New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 3 of 5 FirstFirst 12345 LastLast
Results 61 to 90 of 134
  1. - Top - End - #61
    Orc in the Playground
     
    NinjaGuy

    Join Date
    Nov 2006

    Default Re: Greenlopen-Temple Knights (IC)

    Those near the trail see a sizable caravan coming around a slight bend in the road, it seems to have two dwarves controlling the beasts of burden. You overhear one of them laughing hystericly.

    The thieves have taken notice of those on/near the trail. You see four

    Roll initiative. and first round actions

    Spoiler
    Show
    |A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y |Z|
    01| | | | | | | | | | | | | | | | |
    02| | | | | | | | | | | | | | | | |
    03| | | | | | | | | | | | | | | | |
    04| | | | | | | | | | | | | | | | |
    05| | | | | | | | | | | | | | | | |
    06| | | | | | |t| | | | | | | | | |
    07| | | | | | a |t|t| | | | | | | | |
    08| | | | | | r |t| | | | | | | | | |d
    09| | | | | | | | | | | | | | | | | j
    10| | | | | | | | | | | | | | | | |
    11| | | | | | | | | | | | | | | | |
    12| | | | | | | | | | | | | | | | |
    13| | | | | | | | | | | | | | | | |
    14| | | | | | L | | | | | | | | | | |
    15| | | | | | | | | | | | | | | | |
    16| | | | | | | | | | | | | | | | |
    17| | | | | | | | | | | | | | | | |
    19| | | | | | | | | | | | | | | | |
    20| | | | | | | | | | | | | | | | |
    21| | | | | | | | | | | | | | | | |
    22| | | | | | | | | | | | | | | | |
    23| | | | | | | | | | | | | | | | |
    24| | | | | | | | | | | | | | | | |
    25| | | | | | | | | | | | | | | | |
    26| | | | | | | | | | | | | | | | |
    27| | | | | | | | | | | | | | | | |
    middle part = road.
    t= thief
    d=draga
    a=arafin
    j=joanna
    L=luther
    r= aroneth


    Last edited by jlousivy; 2007-04-10 at 04:31 PM.

  2. - Top - End - #62
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    init - (1d20+1)[19]
    Hmmm... too short you say?

  3. - Top - End - #63
    Pixie in the Playground
     
    Kobold

    Join Date
    Mar 2007

    Default Re: Greenlopen-Temple Knights (IC)

    Init - (1 d20+0)[16]

    Shield and mace at the ready. Aroneth takes a defensive stance.

  4. - Top - End - #64
    Bugbear in the Playground
     
    Kyace's Avatar

    Join Date
    Nov 2006
    Gender
    Male

    Default Re: Greenlopen-Temple Knights (IC)

    init - (1d20+5)[9]
    I drop the bow and draw my rapier.

    I ready an attack against the first thief to move and say "Ok, give yourselves up and drop your weapons or else we'll have to bring you in the hard way."

    I will apply my dodge bonus against the thief to the north east of me in G6.
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

  5. - Top - End - #65
    Bugbear in the Playground
     
    RationalGoblin's Avatar

    Join Date
    Mar 2006
    Location
    Pandora's Box
    Gender
    Male

    Default Re: Greenlopen-Temple Knights (IC)

    Luther

    (OOC: Intitiavte: 1d20+2=22)

    "I'd rather not kill them, but if they try to kill me, then I will pray for their souls."

    Luther draws his longsword and smiles faintly.


    Rational Goblin Avatar by C-Lam. Thanks!

    Ixtlan, World of Exploration, my campaign setting. Currently on hiatus.

  6. - Top - End - #66
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    Draga Storg
    (Initiative above)

    Draga says "Ah, this gear is slowing me down" as he drops it and moves forward. Rushing forward 30 ft, he stops and yells "Halt thieves! and you will live." He begins reciting words to cause fear within the hearts of the thieves. (DC 14 will save, targetting the one in the middle)
    Last edited by Sutherlands; 2007-04-10 at 07:23 PM.

  7. - Top - End - #67
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    Joanna

    Initiative: (1d20)[14]

    Joanna shrugs off her pack and moves towards the group of thieves. She remains silent, observing each of the thieves in turn.

    (OOC: moving from Q9 to Q6, I think. What do our opponents look like and what armour are they wearing?)

  8. - Top - End - #68
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    (That should have been Q9 to Q3.)

  9. - Top - End - #69
    Orc in the Playground
     
    NinjaGuy

    Join Date
    Nov 2006

    Default Re: Greenlopen-Temple Knights (IC)

    the thieves seem to be waring green leather armour and are wielding small bladed weapons, the one in back has a shortbow cocked and aimed a little northeast, however upon "kyace"'s comment he changes aim.

    Initiative:
    "kyace"
    joanna
    thief
    thief
    aroneth
    thief
    draga
    luther

    note: please please put your character name at the top i have too many players to remember all names this early :-), and my apologies, i'm looking into a different sort of grid as I just noticed how terrible that one is

    "Errg" grunts the thief as he barely manages to shake off the spell. "Change of plan boys! Take these guys out then get the cargo!"

    ThiefA(shortbow) pulls back his bowstring and cries out "DIEEEE!"the arrow misses Arafin horribly.

    ThiefB lunches forward stabbing Aroneth in the arm "HaHA!" (4 damage)

    ThiefC dashes beside his friend and attempts to attack Aroneth, but his shield blocks the attack.

    ThiefD runs up to arafin and his dagger slips past his left side

    Spoiler
    Show
    |A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y |Z|
    01| | | | | | | | | | | | | | | | |
    02| | | | | | | | | | | | | | | | |
    03| | | | | | | | | | | | | | | | |
    04| | | | | | | | | | | | | | | | |
    05| | | | | | | | | | | | | | | | |
    06| | | | | | t | | | | | | | | | | |
    07| | | | | | a | |t | | | | | | | | |
    08| | | | | | r t | | | | | | | | | | |d
    09| | | | | | t | | | | | | | | | | | j
    10| | | | | | | | | | | | | | | | |
    11| | | | | | | | | | | | | | | | |
    12| | | | | | | | | | | | | | | | |
    13| | | | | | | | | | | | | | | | |
    14| | | | | | L | | | | | | | | | | |
    15| | | | | | | | | | | | | | | | |
    16| | | | | | | | | | | | | | | | |
    17| | | | | | | | | | | | | | | | |
    19| | | | | | | | | | | | | | | | |

    middle part = road.
    t= thief(I-6)(J-8)(J-9)(N-7)
    d=draga (Q-8)
    a=arafin (H-7)
    j=joanna(U-9)
    L=luther(I-14)
    r= aroneth(I-8)

  10. - Top - End - #70
    Bugbear in the Playground
     
    Kyace's Avatar

    Join Date
    Nov 2006
    Gender
    Male

    Default Re: Greenlopen-Temple Knights (IC)

    Arafin

    Arafin strikes out at the thief beside Aroneth with the rapier. He also draws his whip with his other hand. Arafin keeps an eye on the thief to his north (applying dodge bonus to that one).

    Spoiler
    Show

    attack - (1d20+8)[20]
    damage - (1d6+1)[2]
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

  11. - Top - End - #71
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    Deleted due to misreading map. Will use invisiblecastle for new action. Sorry about this.

    * post roll count doesn't match database
    Last edited by Sutremaine; 2007-04-10 at 11:29 PM.

  12. - Top - End - #72
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    Joanna

    Joanna draws her sword as she passes Draga and moves into the thick of the battle, weaving between the combatants to avoid being attacked.

    Spoiler
    Show
    Take two move actions to get to L9 and then L6.
    Last edited by Sutremaine; 2007-04-10 at 11:51 PM. Reason: It's so late, it's early. My brain is fried.

  13. - Top - End - #73
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    (I moved 20 feet toward the enemy last round... I said 30, but I have medium armor on so even when I drop the backpack it's still base speed of 20 feet. Either way, I'm within charging distance. I'll post my action in a sec)


    Spoiler
    Show

    Don't put spaces next to the characters, it's throwing it off. Also, if you use the "Fixedsys" font, they'll line up perfectly. Voila.


    Here's the map according to those coordinates
    --|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y |Z|
    01| | | | | | | | | | | | | | | | |
    02| | | | | | | | | | | | | | | | |
    03| | | | | | | | | | | | | | | | |
    04| | | | | | | | | | | | | | | | |
    05| | | | | | | | | | | | | | | | |
    06| | | | | | | | |t| | | | | | | |
    07| | | | | | | |a| | | | | |t| | |
    08| | | | | | | | |r|t| | | | | | |d
    09| | | | | | | | | |t| | | | | | | | | | |j
    10| | | | | | | | | | | | | | | | |
    11| | | | | | | | | | | | | | | | |
    12| | | | | | | | | | | | | | | | |
    13| | | | | | | | | | | | | | | | |
    14| | | | | | | | |L| | | | | | | |
    15| | | | | | | | | | | | | | | | |
    16| | | | | | | | | | | | | | | | |
    17| | | | | | | | | | | | | | | | |
    19| | | | | | | | | | | | | | | | |

    Last edited by Sutherlands; 2007-04-11 at 12:17 AM.

  14. - Top - End - #74
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    (I'm now completely confused. Are we using Sutherland's map, or the co-ordinates given underneath the original map for this round? I was going by the co-ordinates, since I couldn't read the original map.)

  15. - Top - End - #75
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    I added a map that corresponds to the coordinates. What I didn't realize was that he had each character equal to a space, so it didn't line up at all with the top row.

  16. - Top - End - #76
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    (Cool, thanks. L6 it is then.

    Also, what are the sizes/races of each of the thieves?)
    Last edited by Sutremaine; 2007-04-11 at 12:27 AM. Reason: Added question

  17. - Top - End - #77
    Pixie in the Playground
     
    Kobold

    Join Date
    Mar 2007

    Default Re: Greenlopen-Temple Knights (IC)

    Aroneth

    Aroneth swings his mace against the thief that hit him.

    Spoiler
    Show
    attack:(1d20+3)=[21]
    damage:(d8+2)=[4]
    Last edited by Aroneth; 2007-04-13 at 10:22 AM.

  18. - Top - End - #78
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    (Can we roll on the boards, please?)

    Draga Storg

    After seeing the thieves attacking his fellow Temple Knights, Draga gets angry and decides it's time to teach them a lesson.

    Spoiler
    Show
    Charging the thief with the crossbow
    attack - (1d20+8)[14]
    damage - (1d8+3)[10]

  19. - Top - End - #79
    Bugbear in the Playground
     
    Kyace's Avatar

    Join Date
    Nov 2006
    Gender
    Male

    Default Re: Greenlopen-Temple Knights (IC)

    (If Arafin wasn't to the north of Aroneth like I thought, I guess he takes five foot step to the east before he attacks the guy he couldn't reach. And to prevent Aroneth from being flanked.)
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

  20. - Top - End - #80
    Orc in the Playground
     
    NinjaGuy

    Join Date
    Nov 2006

    Default Re: Greenlopen-Temple Knights (IC)

    you may roll as you like. we can use sutherlands' grid (THANK YOU, i hate fonts) Each thief is human-sized.

    Draga charges and smashes down his longsword digging deep into the thief's shoulder as the thief screams out in pain. In response he drops his bow and draws his dagger, thrusting it between Draga's armour plates. (5 damage)

    Aroneth's mace connects clearly with the thief's neck.
    Aroneth easily dodges one attack from a thief while the other's attack is narrowly deflected by his armour.

    Arafin parries the thief's dagger just before it connects with his face.

    *snap* With a sudden grin Luther charges the thief and cleanly cuts into the thief's neck causing it to hemmorage (critical hit 16 damage)

    Spoiler
    Show

    --|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y |Z|
    01| | | | | | | | | | | | | | | | |
    02| | | | | | | | | | | | | | | | |
    03| | | | | | | | | | | | | | | | |
    04| | | | | | | | | | | | | | | | |
    05| | | | | | | | | | | | | | | | |
    06| | | | | | | | |t| | |j| | | | |
    07| | | | | | | |a| | | | | |t|d| |
    08| | | | | | | | |r|t| | | | | | |
    09| | | | | | | | | |x| | | | | | |
    10| | | | | | | | | |L| | | | | | |
    11| | | | | | | | | | | | | | | | |
    12| | | | | | | | | | | | | | | | |
    13| | | | | | | | | | | | | | | | |
    14| | | | | | | | | | | | | | | | |
    15| | | | | | | | | | | | | | | | |
    16| | | | | | | | | | | | | | | | |
    17| | | | | | | | | | | | | | | | |
    19| | | | | | | | | | | | | | | | |

    x=unconciousthief
    Last edited by jlousivy; 2007-04-12 at 10:44 PM.

  21. - Top - End - #81
    Bugbear in the Playground
     
    Kyace's Avatar

    Join Date
    Nov 2006
    Gender
    Male

    Default Re: Greenlopen-Temple Knights (IC)

    Arafin

    Arafin attacks whatever thief he can reach with his rapier.

    Spoiler
    Show

    attack - (1d20+8)[18]
    damage - (1d6+1)[7]
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

  22. - Top - End - #82
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    Quote Originally Posted by jlousivy View Post
    you may roll as you like.
    (I was just referring to the fact that we shouldn't just write in rolls.)

    Draga Storg

    Draga winces in pain at the dagger, and says "Theif, you will pay for that."
    attack - (1d20+6)[21]
    damage - (1d8+3)[4]

  23. - Top - End - #83
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    Joanna

    Joanna sees one of the thieves fall bleeding heavily, but decides to concentrate on the active opponents for now. She charges one of the thieves.

    Spoiler
    Show
    Attack: (1d20+6)[12]
    Damage: (2d6+3)[10]

  24. - Top - End - #84
    Orc in the Playground
     
    NinjaGuy

    Join Date
    Nov 2006

    Default Re: Greenlopen-Temple Knights (IC)

    Joanna valiently swings at the thief but he manages to hop aside at the last second followed with a swing of his own hitting her in the side (4 dmg). Arafin, seeing an opening in the thief's defence as Joanna attacks, attacks as well rendering the thief unconcious.

    Seeing the thief fall down beside him he runs off screaming "RETREAT!!!"(withdraw) to (L-01)

    Draga smashes down his longsword scraping down the side of the thief's left arm.
    The thief in melee with Draga cries out in pain then grunts"Spineless bastard get back here!" as he lunges at Draga once more for (3 dmg)

    (end round 2, also everyone make a spot check and listen check)

    Spoiler
    Show

    --|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y |Z|
    01| | | | | | | | | | | |t| | | | |
    02| | | | | | | | | | | | | | | | |
    03| | | | | | | | | | | | | | | | |
    04| | | | | | | | | | | | | | | | |
    05| | | | | | | | | | | | | | | | |
    06| | | | | | | | |x|j| | | | | | |
    07| | | | | | | |a| | | | | |t|d| |
    08| | | | | | | | |r| | | | | | | |
    09| | | | | | | | | |x| | | | | | |
    10| | | | | | | | | |L| | | | | | |
    11| | | | | | | | | | | | | | | | |
    12| | | | | | | | | | | | | | | | |
    13| | | | | | | | | | | | | | | | |
    14| | | | | | | | | | | | | | | | |
    15| | | | | | | | | | | | | | | | |
    16| | | | | | | | | | | | | | | | |
    17| | | | | | | | | | | | | | | | |
    19| | | | | | | | | | | | | | | | |
    x=unconciousthief



  25. - Top - End - #85
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    Draga Storg

    spot - (1d20+3)[14]
    listen - (1d20+3)[21]

  26. - Top - End - #86
    Orc in the Playground
     
    NinjaGuy

    Join Date
    Nov 2006

    Default Re: Greenlopen-Temple Knights (IC)

    (draga, you going to attack that guy or no?)

  27. - Top - End - #87
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    (It depends on if I heard anything...)

  28. - Top - End - #88
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Greenlopen-Temple Knights (IC)

    Joanna

    Joanna checks on her wounds and then those of the thief lying next to her. He doesn't seem to be in immediate danger of dying, so she turns to the rest of the group. "Aroneth, how is that other thief? He took quite a blow."

    Spot: (1d20+2)[8]
    Listen: (1d20+2)[17]
    (down to 20hp)

  29. - Top - End - #89
    Pixie in the Playground
     
    Zombie

    Join Date
    Feb 2007

    Default Re: Greenlopen-Temple Knights (IC)

    (Alright, well if they're just gonna stand around I might as well post my attack.)

    Draga Storg
    attack - (1d20+6)[23]
    damage - (1d8+3)[9]

  30. - Top - End - #90
    Bugbear in the Playground
     
    Kyace's Avatar

    Join Date
    Nov 2006
    Gender
    Male

    Default Re: Greenlopen-Temple Knights (IC)

    Arafin

    ((There is just more woods to the north of the map, right?))

    spot - (1d20+1)[8]
    listen - (1d20+1)[2]

    Unless something changes drastically (due to the spot check or the thief moving), Arafin will move to the square to the north west of the running thief. (Moving up to H3 then diagonally up to K0 for a distance of 40 ft.) Once there, Arafin will attack the remaining thief with rapier. If before Arafin can move, the thief moves to a point that doesn't put him 50 more feet away from Arafin, Arafin instead tries to charge the thief. If the thief moves farther than 50 ft more + the 30 feet distance he already has, and the spot check doesn't reveal anything drastic before then, then Arafin runs after him.

    If due to the spot check, the fight changes before Arafin can attack, I'll wait until then to decide what Arafin does. If Arafin fails the spot check or the spot check doesn't change the fight much, then use the above actions.

    Rolls for noncharging attack. Add 2 to attack roll for charing one.
    attack - (1d20+8)[28]
    damage - (1d6+1)[6]
    Quote Originally Posted by starwoof View Post
    Your manly chin makes Jay Leno weep.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •