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Thread: Alignment changes [Belkar]
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2014-12-14, 01:11 AM (ISO 8601)
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Re: Alignment changes [Belkar]
Things from that early have been trumped or disregarded before, so it wouldn't be anything new. I'm not even sure what rule you're referring to. That a high Wisdom score correlates to a cessation of violence? That makes zero sense.
Anyway, this is beside the point. Regardless of whether an increased Wisdom score for Belkar would do what it did in comic #58 it's still quite clear at this point that Belkar revels in violence.
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2014-12-14, 03:24 AM (ISO 8601)
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Re: Alignment changes [Belkar]
I suppose the other question is whether an alignment change would actually be a good thing, whether for Belkar personally or the narrative as a whole. From a narrative perspective I guess it could be as it's one way of providing character development - although we have seen that the Giant has no shortage in that area. Personally for Belkar, I'm less convinced, mostly because alignment doesn't seem to be all that significant a factor in a character's actions. We've seen Miko, who was anything but good while meant to be a paragon; and it's possible that the necessities of trade and diplomacy will make Gobbotopia a functioning city with less automatic anti-human bias.
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2014-12-14, 07:49 AM (ISO 8601)
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Re: Alignment changes [Belkar]
The "rule" being that if it happens to Belkar once, it must happen to him every time. But Orrion is right, most things like that from prior to #100 or so that were one-off gags are not going to happen again.
In any case, there is no evidence- zero, zilch, nada- that a high WIS translates to a peace-loving, non-violent personality. Case in point; Miko has already been mentioned, whose Wisdom was well into the 'teens, and yet who had no qualms whatsoever about resorting to violence when provoked. Even better case in point; Redcloak, whose Wisdom may easily be up around 20 (haven't checked the character sheet thread, sorry), and who often turns to violence as his preferred option.
So... yeah. Wisdom score =/= non-violence.Last edited by Darth Paul; 2014-12-14 at 07:50 AM.
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2014-12-14, 11:07 AM (ISO 8601)
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Re: Alignment changes [Belkar]
While I agree that it was a throwaway joke from the days of a joke-a-day comic strip, not even that strip suggested that Wisdom necessarily implied non-violence in general. It merely stated that Belkar's violent streak stemmed from his anger, which seemed petty with greater Wisdom.
(ondrugsWisdom):Wow ... the world seems so much clearer now .. I can understand everything. <snip> I've wasted my life on anger and needless rage, when I might have been healing.
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2014-12-14, 03:06 PM (ISO 8601)
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Re: Alignment changes [Belkar]
I think this is a more important episode than people give it credit for. Looking at that, can you seriously doubt that for those few frames, Belkar is Good? Regardless of his earlier or later actions, for that brief episode, he's Good.
Alignment isn't some sort of global reckoning of everything you've ever done. Okay, it's sometimes played that way - but that's only because the DM can't read the character's mind and see what's really motivating them, so they have to go by outer appearances. But if the DM can read the character's mind - as in OOTS - the DM knows exactly when the character's had a real change of heart, and doesn't have to wait for the moral accountants to catch up.
Alignment is a reflection of what you are, not what you have been. As soon as Belkar has had opportunity and motivation to do evil acts, and turned down those opportunities, enough times to establish a pattern - he'll no longer be evil. He doesn't have to do a whole pile of Good acts to cancel out his Evil ones. If he starts thinking like a neutral, he'll be neutral.
That's what the fiends' '50/50' comment about V meant: "if she starts thinking like an evil character, she's ours, and the guilt of an act like that is very likely to do the trick".
My current guess is that Belkar is going to find himself neutral, before he tries to use the clasp against Durkula. And when he does use it, and doesn't feel the effect (whatever it is), his first thought will be that it's not working."None of us likes to be hated, none of us likes to be shunned. A natural result of these conditions is, that we consciously or unconsciously pay more attention to tuning our opinions to our neighbor’s pitch and preserving his approval than we do to examining the opinions searchingly and seeing to it that they are right and sound." - Mark Twain
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2014-12-14, 03:38 PM (ISO 8601)
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2014-12-14, 04:01 PM (ISO 8601)
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2014-12-14, 09:10 PM (ISO 8601)
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Re: Alignment changes [Belkar]
Well, the main plot hook was also revealed to us within the first hundred strips, so wouldn't it be wise to at least consider, since it hasn't been trumped yet, that comic 58 is a decent basis for theory? I'm not saying that it has to be that way, I'm just saying that Belkar's wisdom stat could play a role in his alignment. It's a plausible hypothesis.
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2014-12-14, 09:19 PM (ISO 8601)
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2014-12-14, 09:26 PM (ISO 8601)
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2014-12-14, 09:32 PM (ISO 8601)
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Re: Alignment changes [Belkar]
I would not assume that obvious jokes at the 3.5 system that were only present in a single strip in the first 100ish comics are canonically accurate without additional verification. Unless you wish to state that you believe Vaarsuvius has Evan's Spiked Tentacles of Forced Intrusion in his spellbook, or that Elan is lacking an unknown internal organ, to give two examples.
Cuthalion's art is the prettiest art of all the art. Like my avatar.
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2014-12-14, 09:46 PM (ISO 8601)
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Re: Alignment changes [Belkar]
In short, yes, I do. Only in the case of Elan's missing organ, I assumed it was healed by the healing potion 2 strips later. I assume that, unless stated otherwise, everything presented in the comic is true to the comic. Seems like a risky bet, I know, but I like to live on the edge.
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2014-12-14, 09:51 PM (ISO 8601)
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Re: Alignment changes [Belkar]
Last edited by Peelee; 2014-12-14 at 09:52 PM.
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2014-12-14, 10:05 PM (ISO 8601)
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2014-12-14, 10:13 PM (ISO 8601)
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Re: Alignment changes [Belkar]
?
No other healing spell covers things like organs; only regenerate specifically does. This is less an issue of interpretation and more an issue of you changing the way potions work because it fits in with your view better. Or else there's no reason to say that the same healing potion couldn't grow back severed limbs. I have no issue if you feel the events of the early strips are to be kept to 100% faithfully, but the way the potions and spells work are laid out with intentional wording and intent, and you are ignoring both.Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2014-12-14, 10:20 PM (ISO 8601)
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2014-12-14, 10:25 PM (ISO 8601)
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Re: Alignment changes [Belkar]
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2014-12-14, 10:32 PM (ISO 8601)
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2014-12-14, 10:40 PM (ISO 8601)
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Re: Alignment changes [Belkar]
Understandable. For the record, only spells of 3rd level or lower can be brewed into potions, and even then, having a potion of regenerate around level 10 would be a bit.... impressive, is the word I'll use. Also, like I said, I have no issue with your belief in the continuing adherence to accuracy of the early strips, so long as that belief is consistent. Which yours definitely is.
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2014-12-14, 11:01 PM (ISO 8601)
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2014-12-14, 11:32 PM (ISO 8601)
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Re: Alignment changes [Belkar]
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2014-12-15, 12:00 AM (ISO 8601)
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Re: Alignment changes [Belkar]
Actually, the case of the spiked tentacles is one of the few were The Giant has said that he wouldn't have included. This is because a) he sees that joke as an inappropriate one to make and b) Vaarsuvius barred Conjuration. So there are definite cases were early jokes have been seen as contradictory at best.
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2014-12-15, 03:25 AM (ISO 8601)
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Re: Alignment changes [Belkar]
Possibly for the same reason V's outfit turned black while V's under the Soul Splte, and back to its normal colour afterward:
http://www.giantitp.com/comics/oots0653.html
it's a handy visual cue.Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
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2014-12-15, 04:26 PM (ISO 8601)
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Re: Alignment changes [Belkar]
Grain(s) of salt, more like.
Besides, it's still irrelevant. None of the cues of that scene have come up (no increased Wisdom, no clothing change, no attitude change). Until they do this conversation is kind of useless.
At this moment, Belkar's still Chaotic Evil. He's just a little less indiscriminate about it.
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2014-12-15, 05:13 PM (ISO 8601)
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Re: Alignment changes [Belkar]
Given that Class and Level Geekery had Durkon pegged at level 11 by strip 201, it really isn't an issue. He just waited a few weeks then regenerated the organ. Still ancient history now.
The bigger question is the Spiked Tentacles. Maybe they're another school? What school are V's various "hand"spells supposed to be?
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2014-12-15, 05:23 PM (ISO 8601)
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2014-12-15, 05:41 PM (ISO 8601)
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Re: Alignment changes [Belkar]
I think we have seen an attitude change, that I would say started with his acquisition of Scruffy. It has been an incremental attitude change, no doubt, but I think there certainly has been one. Yes, he's still CE... but I think he may make a conscious choice not to be in the near future.
Good point. Maybe he's angry because nobody ever loved him and now Scruffy does!
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2014-12-15, 09:22 PM (ISO 8601)
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2014-12-16, 11:34 AM (ISO 8601)
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Re: Alignment changes [Belkar]
Belkar can use the clasp just fine, he just has to grit his teeth to do it. Being Neutral would not, based on anything he knows at this time, save his life, just save him a little pain when he's preparing for a domination attempt.
Orth Plays: Currently Baldur's Gate II
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2014-12-16, 12:32 PM (ISO 8601)
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Re: Alignment changes [Belkar]