New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 13 of 32 FirstFirst ... 34567891011121314151617181920212223 ... LastLast
Results 361 to 390 of 936

Thread: RoR - IC thread

  1. - Top - End - #361
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    shhh, be careful. he says pointing to the patch of sun along the path.

    Lets not kill what ain't need killin'. Follow me, we'll go around.

    Lee attempts to lead the party off the path and around the snake.

    Spoiler: Actions and Rolls
    Show
    (1d20+5)[24] Stealth
    (1d20+6)[8] Survival (if needed)
    (1d20+5)[11] Perception (if needed)
    Last edited by Untarr; 2014-08-22 at 06:37 PM.
    Spoiler: Active Characters
    Show

  2. - Top - End - #362
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    "(whoah...)" Lucas mouths silently at the sight of the huge serpent. Glancing back at Flynn, he looks meaningfully down at Pilip, and then back the snake. Holding a finger up to his lips for the others, he turns and gingerly attempts to follow Lee around the path.

    Spoiler: Check
    Show
    Stealth (1d20+7)[26]
    Perception (1d20+3)[7]
    Survival (1d20+4)[7]
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  3. - Top - End - #363
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: RoR - IC thread

    Flynn nods, moves to pick up Pilip quietly, and follows around, silently mouthing words to an obscure song.

    Spoiler: Reading Flynn's Lips
    Show
    "Trussssst in me, jussssst in me...Sssssshut your eyessssss and trussssst in me..."

    Spoiler: Skill Checks
    Show
    Perception (1d20+7)[17] vs. DC 16
    Stealth (1d20+3)[12]
    Charisma to encourage Pilip to come to Flynn (1d20+4)[19]

  4. - Top - End - #364
    Pixie in the Playground
     
    ClericGirl

    Join Date
    Jul 2014
    Location
    Texas
    Gender
    Female

    Default Re: RoR - IC thread

    Kith silently follows Lee and the others. She stares a bit in wonder at the large snake as she goes by, but remains focused on trying to avoid attention.

    Spoiler: Skill check
    Show

    Stealth check! (1d20+11)[30]

  5. - Top - End - #365
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: RoR - IC thread

    As the party sneaks by, beside the path, the large snake's head pans and follows the group's every move. After several tense moments, the group reaches the game trail on the other side of the snake, and resumes their trek. The snake settles back into a relaxed coil in the sun as the party rounds a bend nearby.

    The rest of the day's travel passes uneventfully. Assuming accurate scale, based on Lee's reading of the map and their travel rate, he determines that the party will reach the monastery less than an hour before nightfall.

    Spoiler: ooc
    Show
    Do you press to the monastery, or plan to make camp beforehand and go there in the morning? Or force a faster pace for a few hours to give you more time (and potentially fatigue party members (almost definitely fatigue Kith))

  6. - Top - End - #366
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: RoR - IC thread

    Lorelei staggers to a halt, wiping her brow. How much further is this monastery?
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  7. - Top - End - #367
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: RoR - IC thread

    "Lee, we need to take a long night to rest and recover before we enter this monastery. I have one more healing spell tonight, but I doubt it will be enough to patch everyone up..." Flynn says, looking at all the wounds on the battered party members.

  8. - Top - End - #368
    Halfling in the Playground
     
    MonkGuy

    Join Date
    Jul 2014

    Default Re: RoR - IC thread

    "I agree. We are all a bit worse for wear."
    Spoiler: Characters
    Show

  9. - Top - End - #369
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    Surveying his companions

    Ya, ye have the right o' things. The way this trek as been goin', the place is haunted mo' in likely.
    Spoiler: Active Characters
    Show

  10. - Top - End - #370
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: RoR - IC thread

    Spoiler: DM Screen
    Show
    Spoiler: LIAR LIAR LIAR!
    Show
    Spoiler: -_-
    Show


    The company makes camp, about an hour after passing the snake- still some 3 hours travel from the monastery marked on the map. In the occasional gaps in the trees, the unmistakable blueish points of Droskar's Crag can be seen in the distance as the sun settles behind its foothills.

    The night passes uneventfully, and the party wakes well rested. Lee has no trouble trapping a few hares which he spit roasts for the evening meal.

    Spoiler: OOC
    Show
    A healing check (from someone unhurt), and/or a profession(herbalist) check from Kith in particular are both worth an extra 1 HP overnight. Any leftover spells would be well-used to take the edge off before you sleep.

    Please make any rolls in the IC thread before describing your actions in the monastery. Things have potential to get hairy quickly once we go inside, and I want HP totals clearly settled beforehand.


    The morning dawns, bright and dewy. An uncharacteristically early crisp coolness pervades the forest as the party travels the remaining distance. Droskar's Crag grows until it dominates the northern skyline.

    ************************************************** **********************

    Sitting squat at the foot of the imposing mountain, a ruined monastery comes into view between ancient gnarled darkwood trees. Made of simple stone blocks, worn smooth with the passage of time, the once stout building is clearly falling apart. Sections of the slanted shale roof have collapsed, and portions of the outer wall have crumbled. Weeds and wild thorn plants run rampant across the clearing surrounding the place, leaving only the slightest indication of a path that leads to the ruined front doors. The doors sit agape, their hinges having rusted beyond use in the years since its abandonment. Beyond, an overgrown yard lies behind the shadows of a small watchtower.

    Spoiler: Droskar's Crucible
    Show

  11. - Top - End - #371
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: RoR - IC thread

    Quote Originally Posted by Farmerbink View Post
    Spoiler: OOC
    Show
    A healing check (from someone unhurt), and/or a profession(herbalist) check from Kith in particular are both worth an extra 1 HP overnight. Any leftover spells would be well-used to take the edge off before you sleep.

    Please make any rolls in the IC thread before describing your actions in the monastery. Things have potential to get hairy quickly once we go inside, and I want HP totals clearly settled beforehand.
    As the party makes camp Flynn goes around helping the injured eat, stay well hydrated, and get comfortable, following the lead of anyone more skilled in the healing arts should they help.

    Spoiler: Skill Checks and Healing Magic
    Show
    Cure Light wounds to the most injured party member Merek for (1d8+1)[2] hit points healed (I will try to determine who this individual is from their character sheets and edit this post afterward) (he was down by 7 HPs).

    Also untrained heal checks (preferring to assist another, more skilled person, but willing to be the roll if necessary) to provide extra over-night healing: (1d20)[5] (Fail - Merek), (1d20)[2] (Fail - Lee), (1d20)[1] (Fail - Lorelei), (1d20)[19] (Pass - Lucas), (1d20)[19] (rolls in order of most injured to least)

    Quote Originally Posted by Farmerbink View Post
    The morning dawns, bright and dewy. An uncharacteristically early crisp coolness pervades the forest as the party travels the remaining distance. Droskar's Crag grows until it dominates the northern skyline.
    Flynn whistles softly at the sight of the ruins. "I am not sure what I imagined, but I did not expect it to be so large. I guess the dwarven penchant for construction extends even to secluded monasteries..." he says, trailing off as he gazes at the building in speculation.

    Spoiler: Bardic Knowledge
    Show
    (1d20+2)[4] (Fail) to remember anything of note about the monastery or its previous occupants. Add a +4 to the roll if this check would have been (Local) or (Geography).

  12. - Top - End - #372
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    Lucas shrugs, not as interested in the architecture as his friend. "All I know is it's a long way to come for some mushrooms! The sooner we grab 'em, the sooner we can bring them back to Laurel. What do you think, Lee - you and I scout it out first?"

    When the group is ready to enter the ruins, Lucas walks a bit out in front, making every effort to be as quiet as possible.'
    Spoiler: Skill checks
    Show
    Stealth (1d20+7)[18]
    Perception (1d20+3)[21]
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  13. - Top - End - #373
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: RoR - IC thread

    Lorelei draws her blade and follows close on Lucas's heel.

    Spoiler: Checks
    Show
    Perception: (1d20-1)[13]
    Stealth: (1d20+5)[10]
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  14. - Top - End - #374
    Halfling in the Playground
     
    MonkGuy

    Join Date
    Jul 2014

    Default Re: RoR - IC thread

    "Indeed, quite an impressive monastery. Whoever ran it must have been powerful, once." Merek says, as the ruins come into view horizon. Once the party gets closer, Merek starts walking more quietly, keeping an eye out for any danger.

    Spoiler: Rolls
    Show

    (1d20+6)[13] Stealth
    (1d20+6)[11] Perception
    Last edited by Subucula; 2014-08-28 at 03:50 PM.
    Spoiler: Characters
    Show

  15. - Top - End - #375
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: RoR - IC thread

    Looking at Lee to take the lead, Flynn goes silent and looks around carefully, his new bow drawn and an arrow knocked in preparation of threats.

    Spoiler: Skill Checks
    Show
    Perception (1d20+7)[13], Stealth (1d20+3)[4]

  16. - Top - End - #376
    Pixie in the Playground
     
    ClericGirl

    Join Date
    Jul 2014
    Location
    Texas
    Gender
    Female

    Default Re: RoR - IC thread

    Before going to sleep for the night, Kith makes the rounds to check everyone over and offer healing to anyone who needs it.

    Spoiler: healing
    Show

    I have 1 healing spell to spend on whoever needs it most. (1d8+1)[3]
    profession, herbalist check (1d20+6)[19]


    Kith wakes the next morning with great enthusiasm and energy. She whispers excitedly, Only one more item left to pick up!, and walks with a bounce...though still with care to remain quiet once the ruins are in sight. Seeing everyone else drawing weapons in anticipation of meeting resistance, she draws her hammer.

    Spoiler: skill checks
    Show

    stealth (1d20+11)[24]
    perception (1d20+8)[18]

  17. - Top - End - #377
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    Sure, lets you and I take a walk around the exterior to see if there isn't another way in besides the front door. If there is something still in there, our ability to surprise it would be diminished by going through the front door.

    Lee begins moving slowly around the monastery.

    Spoiler: Actions and Rolls
    Show
    (1d20+5)[8] Perception
    (1d20+5)[12] Stealth

    If there is a window open, or something else that would grant access to the building's interior, Lee will inspect it.

    (1d20+2)[15] Climb check if needed.
    Last edited by Untarr; 2014-08-30 at 07:26 PM.
    Spoiler: Active Characters
    Show

  18. - Top - End - #378
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: RoR - IC thread

    Lee (and the party?) skirt the monastery, leaving a wide berth, for safety's sake. You quickly note that the outer wall appears to be 3 feet thick (sometimes as much as 5 feet), which somewhat explains how the building has lasted without anyone to maintain it for as long as it has.

    Still, without getting too close, the party quickly discovers that, aside from the dilapidated doors, there are three other possible means of entry:

    1: The center of the eastern wall has collapsed inward, leaving plenty of room for a person to walk comfortably into what appears to be a courtyard.

    2: The north-eastern corner of the wall has deteriorated tremendously, revealing what must once have been a usable room on the inside of the compound. Nothing remains but rubble strewn about the floor, and surprisingly, the roof overhangs the area.

    3: Lastly, on the southern part of the western wall, there is a small gap where it appears the ground beneath the wall caved in a few feet. There is room for one medium sized creature to climb through the gap (imagine a small "v" near the ceiling- ample rubble forms a crude ramp, climb check DC 0) into the building beyond. Without getting closer, it is impossible to tell what lies within.

    Spoiler: OOC
    Show
    You guys made it rather unclear as to who was scouting where in what capacity. In the interest of not overly punishing you for Flynn's spectacular fail stealth check, and the vague terminology regarding who was planning on going where, this is the most information you can safely glean. If Lee really wants to get close and inspect the openings, either decide who is going with and roll again, or pick an area and lead in.

    Something tells me that you'll probably end up investigating the whole site anyway. I know I would

  19. - Top - End - #379
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    Lucas, wit' me. Rest of y'all, stay in the brush 'til we wave you forward. Be ready to shoot. Just in case Lucas wakes up wutevers in there. he says with a grin and winks at Lucas before heading towards the walls.

    Spoiler: Stealth and Actions
    Show
    (1d20+5)[23]

    Going with Door #2 (North Eastern Corner)
    Last edited by Untarr; 2014-09-02 at 05:39 PM.
    Spoiler: Active Characters
    Show

  20. - Top - End - #380
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    Spoiler: Perception
    Show
    (1d20+5)[6]
    ROLL THAT BEAUTIFUL BEAN FOOTAGE
    Spoiler: Active Characters
    Show

  21. - Top - End - #381
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    "That pot was not my fault..." Lucas grumbles as he takes up his spear and follows Lee to the northeast entrance.

    Spoiler: Skill Checks
    Show
    Perception (1d20+3)[16]
    Stealth (1d20+7)[9]
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  22. - Top - End - #382
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: RoR - IC thread

    Lee carefully begins stepping through the rubble of the northeastern wall (Map updated), making his way to the closed door at the corner of the room without making a sound. As Lucas nears the area, he stops short, wide-eyed.

    Spoiler: Lucas (or perception 15+1/10 feet to the room
    Show
    This room's darkened, vault ceiling has become a roost for a colony of bats. It is approaching midday, and quite light outside (as opposed to up in the recesses of the ceiling beams)

  23. - Top - End - #383
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: RoR - IC thread

    Lorelei almost reluctantly sheathes her blade and readies her longbow, nocking an arrow and watching for Lee's signal.

    Spoiler: Perception check
    Show
    Perception: (1d20-1)[17]


    PSSST she whispers at Lee, pointing up toward the ceiling of the exposed room.
    Last edited by JWallyR; 2014-09-03 at 01:31 PM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  24. - Top - End - #384
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    Lucas waves his hands wildly, but silently, trying to get Lee's attention. When he has it he gestures upwards at the ceiling with his spear, indicating the sleeping bats. Stepping extra gingerly, now, he tries to cross the room and join Lee at the door before listening at it for any sounds.

    Spoiler: Skill checks & actions
    Show
    Stealth (1d20+7)[18]
    Perception at the door (1d20+3)[13]
    If nothing is heard at the door, Lucas will slowly open it once Lee and Lorelei are ready to cover him.
    Spoiler: Active characters
    Show
    Waylan, Kestros and Auspice (Wrath of the Righteous)


    Lydia (Age of Worms - loot tracking)

  25. - Top - End - #385
    Halfling in the Playground
     
    MonkGuy

    Join Date
    Jul 2014

    Default Re: RoR - IC thread

    Still hiding in the bushes, Merek notices Lee's wild flailing. "What's he doing?" he whispers.

    Spoiler: Continued rolls (if necessary)
    Show

    (1d20+6)[11] Stealth
    (1d20+6)[16] Perception
    Spoiler: Characters
    Show

  26. - Top - End - #386
    Ogre in the Playground
    Join Date
    Nov 2013

    Default Re: RoR - IC thread

    Lee looks up and sees the bats. Holding up his hand to Lucas, the pair stops.

    "We'll be needin' torches to deal with that."

    Lee takes out a torch from his pack, holds it up to the party, and then waves them forward with his other hand. As they approach, he lights the torch.
    Spoiler: Active Characters
    Show

  27. - Top - End - #387
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Nov 2013
    Location
    Texas
    Gender
    Male

    Default Re: RoR - IC thread

    Lorelei returns her crossbow to its strap and moves forward to take a lit torch.
    Last edited by JWallyR; 2014-12-12 at 04:25 PM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  28. - Top - End - #388
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: RoR - IC thread

    Looking at the others and following Lucus' gestures Flynn sees the bats and scrunches his face up in confusion. He sees the others put away their weapons and pulling out torches despite the light of day, and shrugs before doing the same as he follows the rest towards the entrance.

    "Why do we need torches? Are bats afraid of fire or something?" he asks in a hushed whisper as he gets close enough to be heard.

  29. - Top - End - #389
    Pixie in the Playground
     
    ClericGirl

    Join Date
    Jul 2014
    Location
    Texas
    Gender
    Female

    Default Re: RoR - IC thread

    Kith raises an eyebrow at Lucas' flailing, shrugs, and trots up towards him and Lee when she sees the signal. She gets out her torch and eagerly follows into the monastery. neat place...so many secrets to find... she whispers.

    Spoiler: Skill checks
    Show

    Perception (looking for mushrooms more than creatures) (1d20+8)[20]
    Profession, herbalist (1d20+6)[12]
    Knowledge, local (does Kith know anything about the monastery, including where on the property to look for the mushrooms?) (1d20+6)[8]

  30. - Top - End - #390
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: RoR - IC thread

    Spoiler: OOC
    Show
    Apologies, I missed a line in the PDF.

    Please make an acrobatics check (DC 10) to pass through the room without causing too much shifting debris.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •