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Thread: Ferrum Impressions OOC 2
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2015-02-08, 07:31 PM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
10x!
You can postpone the laboratory (which needs at least one more night) and use the next night's free time to decipher the manuscript instead. Actually, you can do both by tasking Anthony with the lab. (cf. the background missions). What will you do?
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2015-02-08, 07:37 PM (ISO 8601)
- Join Date
- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
Seeing as Anthony isn't doing much else, I'll task him with finishing the lab, waste not want not :p
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2015-02-08, 09:45 PM (ISO 8601)
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- Jul 2013
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- Raleigh, NC
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Re: Ferrum Impressions OOC 2
The gist of Francis' contributions to the negotiations would be that he'd introduce who he is and he'd describe their encounter with Mr. Wolf and the underground horrors they'd fought. He wouldn't outright mention that he's either part of the Camarilla or an Anarch, but it would be clear that he holds no love for the Sabbat, if those factions actually mean anything to the werewolves.
As to his actual alliances, his end goal is to try to get the Anarchs on the top of London, but that still seems tricky. I like giving the Camarilla enough ammunition to defeat the Sabbat. But even if the two are close to evenly matched and wear each other down, I doubt the Anarchs have the manpower to take it from either of them. As a solution, I'm thinking of trying to convince Arthur to switch sides; he's an influential figure who's already good friends with the Anarchs. And if Francis can get all of the Nosferatu over to the Anarchs as well by forming alliances with them, all the better.
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2015-02-09, 03:41 AM (ISO 8601)
- Join Date
- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
“Why do you never wear two monocles at the same time?
Because then they'd be Bionicles.”
Seeing as Anthony isn't doing much else, I'll task him with finishing the lab, waste not want not :p
(Tanaka's excited about new magic; Anthony's ready to help with analyzing the text but he might want to test the power on you as well; Nathaniel's curious about your "scientific experiment"; Robbi's condescending but secretly intrigued by what you "the nailed stones" can do; you can also find someone on the outside or try convincing Anthony to experiment on his patients).
The gist of Francis' contributions to the negotiations would be that he'd introduce who he is and he'd describe their encounter with Mr. Wolf and the underground horrors they'd fought.
When Tanaka mentioned that the Black Spiral Dancers were felt in the bunker by her teacher in the Arts, Farayah admitted loosing men recently to the BSD skirmishes. He enquires about the numbers to which Tanaka can only reply that they leave a significant magical presence, such as a the Were's place would if it weren't so well masked.
Wyrm Foe proposed a full-out attack while Theurge suggested sending a few scouts instead.
"Your... master's magical ability is very impressive. Will you be a good scout?" the elder bargained to use the coterie for that. "That sounds interesting." Tanaka admitted, Maris was certainly keen about that threat. "She's wet behind the ears, can't you see?!" Clara clamoured. "I'll go, whether you want it or not" Tanaka decided then. "You can go. The question is whether our scouts can. If the abominations will sniff our presence they'll be prepared for an attack" Farrayah cynically explained. "I'll go alone and you'll owe me" T gone all in. "All right" Farrayah reluctantly agreed. "Let me go at least!" Clara pleaded. Fo was doubtful but didn't object. "Clara, surprise might be important!" the elder opposes.
As a solution, I'm thinking of trying to convince Arthur to switch sides; he's an influential figure who's already good friends with the Anarchs.
His counter-argument would be that he's serving his Anarch friends best in the Camarilla, they had a rather decent piece of the city thanks to him and he might continue to portray them as a useful asset to the cammies. If he go, though, it will be the opposite situation politically, instead of a pet peeve Anarchs will be seen as stealing the assets from under the Camarilla.
And if Francis can get all of the Nosferatu over to the Anarchs as well by forming alliances with them, all the better.
P.S. Oh, and naturally, Francis got his goggles back.Last edited by Artemciy; 2015-02-09 at 07:41 AM.
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2015-02-09, 07:55 AM (ISO 8601)
- Join Date
- Jul 2013
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- Raleigh, NC
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2015-02-10, 07:28 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
I'll ask Tanaka to give me a hand with learning the new magic, given her fascination with Magic and the like. Though Robbi might not be too bad of idea, she might have ideas on how to control that "Dark" Obtenebration, since shes from the same realm. As for a post, i've been really busy with work, so its hard for me to get a post in, i'll try to get one in if I can, but feel free to continue without me until my days off.
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2015-02-10, 07:52 AM (ISO 8601)
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- Jul 2013
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- Raleigh, NC
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2015-02-10, 08:15 AM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
NP, Danteric, thanks for the heads up. Will John
- go with Francis to look for the nosferatu,
- insist on coming with Tanaka and be her backup (hopefully he'll just have to wait around, unless a wondering pack of abberations shows up),
- look for the traces of Setites in the city,
- wait for another IC mission (I hope soon),
- or do something else?
Muenster Man, I hope to start a conversation with Bonny soon.
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2015-02-10, 08:55 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
I'd say John (Until I have more free time) will stay at the Haven, trying to decipher the books and studying the other ones he has, along with getting a new pair of goggles, since his last pair was broken.
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2015-02-11, 03:45 PM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
She can do some cool things now. Still no time travel though.
(BTW, somewhat surprisingly I've found that in oWoD the Time magic is more powerful than in nWoD).
I'd like it to be somewhat like this: http://store.steampowered.com/app/319250/Last edited by Artemciy; 2015-02-11 at 03:47 PM.
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2015-02-12, 07:59 PM (ISO 8601)
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- Feb 2014
- Location
- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
That's really cool, the Discipline of Temporis is really neat aswell, even though not quite as potent as time magic. The level 4 is rather neat, considering that a building is about to fall on you and you can freeze it in time for you to move out of the way, or stop a hail of bullets, and possibly many other things. It's a discipline I wouldn't mind learning some time, but its very rare sadly, guess its a good thing we got Tanaka and her time magic!
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2015-02-12, 08:18 PM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
That's interesting, considering that while she used the "Time Stop" magic (hey, my favorite spell in Neverwinter Nights) to scout the bunker (specs), no way she could do that "on the spot" like when the building's falling. She had to make nine extending casting attempts to get the spell right (luckily the Botch rolls were harmless).
(On the other hand, I guess "slowmo" would've been much easier than a "Time Stop" and quite as good for escape).
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2015-02-12, 08:32 PM (ISO 8601)
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- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
Yeah, and i'm not quite sure how combining Disciplines and Magic would work, but if it could, Temporis and Time magic could produce some fairly over powered effects. Temporis 4 could've stopped the explosion that first sent Anthony into Torpor if the person had Auspex. I've personally always liked Temporis, and in most VTM games i've played I would try to be a Trujah, but most GM's wont let players play them, so no luck for me. Maybe if John ever dies off, i'll get to try one
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2015-02-12, 09:01 PM (ISO 8601)
- Join Date
- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
or stop a hail of bullets
So there are some cocky "coincidental" "rotes", like this one.
BTW, I'm accustomed to backlash in the form it takes in one of Nick Perumov's worlds. Unfortunately I seem to build Tanaka to her strengths, e.g. avoiding the vulgar magics that would accrue any backlash, but it would be interesting to try something fancy one day and see if I could compare my backlash descriptions to the feeling I've got from reading Perumov... (Just blabbering here).
Yeah, and i'm not quite sure how combining Disciplines and Magic would work,
I've personally always liked Temporis, and in most VTM games i've played I would try to be a Trujah, but most GM's wont let players play them, so no luck for me.
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2015-02-12, 09:05 PM (ISO 8601)
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- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
I do like the freedom we have to pursue whatever we wanted, which is kinda why I left John studying and decrypting the book he got pictures of, as I want him to learn more Thaumaturgy/Magic (Btw anything come from that, or will that take awhile?), but as much as i'd like to get Temporis, I doubt a True Brujah is gonna stroll by and teach me that discipline, but I suppose you never know.
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2015-02-13, 03:20 AM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
He certainly wouldn't, but it's a matter of logistics in the end.
http://www.youtube.com/watch?v=NTgiPmG7OLE
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2015-02-13, 09:37 PM (ISO 8601)
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- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
Now that you mentioned obfuscate, would it be possible to use my 3 exp to attempt to learn the discipline?
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2015-02-14, 02:40 AM (ISO 8601)
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- Jul 2013
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- Raleigh, NC
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2015-02-14, 04:02 AM (ISO 8601)
- Join Date
- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
Diablerizing Monty let me learn up to level 5 as if I had a teacher didn't it? unless I read it wrong.
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2015-02-14, 05:34 AM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
Yup. John got a lot of learning bonuses when he wolfed Coven.
(3d10)[1][4][9](14) vs 6.
He feels he has it in him to do the trick now, but he didn't manage to get it under control yet.Last edited by Artemciy; 2015-02-14 at 05:38 AM.
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2015-02-14, 05:58 AM (ISO 8601)
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- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
Awh, bad luck on that roll. Also I've got abit more free time now to post if there's anything I can do besides studying on the airship, if you want.
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2015-02-14, 06:01 AM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
Figured that much,
I'm thinking on the next move now.
Francis is picking some Nosferatu friends
(look at his contacts at the bottom of the missions doc).Last edited by Artemciy; 2015-02-14 at 09:12 AM.
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2015-02-14, 05:21 PM (ISO 8601)
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- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
"Alright, I think i'm ready to give this a try..Are you ready?" He asked TanakaLast edited by Artemciy; 2015-02-14 at 05:21 PM.
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2015-02-14, 05:26 PM (ISO 8601)
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- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
I was assuming before the test, and expected it to not work at all (Considering I didnt spend the EXP and the like), but was just trying to add fluff with experimenting with it to rationalize learning it. Unless you have another idea, I can edit it.
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2015-02-14, 05:31 PM (ISO 8601)
- Join Date
- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
Well, something did happen, didn't it? Seeing how my IC post ends.
I was kind of expecting to see a reaction.
I can simply continue the scene of course, just making sure we're clear on what's going on.Last edited by Artemciy; 2015-02-14 at 05:33 PM.
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2015-02-14, 05:38 PM (ISO 8601)
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- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
I was kinda confused to what had happened, the end of the post didn't tell me exactly what had happened other then a squeal, I thought it might've been an affect of the spell, but wasn't quite sure. If you can explain to me what happened, i'll happily fix up the post.
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2015-02-14, 05:43 PM (ISO 8601)
- Join Date
- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
That is what happened. You were casting a spell, for the ninth time, and then suddenly Tanaka squels and jumps and freezes trying to remember something. So what was John's reaction, did he thought it unrelated and continued to test the invocation?
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2015-02-14, 05:43 PM (ISO 8601)
- Join Date
- Jul 2013
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- Raleigh, NC
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Re: Ferrum Impressions OOC 2
Oh yeah, I forgot about the diablerie giving you that potential.
As for Francis' next move, I'm still debating on whether to go through with getting the stragglers out of the city or forming that Anarch alliance. The second is much more favorable but also trickier. I'd like to do it without tipping his hand too much that he's with the Anarchs, but that may be nearly impossible.
Getting that alliance together is what I'm aiming for right now, and I might further delay improving Brawl in lieu of trying to increase a social stat to help with that. Expression seems like a good choice, but I can't remember rolling it for him too much. He's used Manipulation in combination with Subterfuge a little more frequently, but that might be less useful in this scenario.
I might take a little while to decide everything, I'll try having something up in less than an hour.
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2015-02-14, 05:46 PM (ISO 8601)
- Join Date
- Feb 2014
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- Newfoundland, Canada
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Re: Ferrum Impressions OOC 2
Oh I see now, sorry for the confusion. John would stop the test and see what happened, If only to stop from damaging Tanaka and to see the results of what had happened.
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2015-02-14, 06:21 PM (ISO 8601)
- Join Date
- Mar 2014
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- Russia
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Re: Ferrum Impressions OOC 2
I encourage you to try the Anarch's angle.
Getting that alliance together is what I'm aiming for right now, and I might further delay improving Brawl in lieu of trying to increase a social stat to help with that. Expression seems like a good choice, but I can't remember rolling it for him too much. He's used Manipulation in combination with Subterfuge a little more frequently, but that might be less useful in this scenario.
I might take a little while to decide everything, I'll try having something up in less than an hour.
The other option is to skip that mission, then there will be something else.Last edited by Artemciy; 2015-02-14 at 06:34 PM.