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Thread: Destructive Dispel
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2014-12-22, 10:58 AM (ISO 8601)
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- Jun 2011
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Destructive Dispel
Is Destructive Dispel worth the feat? Sur it's sickened at the least, staggered at best. But it's only for a round, unless there's a trick to extend it.
If I'm a monk using lettuce as an Improvised Thrown Weapon, does that make me a salad-tosser ???Les Goblins Toxiques : A geek blog (in French) where I write about RPG, M:TG and such. Also has a podcast / radio show.RIP 2012 We had a great run but RL caught up with us!
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2014-12-22, 11:15 AM (ISO 8601)
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- Oct 2010
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Re: Destructive Dispel
If you plan to dispel a lot, sure. No-save-just-suck is always nice.
Check with your DM how it interacts with area dispels as that is a point of contention.Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2014-12-22, 11:25 AM (ISO 8601)
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- Jun 2013
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2014-12-22, 11:34 AM (ISO 8601)
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- Oct 2010
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Re: Destructive Dispel
And this is the interpretation I agree with. But just to play devil's advocate, GDM says:
Area Dispel: When greater dispel magic is used in this way, the spell affects everything within a 20-foot-radius burst. Roll one dispel check and apply that check to each creature in the area, as if targeted by dispel magic.Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2014-12-22, 11:37 AM (ISO 8601)
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- Aug 2010
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2014-12-22, 12:08 PM (ISO 8601)
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- Jun 2011
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- Montréal, Québec
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Re: Destructive Dispel
If I'm a monk using lettuce as an Improvised Thrown Weapon, does that make me a salad-tosser ???Les Goblins Toxiques : A geek blog (in French) where I write about RPG, M:TG and such. Also has a podcast / radio show.RIP 2012 We had a great run but RL caught up with us!
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2014-12-22, 01:17 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Destructive Dispel
By the time you get it (CL11) there's lots of better feats to get. Sickened isn't all that strong and lots of creatures are naturally immune to stun. A lot of the rest have high fort saves.
In short, unless you plan on a dedicated dispel build i'd say it's not worth it. Get a feat that's useful more often or, if you have to get a situational one, one that is more powerful.
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2014-12-22, 02:56 PM (ISO 8601)
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- Jun 2005
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- Toronto, City of Spires
Re: Destructive Dispel
I'm not really sold on the feat as a general feat for casters. The more generous ruling, in which you can Greater Dispel to hit everyone in an area with a no-save-and-suck, is pretty powerful assuming you can successfully dispel effects. Sickened is an OK condition, makes your enemy a little worse at everything.
If you're already considering investment in Dispelling, Destructive Dispel + Dispel Synergy (Ultimate Combat) + Spell Specialization (Dispel Magic) + Spell Perfection (Dispel Magic) + Quicken Spell, come 15th level, give you a pretty vicious high-CL dispel check, as a Swift action, that inflicts Sickened and -2 additional to your target's saves vs. your spells.
Granted, that's probably the majority of your feats right there. But it gives you a +4 to your Dispel check, which will really help you knock out a high-level buff; it allows you to follow up in the same turn with another knockout spell; and it inflicts a total -4 to your enemy's saves.That is not dead which can eternal lie
And with strange aeons even death may die.
Expand for quotes.
Abd's contribution to the Animate/End A World project.
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2014-12-22, 02:57 PM (ISO 8601)
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- Jan 2014
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- Seattle
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Re: Destructive Dispel
It might be fun for an Arcanist who takes the dispelling and counterspelling exploits, since he'll get more opportunities to trigger it and will want to eke a bit more out of those spells, but it's going to be apretty niche thing, and its usefulness will be very contingent on what you run into. I'd rank it as decent for an Arcanist, potentially useful for a Sorcerer, and highly situational for a Wizard.