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2014-08-12, 11:18 PM (ISO 8601)
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Pokémon Thread XXIII: The Thread With No Name
You see, I understand you men were just playin' around, but the Pokémon, it just doesn't get it...
These are friend codes (May be out of date/incomplete: If they are, please PM me with your codes and I'll fix them). For your friends. If you're not on here? It means you're not friendly. Or that for whatever reason your codes didn't get put here. If you're not here, just mention it whenever you can (poke me with a PM if I don't get you up in a couple of days, the thread moves fast and I don't like thread-digging much). Additions in the thread will be added to the end of the respective list, and then will (if I remember) be re-alphabetized... later.
Friend codes, for the uninitiated, are how you connect with other players. The DS (and thus Gen IV & V games) used a different Friend Code for each game you have, while the 3DS uses one Friend Code for the system. DS Friend Codes have been removed from the thread due to Wii and DS online features being discontinued.
Friend Codes and Safaris:
SpoilerYou can only have 100 Friend Codes registered at a time.
To use the Friend Safari, you need to have defeated the Elite Four, and both you and your friend must have added each other. For more details, see here.
GitPName Code CharacterName 3DS(Mii)Name SafariType Pokémon1 Pokémon2 Pokémon3 Alaris 1907-9395-1731 Tom Alaris Flying Farfetch'd Swanna Aotrs 5172-0494-3728 Bleakbane Normal Lillipup Kecleon Smeargle Arcran 2294-3882-2896 Arcran Water Octillery Wartortle Azumarill Armaius 3239-3640-9568 Timothy Ice Spheal Beartic Lapras AstralFire(Full) 0834-1672-7022 Adorabelle Cinder Bug Ledyba Volbeat Venomoth AtlanteanTroll 4055-3788-4115 Fresca Normal Lillipup Loudred bluewind95 0473-9066-8078 Raziel Kallie Grass Tangela Swadloon Gogoat boj0 1693-1768-6943 boj0 boj0 Fairy Swirlix Togepi Floette Burley 1547-6257-5822 Burnerpower 0645-6906-6047 Chase Burner Fire Pansear Pyroar Braixen ChaosArchon 4742-5730-4052 Codswallop 1650-2047-0584 Dan Ghost Lampent Phantump Spiritomb CynanMachae 2964-9109-7883 Cynan Pancham Hariyama Mienfoo Pancham DMan7733 0104-0178-9108 Dennis Psychic Duosion Espurr Munna DarkTira 4012-4193-6629 Flair DarkTira Grass Ivysaur Sunkern Quilladin DarkLightDragon 3110-5232-7003 Gwendolyn DLD2 Water Krabby Floatzel Azumarill Derjuin 2063-0607-0374 Gwen Derjuin Flying Tropius Doduo Tranquill DiegoHavoc 5343-7951-5809 Diana Diego Ghost Lampent Phantump Spiritomb Dihan 3909-7507-9532 Cai Bryn Fairy Kirlia Mawile Floette Drakenkin 1220-6369-1867 RC Steel Forretress Magneton Klefki Dvil 1891-1492-0775 Lorzo Ghost Shuppet Pumpkaboo Dusclops Elhann 4656-7012-2957 Afo Afo Normal Lillipup Loudred Ditto EmperorIng 1134-7922-2243 Rand EmpI Ground Phanpy Dugtrio Palpitoad FallenGeek 2938-7158-7152 UberGeek Fairy Dedenne Mawile Floette FoolishTeeth 2965-0036-6655 Jerome 80s Flying Farfetch'd Woobat Rufflet Forrestfire 0044-4109-2187 Linae Normal Kecleon Dunsparce Smeargle Freudianship 0791-1490-0816 Victoria Ice Delibird Bergmite Piloswine Gengy 1762-3248-0955 Genaur (Redacted) Dark Pawniard Crawdaunt Liepard geonova 3625-8744-4346 Geo Geo Water Wartortle Panpour Poliwhirl GiftJeraff 0662-3715-4355 Venkman Fighting Mankey Throh Hariyama Goldfly 1203-9717-6298 Gold Gold Electric Pikachu Electrode Luxio Gulaghar 4012-3882-1934 Nadia Ghar Fairy Dedenne Mawile Floette HandsomeGoblin 0920-0919-2787 HappyGravity 2208-5735-4223 Eileen -_- Poison Swalot Kakuna Croagunk Harnel 5472-7302-7698 Halae Halae Water Krabby Gyarados Frogadier Hogwarts9876 3024-5607-5601 Adam Adam HunterNoventa 0189-8423-5030 Emi Emi Electric InfernallyClay 1891-1230-7244 Alice Winny Psychic Sigilyph Grumpig Duosion JustPlayItLoud 4785-6164-8724 Toaster Brett Fire Magmar Charmeleon Ninetales Keris(Full) 2423-2600-9179 Tarn Tarn Water Bibarel Floatzel Frogadier Kurgan 1478-3987-4689 Kurhanik Kurgan Steel Magneton Forretress Klefki Kuroten 2809-8617-8608 Raijin/Akemi Water Panpour Floatzel Frogadier Kuulvheysoon 5257-9453-0107 Ariik LawlessIII 5129-1568-6363 Gorgeous Andrew Flying Farfetch'd Woobat Fletchinder LordFullbladder 5343-8973-8240 SheG Normal Aipom Minccino Ditto Mattarias,King(requestonly) 5343-8171-8375 Mattarias Mattarias Water Bibarel Floatzel Frogadier MeatShield#236 1950-7553-3565 Thomas Meatshield Bug Combee Beautifly Pinsir MercenaryPen 4227-2044-9144 MercenPen Flying Pidgey Tranquill Hawlucha Mtg_player_zach 1590-5500-0148 Zach Zach Electric Pikachu Dedenne Luxio NeoPhoenix0 2852-8259-2899 Victoria NeoPhoenix Water Octillery Floatzel Azumarill noparlpf 0705-3326-2027 Jude Jude Flying Spearow Woobat Rufflet OracleofWuffing 2234-7142-0224 T-Dawg Dragon Dragonair Gabite Sligoo Othesmo 0533-5350-5769 Gaius Electric Emolga Electabuzz Manectric Partof1 4313-0044-7312 Magnus Tom Bug Ledyba Beautifly Vivillon Peelee 5370-1262-5440 Peelee Peelee Flying Pidgey Tranquill Rufflet Peelee'sWife 4339-2708-2563 Sephrenea Sephrenea Ice Delibird Sneasel Lapras Perkinz 1993-7396-5551 Armads Fighting Pancham Mienfoo Riolu PingPongAlong 4914-4022-6171 Pierre Jake Psychic Wobbuffet Gothorita Abra ProphetRipley 3437-3875-9174 Artemis Carebear Water Bibarel Gyarados Psychotic 2836-0282-0242 Jimmy Jimmy Steel Forretress Mawile Klefki Quietus 3067-5701-8746 Qwertystop 1805-2284-9978 Qwertystop Qwerty Dark Mightyena Crawdaunt Absol Rezkeshdadesh 0104-0343-1530 Gaston/Sylthia Rezzy Psychic Espurr Grumpig Girafarig RisingPhoenix 2492-5555-9928 Mortimer Dimi Psychic Sigilyph Abra Xatu RyuhoTsugu 3823-9797-6825 Periphas εχθρός Fire Growlithe Charmeleon Fletchinder SaintRidley 1650-2179-8114 AElfgif/DońaXimena ColbertJr Ice Beartic Snover Sajiri 0748-2783-1667 Sadi Sajiri Psychic Abra Espurr Xatu Sasaisen 2380-3648-0994 Trevor Sasaisen Grass Pansage Petilil Maractus ScowlingDragon 2148-8339-5834 Ground Sandshrew Marowak Diggersby Seerow 4184-2537-0787 Jack Psychic Grumpig Gothorita Sigilyph Shinken 4442-0172-6654 Shinken Flying Pidgey Hoothoot Fletchinder ShinyRocks 2294-4502-1203 Joelio Ice Snover Beartic Cloyster SKarious 2449-5207-9736 Shai Poison Kakuna Ariados Drapion spectralphoenix 1864-9713-0312 Alex Normal Teddiursa Minccino Smeargle Svata 5215-0731-7054 Talvereaux 2406-5576-5996 Poison Seviper Ariados Toxicroak TamerBill 4828-4410-2451 Bex Bill Poison Venomoth Gloom Terazul 3411-1167-8365 Pen Pen Water Frogadier Wartortle Bibarel TheSuccubus 4613-7683-1174 Doc TheGeckoKing 4098-2424-2486 Martin Martin Psychic Grumpig Espurr ThelazyMage 2938-7262-8516 Eric Eric Dark Nuzleaf Sandile Absol ThePhantom 2680-8881-4704 GR Ghost Shuppet Pumpkaboo Drifblim Thormag 0619-3578-2378 Thormag Grass Oddish Petilil Quilladin Togath 1650-2364-0504 Merry Ken Flying Pidgey Tranquill Tono 1478-3812-1377 Tono Bug Butterfree Heracross Masquerain truenekomancer 0619-4369-0275 TSK Bug Butterfree Illumise Tylorious 3668-7804-7430 Tylor Tylor Fire Charmeleon Magmar Braixen urbanwolf 4425-1730-5201 King Fighting Pancham Mankey Tyrogue userpay 2036-6900-9795 userpay Fairy Togepi Spritzee Winterfate 1246-9091-8502 Winterfate Ice Snorunt Bergmite Cloyster WJMill 3625-8308-8437 Whitney Whitney Fighting Machoke Throh Breloom Wookieetank 5386-8601-6140 YukiAkuma 1633-4400-9136 Yuki Will Ghost Shuppet Phantump ZamielVanWeber 3067-5161-6274 Zamiel Electric Electabuzz Pachirisu Galvantula ZeltArruin(Requestonly) 3840-5756-8123 ZeltArruin Rock Corsola Dwebble Rhydon
The Last Thread: Hoenn Confirmed!
Helpful Links/Hints For Adventuring Ten Year Olds
Bulbapedia
Smogon
Metalkid's IV Calculator
Serebii
Useful NPCs in XY (on Serebii)
Pokémon Online (for battles over the internets when you don't want to bother training things by hand)
Spoiler: Breeding For Dummies
So, you're tired of navigating a Pokemon thread where everyone uses fancy words and stuff? Well no worries! Here's a guide on... BREEDING FOR DUMMIES!
One of the first things to remember in breeding is that there are Natures that help and ones that hinder. For instance, a Special Attacker such as Mewtwo would be hindered by an Adamant nature, but helped in his stat growth by a Modest nature. To improve your chances for getting a particular Nature in a child Pokémon, use at least one parent with the Nature you want, and give it the Everstone. In Gen IV, the Everstone doesn't guarantee the inherited Nature, though it does in Gen V and VI.
Brilliant Spreadsheet for Growth.
Some IVs (don't know what an IV is? Check the next spoiler box!) are randomly inherited from the parents. You can lock in a maximum of one IV by giving a parent the corresponding Power training item (Power Bracer for Attack, Power Lens for Special Attack, and so forth), or (starting with XY) randomly inherit 5 (instead of the normal 3) by holding the Destiny Knot. Use Flat Battles to determine the IVs of a hatched Pokémon, or if you only care about the highest IV and the sum of all of its IVs, you can take it to a guy who's in the lobby of either the Battle Tower or the Battle Subway in the DS games, depending on the generation, and in the Kiloude City Pokémon Center in XY. You're looking for them to judge it Relatively Superior overall and Can't Be Better in its best stat. The XY judge will also tell you about any really bad IVs the Pokémon has.
The third main thing with breeding is Egg Moves. Egg moves are moves the parent has, and passes down to a child. For instance, in my breeding of Chimchar, the egg moves are Grass Knot and Swords Dance, which are passed down to the child who gets said moves from the start. In order to pass on most Egg Moves, the father must know the move (Genderless Pokémon never learn Egg Moves). These include all of the moves that are listed as the child Pokémon's Egg Moves in a move list chart, as well as any compatible TMs or HMs. You can also pass on moves that the child would learn by level-up that aren't in those two lists--for these, both parents must know the move. In XY, some moves can be inherited from the mother...
The fourth and final thing to keep in mind are Hidden Abilities. Starting in Generation V, most Pokémon were assigned an additional ability that they could only get if you caught them under certain circumstances (the special Darmanitan in Desert Resort, or Pokémon found in hidden grottoes, the Dream World, or some in Friend Safaris). Some Hidden Abilities are highly sought-after, like Dragonite's Multiscale. If the mother has the Hidden Ability, the children will inherit it. The father can occasionally pass down the Hidden Ability if bred with a Ditto.
Dr. Strangemon or: How I Learned to Stop Worrying and Love the Min-Max
Spoiler: Or, a Primer On How Stats WorkDon't feel the need to bother with this stuff unless you're playing against humans or at one of those "Battle Whatever" places. You shouldn't need it for most of the game, and it can be kind of a pain.
First, the equations. These are how the game calculates the Pokémon's final stats.
HP = (IV + 2*Base + EV/4) * Level/100 + 10
Others = ((IV + 2*Base + EV/4) * Level/100 + 5) * Nature
So, at level 100, 1 IV or 4 EV raises a Pokémon's stat by 1 while a 1 point difference in Base stat is worth 2.
Nature
Most natures raise one stat and lower another, while some don't change any stats. A raised stat has a multiplier of 1.1 (or +10%), a lowered stat has a multiplier of 0.9 (or -10%), and a neutral stat has a multiplier of 1.0.
Base Stats (Base)
With a new generation just out, there's a lot of talk about finding out about a Pokémon's base stats. What are these, some of you ask? Well, they're modifiers to stats that a Pokémon gains just by being that kind of Pokémon. A (normal) Tyranitar has a base Attack of 135, a Mewtwo has 154 base Special Attack, and so on. When a Pokémon's stats change as it Mega Evolves or changes Form, it does so by changing the set of base stats it looks at. Otherwise, these base stats can't be changed (hence the "base"). At level 100, a Pokémon gets twice its Base stat to its final stats.
Individual Values (IV)
In addition to base stats, every Pokémon gets a bonus of 0-31 points applied to each stat. So a level 100 Tyranitar could have an attack stat of 273, or it could have a attack of 304. That bonus is the IV.
A Pokémon has its IVs generated the moment you meet it, or accept its egg, and there's no way to change them. You're stuck with what you've got. However, you can influence them a little, if you're willing to breed. Bred Pokémon don't randomly generate all their IVs, they inherit up to 3 from their parents. In XY, giving a parent the Destiny Knot causes them to inherit five random IVs instead. There's a few other ways of influencing IVs in bred Pokémon, which are explained in the breeding section.
In addition, in XY, some Pokémon are guaranteed to have some "perfect" (31) IVs. Pokémon found in the Friend Safari will have two random perfect IVs, while Pokémon that can't breed will have 3.
Effort Values (EV)
Every time you win a fight, your Pokémon get experience, but that's not all they get. Every Pokémon also gives out effort points. For every 4 effort points in a particular stat, your Pokémon gains 1 point in it. So if that Tyranitar from earlier with 304 attack had 4 attack EVs, his actual attack would be 305. If he had 252 attack EVs, it'd be 367. Sounds handy, but there are limits. You can't have more than 255 points in a single stat, and you can't have more than 510 EVs in total.
You'll see a lot of Pokémon with 252 attack/special attack EVs, 252 speed, and 4 HP, but there are a lot of ways to configure them. Defensive Pokémon will obviously focus on different things, Pokémon which use both physical and special attacks will need to split EVs between them or possibly sacrifice speed, and so on.
It's a tremendous pain to work out what EVs your Pokémon has (if you weren't keeping track, anyway), so you'll likely want to start with a Pokémon that you freshly hatched and work from there, though you don't have to. There are 6 berries that reduce EVs in a single stat each, so you can use those to reset your Pokémon and start from scratch. After that, just keep a careful record of what you fight, and only take down Pokémon that you know give you the EVs you want.
EV training takes a while, but there are a few ways you can speed it up. The first is an astonishingly rare status condition called Pokérus. Any Pokémon with Pokérus gets double EVs from fights, and will spread the Pokérus to any Pokémon in your party for the first 72 hours after it catches it. After those 72 hours it stops being contagious, but still gets double EVs. Pokérus has something like 1/20000 chance to appear on wild Pokemon, but with the magic of the internet I'm sure you can obtain it.
The second way to speed up EV training is through Power Items. If a Pokémon is holding the right item, they get bonus EVs from every fight. For example, a Pokémon holding a Power Lens will get 4 special attack EVs. A Pokémon holding a Power Anklet will get 4 speed EVs. A Pokémon holding a Macho Brace will just get double the EVs of whatever they're fighting. These bonuses are doubled if you have Pokérus.
The third way to speed up EVs is through vitamins. Each vitamin given to a Pokémon gives them +10 EVs in a certain stat, up to a limit of 100. 1 protein gives 10 attack EVs, 10 give 100. These unfortunately aren't doubled by Pokérus or items, so you'll have to pay for the full amount. Luckily money is easy to come by in these games.
Just as an example, I'll show how I EV'd my Gengar.
First, I gave him 10 calcium, and 10 carbos, so 100 special attack and 100 speed already.
After that, I gave him Pokérus and a lucky egg, got him to meet a Floatzel (2 speed EVs, doubled to 4 because of Pokérus), and then sent out my Weezing to explode on it so Gengar could get all the experience, for a higher level and 100 special attack, 104 speed.
After that, I gave him a Power Lens, flew over to the Old Chateau, and killed 15 Gastly (1 special attack from Gastly, 4 from the lens, doubled to 10 from Pokérus) for 150 special attack EVs, bringing my total to 250 special attack, 104 speed.
After that I equipped a power anklet and killed one more Gastly (1 special attack from Gastly, 4 speed from the anklet, doubled to 2 and 8 from Pokérus), meaning Gengar had 252 attack, and 112 speed.
Leaving the anklet equipped, I flew to Route 201, and killed 14 Starly (1 speed from Starly, 4 from the anklet, meaning 10 speed per starly thanks to Pokérus), for a total of 252 attack, 252 speed.
All that was left after that was to kill a Bidoof with a Power Weight (1 HP from Bidoof, 4 from the Weight, 10 thanks to Pokerus, although I only gained 6 points because I hit the EV cap), leaving my Gengar with 252 special attack EVs, 252 Speed, and 4 HP, just how I wanted him.
Roughly an hour's work, and one Pokemon down.
In XY, there's an additional method of EV training, which doesn't involve beating up wild Pokémon, but you instead play minigames (called Super Training) with the Pokémon. This lets you choose which stat you'll train, and awards you 4 EVs per difficulty level (so +4 for level 1, +12 for level 3). In addition, you may gain special training bags that can make further Super Training easier, reset your EVs entirely, or other effects. The training system also displays your earned EVs graphically (but not numerically), making it somewhat easier to keep track of a Pokémon's EVs.
tl;dr: The simplified version of EVs/IVs - EVs are gained by fighting other Pokémon. They vary by the Pokémon defeated. They increase your stats for every 4 gained. IVs are inherent to a Pokémon. They increase stats for every point possessed, and range from 0 to 31. EVs have to be manually tracked or else removed entirely with certain berries. IVs can be checked by knowing the EVs of a Pokémon and then plugging its stats into an IV calculator. The higher the Pokémon's level, the more accurate; level 100 wifi battles provide maximum accuracy.
Now, you might ask, "Mando Knight, how do you get those accented e's?" On a PC, change your keyboard layout to US-International, and press 'e. For some versions of Windows, if you don't want the US-International keyboard on all the time, you can also have it switch between different registered keyboards with a press of Ctrl+Shift. You can also copy-paste them from someone else's posts. Or the thread title.Last edited by Mando Knight; 2014-10-11 at 03:24 PM.
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2014-08-12, 11:25 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
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2014-08-12, 11:27 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
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2014-08-12, 11:31 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Also, idea: Pokémon Techno. Have various beats and such keyed to different moves, then play a battle. Sandstorm would be a "dududududu" or something.
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2014-08-12, 11:45 PM (ISO 8601)
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2014-08-13, 12:09 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
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2014-08-13, 12:25 AM (ISO 8601)
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2014-08-13, 06:47 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Ah, new thread. Although the reference of the thread name is lost on me.
Avatar by Sajiri
3DS Name: Rezzy, FC: 0104-0343-1530
Lots of bred Pokemon, complete list on my Gym Leader Page of the Giant League Wiki, PM me if you'd like to trade for one.
Fire Emblem Fates Castle Address
05107-66614
62592-54117
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2014-08-13, 09:23 AM (ISO 8601)
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2014-08-13, 09:41 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Hm. You know, dumb as Mega Slowbro works, one thing makes it seem less stupid:
Imagine Mega Slowking. Just a giant crown with two little feet sticking out the bottom...
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2014-08-13, 09:55 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
... But this isn't the Clint Eastwood thread.
Blur. I really want greater symmetry in who gets Megas, though I doubt we'll see that no. (Where's my Mega Blastoise and Venusaur X?) Still, they kind of did it with Mega Sableye as a compliment to Mega Mawhile. Perhaps we will see such an absurd looking Mega Slowking in the future...
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2014-08-13, 11:24 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Maybe Mega Slowbro will get access to Rapid Spin?
Last edited by OracleofWuffing; 2014-08-13 at 11:24 AM.
"Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
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"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
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2014-08-13, 03:14 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Anybody managed to have quick squiz to see if they found out what my third freind safari Pokemon is yet, by any chance?
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2014-08-13, 03:55 PM (ISO 8601)
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2014-08-13, 08:12 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Sorry to Arcran who was challenging me. I was feeding my son.
Avatar by Sajiri
3DS Name: Rezzy, FC: 0104-0343-1530
Lots of bred Pokemon, complete list on my Gym Leader Page of the Giant League Wiki, PM me if you'd like to trade for one.
Fire Emblem Fates Castle Address
05107-66614
62592-54117
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2014-08-13, 09:43 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Pokemon friend code : 3067-5701-8746
Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.
Padherders for my phone and my tablet!
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2014-08-14, 03:39 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
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2014-08-14, 06:09 AM (ISO 8601)
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Avatar by Sajiri
3DS Name: Rezzy, FC: 0104-0343-1530
Lots of bred Pokemon, complete list on my Gym Leader Page of the Giant League Wiki, PM me if you'd like to trade for one.
Fire Emblem Fates Castle Address
05107-66614
62592-54117
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2014-08-14, 07:32 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Pokemon friend code : 3067-5701-8746
Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.
Padherders for my phone and my tablet!
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2014-08-14, 11:11 AM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Huzzah!
I just got my second shiny Vanillite!
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2014-08-14, 12:05 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Well, once the worst has happened, you can at least move on to start picking up the pieces. Long story short, my grandfather died late Tuesday night. It wasn't really unexpected, we knew it was just a matter of time (though we'd all expected days rather than hours since Mum had last seen him), but it still hits as hard. But - in some ways... the uncertainly is over. The dreaded call finally came, and now we can move on. And grim though it is, it does alleviate some of the stress for us all in making all the extra visits to see him and taking Nanny to see him (which my Mum - who is disabled herself - found very draining. Necessary, of course, and without complaint, but even so, it has been a hard few months since Nanny has had a rough spot herself, though she's got back to pretty good (as far as it goes).
And he had is faculties at the end, wasn't alone (even if he'd passed by the time we got ther,e the nurses were with him and somehow I think he'd prefer it that way; he never did like a fuss being made over him) and he'd spent his last day looking at photos of all the family and knew he was well-loved and we were all safe.
So we take what comfort we can from that.
Okay, that was... not all that short in the end but I do tend to go on a bit at times like this...
Aaaanyway, back on topic.
Originally Posted by Quietus
I also had another stab at the Great Charmander Breeding Project and I appear to have got at least a couple of female Solar Power Charmanders - literally my next job is going to go check their IVs and see how good they are before I can start back on the next round.
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2014-08-14, 01:07 PM (ISO 8601)
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2014-08-14, 01:07 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
One of these days, I need to learn how to breed decent pokemon...
Avatar by Recaiden.
friend code is 5258-0586-5870
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2014-08-14, 01:19 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
They never used it? As far as I know it hasn't been used since DPP (the first time I looked into competative stuff), but probably was never used, because it's dumb. Typically it's listed as "No Item-Clause", which can cause a bit of confusion.
There are tons of guides, just google it.Last edited by ZeltArruin; 2014-08-14 at 01:20 PM.
~ZA
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2014-08-14, 04:22 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
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2014-08-14, 04:50 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
The standard argument is, I think, that it prevents teams from having more than one or two mons with the same role, since there's usually only one good item for any given thing. The biggest group hit is defensive teams, since you only get one Leftovers (and maybe a Black Sludge if you've got a Poison-type tank or wall). Offensive teams are still possible since you've got three different Choice items plus Focus Sash.
I could be wrong, of course - I never really got the reasoning.
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2014-08-14, 04:56 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
Species clause has nothing to do with Item Clause, that's a false equivalency. As for Item Clause, the 'actual game' has little impact upon Smogon, but I don't know past games well enough to speak for them. To me it's an unnecessary addition, if not entirely pointless.
~ZA
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2014-08-14, 05:08 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
You can absolutely have defensive teams with one leftovers. It does demand certain pokemon (Gliscor) to work well though.
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2014-08-14, 05:13 PM (ISO 8601)
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Re: Pokémon Thread XXIII: The Thread With No Name
I am not saying they're equivalent, I am saying that they're comparable that they're both the standard in the official game format, and that if you're going to import one of the clauses, you may as damn well do the other.
You absolutely had to up until the Gen V Smogon meta, and presumably you always will have to for the in game meta. For as many changes as Smogon makes, removing rules standard to the VGC play style is dumb.
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2014-08-14, 05:33 PM (ISO 8601)
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