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2014-06-10, 08:46 AM (ISO 8601)
- Join Date
- Aug 2008
Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Seeing as these Playground Civ 5 Giant Multiplayer Robot games seem to be a thing, I thought it'd be fun to participate in one. And as there doesn't seem to be one starting right now, I thought I'd start one myself.
I have both G&K and BNW, so those would be in use. I also have the DLC civs, but if someone who doesn't have them wants to join, we can abstain from using them. Looks like we're doing just that. The game isn't really worsened by missing a couple of civs. I'm open to random civ as well, if enough people want to do that.
I haven't decided on map type, but I'd rather it not be Pangaea (because I'll probably want to play Indonesia or Inca). In general, I'm fine with anything that doesn't disproportionately screw with someone's civ choice.
As for gamespeed, I'd like for it to be normal. I actually prefer Epic, since that seems to give enough time to actually play around with each era's units and technologies, but epic would probably be impractically slow for this kind of game. Fast just seems way too... fast for me.
Victory types would be all except Time. Time victory is boring.
Edit: I'm on Eastern European Summer Time, or GMT +3.
Interest:
thirsting - Celts
Frog Dragon - Indonesia
Magentawolf - Rome
OrcusMcP - Japan (Surrendered, now played by Illven)
driderman - Portugal (Surrendered)
The_Snark - Aztec
Jamin - Germany
Somebloke - Poland (Surrendered, was played by Luzahn, resurrendered)
Spoiler: Invite links, use the first one that works.1. http://multiplayerrobot.com/Game/Joi...8-754ec0493eb8
2. http://multiplayerrobot.com/Game/Joi...b-48fe21222260
3. http://multiplayerrobot.com/Game/Joi...e-cd1945a23116
4. http://multiplayerrobot.com/Game/Joi...8-bfee1ce3b644
5. http://multiplayerrobot.com/Game/Joi...1-a099241ec7dc
6. http://multiplayerrobot.com/Game/Joi...7-2e84762229ed
7. http://multiplayerrobot.com/Game/Joi...8-bd63509c08d6Last edited by Frog Dragon; 2015-04-11 at 09:49 AM.
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2014-06-10, 09:47 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Inside
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I'd prefer epic or normal too, but even fast is incredibly slow for GMR multiplayer, if you get to play one round a day (and even that seems to be optimistic, if there's people from all over the globe in the game.) I'd be fine with normal though.
Don't have any DLC civs, nor ability to acquire them currently, and I'm in one other game already. If those things don't prevent me from participating, I'd like to play as the Celts. Or random of course, if everyone wants to go that way.
Any map type, don't have a preference.
My timezone is somewhere in Europe (gmt +2)Last edited by thirsting; 2014-06-10 at 09:52 AM.
Well that was awkward.
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2014-06-10, 10:10 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
In that case we can just not use DLC civs. It just means Babylon, Denmark, Inca, Korea, Mongolia, Polynesia, and Spain are unavailable. There are still plenty to choose from.
I do realize GMR is slow, but to me, fast sort of ruins the tempo of the game by pushing through new technologies and stuff before you even get to use the old ones.
I made an interest list in the OP.
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2014-06-10, 10:19 AM (ISO 8601)
- Join Date
- Jan 2009
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I missed #4, so I'll put my name in over here. My choice would be Rome.
Map type doesn't matter, really, but I'd rather not have *too* much water.
I'm US timezone, UTC -5.Board-game and XCOM nerd. Furry. Handle with care.
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2014-06-10, 10:34 AM (ISO 8601)
- Join Date
- Nov 2012
- Location
- Toronto
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Eh, I can be down. I'm in another game as well, but being in 2 isn't very taxing.
I vote random civs, just for additional hilarity, but if we are picking what we want, then I'll be Japan.
As for maps, classic continents is fine by me, but I also like the "random Europe shape" map.So Much for the Glory of Rome, a Crusader Kings 2 Let's Play
Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!
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2014-06-10, 01:49 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I'm always up for another game if you need another player. Concerning game speed, consider that the original Gitp-GMR Civ game has now clocked just over 300 days of playtime and is approaching the end and that was 6 players on fast speed
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2014-06-10, 03:22 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Inside
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Last edited by thirsting; 2014-06-10 at 03:25 PM.
Well that was awkward.
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2014-06-10, 03:40 PM (ISO 8601)
- Join Date
- Apr 2006
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I'd be up for playing. Pacific time zone (GMT -7), though I sometimes keep odd hours.
If we're choosing civilizations I'll most likely go for the Aztecs, though I would be okay with random too. No real preference as to other settings.Avatar by GryffonDurime. Thanks!
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2014-06-10, 03:42 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Random Civs are okay, so long as I get whining rights if I get the Ottomans
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2014-06-10, 03:55 PM (ISO 8601)
- Join Date
- Nov 2012
- Location
- Toronto
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
So Much for the Glory of Rome, a Crusader Kings 2 Let's Play
Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!
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2014-06-10, 03:57 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Earth?
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
It's not as bad as you'd think, really. It might just be the time delay between goes, but I haven't noticed it being all that worse than it is under more standard speeds.
If you're going to want to play on Standard or slower though then you'll probably need to do more conventional multi-player and get a schedule going, because I don't see that being feasible for a GMR game.
Which would make this game distinct from all the other games so far.
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2014-06-10, 04:24 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I'm going to put it to vote then.
1. Do we use Random Civ, or do we Choose Civ?
2. Do we play on Fast, or do we play on Standard game speed?
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2014-06-10, 04:26 PM (ISO 8601)
- Join Date
- Nov 2012
- Location
- Toronto
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
1. Random
2. FastSo Much for the Glory of Rome, a Crusader Kings 2 Let's Play
Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!
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2014-06-10, 04:49 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Inside
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
1. Random
2. Fast - reluctantly, but even this is slow enough slogWell that was awkward.
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2014-06-10, 08:10 PM (ISO 8601)
- Join Date
- Jan 2009
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
1. Choose
2. FastBoard-game and XCOM nerd. Furry. Handle with care.
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2014-06-10, 09:48 PM (ISO 8601)
- Join Date
- Apr 2006
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
1. Choose.
2. No preference.Avatar by GryffonDurime. Thanks!
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2014-06-10, 10:11 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Orem Utah
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I would be interested in playing this. I live the MST. If we are picking I would be Germany.
Actors we are people pretending to be people
Thanks to Kwarkpudding for the amazing Aran Avatar
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2014-06-11, 04:27 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Ēast Seaxna rīc
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
"that nighted, penguin-fringed abyss" - At The Mountains of Madness, H.P. Lovecraft
When a man decides another's future behind his back, it is a conspiracy. When a god does it, it's destiny.
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2014-06-11, 04:32 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
They aren't bad, but I hate them all the same
Also, I'm pretty sure I randomed everyone in that game (I was the host, right?) and Dhavaer just lucked out and got China.
By the way, since I'm present in all the Gitp games so far, feel free to let me know if I'm filling out a spot somebody else wants or needs to be removedLast edited by Driderman; 2014-06-11 at 04:53 AM.
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2014-06-11, 06:32 AM (ISO 8601)
- Join Date
- May 2010
- Location
- United States
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Personally, I'm still rooting for us somehow keep going until Beyond Earth hits.
And I think Dhaevar might have gone back and chosen china after his initial random choice. I seem to recall somebody in that game not being randomized.
Incidentally, I'm still somewhat grumpy about my tiny jungle island Brazil-ness.Last edited by Luzahn; 2014-06-11 at 06:35 AM.
Currently playing the Imperial Space Corps in Blood Bowl! We won't rest until everyone has Guard.
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2014-06-11, 07:07 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Well, it's the guy who sets up the game who decides if you're playing random or not in the end, since he has to toggle it. And I distinctly remember being confused about someone who wanted to play China playing China even after I set it to random. But then again, I'm pretty sure the game I'm thinking of doesn't have you in it at all, Luzahn so maybe I'm just mixing things up.
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2014-06-11, 07:11 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Still places open?
Currently playing the Maya in Civilisation V Multiplayer 3: Swimsuit edition.
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2014-06-11, 07:13 AM (ISO 8601)
- Join Date
- May 2010
- Location
- United States
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Last edited by Luzahn; 2014-06-11 at 07:13 AM.
Currently playing the Imperial Space Corps in Blood Bowl! We won't rest until everyone has Guard.
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2014-06-11, 07:13 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Well, we have 7 players right now. 8 would actually be a fine number of players. I was considering cutting it off there.
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2014-06-11, 07:27 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I would be more than happy to contribute to everyone's crushing defeat by my hand.
Currently playing the Maya in Civilisation V Multiplayer 3: Swimsuit edition.
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2014-06-11, 08:06 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Also, we currently have a tie on choose civ vs random civ. So, Somebloke, driderman, and Jamin, what do you think?
1. Do we use Random Civ, or do we Choose Civ?
Also, map size and type? My usual answer would probably be Large Small Continents, because there's enough space to play around and Small Continents accommodates every civ fairly well, but I'm open to suggestions. Someone suggested the Europe map. Apparently Europe doesn't wrap though, which doesn't seem so great to me.
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2014-06-11, 08:32 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Something with real continents. Maybe two continents? Preferably the fast setting. I'll prefer to choose my civ (Poland).
Currently playing the Maya in Civilisation V Multiplayer 3: Swimsuit edition.
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2014-06-11, 12:49 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
The problem with preferring to choose is that most people prefer to choose top tier Civs like Poland. Which I suppose is fine except then it's really annoying when you random one of the more crappy Civs yourself.
As for map type, the Small Continents Plus (from Explorers Map pack I think) is probably one of the best map types for a multiple continents style game, assuming you want the players divided on several continents.
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2014-06-11, 12:58 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
Is that a vote either way, driderman?
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2014-06-11, 01:12 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Elemental Plane Of D20
- Gender
Re: Civ 5 Multiplayer 5: Empire Strikes Back (Giant Multiplayer Robot, G&K+BNW)
I vote we all play Poland