM.

  19. - Top - End - #199
    Titan in the Playground
     
    Farmerbink's Avatar

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Round 1

    Spoiler: Stat block
    Show
    Elian Evenstarr
    M NG Dhampir Seeker Sorc 1(Sanguine/Fey), Level 1, Init +5, HP 6/6, Speed 30
    AC 13, Touch 13, Flat-footed 10, CMD 13, Fort +0, Ref +3, Will -1, CMB +0, Base Attack Bonus 0
    PBS light crossbow (20 bolts) +3 (1d8, 19-20/x2)
    Dagger 0 or +3 (1d4, 19-20/x2)
    Heavy Mace 0 (1d8, x2)
    (+3 Dex)
    Abilities Str 10, Dex 16, Con 10, Int 12, Wis 8, Cha 19
    Condition None



    Elian steps away from the centipede, allowing his more armored companions to take the front line. He then loads his crossbow and fires at the centipede holding Leone. Hold on, Leone! We're here!

    Spoiler: actions
    Show
    5-foot step northwest(?) to F17, move action to load crossbow, standard to fire

    (1d20+4)[19] attack (counting PBS-I'll end up exactly 30 feet away crit on 19+)
    (1d20+4)[15] crit confirm
    (1d8+1)[4] damage (crit for x2)

  20. - Top - End - #200
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: Trans-Atlantic Carrion Crown (IC)

    Round 1

    Spoiler: DM Screen
    Show

    Which you shouldn't be looking at. Close it now. I love you.

    Chad
    (1d20+2)[18] Initiative
    (1d20+3)[4] ATK
    (1d20+3)[13] CC
    (1d8+2)[7] DMG

    Leone
    (1d20+1)[4] vs DC 13 Fort
    (1d20+2)[22] Initiative
    (1d20+3)[16] ATK
    (1d20+3)[17] CC
    (1d8+2)[7] DMG
    GC1
    (1d20+2)[4] ATK
    (1d20+2)[8] CC
    (1d6-1)[2]

    GC2
    (1d20+2)[18] ATK
    (1d20+2)[21] CC
    (1d6-1)[1]

    Leone Fails Fort Save
    Attacks and kills GC1
    GC2 is immune to Evil Eye
    Kristoph Moves and bullrushes Elian (Purposefully failing CMD)
    Chad Moves and opens right door
    Fruril moves and kills GC2



    With fire in her eyes, Leone grasps her weapon with her non-injured hand and connects with a vicious uppercut. Entrails flying everywhere, the giant-centipede that bit her falls to the ground. Her arm visibly throbs from the wound.

    Aurora's eyes go black as she focuses on the second giant centipede, but it seems to not notice whatever it was she was trying to do. Moving swiftly, Kristoph pushes Elian out of the way of the door and raises his shield. Right behind him is Fruril, who uses the momentary distraction from the shield to attack the centipede. Scoring a solid blow, the centipede collapses immediately, all life gone out of its many limbs.

    Spoiler: Combat Details
    Show

    This is where you would normally see relevant numbers (if attacks hit a PC, you will see the DMG here). In this case, both attacks hit and did enough damage to kill the centipedes. The rolls are behind the DM screen.

    Spoiler: Fruril's Initiative
    Show
    (1d20+2)[14]

    Spoiler: @ Trey
    Show
    Let me move the pieces around the map when i do combat posts. You accidentally moved somewhere you couldn't and I had to rule it differently. In this case it doesn't matter.


    Spoiler: DC 13 Heal or Detect Poison
    Show
    Leone is poisoned.


    COMBAT OVER
    Last edited by Untarr; 2014-07-11 at 02:59 PM.
    Spoiler: Active Characters
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  21. - Top - End - #201
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Kristoph turns to Fruril with newfound admiration in his expression. "Nicely done, there. It is good to see that we have several capable warriors amongst us..." he says, absently wiping off pieces of the centipede from his shield.

    Turning to Leone he says, "You appear to have handled that one all by yourself. I am sorry to have been so focused on the hopes of funding a cache of useful items, Miss Leone. I will try and pay closer attention to my surroundings. Thank Pharasma you are safe."
    Spoiler: Heal Check
    Show
    Untrained, with a Wisdom penalty! (1d20-2)[5]

  22. - Top - End - #202
    Troll in the Playground
     
    PaladinGuy

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    Default Re: Trans-Atlantic Carrion Crown (IC)

    Seeing the centipedes both fall before his arrival, Gund grunts noncommittally before turning to appraise Leone's condition.

    Spoiler: Heal Check
    Show
    (1d20+1)[8]


    Seeing nothing aside from her shaken and scratched condition, he returns to his scanning of the surroundings, watching for any other surprises..
    Last edited by JWallyR; 2014-07-11 at 03:37 PM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  23. - Top - End - #203
    Ogre in the Playground
     
    ElfRangerGuy

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    Nov 2013

    Default Re: Trans-Atlantic Carrion Crown (IC)

    "Miss Leone! You're hurt!" Aurora's eyes return to their usual shade of green as she sheaths her dagger and rushes to the acolytes' side.

    Spoiler: Cure Light Wounds & Heal
    Show
    Use Healing Hex to heal Leone for (1d8+1)[8] HP. Then, Heal check of (1d20+5)[8] to assess her condition
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  24. - Top - End - #204
    Ogre in the Playground
     
    ElfRangerGuy

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    Nov 2013

    Default Re: Trans-Atlantic Carrion Crown (IC)

    "I think you'll be all right now, how do you feel?" After establishing that no one else in the group is injured, Aurora goes back downstairs to investigate the items found in the sarcophagus.

    Spoiler: Skill checks
    Show

    First, Spellcraft checks for item identification:
    Bundle of 10 Arrows
    (1d20+8)[11] vs DC 13: fail

    Bundle of 5 Arrows
    (1d20+8)[12] vs DC 24: fail

    Bundle of 2 Arrows
    (1d20+8)[22] vs DC 23: fail

    5 red potions
    (1d20+8)[27] vs DC 16: success

    2 light blue potions
    (1d20+8)[18] vs DC 17: success

    Scroll Bundle
    (1d20+8)[22] vs DC 16: success

    Scroll
    (1d20+8)[22] vs DC 16: success

    And lastly, the intelligence check:
    (1d20+4)[19]: success


    "Um, I can't make anything of the arrows, but I think I recognize the rest of these items!" She eagerly explains her findings to the rest of the group.
    Last edited by MuffinMan; 2014-07-11 at 08:12 PM.
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  25. - Top - End - #205
    Ogre in the Playground
     
    ElfRangerGuy

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    Nov 2013

    Default Re: Trans-Atlantic Carrion Crown (IC)

    With a small gasp as she recognizes the scarab symbol, Aurora attempts to quickly sneak the hardwood case into a pocket without the others seeing!

    (this would happen temporally right before describing the other items, of course)

    Spoiler: Sleight of Hand
    Show
    (untrained) (1d20+2)[6]
    Last edited by MuffinMan; 2014-07-11 at 08:24 PM.
    Spoiler: Active characters
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    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  26. - Top - End - #206
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: DM Screen
    Show

    (1d20+3)[15]
    (1d20+3)[5]
    Round 1 (1d3)[2] Dex Damage
    Round 2 (1d3)[3] Dex Damage


    Leone looks up at Aurora
    Its ok. I can hardly move my hand, but your magic seems to have stopped the pain. I feel better now.

    Spoiler: @Players
    Show
    Anyone who is standing next to the sarcophagus as Aurora looks through the items needs to make an opposed Perception check against her Slight of Hand. If you beat her roll of 6, your character notices her take the book.
    Last edited by Untarr; 2014-07-11 at 08:31 PM.
    Spoiler: Active Characters
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  27. - Top - End - #207
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Trans-Atlantic Carrion Crown (IC)

    Quote Originally Posted by Untarr View Post
    Spoiler: @Players
    Show
    Anyone who is standing next to the sarcophagus as Aurora looks through the items needs to make an opposed Perception check against her Slight of Hand. If you beat her roll of 6, your character notices her take the book.
    Spoiler: OoC
    Show
    It might make things much easier if Kristoph simply doesn't see...but that wouldn't be much fun.

    Edit: Aw, sad day...I failed.

    Spoiler: Perception Check
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    (1d20)[5] (Fail)

  28. - Top - End - #208
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: All the relevent rolls in one!
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    (1d20+1)[2] int
    (1d20-1)[15] untrained heal check with a wis penalty!
    (1d20+1)[4] perception

    Leave it to me to be the only one who identifies the poison and still can't see a pitiful attempt at snitching the goods.


    Leone, if you would, please let me inspect that wound. It looks... off..
    Spoiler
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    I'm assuming she lets me, since you called for a heal check
    Oh my! You've been poisoned!
    Spoiler
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    Don't know if I should know details. Since I don't IRL, I'm not gonna pretend I do. Good night.

  29. - Top - End - #209
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: @John
    Show
    By the time you inspected Leone she had made her saving throw. She is no longer poisoned. I'll work on making that more clear in the future.
    Spoiler: Active Characters
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  30. - Top - End - #210
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: Trans-Atlantic Carrion Crown (IC)

    Spoiler: Perception check
    Show
    Perception: (1d20+5)[19]


    Gund lets out a low growl at Aurora. First hiding your cursed magic, now trying to pocket things behind my back? What are you playing at? He advances slowly toward her, a muted snarl on his silent lips.
    Last edited by JWallyR; 2014-07-12 at 10:04 AM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

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