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2014-05-27, 03:38 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q115
If I wield a one-handed weapon in both hands, do I receive a +4 on sunder and disarm attempts as if wielding a two-handed weapon?
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2014-05-27, 03:50 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 116
Would a character that is victim to a Rend attack that tore them in half die immediately? If not, what exactly would be the effects of them being torn in half? Except of course no longer having a lower body.Check out my threads:
Video Game Characters as D&D Characters v2.0
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2014-05-27, 04:04 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q117:
Whom whick book is Rage variant: Whirling Frenzy ?
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2014-05-27, 04:04 PM (ISO 8601)
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Answered: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 118
Does Damage reduction stack?
I have an Unselie Fey warlock lvl. 4.
Warlock should have damage reduction 1/cold iron. (listed as su)
Unselie Fey Tempaltes grants damage reduction 5/iron (is that ex?) at HD 4-7.
So how does it pan out?
If he's hit with an iron sword, would DR be 1?
If he's hit with a Cold Iron sword, would DR be 5?
If he is hit with Claws or rays, would DR be 6?
Thanks
/Harlot
Edit; Answered, thanks :-)Last edited by Harlot; 2014-05-27 at 04:20 PM. Reason: answered
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2014-05-27, 04:05 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Re 116 You might want to consider starting a thread on this question. Getting ripped in half by a rend attack sounds pretty far outside the standard rules of D&D, so I think this question needs more attention than can be given here.
If the question is on the generic nature of the Rend attack, it is just extra damage and doesn't actually rip people in half.Last edited by No brains; 2014-05-27 at 04:06 PM.
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2014-05-27, 04:11 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 117: Unearthed Arcana, p. 66
Last edited by Harlot; 2014-05-27 at 04:17 PM.
1) "Let's split up!"
2) silence
3) TPK
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2014-05-27, 04:12 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 118
Generally no, unless it explicitly says it stacks it doesn't stack. They get applied in parallel, so with DR1/Cold Iron and DR5/Cold Iron it is going to be DR5/Cold Iron.
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2014-05-27, 04:12 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 115
Apparently not. The Sunder rules make no concession for one-handed weapons wielded with two hands.
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2014-05-27, 04:15 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A117
Unearthed Arcana, but it is also in the SRD
A118
Originally Posted by SRD
Yes but you take an additional +1d6
If he's hit with a Cold Iron sword, would DR be 5?
No, Cold Iron is a subset of Iron
If he is hit with Claws or rays, would DR be 6?
No it is DR 5
edit: so swordsagedLast edited by Gildedragon; 2014-05-27 at 04:16 PM.
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2014-05-27, 04:20 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A114
Depends on the template. Certain templates remove all prior bonuses and types (such as the Skeleton template)
But generally yes, you keep the benefits of your original type (which is now a subtype: augmented construct). Though note that living construct is a subtype, not a type, and as such nothing changes. You do however keep all the features of the construct type
Rules Basis:
If a template changes the base creature’s type, the creature also acquires the augmented subtype unless the template description indicates otherwise. The augmented subtype is always paired with the creature’s original type. Unless a template indicates otherwise, the new creature has the traits of the new type but the features of the original type.Augmented Subtype:
...A creature with the augmented subtype usually has the traits of its current type, but the features of its original type.Last edited by Gildedragon; 2014-05-27 at 04:25 PM.
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2014-05-27, 07:02 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q119 How does clockwork armor interact with freedom of movement for the purposes of freezing when hit by cold damage or when damaged and suffering a breakdown?
Spoiler: Relevant TextDetails of each breakdown are left to the DM but should primarily include partial paralysis (like frozen armor, but affecting only arms or legs), and/or repetitive arm motion (eliminating the wearer's Dex bonus) or leg motion (forcing the wearer to move at base speed each round).
Source http://www.wizards.com/default.asp?x=dnd/cw/20070212a"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities... Quickly please, before they are out of range."
"Any sufficiently analyzed magic is indistinguishable from science!!"
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2014-05-27, 07:24 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 120
Spells like Handfire or Scalding Touch have a duration of instantaneous and allow you to "touch multiple creatures".
Q 120a: Does that mean that any remaining charges are "held" by the caster until expended, be it by accident or by touching other creatures and objects?
Q 120b: If said caster transforms into a Hydra and then manages to cast, let's say, Scalding Touch, will each successfull hit with a natural attack automatically consume and set off one charge of Scalding Touch?
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2014-05-27, 07:46 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A120
a) no
b) no,touch spells can't generally be delivered by natural attackssee below
Source: SRD
"Touch
You must touch a creature or object to affect it. A touch spell that deals damage can score a critical hit just as a weapon can. A touch spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. Some touch spells allow you to touch multiple targets. You can touch as many willing targets as you can reach as part of the casting, but all targets of the spell must be touched in the same round that you finish casting the spell."
"Touch Spells and Holding the Charge
In most cases, if you don’t discharge a touch spell on the round you cast it, you can hold the charge (postpone the discharge of the spell) indefinitely. You can make touch attacks round after round. If you cast another spell, the touch spell dissipates.
Some touch spells allow you to touch multiple targets as part of the spell. You can’t hold the charge of such a spell; you must touch all targets of the spell in the same round that you finish casting the spell."Last edited by Darkweave31; 2014-05-27 at 08:55 PM.
"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities... Quickly please, before they are out of range."
"Any sufficiently analyzed magic is indistinguishable from science!!"
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2014-05-27, 08:19 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 121 I've seen a lot of questions about 'multiple touch attacks' so I want to clear some things up.
a) When a caster casts a touch spell, can they make a touch attack against each creature within their natural reach if the spell allows multiple, instantaneous, touch attacks of unspecified quantity?
b) Are 'multiple touch attacks' made as an iterative full attack?
c) Page 141 of the PHB states one can "touch up to six friends as a full-round action". Is six the total limit of creatures that can be affected by a touch spell?
d) Can only multiple friends be touched?
If there is any way to give a concise answer without addressing a), b), c) or d), please go ahead.
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2014-05-27, 08:25 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 121 clarification?
Holding the Charge
If you don’t discharge the spell in the round when you cast the spell, you can hold the discharge of the spell (hold the charge) indefinitely. You can continue to make touch attacks round after round. You can touch one friend as a standard action or up to six friends as a full-round action. If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges. If you cast another spell, the touch spell dissipates. Alternatively, you may make a normal unarmed attack (or an attack with a natural weapon) while holding a charge. In this case, you aren’t considered armed and you provoke attacks of opportunity as normal for the attack. (If your unarmed attack or natural weapon attack doesn’t provoke attacks of opportunity, neither does this attack.) If the attack hits, you deal normal damage for your unarmed attack or natural weapon and the spell discharges. If the attack misses, you are still holding the charge.
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2014-05-27, 08:54 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities... Quickly please, before they are out of range."
"Any sufficiently analyzed magic is indistinguishable from science!!"
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2014-05-27, 11:35 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 122
Is the slime lord's paralytic slime ability exclusive to their pesudopods, a seperate class feature? If so, the second sentence seems unnecessarily vague about what "a slime lord's natural attack" is.The Forsaker: A 3.5e revamp.
Spoiler: CharOPIC 56: Bolivar d'Kundarak (Silver)
IC 76: Xander Marchand (Silver)
IC 82: North and East and Gripp (Tied for Gold!)
VC 17: Liridon (Silver)
JW 5: Nyan (Gold)
ZS 24: Isabel (Gold)
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2014-05-28, 12:00 AM (ISO 8601)
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2014-05-28, 01:09 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 123
If a character with pounce uses a surprise round to partial charge a target, do they still get a full attack?
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2014-05-28, 01:13 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 123
There is no partial charge, it is always a "full" charge even if you are only allowed to move your speed. Pounce allows you to make a Full attack following a charge, even one with less allowed movement.
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2014-05-28, 03:51 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q 124
Is there anywhere in the rules a "Juvenile Template" or other set of guidelines to create a character or creature younger than usual? Or would it need to be homebrewed?Last edited by St Fan; 2014-05-28 at 10:44 AM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2014-05-28, 06:22 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 120a [correction] Yes.
Some touch spells allow you to touch multiple targets as part of the spell. You can’t hold the charge of such a spell; you must touch all targets of the spell in the same round that you finish casting the spell.
- willing target touch spells, where the touch is delivered as part of the casting; and
- touch attack spells, which allow a target to be attacked in the same round as the casting but not as part of the casting itself.
The quote from Darkweave31's answer only refers to the first type, where the touch is delivered as part of the casting. Touch attack spells do not use that mechanism, and this "can't hold the charge" restriction does not apply to them. Both Handfire (Magic of Faerûn, page 98) and Scalding Touch (Magic of Eberron, pages 100-101) instantaneously charge the caster's body with multiple spell charges. Each successful touching attack will deliver a spell charge.
Spoiler: Touch Attack SpellsTouch Spells in Combat
Many spells have a range of touch. To use these spells, you cast the spell and then touch the subject, either in the same round or any time later. In the same round that you cast the spell, you may also touch (or attempt to touch) the target. You may take your move before casting the spell, after touching the target, or between casting the spell and touching the target. You can automatically touch one friend or use the spell on yourself, but to touch an opponent, you must succeed on an attack roll.
Touch Attacks
Touching an opponent with a touch spell is considered to be an armed attack and therefore does not provoke attacks of opportunity. However, the act of casting a spell does provoke an attack of opportunity. Touch attacks come in two types: melee touch attacks and ranged touch attacks. You can score critical hits with either type of attack. Your opponent’s AC against a touch attack does not include any armor bonus, shield bonus, or natural armor bonus. His size modifier, Dexterity modifier, and deflection bonus (if any) all apply normally.
Holding the Charge
If you don’t discharge the spell in the round when you cast the spell, you can hold the discharge of the spell (hold the charge) indefinitely. You can continue to make touch attacks round after round. You can touch one friend as a standard action or up to six friends as a full-round action. If you touch anything or anyone while holding a charge, even unintentionally, the spell discharges. If you cast another spell, the touch spell dissipates. Alternatively, you may make a normal unarmed attack (or an attack with a natural weapon) while holding a charge. In this case, you aren’t considered armed and you provoke attacks of opportunity as normal for the attack. (If your unarmed attack or natural weapon attack doesn’t provoke attacks of opportunity, neither does this attack.) If the attack hits, you deal normal damage for your unarmed attack or natural weapon and the spell discharges. If the attack misses, you are still holding the charge.
A 120b [correction] Yes.
See the highlighted sentence in the spoilered quote, above.
A 124
This would require a homebrew solution. The age rules have a minimum starting age and aging effects only after that age; there are no table entries going in the other direction.
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2014-05-28, 06:58 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
Q125
Under the retraining rules i PHBII, would I be able to switch my current lvl. 1 feat with 'Beautys Bounty' http://www.wizards.com/default.asp?x=dnd/fey/20030815a and thus get all of the extra hitpoints from my maxed-out CHA score?
/HarlotLast edited by Harlot; 2014-05-28 at 06:58 AM.
1) "Let's split up!"
2) silence
3) TPK
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2014-05-28, 07:11 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 125
Yes, if you can prove that you would have met the prerequisite at level 1.
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2014-05-28, 07:21 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
1) "Let's split up!"
2) silence
3) TPK
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2014-05-28, 10:07 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A106:
Depends on the maneuver. Strikes that modify the attack (such as shadow blade technique) ought apply to both attacks
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2014-05-28, 10:50 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 125 contention
The retraining rules specifies, for feats: "If the new feat has prerequisites, not only must your character meet them in his current state"...
This mean a character of 2nd level or higher cannot retrain a feat for another that must be picked at 1st level, (i.e. at character creation), as he's no longer 1st level "in his current state".Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2014-05-28, 11:21 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 125 Clarification
The Prerequisite for that Feat is only to be Fey. If the character always was Fey both conditions are met. The requirement for the Feat to be taken at 1st level is under the Special section, it is not a Prerequisite.
Since the new feat replaces the 1st level feat it will also be as if the character selected it at first level.
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2014-05-28, 11:43 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
q126; If a character uses a scroll or other spell trigger item, are they considered the "caster" of the spell?
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2014-05-28, 12:22 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXVII
A 126 Partially.
Completing a spell (scroll) or triggering a spell (wand) is considered casting the spell, according to the DMG. However, only the item creator sets the caster level, so in that respect the item user is not the caster. Neither the item creator nor the user set the ability which determines the DC of the effect; that's always the minimum necessary for casting the spell. So, depending on what specific aspect your question refers to, the answer to whether they're the caster is yes, no, or N/A.