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  1. - Top - End - #991
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    Farmerbink's Avatar

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    Default Re: Mummy's Mask (OOC)

    riiiiiight. I forgot that we were rolling half, getting half for free in this game. XD

  2. - Top - End - #992
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Lehasti's attack rolls for IC post (assuming the sphinx is evil, lol). Flanking is not included, but by position I would think it to apply.

    (POWER) Attack: (1d20+16)[20], cc for x2 on 31+: (1d20+16)[18]
    Damage: (2d4+26)[28], plus [2d4+26[/roll] on crit derp, botched but irrelevant

    AoO, if applicable, not assuming vs sphinx, if so +3 attack/+8 damage apply:
    (POWER) Attack: (1d20+13)[20], cc for x2 on 28+: (1d20+13)[17]
    Damage: (2d4+18)[22], plus [2d4+18[/roll] on crit
    Last edited by JWallyR; 2021-06-05 at 10:54 AM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  3. - Top - End - #993
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    Default Re: Mummy's Mask (OOC)

    Forgot concealment, 'cuz I'm a genius: (1d100)[23]

  4. - Top - End - #994
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    NecromancerGuy

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    Default Re: Mummy's Mask (OOC)

    Knowledge (Arcana) to identify the Blink effect. (DC 20 plus spell level (3) for a total DC of 23.) (1d20+17)[31]

  5. - Top - End - #995
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    Default Re: Mummy's Mask (OOC)

    20% fail chance due to Blink. (1d100)[18] - wow, this isn't this guy's lucky day.
    Last edited by Gwynfrid; 2021-06-08 at 02:15 PM.

  6. - Top - End - #996
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    Default Re: Mummy's Mask (OOC)

    Again, 20% chance of failing... (1d100)[4] - three in a row. I guess it can happen to everyone...
    Last edited by Gwynfrid; 2021-06-14 at 09:18 AM.

  7. - Top - End - #997
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    Default Re: Mummy's Mask (OOC)

    Saves following the explosion (includes Prayer effect):

    Turi, Reflex DC15 (1d20+12)[19] or (1d6+6)[11] fire damage
    Turi, Fortitude DC15 (1d20+9)[23]
    Cultist #2, Fortitude DC15 (1d20+6)[15]
    Sailor #2, Fortitude DC15 (1d20+5)[16]

  8. - Top - End - #998
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    Default Re: Mummy's Mask (OOC)

    Let's see how many of these I can miss (1d100)[24]

  9. - Top - End - #999
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    Default Re: Mummy's Mask (OOC)

    I forgot an AoO

    Sailor #2 gets an AoO on cultist #2 (1d20+5)[6] miss chance (needs 21+) (1d100)[16] damage (1d6+2)[8] cc(24+) (1d20+5)[14] cd (1d6+2)[8]
    Last edited by Gwynfrid; 2021-06-20 at 03:17 PM.

  10. - Top - End - #1000
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    Default Re: Mummy's Mask (OOC)

    First explosion
    Lehasti, Reflex DC15 (1d20+11)[26] or (1d6+6)[8] fire damage
    Lehasti, Fortitude DC15 (1d20+17)[31]
    Azkin, Fortitude DC15 (1d20+10)[14]

    First explosion
    Lehasti, Reflex DC15 (1d20+11)[26] or (1d6+6)[10] fire damage
    Lehasti, Fortitude DC15 (1d20+17)[18]
    Azkin, Reflex DC15 (1d20+8)[15] or (1d6+6)[8] fire damage
    Azkin, Fortitude DC15 (1d20+10)[24]

  11. - Top - End - #1001
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    Default Re: Mummy's Mask (OOC)

    Let's see if this guy can at least cast one spell (1d100)[27] - yes, finally!
    Last edited by Gwynfrid; 2021-06-23 at 08:28 AM.

  12. - Top - End - #1002
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    Default Re: Mummy's Mask (OOC)

    This is a pretty low chance, but just in case:
    Vershab's Stealth (1d20+21)[30]
    Flying caster, Perception (1d20+4)[5]
    Cultist #5, Perception (1d20+4)[6]
    Cultist #6, Perception (1d20+4)[11]

  13. - Top - End - #1003
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Azkin's roll vs. deafness on casting Bless: (1d100)[42] (success on 21+)
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  14. - Top - End - #1004
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Rolling vs. deafness to cast Bull's Strength: [rolll]1d100[/roll], success on 21+ derp
    Last edited by JWallyR; 2021-06-23 at 11:21 AM.
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  15. - Top - End - #1005
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Rolling vs. deafness to cast Bull's Strength: (1d100)[41], success on 21+
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  16. - Top - End - #1006
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    Default Re: Mummy's Mask (OOC)

    Fort save (1d20+7)[8], if failed, duration of the effect after leaving the cloud: (1d4+1)[5]

  17. - Top - End - #1007
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Botched LoH roll: (4d6)[18]
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  18. - Top - End - #1008
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    Default Re: Mummy's Mask (OOC)

    Some rolls
    (1d20+3)[17]
    (1d20+3)[20]
    (1d20+3)[21]

  19. - Top - End - #1009
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    NecromancerGuy

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    Default Re: Mummy's Mask (OOC)

    Nice high rolls on those saving throws...damn dice.

  20. - Top - End - #1010
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    Default Re: Mummy's Mask (OOC)

    Turi will likely get an AoO when homeslice tries to stand.

    Turi will use it to try to make him not stand. (1d20+17)[37] trip (does not include flanking or anything involving prone-ness)

  21. - Top - End - #1011
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    Default Re: Mummy's Mask (OOC)

    Obviously, I'd like to keep the 20. Regardless, the AOO:

    (1d20+13)[16] kukri attack vs prone gnoll
    (1d20+13)[14] CC 31+
    (1d4+6)[8] damage
    (1d4+6)[10] bonus damage

    not flanking, and prone doesn't appear to remove dex mod from the equation, so I don't think sneak attack applies? If I'm missing something: (4d8)[12] sneak stab

  22. - Top - End - #1012
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    Default Re: Mummy's Mask (OOC)

    A 16 hits, 8 damage.

    As Turi tries to stand, he sustains AoOs too, from the two gnolls but not the blind hyena:

    Gnoll #2, scimitar (includes favored enemy bonus, flanking, no TWF penalty) (1d20+15)[16] damage (1d8+6)[8] cc(33+) (1d20+15)[25] cd (1d8+6)[13]

    Gnoll #4, scimitar (includes favored enemy bonus, flanking, no TWF penalty, prone penalty) (1d20+11)[13] damage (1d8+6)[13] cc(29+) (1d20+11)[23] cd (1d6+6)[10]

  23. - Top - End - #1013
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    NecromancerGuy

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    Default Re: Mummy's Mask (OOC)

    As discussed in Discord:

    Acrobatics: (1d20+1)[16]
    Fly: (1d20+16)[35]

  24. - Top - End - #1014
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    Default Re: Mummy's Mask (OOC)

    The first posts have grown too large to contain everything, so I'm reposting an updated NPC table here.



    Name Race Occupation Location Attitude Status Notes
    Thabit Human (M) Ex-cultist of the Forgotten Pharaoh Temple of Sarenrae, Wati Helpful Healthy Grateful for a chance at redemption
    Sadiki Human (M) Initiate of Sarenrae Temple of the Twins Suns, Ipeq Helpful Healthy Took Thabit to the temple of Sarenrae in Wati
    Yeeharghun Gnoll (M) Slaver's leader Parched Dunes Hostile Dead Killed by Vlarga
    Yorh-Krang Gnoll (M) Yeeharghun's brother Fort Fang Hostile Healthy Another of Vlarga's enemies
    ? Behir (M) Predator of the desert Parched Dunes Controlled Undead Killed by the group, animated as a zombie
    ? Thriae (F) Thriae dancer Thriae hive Indifferent Healthy Leader of the thriae patrol
    Izzalebz Thriae (F) Thriae soldier Thriae hive Indifferent Healthy Escorted Lehasti to the hive
    Zizzira Thriae (F) Seer, leader of the thriae hive after the death of the queen Thriae hive Friendly Healthy Hopes the group will rescue the royal larva
    Khabekh-Shu Human (M) Arcane caster, cultist of the Forgotten Pharaoh Sunken Valley in the Parched Dunes Hostile Healthy Leader of the cultists in Tephu, attacked the group on the barge
    ? ? (F) Possibly a cultist leader Sunken Valley in the Parched Dunes Hostile Healthy Spied on by Vershab, appeared to him in a dream


    NPCs in Tephu

    Name Race Occupation Location Attitude Status Notes
    Major NPCs:
    Deka An-Keret Human (F) Tephu's haty-a (governor) and High Priestess of Nethys Sanctuary of Nethys, Tephu Unfriendly Healthy Declined to authorize the group to visit the Spiral Archive, until overruled by Muminofrah
    Muminofrah Human (F) Fan-Bearer on the Right Side of the King Pharaoh's Palace, Sothis; or her barge Variable Healthy Showed great interest in Turi, gave authorization to visit the Spiral Archive, set up a chariot race
    Sabef Human (M) City guide Medina, Tephu Helpful Healthy The group's guide and go-to person in Tephu
    Secondary NPCs:
    Sekek Human (F) Diaconess of Nethys Sanctuary of Nethys, Tephu Indifferent Healthy Helped the group get an appointment with the haty-a; referee in the chariot race
    Thabat Pehta Human (F) Innkeeper Inn of the Desert Winds, Tephu Friendly Healthy
    Meret-Hetef Human (F) Forgotten Pharaoh cultist leader Dark Depository Hostile Dead Fought the group in Wati, escaped; heard by Turi on Muminofrah's barge; killed in the Dark Depository
    Raerka and Iunre Human (M) Courtiers in Mumnifrah's retinue Muminofrah's barge Indifferent Healthy Ran in chariot race
    Ahmose and Ebana Human (F) Courtiers in Mumnifrah's retinue Muminofrah's barge Indifferent Healthy Ran in chariot race
    Nehesy and Benerib Human (M and F) Courtiers in Mumnifrah's retinue Muminofrah's barge Indifferent Healthy Ran in chariot race
    Kapes and Manetho Human (M) Master camel chariot racers Tephu Indifferent Healthy Ran in chariot race
    Harwa and Djaty Human (M) Upstart camel chariot racers Tephu Indifferent Healthy Ran in chariot race
    Stetut Human (F) Camel chariot racers Tephu Indifferent Healthy Ran in chariot race, paid to take a new partner who turned out to be an assassin
    Abdallah Human (M) Commander of the city watch Tephu Indifferent Healthy Couldn't arrest the assassins
    Unas Half-elf (M) Lieutenant of guards for Muminofrah Muminofrah's barge Indifferent Healthy Tasked with protecting the group overnight
    ? Human (F) Researcher? Great Library, Tephu Indifferent Healthy Found reading in the Spiral Archive, didn't want to be disturbed
    ? Human (F) Lead curator, priestess of Nethys Great Library, Tephu Indifferent Healthy
    Amisheh and Bapuh Human (M) Chariot racing fans and admirers of Lehasti Tephu Helpful Healthy Hope to see Lehasti race again next year


    NPCs in Wati

    Name Race Occupation Location Attitude Status Notes
    Major NPCs:
    Sebti the Crocodile Human (F) Wati's High Priestess of Pharasma Grand Mausoleum Helpful Healthy Believed the group can save the city, happy to be proven right
    Lempteph Human (M) Priest of Pharasma Grand Mausoleum Helpful Healthy Rescued by the group, main contact within Pharasma clergy
    Velriana Hypaxes Human (F) Osirionologist, Scorched Hand leader Tooth and Hookah Hostile Dead Wanted Erudite Eye for herself and Nethys's followers; as revenant, killed Menedes
    Nebta-Khufre Human (M) Necromancer, Forgotten Pharaoh cult leader Sepulcher of the Servant Hostile Dead Stole the Mask of the Forgotten Pharaoh; killed by the group
    Secondary NPCs:
    Omar Habatani Human (M) Necromancy scholar Hall of Blessed Rebirth Friendly Healthy Vershab's mentor
    Minnothep Human (F) Osirionologist, business owner Canny Jackal Helpful Healthy Calathon's employer
    Malakeh Amradi ? Alchemist merchant ? Hostile Unknown Calathon's trainer
    Huushmad and Qelifa Gesmeha Human (M&F) Caravan merchants Tooth and Hookah Helpful Healthy, short on funds Lehasti's parents
    Dahrehn Human (M) Alchemical and magical supplies tradesman Sunburst Market Friendly Healthy Calathon's usual supplier
    Alekshan Human (F) Clerk Grand Mausoleum Indifferent Healthy
    Telmein Human (M) Expert and handyman Grand Mausoleum Friendly Healthy Recovered chariot
    Khelru Human (M) Priest of Nethys, Scorched Hand member Tooth and Hookah Hostile Dead Killed by Lehasti
    Azaz Human (M) Wizard, Scorched Hand member Tooth and Hookah Friendly Healthy Grateful for Lehasti's mercy
    Idorii Half-elf (F) Bodyguard, Scorched Hand member Tooth and Hookah Friendly Healthy Grateful for Lehasti's mercy
    Marrn Halfling (M) Adventurer, Dog Soldiers leader Tooth and Hookah Friendly Healthy Helped at the Canny Jackal
    Falto Human (M) Adventurer, Cryptfinders leader Tooth and Hookah ? Healthy
    Sigrun Firehair Human (F) Adventurer, Daughters of the Desert leader Tooth and Hookah Friendly Healthy Writes an epic of the group's story
    Black Kiss Half-elf (F) Adventurer, Sand Scorpions leader Tooth and Hookah Friendly Healthy Allied with the group to fight ghouls, and helped at the Canny Jackal
    Naadhira Human (F) Cleric of Sarenrae (Cryptfinders) Tooth and Hookah Friendly Healthy Helped at the Canny Jackal
    Farhaan Human (M) Barman & owner, Tooth and Hookah Tooth and Hookah Friendly Healthy
    Hezrhab Godspeaker Pahmet (M) Prime Servant of Magrim Pahmet lands Friendly Healthy
    Menedes VIII and Nuru Tombguard Pahmet (M&F) Menedes' parents Pahmet lands Helpful Healthy
    Ahmoses Human (F) Healer, priest of Pharasma Grand Mausoleum Friendly Healthy Diagnosed Calathon
    Malekeh Pahmet (M) Ouat, Menedes's old master Pahmet lands Helpful Healthy
    Baketra Human (F) Wati art collector Canny Jackal Friendly Healthy Was at the auction
    Basif Iosep Half-elf (M) Wati art collector Canny Jackal Friendly Healthy Was at the auction
    Djat Masakhet and Intef Karam Human (M&F) Priests of Nethys Canny Jackal Friendly Healthy Were at the auction
    Khammayid Okhenti Human (M) Wati noble Canny Jackal Friendly Healthy Was at the auction
    Manaat Heshwah Human (F) Wati trader Canny Jackal Friendly Healthy Was at the auction
    Maru and Namaru Meshhoten Human (F&F) Wati nobles (dowager and granddaughter) Canny Jackal Helpful Healthy Were at the auction
    Menya the Whip Human (M) Wati armorsmith Canny Jackal Helpful Healthy Saved by Menedes at the auction; offers 25% discount on armor
    Bal Themm Human (F) Acolyte of Pharasma Grand Mausoleum Helpful Healthy Saved by the group
    Ammeris Human (M) Priest of Pharasma Grand Mausoleum Friendly Healthy Helped with Bal Themm
    Yuia Human (F) Priestess of Sarenrae Temple of Sarenrae Helpful Healthy Overjoyed with Azkin's discovery of faith, instructs him
    Bahtep Human (M) Shopkeeper Sun-Ripened Teas Helpful Healthy Saved from looters
    Sehhosep Half-elf (F) Wizard, Vershab's teacher ? Unfriendly Healthy Mourning widow
    Bentu Half-elf (M) Sehhosep's husband Dead
    "Old Eye-Taker" Sotenre Dread skeleton (M) Judge Precinct of Left Eyes Dead Destroyed by the group
    Snaaib Human (M) Prison guard Precinct of Left Eyes Helpful Healthy Saved from "Old Eye-Taker" Sotenre
    Qasin Nosoi (F) Lempteph's psychopomp friend Grand Mausoleum Helpful Healthy Guided the group to Lempteph's location
    Cultist leader in golden mask Human (M) Leader of the Cult of the Forgotten Pharaoh and Silver Chain gang ? Hostile Dead Fled the fight at the Bright River Brickworks; later killed by the group in the Sepulchre
    Nakht Sepses Human (M) First Watcher of the Voices of the Spire Grand Mausoleum Indifferent Healthy Reluctantly convinced the group can help
    Shardizhad Crystal dragon (F) … Well, a dragon Shiny Bauble Indifferent Healthy Loves gems and is prepared to sell magic items for them; made good deals with the group
    Unwrapped Harmony Dark stalker (F) Xotl leader Asetiti Estate Indifferent Healthy Friendly with Lempteph; helped the group after they dealt with Gaunt Cadaver
    Gaunt Cadaver Dark slayer (M) Xotl rebel and heretic Kawab Villa Hostile Dead Accused (correctly) of turning his followers into undead
    Oshwyt Human (M) Fading member, drug dealer Windward Wend Oils Company in the Gulla Market Hostile Dead Provided information and tried to get rid of the group peacefully; attacked the group when confronted with mumia traffic accusation; killed in the fight
    Worm Human (M) Fading member, drug dealer Windward Wend Oils Company in the Gulla Market Hostile Dead Killed in the fight
    Date Palm Human (M) Fading member, drug dealer ? Hostile Wounded Fled the fight
    Bheg Ghast (M) Fading member, drug maker, alchemist ? Hostile Undead Fled the fight
    Neferekhu Undead head (F) Oracle, Nebta-Khufre's grandmother Sepulcher of the Servant Hostile Dead Destroyed by the group
    Naghut Half-orc ghast (F) Ally of Nebta-Khufre Sepulcher of the Servant Controlled Destroyed Controlled by Vershab, destroyed when she attacked anyway
    No longer NPCs:
    Turi Human (M) Boy from Bargetown, age 14; now part of the group Tooth and Hookah Helpful Healthy Joined the group
    Akzin Human (M) Boy from Bargetown, age 13; Lehasti's cohort Tooth and Hookah Helpful Healthy Discovered faith in Sarenrae and acquired divine powers
    Last edited by Gwynfrid; 2022-10-29 at 01:17 PM.

  25. - Top - End - #1015
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Puzzle Falchion dex check: (1d20+1)[7]
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  26. - Top - End - #1016
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Azkin's concentration check, vs DC 17 to cast Bless defensively: (1d20+10)[25]
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  27. - Top - End - #1017
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    ClericGuy

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    Default Re: Mummy's Mask (OOC)

    AOO from spiritual warrior
    AOO - (1d20+11)[14], Damage - (1d10+2)[8]

    My God, maybe ONE roll above 10?
    Last edited by Starbin; 2021-12-27 at 05:35 PM.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  28. - Top - End - #1018
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    PaladinGuy

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    Default Re: Mummy's Mask (OOC)

    Lehasti's AoO:

    Attack: (1d20+13)[21], CC for 2x on 31+: (1d20+13)[20]
    Damage: (2d4+17)[20] slashing, add'l (2d4+17)[22] on crit
    Lehasti Gesmeha and Azkin for Mummy's Mask
    Morevek for Wrath of the Righteous
    Janstina Silentall for Age of Worms

  29. - Top - End - #1019
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    NecromancerGuy

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    Default Re: Mummy's Mask (OOC)

    Enervation (if Vershab has the actions and can see the behir without risk of falling): (1d20+5)[25] to hit touch AC, (1d20+5)[18] (20/x2), (1d4)[1] temporary negative levels applied, (1d4)[1] critical hit additional temporary negative levels.

  30. - Top - End - #1020
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    Gwynfrid's Avatar

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    Default Re: Mummy's Mask (OOC)

    Vershab needs to first make a Perception roll DC20 to see the behir from the top. It's DC25 to reduce its cover from improved to regular.

    (1d20+19)[39]

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