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2014-08-12, 11:05 AM (ISO 8601)
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- Jun 2006
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- Fairfield, CA
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Is There Any Harm In Making All Spells Dismissable?
As title.
Currently, only spells with (D) in their duration lines are dismissable, which means a significant portion thereof are not.Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2014-08-12, 12:23 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Is There Any Harm In Making All Spells Dismissable?
Well, there are some spells that provide a rather beneficial effect but also have a drawback; two that spring to mind are Tenser's Transformation, which grants insane combat abilities (BAB equal to CL, +4 to physical ability scores, +4 natural armor, +5 on fortitude saves), and Mental Pinnacle, which grants psionics (+4 to Int and Wis, 3 power points/CL, and access to a short list of powers). They both also prevent you from casting spells for their duration. Both spells give you some very powerful options, but with temporary loss of casting as a drawback. If they were dismissible, they'd be more useful; you could end either one as soon as you needed to cast a spell again.
These are two of the more obvious cases, but I think that some spells are non-dismissible to keep them in check; being able to instantly reverse any magical effect you've created can be abused in a lot of ways. For example, casting Transmute Stone to Mud on the floor beneath an enemy, waiting for them to sink down a bit, then dismissing it to trap them halfway in the stone. Because it's also shapeable (and can thus be spread out over a 5-foot-deep area), that lets you essentially eliminate sixteen 5-foot squares' per caster level worth of enemies, pretty much regardless of their hit dice, saving throws, and/or spell resistance.
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2014-08-12, 12:32 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
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Re: Is There Any Harm In Making All Spells Dismissable?
Certainly more of them could be Dismissable without harming things, but there are a few where it might be a bit weird or require some work to make sure they weren't made unduly more potent by this.
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2014-08-12, 12:50 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Is There Any Harm In Making All Spells Dismissable?
It gives a little more power to casters ("the battle's over, we don't need this acid fog in the way anymore" etc.) but I think the range, action cost and need for verbal component are enough to keep it in line. Should be fine but I haven't gone through everything.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2014-08-12, 01:54 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Is There Any Harm In Making All Spells Dismissable?
Does this include instantaneous effects? It would add to book keeping if any wounds or damage faced while fighting a Wizard simply faded away when you killed them.
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2014-08-12, 02:46 PM (ISO 8601)
- Join Date
- Jun 2006
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- Fairfield, CA
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Re: Is There Any Harm In Making All Spells Dismissable?
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2014-08-12, 09:56 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Pacific Northwest
- Gender
Re: Is There Any Harm In Making All Spells Dismissable?
"We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.
Spoiler: PbP Games
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2014-08-12, 10:34 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: Is There Any Harm In Making All Spells Dismissable?
This would lead to all sorts of annoyances. An NPC spellcaster could cast a plethora of buffs for pay, and then sell their services to your enemies to dismiss all those Permanency spells just as a battle starts.
Very bad idea.
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2014-08-12, 10:48 PM (ISO 8601)
- Join Date
- Oct 2010
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Re: Is There Any Harm In Making All Spells Dismissable?
That seems a pretty corner case - they have to be in range, which for many buffs means they have to touch you again. Certainly they're not going to be able to book a flight to
SwitzerlandMenzoberranzan and snap their fingers once there to screw you over.
Yeah, if you're going into battle alongside them they might be able to betray you, but this is scarcely different than simply stabbing you in the back the old-fashioned way.Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2014-08-13, 08:36 AM (ISO 8601)
- Join Date
- Nov 2008
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- Chania, Greece
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Re: Is There Any Harm In Making All Spells Dismissable?
There are classes that their whole spell list is dismiss-able (shadowcaster)
It had led to a small tactical advantage (mainly when our party needs to re-position itself, after laying down some AoE control).
It would weaken the incantatrix, who gains control of spell effects and would slightly buff mind affecting effects on spellcasters.
Dismissing a spell is afreestandard action, that can't be taken out of turn, so you cannot exploit it easily.
So if you can keep up with the additional bookkeeping, IMO it wouldn't seriously affect gameplay.Last edited by peacenlove; 2014-08-13 at 10:00 AM.
Complete Shadow Magic! for Pathfinder Rules. (Google Docs PDF)
Newest: Shadowcaster Archetypes
WIP:Wordcasting Shadowcaster
Previous games: Life in Hell
as Moira
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2014-08-13, 08:39 AM (ISO 8601)
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- Oct 2010
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Re: Is There Any Harm In Making All Spells Dismissable?
Last edited by Psyren; 2014-08-13 at 08:39 AM.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2014-08-13, 08:40 AM (ISO 8601)
- Join Date
- Jun 2013
Re: Is There Any Harm In Making All Spells Dismissable?
In fact, Dismissing a spell is a standard action that does not provoke attacks of opportunity.
Copyed from srd