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Thread: Gladiator-Started
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2007-05-07, 02:07 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Error: Heretic's defense:
5 vs [roll0]sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
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2007-05-07, 02:13 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Okay, I feel that I should do something to 'spice things up', as it were. Uh, okay, the crowd chants, "Kill! Kill!", giving you both Attack+ and Damage+ for the rest of the battle.
(This will repeat again in the next round, if nobody hits.)
{table]Player|Life|Effects
Eldritch Knight|0|Dead
Warpfire|0|Dead
Silkenfist|0|Dead
Selrahc|0|Dead
Gezina|0|Dead
Castaras|2|Attack+, Damage+
Inky|0|Dead
Lucid Archon|0|Dead
Heretic|1|Attack+, Damage+
Zar Peter|0|Dead
Decken|0|Dead[/table]
Next round: On Wednesday, 2:00 AM GMT, or when I have both actions.sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-07, 02:23 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Leeds, UK
- Gender
Re: Gladiator-Started
Wooo!
Okay....Template time...
I will always Attack Heretic, until I go down to One life, and then I'll attack him with Expertise on.
Just roll the dice again and again and again, Abardam."I'm just going on motive and opportunity here and the fact that if the earth got swallowed by a black hole, I'd look suspiciously in your direction first."
~ Timberwolf
"I blame Castaras. You know... In general."
~ KuReshtin
"Castaras - An absolutely adorable facade that hides a truly ruthless streak."
~ The Succubus
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2007-05-08, 09:43 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Lo! Template time! Until it's over! Probably every day! (I'm assuming Heretic always wants to attack Castaras. Because, you know.)
Round 21
Heretic attacks Castaras ([roll0]vs[roll1]), for an improved [roll2] damage!
Castaras, also empowered by the crowd's blood-thirsty cries, attacks Heretic ([roll3]vs[roll4]) for [roll5] damage!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-08, 09:44 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Damage roll:
Castaras: 6 vs [roll0]sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-08, 09:46 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Castaras manages to grit and hang in there! No life lost, which means another Attack and Damage +!
{table]Player|Life|Effects
Eldritch Knight|0|Dead
Warpfire|0|Dead
Silkenfist|0|Dead
Selrahc|0|Dead
Gezina|0|Dead
Castaras|2|Bloodlust++
Inky|0|Dead
Lucid Archon|0|Dead
Heretic|1|Bloodlust++
Zar Peter|0|Dead
Decken|0|Dead[/table]
Next update: tomorrow!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
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2007-05-08, 08:23 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Avatar by the_fennecfox
- Gender
Re: Gladiator-Started
I tried to post a template yesterday, but my computer tweaked out and I had to go.
But yes, I attack every round.
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2007-05-09, 04:22 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Round 22
(Attack++, Damage++)
Castaras attacks Heretic! ([roll0]vs[roll1]), for [roll2] damage!
Heretic counters ([roll3]vs[roll4]) for [roll5] damage!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-09, 04:33 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Ye gods, what is with this roller?!
Attack+++, Damage+++ now.
Update tomorrow.Last edited by Abardam; 2007-05-09 at 04:40 AM.
sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-09, 06:24 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- GMT -5
- Gender
Re: Gladiator-Started
The bonuses are canceling eachother out! make it Attack and Damage!
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2007-05-10, 07:58 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
It is Attack and Damage.
Round 22
Heretic attacks ([roll0]vs[roll1]) for [roll2] damage!
Castaras counterattacks (no, not the skill, [roll3]vs[roll4]) for [roll5] damage!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-10, 07:59 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Finally, some action. Castaras loses a life, as her vitality is only 1d10.
{table]Player|Life|Effects
Eldritch Knight|0|Dead
Warpfire|0|Dead
Silkenfist|0|Dead
Selrahc|0|Dead
Gezina|0|Dead
Castaras|1|Bloodlust+++
Inky|0|Dead
Lucid Archon|0|Dead
Heretic|1|Bloodlust+++
Zar Peter|0|Dead
Decken|0|Dead[/table]
Next update: tomorrow!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-10, 08:00 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- The Echoside
- Gender
Re: Gladiator-Started
exilerating indeed one of the many threads I have had the enjoyment of watching but I will say it will end this next time.
Sorry just felt like I should add something."Only Fools Walk Into The Future Backwards."
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2007-05-10, 08:05 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Yeah, hopefully. Or I'll have to get Castaras and Heretic to agree to some kind of draw.
sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-10, 08:07 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- The Echoside
- Gender
Re: Gladiator-Started
If you wouldnt mind if you decide to do another one if I could join up and play? send me a message or something and ill get to it later. have a good day mate happy killings you two play nice.
"Only Fools Walk Into The Future Backwards."
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2007-05-10, 08:21 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Oh yeah, I'll probably do another. Still open to everyone.
sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-10, 09:35 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Leeds, UK
- Gender
Re: Gladiator-Started
Hmm...and so I will now put on Combat Expertise and attack Heretic.
Just to confirm."I'm just going on motive and opportunity here and the fact that if the earth got swallowed by a black hole, I'd look suspiciously in your direction first."
~ Timberwolf
"I blame Castaras. You know... In general."
~ KuReshtin
"Castaras - An absolutely adorable facade that hides a truly ruthless streak."
~ The Succubus
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2007-05-10, 07:01 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Avatar by the_fennecfox
- Gender
Re: Gladiator-Started
I would mind you just rolling for as many rounds as it takes to win, all at once. Just to cut out the suspense/waiting factor.
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2007-05-10, 09:35 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Yeah, okay.
Round 23
Castaras uses Combat Expertise, and attacks Heretic([roll0]vs[roll1]) for [roll]1d12)[/roll] damage!
Heretic attacks ([roll2]vs[roll3]) for [roll4] damage!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-10, 09:38 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Right, so Castaras blocks Heretic out of the water. Next round: in an hour! (I kinda have something to do.)
sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-11, 12:29 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Round 24
Castaras, using Combat Expertise, attacks Heretic ([roll0]vs[roll1]) for [roll2] damage!
Heretic attacks Castaras ([roll3]vs[roll4]), and if he hits, he will deal [roll5] damage!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-11, 12:34 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Round 25
(This is going to be to the death, here.)
Heretic attacks Castaras ([roll0]vs[roll1]), for [roll2] damage, if he hits!
Castaras attempts to block and reacts with ([roll3]vs[roll4]), striking for [roll5] damage!sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-11, 12:37 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Damage rolls
Heretic loses his last life, but not before dealing a potentially mortal blow to his foe!
Castaras: 8 vs [roll0]sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-11, 12:47 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
End
"And the winner is... nobody! ...Wait, what?"
Castaras and Heretic kill each other in the last round! (I suppose this means I'll have to make two trophies...)
Places
1st and 2nd Place: Castaras and Heretic
3rd Place: Eldritch Knight
Awards and stuff
Devastator: Lucid Archon (16 damage with one hit)
Sir Dies-a-lot: Warpfire777 (Died in Round 3)
Tag Team: Captain van der Decken and Heretic
Net master: Inky[insert numbers here]
Lion feed: Captain van der Decken and Gezina (2 maulings)
Assassin: Heretic (4 killing blows)
Target: Selrahc (4 attackers at one time)
Elusive Target: Zar Peter (3 missed attackers at one time)
Trophies and more awards to come later, when I'm back in my house.
Last edited by Abardam; 2007-05-11 at 09:34 AM.
sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-11, 09:47 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Leeds, UK
- Gender
Re: Gladiator-Started
Woooo! We won!
Congratulations Heretic. Good match."I'm just going on motive and opportunity here and the fact that if the earth got swallowed by a black hole, I'd look suspiciously in your direction first."
~ Timberwolf
"I blame Castaras. You know... In general."
~ KuReshtin
"Castaras - An absolutely adorable facade that hides a truly ruthless streak."
~ The Succubus
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2007-05-11, 10:11 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Discussion for Gladiator
To be clear:
-'hits': Overcomes defense
-'deals damage': Overcomes vitality
Some points:
- Nobody used Flank or Shield Other.
- Nobody used stat-damaging skills.
- Counterattack is complicated.
- Nobody used Initiative-enhancing skills.
- Everyone puts too much into passive skills.
Skill changes:
Flank: Target other player who is attacking the same player as you gains Attack++
Shield Other: Target other player gains Defense++
Sunder: Target loses 1 attack* if it hits / attack- (no damage)
Shield Break: Target loses 1 defense* if it hits / attack- (no damage)
Impale: Target loses 1 vitality* if it damages / attack-
Weakening Strike: Target loses 1 damage* if it damages / attack-
*do not stack with each other
Counterattack: If your target is attacking you, this attack is at Attack+ Damage+.
Stealth is now passive.
Also, there is a limit of you may purchase any skill only once.
Conditions:
Stunned: A player who is stunned may only use a stance for one round. For example:
SpoilerThere are three gladiators: Speed, Smasher, and Swordsman.
Round 1:
Pre-phase:
Speed goes first, as he is Rushing.
Main Phase:
Smasher stuns Swordsman.
Swordsman still gets to go, as the stunning happens after the phase.
Round 2:
Pre-phase:
Speed goes first again.
Main Phase:
Smasher stuns Speed.
Swordsman is stunned.
Round 3:
Pre-phase:
Speed is stunned.
Main Phase:
Swordsman is not stunned anymore.
Blinded: A player who is Blinded takes Attack- and Defense-. Whenever that player attacks there is a 50% chance he attacks someone else.
New skills:
Automatically unlocked stuff:
Fighting defensively [stance]: Defense+ Attack-
Fighting aggressively [stance]: Attack+ Defense-
Sprint [special]: You may not be the target of attacks this round, you may not use this for two consecutive rounds
Fortitude [passive]: If you lose a life in a round, you do not lose your action.
Blind-Fight [passive]: You do not suffer the 50% miss chance while Blinded.
Juggernaut Stance [stance]: Defense-- Vitality+++
Spring Attack [stance]: You do not count as attacking when it would be beneficial to you (such as determining extra damage from Counterattack)
Coup-de-Grace [attack]: Lower initiative attack; if it hits, and target's life is 1, target dies instantly/ Attack-
Desperation Strike [attack]: Lose 1 life / Attack+ Damage+++
Stunning Smash [attack]: If you hit, target is stunned for 1 round/ Attack-
Enraged Smash [attack]: / Damage+ for every attack skill you have
Hulk Smash [attack]: /Attack+ and Defense- for every point of Damage you have over target
Hamstring [attack]: Target player may not use Sprint next round / Attack-
Falling Spider [attack]: If your target is stunned, he loses 1 Vitality
Eye Strike [attack]: If you hit, target is Blinded/ Attack--
Shield Bash [attack]: If you hit a target whom you successfully defended against last round, and this attack damages, your target is stunned
Two-Weapon Rend [special]: Target player who you hit twice last round loses 1 vitality. This takes place before the round's actions start
Blinding Powder [special]: Target player is blinded for 2 rounds
Caltrops [special]: All who attack you this round lose 1 Initiative
Shield Body [special]: All attacks directed at target player this round are instead directed at you
Shouts: You may use a shout at any time. After you use a shout, you may not use another shout until x+1 rounds have passed, where x is the number of players affected. Man, I'm stealing so much from Guild Wars.
SpoilerCharisma[passive]: You may use shouts
“Everybody to the Limit!” [multi-target shout]: targets' Attack+ Damage+ for 1 round, you may not use another shout for an additional 1 round
“You are on the Way to Destruction!” [single-target shout]: If target's life is at 1, he takes Attack- and Damage- for 1 round
“I Will Survive!” [personal shout]: If you are at 1 life, you gain Vitality+ for every foe attacking you; you also gain Defense+
“Halt!” [single-target shout]: Target may not Sprint this round
“Hammer Time!” [multi-target shout]: The next time targets use an attack with Smash in the name, the target of the attacks is stunned for an additional round (if the attack does not stun, it stuns for one round) if it hits
“Charge!” [multi-target shout]: Targets have Initiative+ for 1 round
“It's Just a Flesh Wound!” [personal shout]: If you would lose a life this round, and you would die due to this, you instead do not lose a life. You may only use this shout once per game
“The Power is Yours!” [multi-target shout]: You lose 1 damage and all other targets gain 1 damage for x rounds, where x is the number of targets
“Go for the Eyes!” [multi-target shout]: The next time target attacks, if he rolls the maximum on his attack roll and hits, he may add that value to his Damage roll
Psionics:
SpoilerNew attribute: Psi, 1d6; Psi automatically regenerates at the rate of 1 per round, at the end of each round; New action: Psionics, replaces attack; New status: Concentration: While concentrating, you may not use a stance, attack, use psionics, or use a special maneuver
Intelligence [passive]: Increase Psi by 1
Expansion [stance]: Damage+, Defense-, Vitality+, Initiative+/ required: 1d4 Psi/ pay 1 Psi (Augment: Damage ++, Defense--, Vitality++, Initiative++/required: 1d6 Psi/ pay 2 Psi)
Telekinesis [stance]: Replace your Attack score with your Psi score.
Biofeedback [stance]: Replace your Vitality score with your Psi score.
Diversion [psionics]: If target is using a special attack or psionics, he may not use it again for 3 rounds/ required: 1d6 Psi/ Pay 2 Psi
Migraine [psionics, concentration]: Roll Psi against your target's Psi; if you succeed, target loses 2 Psi for every round that you concentrate. After you stop concentrating, you may not use Migraine again for x rounds, where x is the number of rounds you spent concentrating/ required: 1d6 Psi/ Pay 2 Psi
Mind Thrust [psionics]: Roll Psi against your target's Psi; if you succeed, target loses 1 life/ required: 1d6 Psi/ Pay 3 Psi
Silence [psionics, concentration]: Target cannot use shouts as long as you are concentrating on Silence/ required: 1d6 Psi/ Pay 2 Psi every round/ concentration requirement: 1d4 Psi
Skull Smash [attack]: If you hit, target loses 3 Psi/ Attack-
Drink Like a Demon [special]: You gain Attack+ Vitality+ Defense- Psi- for every consecutive round you use this skill. The bonuses last for 3 rounds after you stop drinking, during which you cannot use this skill
So, comments? Yay, or nay?Last edited by Abardam; 2007-05-11 at 07:36 PM.
sorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff
-
2007-05-11, 11:42 AM (ISO 8601)
- Join Date
- Sep 2006
- Location
- Tortuga
- Gender
Re: Gladiator-Started
Looks good. Will you start a new thread for the next game, or what?
I WILL round this Cape, even if I have to keep sailing until doomsday!
Engaged in A Spat with Jibar.
Devil Lord-to-be and proud member of the Baatezu Lovers club!SpoilerSpoilerDecken by CeikaSpoiler
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2007-05-11, 12:02 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Leeds, UK
- Gender
Re: Gladiator-Started
Ooo...Psionics...
Start a new thread. Start a new game. And when you do, I will sign up again. Because this is so much fun!"I'm just going on motive and opportunity here and the fact that if the earth got swallowed by a black hole, I'd look suspiciously in your direction first."
~ Timberwolf
"I blame Castaras. You know... In general."
~ KuReshtin
"Castaras - An absolutely adorable facade that hides a truly ruthless streak."
~ The Succubus
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2007-05-11, 06:46 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Avatar by the_fennecfox
- Gender
Re: Gladiator-Started
Me too. Great match, Castaras.
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2007-05-11, 07:31 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- The Philippines
- Gender
Re: Gladiator-Started
Yeah, I will. But first I'd like your input on
Team Battles
Before the game starts, players are grouped into teams of 4, 3, 2, or 1. A team wins if the last players remaining are among its members. (Basically, if it's the last team standing.)
Team Configuration:
4 players: 3 life each, 4 skills each
3 players: 4 life each, 5 skills each
2 players: 6 life each, 6 skills each
1 player: 8 life, 8 skillssorry to:
-neophyte's game
-gladiator players
-tlotb readers
-irc 4e game dudes
-tooth and claw
apologies for flaking out of all that stuff