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  1. - Top - End - #31
    Bugbear in the Playground
     
    Filtro's Avatar

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Lewis and Gromil swing their weapons at one of the goblins, who dodges both attacks with cat-like reflexes. Like a very ugly cat, anyway.

    Meanwhile, Goblin 1 tries to slash Zimira with his scimitar.

    atk roll - (1d20+4)[18]
    damage - (1d6+2)[3]

  2. - Top - End - #32
    Ettin in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Zimira Fontaine

    "Gah!" Zimira gasps in pain as the small green creature slashes at her with it's blade, being lucky enough to get in through a gap in her armor. She tightens the grip on her javelin and thrusts it at the vile thing.

    Spoiler: Actions
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    AC : 18
    HP : 9

    Move: None
    Action: Attack Goblin 1 using Javelin
    Attack : (1d20+5)[20] vs AC
    Damage : (1d6+3)[7]
    I stream RPG sessions, campaign preparation, and world-building via my Twitch Channel and upload them to my Youtube Channel.

  3. - Top - End - #33
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Thomas Therin

    "Not even worth my time! DIE, wretched things!"

    Thomas makes a series of hand gestures and, with a word, shoots a Ray of Frost at one of the goblins.

    Spoiler: Actions
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    HP:8
    AC:13
    Attack Goblin 1 (1d20+6)[12] for (1d8)[5] damage
    Last edited by Super Evil User; 2014-09-19 at 01:29 AM.
    " Welcome, Nerevar. Together we shall speak for the Law and the Land, and shall drive the mongrel dogs of the Empire from Morrowind. "

  4. - Top - End - #34
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    RedKnightGirl

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Viola Knight

    "They're just a bunch of gobs! Not like they really pose any kind of threat to the likes of us!"

    Lacing her words with a tinge of enchantment magic, Viola's jeers seem to sap the motivation from the goblins archers.

    Spoiler
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    Viola uses Vicious Mockery on Goblin 2. Goblin 2 must succeed on a DC 14 Wis saving throw or take (1d4)[4] psychic damage and suffer disadvantage on the next attack before the end of its next turn.

    HP 10/10
    AC 14
    Last edited by Celsius; 2014-09-19 at 06:39 AM.

  5. - Top - End - #35
    Bugbear in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Zimira stabs Goblin 1. The goblin howls in pain but he's not quite dead yet.

    Thomas launches a Ray of Frost, but misses the goblin.

    Viola mocks Goblin 2. Suddenly, the goblin seems to lose his focus. While still alive, he's practically brain dead.

    Next round

    Goblin 2 tries a desperate attempt to shoot an arrow at Viola.
    first atk roll - (1d20+4)[15]
    second atk roll - (1d20+4)[16]
    damage - (1d6+2)[3]

    Goblins 3 keeps attacking Lewis
    atk roll - (1d20+4)[11]
    damage - (1d6+2)[7]

    Goblin 4 focuses his bow on Gormil
    atk roll - (1d20+4)[20]
    damage - (1d6+2)[7]

    1st - Goblins 2, 3 and 4 - done
    2nd - Gormil and Lewis
    3rd - Goblins 1
    4th - Thomas, Viola and Zimira

  6. - Top - End - #36
    Bugbear in the Playground
     
    BardGuy

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Lewis Sanderson

    HP: 13
    AC: 19

    Lewis evades the goblin's (goblin #3) second attack. He attacks goblin #3.

    Spoiler
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    (1d20+6)[11]
    Last edited by Fighting_Ferret; 2014-09-19 at 09:48 AM.

  7. - Top - End - #37
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Gormil Stonehand takes an arrow to the shoulder. Growling in pain, he pulls out the arrow, spitting at his enemies in contempt. Is that the best you can do? Drawing upon the divine might of his patron, he finds the strength to shrug off the wound and swing his hammer as if nothing happened.

    Spoiler
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    Bonus action: Healing Word to heal (1d4+4)[5]
    Action: Attack the goblin #3 (1d20+3)[8] damage (1d8+1)[5]

    HP 9/11
    AC 18
    Last edited by Galen; 2014-09-19 at 11:05 AM.

  8. - Top - End - #38
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Both Lewis and Gormil miss their attacks.

    Goblin 1 keeps attacking Zimira.
    atk roll - (1d20+4)[8]
    damage - (1d6+2)[4]

    1st - Goblins 2, 3 and 4 - done
    2nd - Gormil and Lewis - done
    3rd - Goblins 1 - done
    4th - Thomas, Viola and Zimira

  9. - Top - End - #39
    Ettin in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Zimira Fontaine

    "You'll have to do better than that you cur!" Zimira graps her javelin so tight that the leather gloves beneath her gauntlets creak in protest then she shoves the spear forward towards its target.

    Spoiler: Actions
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    AC : 18
    HP : 9/12

    Move: None
    Action: Attack Goblin 1 using Javelin
    Attack : (1d20+5)[17] vs AC
    Damage : (1d6+3)[4]
    I stream RPG sessions, campaign preparation, and world-building via my Twitch Channel and upload them to my Youtube Channel.

  10. - Top - End - #40
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    RedKnightGirl

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Wincing as the goblin's arrow slashes a wound in her forearm, Viola dashes forward with a lunging stab at the offending goblin.

    "Take that!"

    Spoiler
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    Mve: Move to melee with Goblin#2
    Act: Attack Goblin#2, Hits (1d20+5)[8] AC for (1d8+3)[6] damage

    AC 14
    HP: 7/10

  11. - Top - End - #41
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Thomas Therin

    "Hmph, whatever. This time I won't miss!"

    Another Ray of Frost leaps from Thomas Therin's hand's, the mage wearing a slightly irked expression on his face.

    Spoiler: Actions
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    HP:8
    AC:13
    Attack Goblin 1 (1d20+6)[10] for (1d8)[6] damage
    " Welcome, Nerevar. Together we shall speak for the Law and the Land, and shall drive the mongrel dogs of the Empire from Morrowind. "

  12. - Top - End - #42
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Zimira stabs Goblin 1 in the chest and kills it.

    Viola misses Goblin 2, as he gets his senses back.

    As Goblin 1's chest is pierced by Zimira's javelin, he falls back, being missed by Thomas' Ray of Frost.

    Goblin 2 draws his scimitar to confront Viola.
    atk roll - (1d20+4)[17]
    damage - (1d6+2)[7]

    Goblins 3 keeps attacking Lewis
    atk roll - (1d20+4)[14]
    damage - (1d6+2)[6]

    Goblin 4 shoots an arrow at Gormil
    atk roll - (1d20+4)[20]
    damage - (1d6+2)[7]

    1st - Goblins 2, 3 and 4 - done
    2nd - Gormil, Lewis, Thomas, Viola and Zimira
    Last edited by Filtro; 2014-09-23 at 04:12 PM.

  13. - Top - End - #43
    Bugbear in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    The second arrow pierces Gormil's armor, and the dwarf looks now like a pincushion. Oh, how he would long to crush that miscreant's skull... but another goblin in there, in his face, and that needs to be dealt with first. Moradin, grant me strength! He yanks this arrow out as well, and keeps swinging his hammer at the goblin hear him, finally drawing blood this time. Pink watery Goblin blood. I'll have to wash that filth off my weapon as soon as this is done.

    Spoiler
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    Bonus action: Healing Word to heal (1d4+4)[8]
    Action: attack Goblin #3 (1d20+3)[20] damage (1d8+1)[3]

    HP 10/11
    AC 18
    Last edited by Galen; 2014-09-23 at 04:20 PM.

  14. - Top - End - #44
    Dwarf in the Playground
     
    RedKnightGirl

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Contrary to her expectations, the goblin that Viola attacked had a backup plan in the form of a rusty but wickedly curved scimitar. Twisting her body in an awkward angle in a futile attempt to reposition herself, the minstrel inadvertently opens herself to attack from her opponent. She receives a painful cut down her back, and falls to the ground, unconscious.

    Spoiler
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    AC 14
    HP 0/10

    Death Saving Throw: (1d20)[12]

  15. - Top - End - #45
    Ettin in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Zimira Fontaine

    "No!!!" Zimira manages to utter but a single word asViola crumples to the ground at the hands of the small green-skinned creature. The paladin charges at the goblin and jabs at it with her javelin.

    Spoiler: Actions
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    AC : 18
    HP : 9/12

    Move: Move adjacent to Goblin 2
    Action: Attack Goblin 2 using Javelin
    Attack : (1d20+5)[21] vs AC
    Damage : (1d6+3)[8]
    I stream RPG sessions, campaign preparation, and world-building via my Twitch Channel and upload them to my Youtube Channel.

  16. - Top - End - #46
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Thomas Therin

    Thomas bites his lower lip in frustration and stomps his foot on the ground."OK, I have HAD it! MAGIC MISSILE!"

    Spoiler: Actions
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    HP:8
    AC:13
    Thomas aims each dart of his Magic Missile spell at a corresponding goblin.
    Attack Goblin 2 (1d20+6)[9] for (1d4+1)[4] damage
    Attack Goblin 3 (1d20+6)[23] for (1d4+1)[5] damage
    Attack Goblin 4 (1d20+6)[14] for (1d4+1)[3] damage
    Last edited by Super Evil User; 2014-09-24 at 07:25 AM.
    " Welcome, Nerevar. Together we shall speak for the Law and the Land, and shall drive the mongrel dogs of the Empire from Morrowind. "

  17. - Top - End - #47
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    BardGuy

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Lewis Sanderson

    HP: 13
    AC: 19

    Lewis will continue his offensive on goblin #3

    To Hit:
    (1d20+6)[12]

    Damage:
    (1d8+4)[6]

  18. - Top - End - #48
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Gormil whispers a prayer and feels reinvigorated as he cracks Goblin 3's head open. It's dead.

    Viola is struggling for her life.

    Zimira avenges the bard at stabs Goblin 2 in his neck. He's a goner.

    The last goblin tries to run and makes his escape through the bushes.

    Thomas and Lewis, you do not spend Magic Missile and you can re-play your turn.

  19. - Top - End - #49
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    BardGuy

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Lewis Sanderson

    HP: 13
    AC: 19

    Lewis will move to Violet and use first aid.

    (1d20+3)[12]
    Last edited by Fighting_Ferret; 2014-09-24 at 12:49 PM.

  20. - Top - End - #50
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Thomas Therin

    "Come on, come on, come on! Don't die on me now!"

    Thomas attempts first aid on Viola.

    (1d20+1)[10]
    " Welcome, Nerevar. Together we shall speak for the Law and the Land, and shall drive the mongrel dogs of the Empire from Morrowind. "

  21. - Top - End - #51
    Bugbear in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Gormil also rushes to Viola's help, but it seems the previous efforts of his allies already stemmed the flow of blood and she's in no immediate danger. The dwarf is embarrassed at having wasted the favors of Moradin on keeping his own thick hide un-punctured rather than protecting an ally. Muttering a curse under his breath, he tries to redeem himself by sending a bolt of magical energy at the running goblin. Can't have that one bringin' friends over

    Spoiler
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    Sacred Flame at the running Goblin
    Spell attack (1d20+4)[20]
    Damage (1d8)[8]

  22. - Top - End - #52
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Gormil smites the running goblin down and kills it. Combat is over.

  23. - Top - End - #53
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Zimira Fontaine

    As Gormil downs the final goblin with a spear of radiant flame Zimira drops both her shield and her javelin onto the road as she rushes to the side of the downed Viola. "Make room! Make room!" She says, motioning some of the others around the bad out of the way so that she may kneel down beside her. The paladin begins to utter something uninelligble under her breath and then place her hands to the bard's forehead.

    Spoiler: Actions
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    Action : Use Lay on Hands to allow Viola to regain 5 Hit Points.

    Spoiler: Lay on Hands
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    Your blessed touch can heal wounds. You have a pool o f healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level x 5.
    As an action, you can touch a creature and draw power from the pool to restore a number o f hit points to that creature, up to the maximum amount remaining in your pool.
    I stream RPG sessions, campaign preparation, and world-building via my Twitch Channel and upload them to my Youtube Channel.

  24. - Top - End - #54
    Bugbear in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Gormil takes note of the Paladin's actions. Putting others in front of self - that's the way of the true protector. In Dwarven, he carries a brief prayer to Moradin for carrying them through this, and promises not to use his divine gifts so selfishly.

    Spoiler: OOC
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    Gormil takes an oath (self-imposed restriction) not to cast beneficial spells on himself for the next 24 hours.


    Gormil then goes back to examining the area, more carefully, for trails of blood, signs of dragging or broken branches, any sign where Gundren and Sildar might have been taken. They should be still alive. Otherwise, why wouldn't the Goblins dump them here?

  25. - Top - End - #55
    Bugbear in the Playground
     
    BardGuy

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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Lewis Sanderson

    "Let's see if we can tell where our little friends came from..."

    Lewis will seach to make sure there are no ore goblins in the near vacinity and to determine if he can find any tracks.

    Perception to check for more goblins:
    (1d20+5)[15]

    Survival to check for goblin tracks:
    (1d20+5)[7]

  26. - Top - End - #56
    Bugbear in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    You realize the goblins have been using this place to stage ambushes for some time. A trail hidden behind thickets on the north side of the road leads northwest.

    You also recognize that about a dozen goblins have come and gone along the trail, as well as signs of two human-sized bodies being hauled away from the ambush site.

  27. - Top - End - #57
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Zimira Fontaine

    Zimira begins to check the bard's vital signs, trying to make sure she was able to heal her companion in time before the cold grip of death had taken too firm a hold.
    I stream RPG sessions, campaign preparation, and world-building via my Twitch Channel and upload them to my Youtube Channel.

  28. - Top - End - #58
    Bugbear in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Lewis Sanderson

    Lewis returns to the small group.

    "There are signs of many goblins in the immediate area. There is a path leading to the northwest that shows a lot of goblin activity and markings that look as if two men were dragged away. Adding that to the downed horses, I'd say the goblins have a lair nearby and that our employers were alive when they left here, not more than a dat ago."

  29. - Top - End - #59
    Bugbear in the Playground
     
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Well, we would be betraying our employers' trust if we didn't make an effort to rescue them, would we?

  30. - Top - End - #60
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    Default Re: The Lost Mine of Phandelver - Group 2 - Game Thread

    Thomas Therin

    "Great. More goblins? And I was just getting hyped for a meal..."

    Thomas rubs his belly.

    "Guess it can't be helped, huh."
    " Welcome, Nerevar. Together we shall speak for the Law and the Land, and shall drive the mongrel dogs of the Empire from Morrowind. "

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