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Thread: DrK's Age of Worms IC pt2
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2015-01-22, 05:25 PM (ISO 8601)
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- Oct 2010
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- My 🐧🏰
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Re: DrK's Age of Worms IC pt2
GOATTRACKER
The Goliath continues to run, "Let's never do this agaaaaiiiiiin."
Spoiler
Continue to run around the bend to go confront the Lizardfolk. Goat will stop 15 feet away, preferably in a charge lane (so he can charge next turn).
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2015-01-22, 05:43 PM (ISO 8601)
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- Jun 2011
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- UK
Re: DrK's Age of Worms IC pt2
Mirriana
Finally within range of the lizard group, I raise my scroll and incant the arcane words of power written within, blasting the entire group with a Sound Burst spell!
SpoilerDC15 or stunned.
(7d8)[2][2][4][8][8][3][4](31)
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2015-01-22, 05:52 PM (ISO 8601)
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- Sep 2007
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- Vancouver, BC
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Re: DrK's Age of Worms IC pt2
Halsaephus
Hal shoulders his bow and closes the distance between him and the spellcaster. Once within what he determines close enough range, he cups his hand and tosses a shard of ice at the spiky lizard.
Spoiler: Let's try my new SLA!Move to within 30' of spellcaster and toss Ice Dagger
(1d20+7)[19] Ranged touch. 25 ft. +5 ft./caster level (treat as 1st level Spell-Like Ability)
Treat the attack as a thrown splash weapon (PH 158) that requires a ranged touch attack to hit. The ice dagger deals 1d4 points of cold damage... and splash damage of 1 point of cold damage to adjacent creatures.Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)
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2015-01-22, 05:59 PM (ISO 8601)
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- Mar 2009
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- The Greyverse
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Re: DrK's Age of Worms IC pt2
Taliesn
It is good to have packmates, Taliesn thinks to himself, as the crack of Mirriana's Sound Burst hits the lizardfolk at the tower. Hoping to take advantage of the distraction caused by the spell, he rushes in to trample this group.
SpoilerI'm at 18 HP, so we'd best take these one at a time, with my damage and their AoOs, in case I get dropped. From the description, I assume they are essentially in this order, so that's how I'll trample them:
spearlizard #1 (2d6+6)[13]
spearlizard #2 (2d6+6)[15]
spearlizard #3 (2d6+6)[11]
spearlizard #4 (2d6+6)[17]
Druidlizard #1 (2d6+6)[18]
hammerlizard #1 (2d6+6)[14]
hammerlizard #2 (2d6+6)[17]
hammerlizard #3 (2d6+6)[12]
EDIT: Now THAT'S damage! Eat it, you imitation druid, you!Last edited by Stegyre; 2015-01-22 at 06:00 PM.
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2015-01-22, 06:04 PM (ISO 8601)
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- Sep 2007
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- Vancouver, BC
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Re: DrK's Age of Worms IC pt2
Halsaephus
With his and Mirriana's spells discharged, Hal advances behind Taliesn, blades out and ready to expend all of his Healing Belt charges on the charging behemoth.Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)
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2015-01-23, 04:03 PM (ISO 8601)
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- May 2011
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Re: DrK's Age of Worms IC pt2
Landahl
As the others continued to close, Lan followed a bit more cautiously, continuing to fire at the spell-casting lizard.
Spoiler: ActionsNext round, Lan starts at 125' from the keep. Move action up 30ft, fire at druid bow again.
Attack - (1d20+10)[13], Damage - (1d6+1)[7]
Status
HPs: 34/34; AC: 21
F +7, R +11, W +4Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2015-01-23, 04:37 PM (ISO 8601)
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- Jul 2011
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- UK
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Re: DrK's Age of Worms IC pt2
Hal hurls a shard of ice that scrapes the druid and the lizards before Mirriana reads from a scroll, the resulting crash if thunder leaving half the lizard line stunned and reeling, blood leaking from their ears.
Even as the goliath rumbles towards the lizards Talsien strikes like a massive furred muscled fury. The poisonous spines tear at the shifter before one of the beasts plunges a spear into his chest beforehe crushes the reptile. Just before he reaches the druid, blood pouring from the hundreds of puncture wounds he collapses.
Spoiler: trampling
Total of 19 damage from AoO and the urchin spines as you kill 4 ear ones and the druid
Plus the 4 fort saves
The remaining 4 look worried, tongues flickering in and out as the shifter crashes to the ground. They three scurry forwards, one readying to beat the shifter it moves. The other 2 leaping onto the Goliath. The last one with a spear readying lest someone charge him.
Spoiler: lizards
One readies to beat the shifter if it moves
2 on Goat
(1d20+4)[9] dam (1d8+3)[7]
(1d20+4)[20] dam (1d8+3)[7]
The druid points a scaled fist and a massive shard of wood flies free towards Mirriana but she ducks and the projectile buries itself in the adjacent stable!Last edited by DrK; 2015-01-23 at 05:13 PM.
Thanks to Emperor Ing for the nice Avatar
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2015-01-23, 04:41 PM (ISO 8601)
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- Oct 2010
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Re: DrK's Age of Worms IC pt2
GOATTRACKER
"BY THE WILL OF KAVAKI THE RAM-LORD OF THE GOLIATH I SHALL SMASH YOU LIKE BUG! GRIND YOUR BONES TO DUST AND FLING YOUR REMAINS OFF THE SIDE OF A CLIFF!" The Goliath heaves Palefist back and slams it into the snout of one of the lizardfolk!
SpoilerI still have Bull's Strength up!
a (1d20+12)[32] - I nat 20ed the Confirmation
d (1d8+10)[14] x2 = 28
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2015-01-23, 05:23 PM (ISO 8601)
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- Sep 2007
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- Vancouver, BC
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Re: DrK's Age of Worms IC pt2
Halsaephus
With a steady stride, Halsaephus closes upon the lizardfolk covering the fallen Taliesn.
"Combat pragmatism suggests you should eliminate your standing opponents first," Hal says, neither knowing, nor caring if they understand him. He skirts the stakes as best he can and readies the blades.
Spoiler: Reflex DC 10 for stakes?If I understand correctly I do a DEX check, or is it a reflex? Either way here is the roll:
(1d20)[17] +2 for DEX or +3 for Reflex
Attack nearest if I get close enough, otherwise next turn.
(1d20+7)[22]/(1d20+7)[10] 25 or higher will need crit
(1d8+2)[6]/(1d6+1)[4]
(1d20+7)[12]/(1d20+7)[10] crit confirm if needed
(1d8+2)[9]/(1d6+1)[7] crit damage if neededLast edited by redzimmer; 2015-01-23 at 05:24 PM.
Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)
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2015-01-24, 09:45 AM (ISO 8601)
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- Jun 2011
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- UK
Re: DrK's Age of Worms IC pt2
Mirriana
"Close and finish them off! We need to get behind the walls before the next group arrives!"
Noting that one of the lizards has set to receive a charge, I grant it exactly that, trusting in my armour to protect me!
Spoiler
Charge!
Attack: (1d20+7)[14]
Damage: (1d8+2)[7]
AC:22
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2015-01-25, 02:03 PM (ISO 8601)
- Join Date
- May 2010
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- TRAINTIEDUPHELP
Re: DrK's Age of Worms IC pt2
Claire
Claire feels cold and frost exiting in her breath, and she lets loose Crimshaw to deliver her spell for her. "I ukrást vaše léto."
SpoilerCasting Shivering Touch. Melee Touch attack.
As per spell rules, if I miss with it, I still keep the charge.
Crimshaw will be delivering the attack as per Familiar rules, because Familiars rule.
Melee Touch: (1d20+7)[22]
Dexterity Damage: (3d6)[14]Just finding my roots again.
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2015-01-25, 02:38 PM (ISO 8601)
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- May 2011
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Re: DrK's Age of Worms IC pt2
Landahl
The Halfling held for a moment, firing two arrows instead of one.
Spoiler: ActionsRapid fire from 95' at Liz guarding Tal
Attack 1 - (1d20+8)[22], Damage - (1d6+1)[7]
Attack 2 - (1d20+8)[14], Damage - (1d6+1)[5]
Status
HPs: 34/34; AC: 20
F +7, R +11, W +4Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2015-01-25, 03:32 PM (ISO 8601)
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- Jul 2011
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- UK
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Re: DrK's Age of Worms IC pt2
Its a blood bath for the lizards. Goat swings his massive club and the reptile literally explodes into a mushy pile of scaled goo. The other one paling beneath its green scales! The one by Talsien fares little better, Hal leaping over a stake in a dramatic leaping attack slashing the creature down the arm, seconds later it sons around like a puppet with its strings cut as an arrow pierces its chest killing it. Goat's other lizard snarls, clubbing at the monstrous cleric with its hammer.
The last spearman standing firm thrusts at Mirriana as she charges in, seconds later her sword scrapes down its scales without drawing blood. It snarls, dropping the spear and just clawing at her face with its long clawed hands.
Spoiler: Readied action
Ready: stab (1d20+4)[11] dam (1d8+3)[8]
On his round 3
Claw/Claw: (1d20+4)[6], dam (1d4+2)[6] ; (1d20+4)[11], dam (1d4+2)[5]
Hit Goat (1d20+4)[17] dam (1d6+3)[7]
The druid stands there, watching as the vulture swoops down, beak chilled and freezing with dark cold energy. The vulture slashes at the druid, the lizard stiffening as its blood freezes and it falls over, paralysed with cold.
Spoiler: Druid
Vulture takes (1d3)[2] and a Fort DC 13 save
Druid drops to < 0 dex and falls over
As you slaughter the lizards the men in the tower push open the door, a blood stained veteran with a bandage on his arm shouting. Theres 2 more packs of them coming in, an the big one. Get inside will you!"Thanks to Emperor Ing for the nice Avatar
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2015-01-25, 03:47 PM (ISO 8601)
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- Mar 2009
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- The Greyverse
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Re: DrK's Age of Worms IC pt2
Taliesn, waking up on the ground sees the open door to the tower, closes his eyes, and imagines himself already inside . . .
. . . and he is there.
SpoilerUse my blink shirt ability to teleport inside. I can stand up inside. Nice job, people.
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2015-01-25, 04:20 PM (ISO 8601)
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- Sep 2007
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- Vancouver, BC
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Re: DrK's Age of Worms IC pt2
Halsaephus
Pleased with his distant kin's resilience, Hal rushes to him inside the fortification.
"You humble me as always, O Juggernaut of Nature," he says in Elven, a small surge of healing energy from his belt pouring into the battered shifter.
Spoiler: My first heal roll! Let's go 1!Healing Belt 1 charge (2d8)[14]Last edited by redzimmer; 2015-01-25 at 04:21 PM.
Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)
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2015-01-27, 08:34 AM (ISO 8601)
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- May 2011
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Re: DrK's Age of Worms IC pt2
Landahl
Lan rushed forward, sprinting the last bit of distance quickly, pausing to make sure the druid didn't rise again. And since he was there ... he searched the druid and gathered any arrows that might be handy. Then he slipped inside with the others.
Spoiler: ActionsThree rounds? Run, coup de grace (if not already done), search the druid
Status
HPs: 34/34; AC: 20
F +7, R +11, W +4Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2015-01-27, 04:58 PM (ISO 8601)
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- Oct 2010
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- My 🐧🏰
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2015-01-27, 05:38 PM (ISO 8601)
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- Jun 2011
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- UK
Re: DrK's Age of Worms IC pt2
Mirriana
"A little help here!"
I thrust my blade at the lizard in front of me once again. To be fair I never claimed stabbing things in close combat was my forte.
Spoiler
Attack (1d20+5)[9]
Damage: (1d8+2)[4]
AC: 24
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2015-01-27, 05:41 PM (ISO 8601)
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- Sep 2007
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Re: DrK's Age of Worms IC pt2
Halsaephus
"There are still two at the door!" Hal shouts. "We must secure the door! Lady Mir is pressed!"Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)
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2015-01-27, 05:54 PM (ISO 8601)
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- Mar 2009
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Re: DrK's Age of Worms IC pt2
Taliesn
Like a child who thought he was sipping hot chocolate but grapped as espresso, Taliesn sits bolt upright at Hal's healing touch. Seeing Mirriana's danger and hearing the call for help, he moves out the door to attack.
SpoilerCan't trample this round, as that's a full round action and I had to stand up, so for the first time in a very long while, people get to see me try to bite:
(1d20+7)[9] damage: (1d8+4)[8]
EDIT: This is why I trample.Last edited by Stegyre; 2015-01-27 at 05:55 PM.
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2015-01-27, 06:04 PM (ISO 8601)
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Re: DrK's Age of Worms IC pt2
Spoiler: ooc :turns and suchStill this round and am waiting to see AoO on Hal before acting, but am carrying on for next round.
Halsaephus
As the shifter bounds out as if nothing was wrong, Hal shoulders the bow and draws another arrow, ready to let let at any lizard who remains.
Spoiler: When and If next combat round(1d20+8)[15]
(1d8+2)[6]
(1d20+8)[12] crit if required
(1d8+2)[6] x2
(1d8+2)[9] x3Last edited by redzimmer; 2015-01-27 at 06:04 PM.
Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)
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2015-01-28, 01:24 AM (ISO 8601)
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- Jul 2011
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- UK
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Re: DrK's Age of Worms IC pt2
The two wounded lizards were dispatched quickly by the party as the heroes ate able to scurry in through the open heavily reinforced door. Inside there are about 12 soldiers, all looking weary and exhausted from their few days of fighting.
"Adventurers! By the gods we are blessed. You lot seem handy with your weapons.. " a few if the soldiers cheer looking at the piles of dead outside. "What brings you to Blackwall?".
Your led through the tight entrance hall into the open main room of the tower. A stair climbing up one side of the room to the higher levels. Another stair heading down to the basement. The main room is a mix of hospital and barracks where the men have been staying, a lot of them wounded but all in much better spirits now with the appearance of the heroes.
"Scaled bastards having a pause. Not a fan of getting a beating like that" one of the men shouts from the upper levels.
For lan the warmth is nice but it also gives him a chance to go through his loot from the frozen druid he had efficiently put out his misery...
Spoiler: loot
Just ignore the two wounded lizards, you'd have slaughtered them easily
Necklace of pretty shells ~ 45gp
Jade idol of a lizard ~150gp
Potions [Barkskin, Cure Moderate, Bite Wererat]
Lesser rod of chaining
Thanks to Emperor Ing for the nice Avatar
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2015-01-28, 01:27 AM (ISO 8601)
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- Oct 2010
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Re: DrK's Age of Worms IC pt2
Goattracker
The Goliath grabs the nearest rag to wipe his blood drenched hands and face off. Turning to the leader of the tower he states, "By the will of Kavaki we chanced upon you in your hour of need. We shall defend you and your kinfolk until the bitter end. We must regroup and ready ourselves for the oncoming storm."
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2015-01-28, 02:05 AM (ISO 8601)
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- Sep 2007
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- Vancouver, BC
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Re: DrK's Age of Worms IC pt2
Halsaephus
"You have wounded," the Champion of the Obvious states. "This respite is likely to be brief and we should get a many of you up and able as possible. Do you have means of calling for relief?"
Hal surveys the door as he is taken upstairs, ready to offer whatever meagre aid he can.
Spoiler: Bits and BobsI figure we shan't use up our healing gear, but maybe Taliesn's vigor is still active? And with no ranks in siegecraft or architecture I doubt Hal can make any real assessment about the door other than it is a door.Plot Hooks. Campaigns and Encounters - an aid for DMs in a hurry. A resource for all to enjoy! (Now archived)
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2015-01-28, 02:30 AM (ISO 8601)
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- Jul 2011
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Re: DrK's Age of Worms IC pt2
The oldest of the veterans nods. Aye, we've a few wounded and lost a few dead including the Captain but we are okay. You just killed a giodky number of them and that thrice dammed shaman."
He looks at his men who all nod. Our biggest problem is them scaled bastards took our mage and 3 of the lads. Scurried back towards the swamp. I don't like the idea of 'em being cooked and sliced in a stew pot. Could you lads and ladies see fit to save 'em? We've enough arrows and wood to barricade the door for a few more days and with you killing half 'em they'll be a bit more twitchy."Thanks to Emperor Ing for the nice Avatar
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2015-01-28, 02:48 AM (ISO 8601)
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- Jun 2011
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- UK
Re: DrK's Age of Worms IC pt2
Mirriana
My heart falls at the news. I turn to the others. "They have Marzena." I state.
"Your mage is the reason we're here." I tell the survivors. "She has knowledge that could avert a coming disaster. If the lizards have her we must leave at once. Stay strong, hold out, and we shall provide healing on our return."
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2015-01-28, 02:53 AM (ISO 8601)
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- Oct 2010
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2015-01-28, 03:06 AM (ISO 8601)
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- Jun 2011
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- UK
Re: DrK's Age of Worms IC pt2
Mirriana
"Goattracker." I say with infinite patience, placing my hand on the goliath's towering shoulder.
"What did they just ask us to do for them?"
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2015-01-28, 03:18 AM (ISO 8601)
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Re: DrK's Age of Worms IC pt2
Goattracker
The Goliath is clearly disatisfied with his fellow Cleric's apathy towards ghe plight of the people whose tower they now occupy, These people were almost dragged off themselves. Had it not been for us, they would be food right now. We cannot simply leave them to the coming slaughter to save a few others. This tower may hold, it may not. The lizards could have been scared off or not. We should not leave before helping to heal their wounded and ready their defenses. We are a light and mobile group, we can afford to take a small amount of time to ensure these people do not become sacrifical lambs while we run around in a swamp playing hero.
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2015-01-28, 08:40 AM (ISO 8601)
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- Jun 2011
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- UK
Re: DrK's Age of Worms IC pt2
Mirriana
"Playing the hero is exactly what they've asked us to do!" I counter, looking to the militiamen for support.
"Time is crucial if we're going to rescue the captives! These guys will be fine- they've told us so. And the lizards won't trouble them much whilst we're away when they have us to deal with!"